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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 19 occurrences of 18 keywords
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Results
Found 52 publication records. Showing 52 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
146 | Hiroshi Matsuda, Yoshiaki Shindo |
Design and Implementation of Cyber Assistant Professor: CAP. |
ICALT |
2005 |
DBLP DOI BibTeX RDF |
|
111 | Hiroaki Nishino, Ken Aoki, Hideyuki Takagi, Tsuneo Kagawa, Kouichi Utsumiya |
A synthesized 3DCG contents generator using IEC framework. |
SMC (6) |
2004 |
DBLP DOI BibTeX RDF |
|
96 | Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki, Noboru Ashida, Kazuma Tanida |
3DCG authoring system using turtle metaphor. |
Advances in Computer Entertainment Technology |
2006 |
DBLP DOI BibTeX RDF |
3DCG authoring system, cognitive interface, game rapid prototyping tool, object oriented 3D LOGO |
69 | Ippei Takauchi, Masatoshi Ochiai, Hiromu Saito, Ryo Asakura, Motofumi Hattori |
Desired deformation of continuum surfaces in 3DCG animation by time varying stable forms: application to make animations of flowers, wings, cloths etc. |
SIGGRAPH Posters |
2009 |
DBLP DOI BibTeX RDF |
|
68 | Ippei Torii, Yousuke Okada, Masayuki Mizutani, Naohiro Ishii |
A Simple Method for 3-Dimensional Photorealistic Facial Modeling and Consideration the Reconstructing Error. |
KES (2) |
2009 |
DBLP DOI BibTeX RDF |
Photorealistic 3DCG, Shape Recons- tructing, Facial Modeling |
63 | Theodor G. Wyeld, Patrick Crogan, Brett Leavy |
A Conversation on the Efficacies of the Game Engine to Address Notions of Sacred Space: The Digital Songlines Project and Transgressions of Sacredness. |
VSMM |
2007 |
DBLP DOI BibTeX RDF |
Sacred Places, Sacredness, Uluru, Digital Songlines, Cultural Heritage, 3D games |
63 | Asako Soga, Bin Umino, Takami Yasuda, Shigeki Yokoi |
A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web. |
AMDO |
2004 |
DBLP DOI BibTeX RDF |
|
49 | Naoki Sone, Yoshiaki Shindo |
Navigation System of Japanese Folding Paper Based on the 3DCG Animation. |
ICALT |
2005 |
DBLP DOI BibTeX RDF |
|
47 | Masayuki Ueno, Takeshi Nishiki, Katsuhide Tsushima |
NeGAS: logo based authoring environment for 3D computer animation. |
Advances in Computer Entertainment Technology |
2006 |
DBLP DOI BibTeX RDF |
3DCG, animation authoring, animation generation, logo language, motion control |
28 | Hideaki Saito, Hiroki Imamura |
Development of A Virtual Aerial Display Considering Interaction with 3DCG Objects. |
ISCIT |
2023 |
DBLP DOI BibTeX RDF |
|
28 | Hibiki Ito, Hiroki Imamura |
Implementation of Intuitive 3-Dimensional Manipulation for 3DCG Objects Using Monocular Camera. |
ISCIT |
2023 |
DBLP DOI BibTeX RDF |
|
28 | Naofumi Akimoto, Yuhi Matsuo, Yoshimitsu Aoki |
Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
28 | Nanami Yoshikawa, Yousuke Kinoshita, Kazuhisa Yanaka |
Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record. |
HCI (48) |
2022 |
DBLP DOI BibTeX RDF |
|
28 | Naofumi Akimoto, Yuhi Matsuo, Yoshimitsu Aoki |
Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation. |
CVPR |
2022 |
DBLP DOI BibTeX RDF |
|
28 | Shoon Komori, Tomokazu Ishikawa |
Representation of FRP material damage in 3DCG. |
SIGGRAPH Asia Posters |
2022 |
DBLP DOI BibTeX RDF |
|
28 | Mayu Asakura, Shinji Mizuno |
"Amazing Sketchbook the Ride": Driving a Cart in a 3DCG Scene Created from a Hand-Drawn Sketch. |
SIGGRAPH ASIA Emerging Technologies |
2021 |
DBLP DOI BibTeX RDF |
|
28 | Amato Tsuji, Keita Ushida |
Telecommunication Using 3DCG Avatars Manipulated with Finger Plays and Hand Shadow. |
GCCE |
2021 |
DBLP DOI BibTeX RDF |
|
28 | Mayumi Takazaki, Shinji Mizuno |
A Method for Appropriate Occlusion between a Mid-air 3DCG Object and a Hand by Projecting an Image on the Hand. |
SIGGRAPH Posters |
2020 |
DBLP DOI BibTeX RDF |
|
28 | Mayumi Takazaki, Shinji Mizuno |
A Method for Appropriate Occlusion between a Mid-air 3DCG Object and a Hand by Projecting an Image on the Hand. |
SIGGRAPH Emerging Technologies |
2020 |
DBLP DOI BibTeX RDF |
|
28 | Tetsuo Hattori, Rikiya Masuda, Yoshio Moritoh, Yoshiro Imai, Yusuke Kawakami, Takeshi Tanaka |
Utilization of Both Free 3DCG Software "Blender" and 3D Printing for Early STEM Education. |
TALE |
2020 |
DBLP DOI BibTeX RDF |
|
28 | Yukiya Shingai, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi |
Motion Detector Training with Virtual Data for Semi-Automatic Motion Analysis-Elimination of Real Training Data Collection using 3DCG Synthesis. |
ICST |
2019 |
DBLP DOI BibTeX RDF |
|
28 | Kei Kitahata, Yuji Sakamoto |
Method to Make 3DCG Movement to Anime-Style Using Animation Technique. |
SIGGRAPH Asia Posters |
2019 |
DBLP DOI BibTeX RDF |
|
28 | Kaoru Eto, Hiroshi Takase, Hiroshi Matsuda, Atsuko K. Yamazaki, Hiroko Yoshida, Kiyomi Ito, Chiemi Ogiwara, Ikuko Saeki, Akihiko Shimizu, Suopor Hiranchiracheep |
Development of web-based learning materials to support assisting-skill acquisition using 3DCG. |
KES |
2018 |
DBLP DOI BibTeX RDF |
|
28 | Kei Kitahata, Yuji Sakamoto |
Evaluation of reducing three-dimensionality of movement to create 3DCG animation looks more like 2D animation. |
SIGGRAPH ASIA Posters |
2018 |
DBLP DOI BibTeX RDF |
|
28 | Mayumi Takasaki, Kyoko Ohashi, Shinji Mizuno |
Interaction of a stereoscopic 3DCG image with motion parallax displayed in mid-air. |
SIGGRAPH ASIA Posters |
2018 |
DBLP DOI BibTeX RDF |
|
28 | Nahomi Maki, Toshiaki Yamanouchi, Teluhiko Hilano, Kazuhisa Yanaka |
Creation of 3DCG animation using a four-plane depth-fused display. |
SIGGRAPH Posters |
2017 |
DBLP DOI BibTeX RDF |
|
28 | Masanao Koeda, Kiminori Mizushino, Katsuhiko Onishi, Hiroshi Noborio, Takahiro Kunii, Masatoshi Kayaki, Atsushi Sengiku, Atsuro Sawada, Takeshi Yoshikawa, Yoshiyuki Matsui, Osamu Ogawa |
Image Overlay Support with 3DCG Organ Model for Robot-Assisted Laparoscopic Partial Nephrectomy. |
HCI (26) |
2016 |
DBLP DOI BibTeX RDF |
|
28 | Masaki Hayashi, Yoshiaki Shishikui, Steven Bachelder, Masayuki Nakajima |
An attempt of mimicking TV news program with full 3DCG - Aiming at the Text-Generated TV system. |
BMSB |
2016 |
DBLP DOI BibTeX RDF |
|
28 | Shinji Mizuno |
A tabletop stereoscopic 3DCG system with motion parallax for two users. |
SIGGRAPH Posters |
2016 |
DBLP DOI BibTeX RDF |
|
28 | Nahomi Maki, Kazuhisa Yanaka |
Virtual Aquarium: Mixed Reality Consisting of 3DCG Animation and Underwater Integral Photography. |
HCI (5) |
2015 |
DBLP DOI BibTeX RDF |
|
28 | Naoto Yoshida, Tomoko Yonezawa |
Spatial Communication and Recognition in Human-agent Interaction using Motion-parallax-based 3DCG Virtual Agent. |
HAI |
2015 |
DBLP DOI BibTeX RDF |
|
28 | Ningping Sun, Masataka Murakami, Youhei Yamashita, Tomonori Yagi |
TeleBuilder: A 3DCG Builder System for Multiplayers via Network. |
AINA |
2015 |
DBLP DOI BibTeX RDF |
|
28 | Shinji Mizuno, Nanako Kondo |
Creating 3DCG Objects like Toy Blocks from a Picture on a Sketchbook. |
CW |
2015 |
DBLP DOI BibTeX RDF |
|
28 | Soichiro Iwataki, Hiromitsu Fujii, Alessandro Moro, Atsushi Yamashita, Hajime Asama, Hiroshi Yoshinada |
Visualization of the surrounding environment and operational part in a 3DCG model for the teleoperation of construction machines. |
SII |
2015 |
DBLP DOI BibTeX RDF |
|
28 | Nahomi Maki, Kazuhisa Yanaka |
Simple wavelength division rendering method for transparent objects using common 3DCG software. |
SIGGRAPH ASIA Posters |
2014 |
DBLP DOI BibTeX RDF |
|
28 | Hiroshi Honda, Kosuke Takano |
A 3DCG Distribution System with Personalized Ranking for Augmented Reality User Interface. |
AINA Workshops |
2014 |
DBLP DOI BibTeX RDF |
|
28 | Nahomi Maki, Akihiko Shirai, Kazuhisa Yanaka |
3DCG art expression on a tablet device using integral photography. |
VRIC |
2014 |
DBLP DOI BibTeX RDF |
|
28 | Ningping Sun, Kousei Hayata |
The Design and Development of an On-Line 3DCG Builder for Multi-player. |
BWCCA |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Nanako Kondo, Saori Goto, Shinji Mizuno |
Amazing sketchbook: extended drawing on a sketchbook using 3DCG. |
SIGGRAPH Posters |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Takashi Matsuo, Koji Mikami, Taichi Watanabe, Kunio Kondo |
Shape oriented line drawing in real-time 3DCG. |
SIGGRAPH Asia Posters |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Taro Asada, Yasunari Yoshitomi |
A method for expressing human posture as 3DCG using thermal image processing and 3D model fitting. |
Artif. Life Robotics |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Ippei Torii, Yousuke Okada, Manabu Onogi, Naohiro Ishii |
Inexpensive, Simple and Quick Photorealistic Facial Modeling. |
SNPD |
2009 |
DBLP DOI BibTeX RDF |
photorealistic 3DCG, simple, facial modeling |
26 | Ningping Sun, Satoshi Tanaka, Wenling Sun |
An Alternative Algorithm of Triangulation of Polygons with Holes. |
IIH-MSP |
2009 |
DBLP DOI BibTeX RDF |
3DCG modeling and rendering, triangulation of polygon |
26 | Masayuki Ueno, Kazuma Tanida, Katsuhide Tsushima |
Simplified motion language for 3D computer animation with turtle metaphor. |
Advances in Computer Entertainment Technology |
2007 |
DBLP DOI BibTeX RDF |
3DCG, animation authoring, animation generation, logo language |
26 | Hirohiko Sagawa, Masaru Takeuchi |
A teaching system of Japanese sign language using sign language recognition and generation. |
ACM Multimedia |
2002 |
DBLP DOI BibTeX RDF |
3DCG animation and teaching system, recognition, sign language |
26 | Haruo Kimoto |
3D Visualization Technique for Retrieval of Documents and Images. |
Workshop on New Paradigms in Information Visualization and Manipulation |
1997 |
DBLP DOI BibTeX RDF |
3DCG, deivational search, directional display of information, visualized information space, visualization, information retrieval, indexing, image retrieval, user interaction, direction, interactive search |
21 | Shigeru Araki |
Mime and physical theatre workshop for CG animators and directors. |
SIGGRAPH ASIA Educators Program |
2009 |
DBLP DOI BibTeX RDF |
|
21 | Asako Soga, Bin Umino, Takami Yasuda, Shigeki Yokoi |
Automatic composition and simulation system for ballet sequences. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
Simulation, Dance, Human animation, Automatic composition |
21 | Asako Soga, Bin Umino, Takami Yasuda, Shigeki Yokoi |
Automatic Composition and Simulation System for Ballet Sequences. |
CW |
2006 |
DBLP DOI BibTeX RDF |
|
21 | Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata |
Collaborative Virtual Traditional Japanese Crafting System over the Japan Gigabit Network II. |
ICPADS (2) |
2005 |
DBLP DOI BibTeX RDF |
|
21 | Min-wuk Lee, Byeong-Gyu Nam, Ju-Ho Sohn, Namjun Cho, Hyejung Kim, Kwanho Kim, Hoi-Jun Yoo |
A fixed-point 3D graphics library with energy-efficient cache architecture for mobile multimedia systems. |
ISCAS (5) |
2005 |
DBLP DOI BibTeX RDF |
|
21 | Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata |
High Immersive System Aiming at the Collaboration Working over the Japan Gigabit Network II (JGNII). |
ICDCS Workshops |
2005 |
DBLP DOI BibTeX RDF |
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