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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 54 occurrences of 18 keywords
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Results
Found 27 publication records. Showing 27 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
76 | Rui Wang 0004, Ewen Cheslack-Postava, Rui Wang 0003, David P. Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng 0001, Hujun Bao |
Real-time editing and relighting of homogeneous translucent materials. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Spatial compression, PCA, Haar wavelets, Precomputed radiance transfer, BSSRDF |
51 | Xuejun Hao, Amitabh Varshney |
Real-time rendering of translucent meshes. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
reflection models, subsurface scattering, BSSRDF, local illumination |
32 | Shiyu Liang, Yang Gao 0032, Chonghao Hu, Peng Zhou, Aimin Hao, Lili Wang 0006, Hong Qin 0001 |
State of the Art in Efficient Translucent Material Rendering with BSSRDF. |
Comput. Graph. Forum |
2024 |
DBLP DOI BibTeX RDF |
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32 | Thomson TG, Jeppe Revall Frisvad, Ravi Ramamoorthi, Henrik Wann Jensen |
Neural BSSRDF: Object Appearance Representation Including Heterogeneous Subsurface Scattering. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
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32 | Keiko Nakamoto, Takafumi Koike |
Which BSSRDF model is better for heterogeneous materials? |
SIGGRAPH Posters |
2018 |
DBLP DOI BibTeX RDF |
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32 | Ling-Qi Yan 0001, Weilun Sun, Henrik Wann Jensen, Ravi Ramamoorthi |
A BSSRDF model for efficient rendering of fur with global illumination. |
ACM Trans. Graph. |
2017 |
DBLP DOI BibTeX RDF |
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32 | Hiroki Sone, Toshiya Hachisuka, Takafumi Koike |
Parameter Estimation of BSSRDF for Heterogeneous Materials. |
Eurographics (Short Papers) |
2017 |
DBLP DOI BibTeX RDF |
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32 | Eugene d'Eon |
A dual-beam 3D searchlight BSSRDF. |
SIGGRAPH Talks |
2014 |
DBLP DOI BibTeX RDF |
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32 | Chika Inoshita, Seiichi Tagawa, Md. Abdul Mannan, Yasuhiro Mukaigawa, Yasushi Yagi |
Full-dimensional Sampling and Analysis of BSSRDF. |
IPSJ Trans. Comput. Vis. Appl. |
2013 |
DBLP DOI BibTeX RDF |
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32 | Eugene d'Eon |
A Dual-Beam Method-of-Images 3D Searchlight BSSRDF. |
CoRR |
2013 |
DBLP BibTeX RDF |
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32 | Alan King, Christopher D. Kulla, Alejandro Conty, Marcos Fajardo |
BSSRDF importance sampling. |
SIGGRAPH Talks |
2013 |
DBLP DOI BibTeX RDF |
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32 | Adolfo Muñoz, Jose I. Echevarria, Francisco J. Serón, Jorge Lopez-Moreno, Mashhuda Glencross, Diego Gutierrez |
BSSRDF Estimation from Single Images. |
Comput. Graph. Forum |
2011 |
DBLP DOI BibTeX RDF |
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32 | Craig Donner, Jason Lawrence, Ravi Ramamoorthi, Toshiya Hachisuka, Henrik Wann Jensen, Shree K. Nayar |
An empirical BSSRDF model. |
ACM Trans. Graph. |
2009 |
DBLP DOI BibTeX RDF |
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32 | Anders Langlands, Tom Mertens |
Noise-free BSSRDF rendering on the cheap. |
SIGGRAPH Posters |
2007 |
DBLP DOI BibTeX RDF |
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32 | Craig Donner, Henrik Wann Jensen |
A Spectral BSSRDF for Shading Human Skin. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
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32 | Christophe Hery |
Implementing a skin BSSRDF: (or several...). |
SIGGRAPH Courses |
2005 |
DBLP DOI BibTeX RDF |
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25 | Arno Zinke, Andreas Weber 0004 |
Light Scattering from Filaments. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Three-dimensional graphics and realism—shading, hair modeling, light scattering, cloth modeling |
25 | Tai-Pang Wu, Chi-Keung Tang |
Separating Subsurface Scattering from Photometric Image. |
ICPR (2) |
2006 |
DBLP DOI BibTeX RDF |
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25 | Rui Wang 0003, John Tran, David P. Luebke |
All-frequency interactive relighting of translucent objects with single and multiple scattering. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
phase function, separable approximation, subsurface scattering, Haar wavelets, precomputed radiance transfer |
25 | Yi Gong, Wei Chen 0001, Long Zhang 0001, Yun Zeng, Qunsheng Peng 0001 |
GPU-based rendering for deformable translucent objects. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Sub-surface scattering, Real-time rendering, Translucency, BSSRDF |
25 | Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Ramamoorthi, Szymon Rusinkiewicz |
A layered, heterogeneous reflectance model for acquiring and rendering human skin. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
layered materials, skin reflectance, reflection models, subsurface scattering, light transport, BSSRDF |
25 | Shih-Ling Keng, Wang-Yeh Lee, Jung-Hong Chuang |
An efficient caching-based rendering of translucent materials. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
Realistic image synthesis, Subsurface scattering, Light transport, BSSRDF, Diffusion theory |
25 | Jeremy Carter |
Lighting marble. |
ACM Southeast Regional Conference |
2007 |
DBLP DOI BibTeX RDF |
Lattice-Boltzmann, rendering, subsurface scattering, BSSRDF |
25 | Craig Donner, Henrik Wann Jensen |
Light diffusion in multi-layered translucent materials. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
layered materials, global illumination, reflection models, realistic image synthesis, subsurface scattering, light transport, BSSRDF, diffusion theory |
25 | Michael Goesele, Hendrik P. A. Lensch, Jochen Lang 0001, Christian Fuchs 0004, Hans-Peter Seidel |
DISCO: acquisition of translucent objects. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Reflection Model, Subsurface Scattering, Acquisition, Translucency, BSSRDF |
25 | Henrik Wann Jensen, Juan Buhler |
A rapid hierarchical rendering technique for translucent materials. |
ACM Trans. Graph. |
2002 |
DBLP DOI BibTeX RDF |
global illumination, reflection models, realistic image synthesis, subsurface scattering, light transport, BSSRDF, diffusion theory |
25 | Henrik Wann Jensen, Stephen R. Marschner, Marc Levoy, Pat Hanrahan |
A practical model for subsurface light transport. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
reflection models, realistic image synthesis, subsurface scattering, light transport, BSSRDF, diffusion theory |
Displaying result #1 - #27 of 27 (100 per page; Change: )
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