Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
128 | Steven R. Bagley, David F. Brailsford |
The COG scrapbook. |
ACM Symposium on Document Engineering |
2005 |
DBLP DOI BibTeX RDF |
FormXObject, PDF, graphic objects, COGs |
113 | Steven R. Bagley |
COG Extractor. |
ACM Symposium on Document Engineering |
2006 |
DBLP DOI BibTeX RDF |
FormXObject, SVG, PDF, graphic objects, COGs |
105 | Shady Shehata, Fakhri Karray, Mohamed Kamel |
Enhancing Search Engine Quality Using Concept-based Text Retrieval. |
Web Intelligence |
2007 |
DBLP DOI BibTeX RDF |
|
82 | Américo Talarico Neto, Júnia Coutinho Anacleto Silva, Vânia Paula de Almeida Néris, Muriel de Souza Godoi, Aparecido Fabiano Pinatti de Carvalho |
A framework to support the design of learning objects based on the Cog-Learn Pattern Language. |
WebMedia |
2006 |
DBLP DOI BibTeX RDF |
EAD, cog-learn, cognitor, educação à distância, interação humano-computador, linguagem de padrões, projeto web, SCORM |
68 | Steven R. Bagley, David F. Brailsford |
The COG Scrapbook. |
ACM Symposium on Document Engineering |
2005 |
DBLP DOI BibTeX RDF |
FormXObject, PDF, graphic objects, COGs |
60 | Lei Zhang, Shugen Ma, Kousuke Inoue |
Several Insights into Omnidirectional Static Walking of a Quadruped Robot on a slope. |
IROS |
2006 |
DBLP DOI BibTeX RDF |
|
60 | Akshay Vashist, Casimir A. Kulikowski, Ilya B. Muchnik |
Screening for Ortholog Clusters Using Multipartite Graph Clustering by Quasi-Concave Set Function Optimization. |
RSFDGrC (2) |
2005 |
DBLP DOI BibTeX RDF |
|
60 | Hans C. van Assen, Michael Egmont-Petersen, Johan H. C. Reiber |
Accurate object localization in gray level images using the center of gravity measure: accuracy versus precision. |
IEEE Trans. Image Process. |
2002 |
DBLP DOI BibTeX RDF |
|
60 | Gregor von Laszewski, Ian T. Foster, Jarek Gawor, Peter Lane, Nell Rehn, Michael Russell |
Designing Grid-based Problem Solving Environments and Portals. |
HICSS |
2001 |
DBLP DOI BibTeX RDF |
|
53 | Kai-Uwe Kühnberger, Tonio Wandmacher, Angela Schwering, Ekaterina Ovchinnikova, Ulf Krumnack, Helmar Gust, Peter Geibel |
I-Cog: A Computational Framework for Integrated Cognition of Higher Cognitive Abilities. |
MICAI |
2007 |
DBLP DOI BibTeX RDF |
|
52 | Gregor von Laszewski, Mihael Hategan |
Workflow Concepts of the Java CoG Kit. |
J. Grid Comput. |
2005 |
DBLP DOI BibTeX RDF |
Java CoG Kit, Grid, workflow |
45 | S. M. Shahriar Nirjon, Ifat Afrin Emi, Md. Abu Sayeed Mondol, Asif Salekin, John A. Stankovic |
MOBI-COG: A Mobile Application for Instant Screening of Dementia Using the Mini-Cog Test. |
Wireless Health |
2014 |
DBLP DOI BibTeX RDF |
|
45 | Dimitris Pongas, Michael N. Mistry, Stefan Schaal |
A Robust Quadruped Walking Gait for Traversing Rough Terrain. |
ICRA |
2007 |
DBLP DOI BibTeX RDF |
|
45 | Kaizar Amin, Gregor von Laszewski, Armin R. Mikler |
Quality Assured Ad Hoc Grids. |
ICAS/ICNS |
2005 |
DBLP DOI BibTeX RDF |
|
45 | Steven R. Bagley, David F. Brailsford |
Page composition using PPML as a link-editing script. |
ACM Symposium on Document Engineering |
2004 |
DBLP DOI BibTeX RDF |
form Xobjects, link editing, PDF, graphic objects, PPML |
40 | |
IEEE Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023 |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Vikram Kumaran, Dan Carpenter, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
End-to-End Procedural Level Generation in Educational Games with Natural Language Instruction. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Martin Balla, George E. M. Long, Dominik Jeurissen, James Goodman, Raluca D. Gaina, Diego Pérez-Liébana |
PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Zachary Fernandes, Ethan Joseph, Dean Vogel, Mei Si |
Self-Attention for Visual Reinforcement Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Leonhard Marx, Christoph Bichlmeier |
Development and evaluation of a serious game for training patient-physician communication. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Lukas Dreier, Johanna Pirker |
Toxicity in Twitch Live Stream Chats: Towards Understanding the Impact of Gender, Size of Community and Game Genre. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Fuhsin Liao, Grant Gelardi, Kyle Mitchell, Arunpreet Sandhu, Joshua McCoy |
Sunset Valley: A Case Study in Computational Gossip. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Mahsa Bazzaz, Seth Cooper |
Active Learning for Classifying 2D Grid-Based Level Completability. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Sherif Abdelfattah, Adrian Brown, Pushi Zhang |
Preference-conditioned Pixel-based AI Agent For Game Testing. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Florian Rupp, Manuel Eberhardinger, Kai Eckert 0001 |
Balancing of competitive two-player Game Levels with Reinforcement Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Anthony Kobanda, Valliappan C. A., Joshua Romoff, Ludovic Denoyer |
Learning Computational Efficient Bots with Costly Features. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Zhaoqing Teng, Johannes Pfau, Magy Seif El-Nasr |
Visualization-based Iterative Segmentation to Augment Video Game Analytics. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Ala Ebrahimi, Brandon Lyman, James Earl Cox, Szeyi Chan, Bob De Schutter |
Catch The Butterfly: Using Gaminiscing to Design a Serious Game about Immigrants. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Tyler Corwin, Mehmet Kosa, Mahsa Nasri, Christoffer Holmgård, Casper Harteveld |
The Teaching Efficacy of the Protégé Effect in Gamified Education. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Lei Huang, Xing Sun |
Create Ice Cream: Real-time Creative Element Synthesis Framework Based on GPT3.0. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Thomas Volden, Djordje Grbic, Paolo Burelli |
Procedurally generating rules to adapt difficulty for narrative puzzle games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Antonio Costantino Marceddu, Nicola Dilillo, Marco Russo, Renato Ferrero, Bartolomeo Montrucchio |
A Quantum Adaptation to Roll Truly Random Dice in Role Playing Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Bahar Bateni, Jim Whitehead |
Structure and Coherence in City Road Network Generation. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Arthur van der Staaij, Jelmer Prins, Vincent L. Prins, Julian Poelsma, Thera Smit, Matthias Müller-Brockhausen, Mike Preuss |
Believable Minecraft Settlements by Means of Decentralised Iterative Planning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | George E. M. Long, Diego Pérez-Liébana, Spyridon Samothrakis |
Balancing Wargames through Predicting Unit Point Costs. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | William Ahlberg, Alessandro Sestini, Konrad Tollmar, Linus Gisslén |
Generating Personas for Games with Multimodal Adversarial Imitation Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Minxin Cheng, Leanne Chukoskie |
Differences in visual-proprioceptive accuracy and visuomotor performance in immersive virtual reality and the physical world: a pilot study. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Vadim Bulitko, Ramon Lawrence |
Game-map Pathfinding with Per-Problem Selection of Synthesized Heuristics. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Joseph Bills, Christopher Archibald |
A Deductive Agent Hierarchy: Strategic Reasoning in Codenames. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Amrit Patnaik, Giovanni Maria Troiano |
Breathe and Rescue: Exploring Game-Based Breathing Therapies for Anxiety. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Chiara F. Sironi, Anna Wilbik, Mark H. M. Winands |
Explainable Search: An Exploratory Study in SameGame. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Robin Gerster, Bart Swinkels, Thomas Streefkerk, Thomas Sjerps, Kris van Melis, Rafael Bidarra |
Little Big Data - a secondary school game raising awareness on data collection and analysis. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yuhe Nie, Shaoming Zheng, Zhan Zhuang, Xuan Song |
Extend Wave Function Collapse Algorithm to Large-Scale Content Generation. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Cristiana Pacheco, Diego Pérez-Liébana |
Predictive Models and Monte Carlo Tree Search: A Pipeline for Believable Agents. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Robert C. Gray, Jichen Zhu, Santiago Ontañón |
Beyond UCT: MAB Exploration Improvements for Monte Carlo Tree Search. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Mingxi Tan, Andong Tian, Ludovic Denoyer |
Policy Diversity for Cooperative Agents. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Jonathan Geller |
Baba is You is Undecidable. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yuan Tu, Maxim Mozgovoy |
DEMO PAPER: Deep Reinforcement Learning for Real-Time Fear Induction in an SCP-087-Inspired Horror Game. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Joshua Audibert, Elijah Gonzalez, Ryan Orlando, Nicholas Wong, Emmanuel Agu, Mark Claypool |
Machine Learning Prediction of Just Dance Exergame Enjoyment from Mobile Sensor Data. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Filipe Luz, Pedro Fernandes, João Cabral |
Playing Pong without a TV Screen: an Alternative controller game. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yusuke Maeda, Takahiro Hayashi |
Scene Classification in FPS Game Videos Based on Acoustic Information. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Bryan McKenney, Wheeler Ruml |
General-Purpose Planning Algorithms in the Card Game Duelyst II. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Raul B. Paradeda, Georgy Freitas, Sebastião E. Alves Filho, Anderson Abner Souza |
The Influence of Well-Dressed NPCs on Player Perception, Immersion and Decision-Making in Gaming. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Ala Ebrahimi, Brandon Lyman, James Earl Cox, Szeyi Chan, Bob De Schutter |
Catch The Butterfly: A Gaminiscing Game about Immigration. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Vinzenz Brodschneider, Johanna Pirker |
On the Influence of Reviews on Play Activity on Steam - A Statistical Approach. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Max Chen, Yihong Xu, Alexander Sirois, Yichen Li, Robert Dempski, Gillian Smith 0001, Yuko Oda, Yunus Telliel, Erika S. Lewis, Kelilah L. Wolkowicz |
WheelUp! Developing an Interactive Electric-power Wheelchair Virtual Training Environment. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Negar Mirgati, Matthew Guzdial |
Joint Level Generation and Translation Using Gameplay Videos. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Shuo Huang, Chengpeng Hu, Julian Togelius, Jialin Liu 0001 |
Generating Redstone Style Cities in Minecraft. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Daniella DiPaola, Jocelyn Shen, Rachelle Hu, Sharifa Alghowinem, Cynthia Breazeal |
DRONEscape: Designing an Educational Escape Room for Adult AI Literacy. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Sylvain Lapeyrade, Christophe Rey |
Non-Player Character Decision-Making With Prolog and Ontologies. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Timo Bertram, Johannes Fürnkranz, Martin Müller 0003 |
Weighting Information Sets with Siamese Neural Networks in Reconnaissance Blind Chess. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Alessandro Sestini, Joakim Bergdahl, Konrad Tollmar, Andrew D. Bagdanov, Linus Gisslén |
Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Ayesha Siddika Nipu, Siming Liu 0001, Anthony Harris |
Enabling Multi-Agent Transfer Reinforcement Learning via Scenario Independent Representation. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Simão Reis, Rita Novais, Luís Paulo Reis, Nuno Lau |
Automatic Difficulty Balance in Two-Player Games with Deep Reinforcement Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Siddhant Bhambri, Amrita Bhattacharjee, Dimitri P. Bertsekas |
Playing Wordle Using an Online Rollout Algorithm for Deterministic POMDPs. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Chollakorn Nimpattanavong, Thai Van Nguyen, Ibrahim Khan, Ruck Thawonmas, Worawat Choensawat, Kingkarn Sookhanaphibarn |
Achieving Fairness in DareFightingICE Agents Evaluation Through a Delay Mechanism. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Zhao Yang 0003, Thomas M. Moerland, Mike Preuss, Aske Plaat |
Two-Memory Reinforcement Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Michael Lankes, Andreas Stöckl |
Game Reviews Reviewed: A Game Designer's Perspective on AI-generated Game Review Analyses. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Fatemeh Dehghani, Loutfouz Zaman |
Facial Emotion Recognition in VR Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Max Kreminski |
Toward Better Gossip Simulation in Emergent Narrative Systems. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Jonas Gillberg, Joakim Bergdahl, Alessandro Sestini, Andrew Eakins, Linus Gisslén |
Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Zhao Yang 0003, Thomas M. Moerland, Mike Preuss, Aske Plaat |
Continuous Episodic Control. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Naren Mohan, Trent L. Simmons, Ashwini Khedkar, Daijin Yang, Leanne Chukoskie |
Measuring gaze behavior to characterize spatial awareness skill in Rocket League. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Thai Van Nguyen, Ibrahim Khan, Chollakorn Nimpattanavong, Ruck Thawonmas, Hai V. Pham |
A Cross-Modality Transfer Reinforcement Learning Blind Agent on DareFightingICE. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | James Cox |
A Non-Meaningful Game: The Case for Redefining Meaningful Play. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Tomás Kalva, Vojtech Cerný |
Shape Grammars for Level Design of Action Role-playing Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Chiara Gorlini, Laurits Dixen, Paolo Burelli |
Investigating the Uncanny Valley Phenomenon Through the Temporal Dynamics of Neural Responses to Virtual Characters. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Jiuqi Wang, Martin Müller 0003, Jonathan Schaeffer |
Deep Dive on Checkers Endgame Data. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Johan Andersson, Mikolaj Trojanowski, Alberto Alvarez 0002 |
Are You Lucky or Skilled? An Analysis of Elements of Randomness in Slay the Spire. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Sebastian Cmentowski, Jens H. Krüger |
Tug & Swing: Traveling in Virtual Environments with Point-Tugging and Arm-Swinging. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Laura Piispanen, Edward Morrell, Solip Park, Marcel Pfaffhauser, Annakaisa Kultima |
The History of Quantum Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Jérôme Arjonilla, Abdallah Saffidine, Tristan Cazenave |
Mixture of Public and Private Distributions in Imperfect Information Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yudai Tsujino, Ryosuke Yamanishi, Aya Okumura |
Towards Field of Study in Rhythm-based Video Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Sai Siddartha Maram, Johannes Pfau, Jennifer Villareale, Zhaoqing Teng, Jichen Zhu, Magy Seif El-Nasr |
Mining Player Behavior Patterns from Domain-Based Spatial Abstraction in Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Ibrahim Khan, Thai Van Nguyen, Chollakorn Nimpattanavong, Ruck Thawonmas |
Fighting Game Adaptive Background Music for Improved Gameplay. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Haocheng Du, Yunlong Zhao, Shuo Huang, Jiayu Bai, Song Tian, Jialin Liu 0001 |
MyRoom: A Unity Plugin for Procedural and Interactive Indoor Scene Synthesis. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Sai Siddartha Maram, Jennifer Villareale, Thomas Boyd Fox, Jichen Zhu, Magy Seif El-Nasr |
Parallel OPM: A Visualization System for Analyzing Peers Board States for Gameplay Reflection. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Carla Sousa, José Carlos Neves, Joana Barros |
Towards Cognitive Accessibility in Digital Game Design: Evidence-Based Guidelines for Adults with Intellectual Disability. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yijun Qian, Sarvesh Prajapati, Anna Schwartz, Ara Jung, Uri Seitz, Joshua Van Alfen, Lara Lewis, Miso Kim, Art Kramer, Leanne Chukoskie |
Integrated Aerobic Exercise into Adult Second Language Learning in Virtual Reality Game. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Yudong Lu, Jian Zhao 0018, Youpeng Zhao, Wengang Zhou, Houqiang Li |
DanZero: Mastering GuanDan Game with Reinforcement Learning. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Junjie Lin, Yuhao Gong, Jian Zhao 0018, Wengang Zhou, Houqiang Li |
Mastering Curling with RL-revised Decision Tree. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Pedro Neves, Pedro Fernandes, Inês Nunes, Micaela Fonseca, Phil Lopes |
Early Playtesting with Clients and Therapists of More Game-Like Therapy. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Seth Cooper, Matthew Guzdial |
path2level: Constraint-Based Level Generation from Paths. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Bappaditya Mandal, Niladri B. Puhan, Varma Homi Anil |
Visual Attention Assisted Games. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Fatima Althani, Chris Madge, Massimo Poesio |
The Onboarding Phase in a Game for Text Labelling: Comparing the Effect of Animated vs. Textual Onboarding on Player Experience and Accuracy. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz |
ChatGPT4PCG Competition: Character-like Level Generation for Science Birds. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Nico Elbert, Emil Paskovski, Nikolai Stein, Christoph M. Flath |
The Layers of Change: Multilevel Adaptations to Exogenous Game Patches in CS:GO. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Gustavo Bathu Paulus, Daniel P. Vargas, Joaquim Vinicius Carvalho Assunção, Luís A. Lima Silva |
Investigating Cases and Clusters-Based Reuse Policies for Card-Playing Agents. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Jakub Kowalski, Radoslaw Miernik |
Summarizing Strategy Card Game AI Competition. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
40 | Nuno Fachada, Filipa F. Barreiros, Phil Lopes, Micaela Fonseca |
Active Learning Prototypes for Teaching Game AI. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|