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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 17 occurrences of 15 keywords
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Results
Found 29 publication records. Showing 29 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
132 | Zhi Han, Zhenhong Zhang |
Integration of Game Elements with Role Play in Collaborative Learning - A Case Study of Quasi-GBL in Chinese Higher Education. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
quasi-GBL, software engineering, case study, collaborative learning, role play |
78 | Jui-Hung Chen, Te-Hua Wang, Wen-Chih Chang, Louis R. Chao |
Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment. |
ICWL |
2008 |
DBLP DOI BibTeX RDF |
GBL, Ubi-Media, Game Authoring Tool, Game Design |
74 | Manuel Caeiro Rodríguez, Martín Llamas Nistal, Luis E. Anido-Rifón |
Meta-modeling for Computer-supported Group-based Learning Design. |
ISDA |
2005 |
DBLP DOI BibTeX RDF |
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52 | Ruwei Yun, Gang Chen, Yi Li |
Using VRML and JAVA to Build Virtual Game-Based Learning Environment for Addition and Subtraction Operation. |
ICWL |
2006 |
DBLP DOI BibTeX RDF |
game-based learning (GBL), virtual game-based learning environ-ment (VGBLE), addition and subtraction operation |
49 | Chang-Neng Zhou, Xueli Yu, Yujie Dong, Jing Tian, Qian Cui, Lingzi Hu |
Affective Computation Driven Personalization Modeling in Game-Based Learning. |
Web Intelligence/IAT Workshops |
2007 |
DBLP DOI BibTeX RDF |
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30 | Emram Yunus, Syamsul Bahrin Zaibon |
Connecting Computational Thinking (CT) Concept with the Game-Based Learning (GBL) Elements. |
Int. J. Interact. Mob. Technol. |
2021 |
DBLP DOI BibTeX RDF |
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30 | Mohd Elmagzoub Eltahir, Najeh Rajeh Alsalhi, Sami Al-Qatawneh, Hatem Ahmad AlQudah, Mazan Jaradat |
The impact of game-based learning (GBL) on students' motivation, engagement and academic performance on an Arabic language grammar course in higher education. |
Educ. Inf. Technol. |
2021 |
DBLP DOI BibTeX RDF |
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30 | Yanjun Pan, Fengfeng Ke, Seyda Uysal, Kathleen Clark, Chih-Pu Dai |
Learning Mathematics from History: A Case Study on Learning Support Design with History of Mathematics in GBL. |
ICLS |
2020 |
DBLP BibTeX RDF |
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30 | Paolo Aglianò |
Splittings in GBL-algebras I: The general case. |
Fuzzy Sets Syst. |
2019 |
DBLP DOI BibTeX RDF |
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30 | Paolo Aglianò |
Splittings in GBL-algebras II: The representable case. |
Fuzzy Sets Syst. |
2019 |
DBLP DOI BibTeX RDF |
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30 | Loviga Denny Pratama, Wahyu Setyaningrum |
GBL in Math Problem Solving: Is it Effective? |
Int. J. Interact. Mob. Technol. |
2018 |
DBLP DOI BibTeX RDF |
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30 | Rajan Kadel, Sharly Joana Halder, Krishna Paudel, Min Pd. Gurung |
Analyzing Effect of GBL on Student Engagement and Academic Performance in Computer Networking Course. |
iiWAS |
2018 |
DBLP DOI BibTeX RDF |
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30 | Tommaso Flaminio, Brunella Gerla, Francesco Marigo |
States of finite GBL-algebras with monoidal sum. |
Fuzzy Sets Syst. |
2017 |
DBLP DOI BibTeX RDF |
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30 | Azita Iliya Abdul Jabbar, Patrick Felicia |
Towards a Conceptual Framework of GBL Design for Engagement and Learning of Curriculum-based Content. |
Int. J. Game Based Learn. |
2016 |
DBLP DOI BibTeX RDF |
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30 | Alessandra Talamo, Annamaria Recupero, Barbara Mellini, Stefano Ventura |
Teachers as designers of GBL scenarios: fostering creativity in the educational settings. |
IxD&A |
2016 |
DBLP BibTeX RDF |
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30 | David Tawei Ku, Ya-Ping Huang, S.-C. Hus |
The effects of GBL and learning styles on Chinese idiom by using TUI device. |
J. Comput. Assist. Learn. |
2015 |
DBLP DOI BibTeX RDF |
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30 | Mario Soflano, Thomas M. Connolly, Thomas Hainey |
Learning style analysis in adaptive GBL application to teach SQL. |
Comput. Educ. |
2015 |
DBLP DOI BibTeX RDF |
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30 | Wong Seng Yue, Tee Wee Jing |
Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment. |
ICITCS |
2015 |
DBLP DOI BibTeX RDF |
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30 | Jean-Philippe Pernin, Christelle Mariais, Florence Michau, Valérie Emin-Martinez, Nadine Mandran |
Using game mechanisms to foster GBL designers' cooperation and creativity. |
Int. J. Learn. Technol. |
2014 |
DBLP DOI BibTeX RDF |
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30 | Jeremy Lothian, Jungwoo Ryoo |
Critical Factors and Resources in Developing a Game-Based Learning (GBL) Environment Using Free and Open Source Software (FOSS). |
Int. J. Emerg. Technol. Learn. |
2013 |
DBLP DOI BibTeX RDF |
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30 | Peter Jipsen |
Basic Logic, SMT solvers and finitely generated varieties of GBL-algebras. |
TACL |
2013 |
DBLP DOI BibTeX RDF |
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30 | Tracey J. Mehigan, Ian J. Pitt |
Detecting Learning Style through Biometric Technology for Mobile GBL. |
Int. J. Game Based Learn. |
2012 |
DBLP DOI BibTeX RDF |
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30 | Kun-Hsien Li, Shi-Jer Lou, Tsai-Feng Cheng, Huei-Yin Tsai |
Application of Game-based Learning (GBL) on Chinese Language Learning in Elementary School. |
DIGITEL |
2012 |
DBLP DOI BibTeX RDF |
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30 | Simone Bova, Franco Montagna |
The consequence relation in the logic of commutative GBL-algebras is PSPACE-complete. |
Theor. Comput. Sci. |
2009 |
DBLP DOI BibTeX RDF |
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30 | Gary Hoi Kit Lam, Hong Va Leong, Stephen Chi-fai Chan |
GBL: Group-Based Location Updating in Mobile Environment. |
DASFAA |
2004 |
DBLP DOI BibTeX RDF |
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28 | Kuang-Min Huang, Jui-Hung Chen, Chun-Yi Shen, Louis R. Chao, Timothy K. Shih |
Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction. |
ICWL |
2009 |
DBLP DOI BibTeX RDF |
GBL, Game interaction, Wii remote, 3D virtual environment |
28 | Jing-Yao Tang, Jui-Hung Chen, David Tawei Ku, Louis R. Chao, Timothy K. Shih, Martin M. Weng |
Constructing the 2D Adventure Game-Based Assessment System. |
ICWL |
2009 |
DBLP DOI BibTeX RDF |
GBL, Assessment system, Learning Motivation, Game design |
28 | Kjell Näckros |
Learning Security through Computer Games: Studying user behavior in a real-world situation. |
World Conference on Information Security Education |
2007 |
DBLP DOI BibTeX RDF |
ICT Security, Game-Based Instruction, GBI, GBL, Vital Security Functions, VSF, Linear instruction, Nonlinear instruction, Education, Computer Games, Knowledge, Game-Based Learning, Learning preferences |
25 | Sebastian A. Weiß, Wolfgang Müller 0004 |
The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
Educational Computer Games, Scenejo, Killer Phrase Game, Learning, Serious Games, Game-based Learning, Interactive Digital Storytelling |
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