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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 58 occurrences of 44 keywords
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Results
Found 84 publication records. Showing 84 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
66 | Chris Chambers, Wu-chang Feng, Wu-chi Feng |
Towards public server MMOs. |
NETGAMES |
2006 |
DBLP DOI BibTeX RDF |
online games, MMO |
65 | Seungkeun Song, Mijin Kim, Doo Heon Song 0001 |
The Cognitive Processing Mechanism for the Players' Rule in MMO Game. |
Web Intelligence/IAT Workshops |
2008 |
DBLP DOI BibTeX RDF |
|
52 | Rei Endo, Kenji Takagi, Hiroshi Shigeno |
GBLT: Load Distribution Method for High Density by User Behavior in MMO Virtual Environment. |
AINA |
2009 |
DBLP DOI BibTeX RDF |
P2P, MMO |
52 | Michael Verhaart, John Jamieson |
Implementation of a multimedia object (MMO) in a variety of web environments. |
CHINZ |
2007 |
DBLP DOI BibTeX RDF |
MVML, digital asset, media vocabulary markup language, internet, multimedia object, MMO |
45 | Margaret Greene |
Waging wars in wangba: political policy and social practice in Chinese MMO culture. |
FDG |
2009 |
DBLP DOI BibTeX RDF |
East Asia, governmental issues, history, regulation, China, personal computing, massively multiplayer online games |
40 | Qiang Zhang |
A Mathematics Morphology Based Algorithm of Obstacles Clustering. |
CSSE (1) |
2008 |
DBLP DOI BibTeX RDF |
|
40 | Hongwei Qi, Qiangze Feng, Bangyong Liang, Toshikazu Fukushima |
Ontology-Based Mobile Information Service Platform. |
APWeb |
2008 |
DBLP DOI BibTeX RDF |
Multi-domain & Multilingual Ontology, Multi-domain & Multilingual Query Language, Short Message Service, Mobile Information Service |
40 | Tobias Lang 0003, Blair MacIntyre, Iker Jamardo Zugaza |
Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences. |
VR |
2008 |
DBLP DOI BibTeX RDF |
|
40 | Jonathan E. Rubin, Martin Wechselberger |
Giant squid-hidden canard: the 3D geometry of the Hodgkin-Huxley model. |
Biol. Cybern. |
2007 |
DBLP DOI BibTeX RDF |
|
26 | Cristina Videira Lopes |
Hypergrid: Architecture and Protocol for Virtual World Interoperability. |
IEEE Internet Comput. |
2011 |
DBLP DOI BibTeX RDF |
multiuser environment, Hypergrid, simulation, architecture, interoperability, virtual worlds, client-server, MMO |
26 | Lyta Penna, Andrew J. Clark, George M. Mohay |
A Framework for Improved Adolescent and Child Safety in MMOs. |
ASONAM |
2010 |
DBLP DOI BibTeX RDF |
Child online safety, Internet safety, Hazardous online relationships, Meeting offline, World of Warcraft, MMO |
26 | Jafar Al-Gharaibeh, Clinton L. Jeffery |
PNQ: Portable Non-player Characters with Quests. |
CW |
2010 |
DBLP DOI BibTeX RDF |
NPC, quest, virtual worlds, CVE, MMO |
26 | Alvin Chen, Richard R. Muntz |
Peer clustering: a hybrid approach to distributed virtual environments. |
NETGAMES |
2006 |
DBLP DOI BibTeX RDF |
peer-to-peer, hybrid architecture, MMO |
26 | A. Fleming Seay, William J. Jerome, Kevin Sang Lee, Robert E. Kraut |
Project massive: a study of online gaming communities. |
CHI Extended Abstracts |
2004 |
DBLP DOI BibTeX RDF |
guilds, massively multiplayer, persistent worlds, CSCW, MMOG, MMORPG, group formation, MMO |
25 | Joseph Suárez, Phillip Isola, Kyoung Whan Choe, David Bloomin, Hao Xiang Li, Nikhil Pinnaparaju, Nishaanth Kanna, Daniel Scott, Ryan Sullivan, Rose S. Shuman, Lucas de Alcântara, Herbie Bradley, Louis Castricato, Kirsty You, Yuhao Jiang, Qimai Li, Jiaxin Chen, Xiaolong Zhu |
Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Enhong Liu, Joseph Suarez, Chenhui You, Bo Wu, Bingcheng Chen, Jun Hu 0014, Jiaxin Chen, Xiaolong Zhu, Clare Zhu, Julian Togelius, Sharada Mohanty, Weijun Hong, Rui Du, Yibing Zhang, Qinwen Wang, Xinhang Li, Zheng Yuan, Xiang Li, Yuejia Huang, Kun Zhang, Hanhui Yang, Shiqi Tang, Phillip Isola |
The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Yangkun Chen, Joseph Suarez, Junjie Zhang, Chenghui Yu, Bo Wu, Hanmo Chen, Hengman Zhu, Rui Du, Shanliang Qian, Shuai Liu, Weijun Hong, Jinke He, Yibing Zhang, Liang Zhao, Clare Zhu, Julian Togelius, Sharada Mohanty, Jiaxin Chen, Xiu Li 0001, Xiaolong Zhu, Phillip Isola |
Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Mengyuan Li, Wendy Hui, Torsten Reiners |
Investigating the Moderating Effect of Massively Multiplayer Online (MMO) Games on the Correlation Between Flow and Game Addiction: A Meta-Analysis. |
Australas. J. Inf. Syst. |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Gengcheng Lyu, Meng Li |
Multi-agent Cooperative Control in Neural MMO Environment Based on MAPPO Algorithm. |
AICAS |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Joseph Suarez, David Bloomin, Kyoung Whan Choe, Hao Xiang Li, Ryan Sullivan, Nishaanth Kanna, Daniel Scott, Rose S. Shuman, Herbie Bradley, Louis Castricato, Phillip Isola, Chenghui Yu, Yuhao Jiang, Qimai Li, Jiaxin Chen, Xiaolong Zhu |
Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning. |
NeurIPS |
2023 |
DBLP BibTeX RDF |
|
25 | Jinming Shi, Wai Kin (Victor) Chan |
Gold Farmer Model: Exploration of Inflation in the MMO Game using Multi-agent Simulation. |
ICCMS |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Yangkun Chen, Joseph Suarez, Junjie Zhang, Chenghui Yu, Bo Wu, Hanmo Chen, Hengman Zhu, Rui Du, Shanliang Qian, Shuai Liu, Weijun Hong, Jinke He, Yibing Zhang, Liang Zhao, Clare Zhu, Julian Togelius, Sharada Mohanty, Jiaxin Chen, Xiu Li 0001, Xiaolong Zhu, Phillip Isola |
Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO. |
AAMAS |
2023 |
DBLP BibTeX RDF |
|
25 | Zaifang Zhang, Kaixiang Zou |
MMO-SLAM: A Versatile and Accurate Multi Monocular SLAM System. |
J. Intell. Robotic Syst. |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Nikola Gavric, Zivko Bojovic |
Security Concerns in MMO Games - Analysis of a Potent Application Layer DDoS Threat. |
Sensors |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Kun Zhang, Chi Xu |
A Evolutionary Behavior Tree AI for Neural MMO Challenge. |
AIAM |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Cagatay Kandemir, Metin Celik |
Determining the error producing conditions in marine engineering maintenance and operations through HFACS-MMO. |
Reliab. Eng. Syst. Saf. |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Tao Chen 0001, Miqing Li |
MMO: Meta Multi-Objectivization for Software Configuration Tuning. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
25 | Joseph Suarez, Yilun Du, Clare Zhu, Igor Mordatch, Phillip Isola |
The Neural MMO Platform for Massively Multiagent Research. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
25 | Sisi Yuan, Jia-Sheng Hu, Zun-gui Lu, Zhang-jian Wei, Zhipeng Hu |
The Design of Buttons in MMO Mobile Game's Battle Interface. |
HCI (28) |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Harald Øverby |
Dynamic Economic Models for MMO Markets. |
INFOCOM Workshops |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Joseph Suarez, Yilun Du, Clare Zhu, Igor Mordatch, Phillip Isola |
The Neural MMO Platform for Massively Multiagent Research. |
NeurIPS Datasets and Benchmarks |
2021 |
DBLP BibTeX RDF |
|
25 | Enhong Liu, Joseph Suarez, Chenhui You, Bo Wu, Bingcheng Chen, Jun Hu 0014, Jiaxin Chen, Xiaolong Zhu, Clare Zhu, Julian Togelius, Sharada Mohanty, Weijun Hong, Rui Du, Yibing Zhang, Qinwen Wang, Xinhang Li, Zheng Yuan, Xiang Li, Yuejia Huang, Kun Zhang, Hanhui Yang, Shiqi Tang, Phillip Isola |
The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade. |
NeurIPS (Competition and Demos) |
2021 |
DBLP BibTeX RDF |
|
25 | Joseph Suarez, Yilun Du, Igor Mordatch, Phillip Isola |
Neural MMO v1.3: A Massively Multiagent Game Environment for Training and Evaluating Neural Networks. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
25 | Joseph Suarez, Yilun Du, Igor Mordatch, Phillip Isola |
Neural MMO v1.3: A Massively Multiagent Game Environment for Training and Evaluating Neural Networks. (PDF / PS) |
AAMAS |
2020 |
DBLP BibTeX RDF |
|
25 | Joseph Suarez, Yilun Du, Phillip Isola, Igor Mordatch |
Neural MMO: A Massively Multiagent Game Environment for Training and Evaluating Intelligent Agents. |
CoRR |
2019 |
DBLP BibTeX RDF |
|
25 | Mitchell Miller, Sean Mendonca, Nathan Philliber, Foaad Khosmood |
Panoptyk: information driven MMO engine. |
FDG |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Youngsik Kim, Ki-Nam Kim |
Design and Evaluation of a MMO Game Server. |
CSII (selected papers) |
2018 |
DBLP DOI BibTeX RDF |
|
25 | Tri Quoc Truong, Tadashi Tsubone, Kuniyasu Shimizu, Naohiko Inaba |
Experimental Study of Mixed-Mode Oscillations in a Four-Segment Piecewise Linear Bonhoeffer-van der Pol Oscillator under Weak Periodic Perturbation -Successive and Nonsuccessive MMO-Incrementing Bifurcations-. |
IEICE Trans. Fundam. Electron. Commun. Comput. Sci. |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Tadilo Endeshaw Bogale, Long Bao Le, Xianbin Wang 0001, Luc Vandendorpe |
Pilot Contamination for Wideband Massive MMO: Number of cells Vs Multipath. |
CoRR |
2017 |
DBLP BibTeX RDF |
|
25 | Linda K. Kaye, Rachel Kowert, Sally Quinn |
The role of social identity and online social capital on psychosocial outcomes in MMO players. |
Comput. Hum. Behav. |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Shan G. Lakhmani, Paul Oppold, Michael A. Rupp, James L. Szalma, Peter A. Hancock |
Heterogeneous knowledge distribution in MMO player behavior: Using domain knowledge to distinguish membership in a community of practice. |
Comput. Hum. Behav. |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Nathaniel D. Poor, Marko M. Skoric |
Play Together, Stay Together? Community Cohesion and Stability in an MMO. |
HICSS |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Human Esmaeili, Peter Charles Woods |
Calm down buddy! it's just a game: Behavioral patterns observed among teamwork MMO participants in WARGAMING's world of tanks. |
VSMM |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Tadilo Endeshaw Bogale, Long Bao Le, Xianbin Wang 0001, Luc Vandendorpe |
Pilot Contamination Mitigation for Wideband Massive MMO: Number of Cells Vs Multipath. |
CoRR |
2015 |
DBLP BibTeX RDF |
|
25 | Gerard Llorach, Javi Agenjo, Alun Evans, Josep Blat |
Web-based data visualization of an MMO virtual regatta using a virtual globe. |
Web3D |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Tadilo Endeshaw Bogale, Long Bao Le, Xianbin Wang 0001, Luc Vandendorpe |
Pilot Contamination Mitigation for Wideband Massive MMO: Number of Cells vs Multipath. |
GLOBECOM |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Nurul Nisa Omar, Lim Yan Peng, Tengku Putri Norishah |
Educational online games: implementing MMO approach to enhance users' affective learning experiences. |
Advances in Computer Entertainment |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Nathaniel D. Poor |
What MMO Communities Don't Do: A Longitudinal Study of Guilds and Character Leveling, Or Not. |
ICWSM |
2015 |
DBLP BibTeX RDF |
|
25 | Oscar García Morchon, Ronald Rietman, Ludo Tolhuizen, Domingo Gómez, Jaime Gutierrez 0001 |
The MMO problem. |
CoRR |
2014 |
DBLP BibTeX RDF |
|
25 | Marc Davies, Vic Callaghan, Daniyal M. Alghazzawi |
Towards MMO Intelligent Environments. |
Intelligent Environments |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Peter Quax, Wouter Vanmontfort, Robin Marx, Wim Lamotte |
Migrating an MMO Back-end Infrastructure to the Cloud: a Perspective. |
MMVE@MMSys |
2014 |
DBLP BibTeX RDF |
|
25 | Nathaniel D. Poor |
Collaboration via Cooperation and Competition: Small Community Clustering in an MMO. |
HICSS |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Qiang Liang, Rui Fan, Renjie Xu, Jun Du |
Study on MMO in Visual Simulation Application. |
IGTA |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Shoichi Hirose, Hidenori Kuwakado |
A Block-Cipher-Based Hash Function Using an MMO-Type Double-Block Compression Function. |
ProvSec |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Oscar García Morchon, Domingo Gómez-Pérez, Jaime Gutierrez 0001, Ronald Rietman, Ludo Tolhuizen |
The MMO problem. |
ISSAC |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Kim-Phong Huynh, Si-Wei Lim, Marko M. Skoric |
Stepping out of the Magic Circle: Regulation of Play/Life Boundary in MMO-Mediated Romantic Relationship. |
J. Comput. Mediat. Commun. |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Dario Maggiorini, Laura Anna Ripamonti, Samuele Panzeri |
Follow the Leader: a Scalable Approach for Realistic Group Behavior of Roaming NPCs in MMO Games. |
ECAL |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Tracy L. M. Kennedy, Rabindra A. Ratan, Komal Kapoor, Nishith Pathak, Dmitri Williams, Jaideep Srivastava |
Predicting MMO Player Gender from In-Game Attributes Using Machine Learning Models. |
Predicting Real World Behaviors from Virtual World Data @ SocialCom |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Jodi Asbell-Clarke, Teon Edwards, Elizabeth Rowe, Jamie Larsen, Elisabeth Sylvan, Jim Hewitt |
Martian Boneyards: Scientific Inquiry in an MMO Game. |
Int. J. Game Based Learn. |
2012 |
DBLP DOI BibTeX RDF |
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25 | Jeffrey G. Snodgrass, H. J. François Dengah II, Michael G. Lacy, Jesse Fagan, David Most, Michael Blank, Lahoma Howard, Chad R. Kershner, Gregory Krambeer, Alissa Leavitt-Reynolds, Adam Reynolds, Jessica Vyvial-Larson, Josh Whaley, Benjamin Wintersteen |
Restorative Magical Adventure or Warcrack? Motivated MMO Play and the Pleasures and Perils of Online Experience. |
Games Cult. |
2012 |
DBLP DOI BibTeX RDF |
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25 | Rei Endo, Kei Matsumoto, Hiroshi Shigeno |
GBLT-VG for High User Densities by User Group Behavior and Hot Point in MMO Virtual Environment. |
J. Netw. Syst. Manag. |
2012 |
DBLP DOI BibTeX RDF |
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25 | Christopher McKnight, Carl Stubens, Yvonne Coady, Kin Fun Li |
Multi-server MMO Middleware: Unlocked. |
3PGCIC |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Dario Maggiorini, Samuele Panzeri, Laura Anna Ripamonti, Jouni Ikonen |
Follow the mob: An innovative approach for roaming characters in MMO games. |
NetGames |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Arun Kumar Singh |
Rate - Reliability - Complexity limits in ML and Lattice based decoding for MIMO, multiuser and cooperative communications. (Le compromis Débit-Fiabilité-Complexité dans les systèmes MMO multi-utilisateurs et coopératifs avec décodeurs ML et Lattice). |
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2012 |
RDF |
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25 | Yu Sasaki |
Collisions of MMO-MD5 and Their Impact on Original MD5. |
AFRICACRYPT |
2011 |
DBLP DOI BibTeX RDF |
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25 | Vili Lehdonvirta |
Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies. |
Game Stud. |
2010 |
DBLP BibTeX RDF |
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25 | Scott E. Caplan, Dmitri Williams, Nick Yee |
Problematic Internet use and psychosocial well-being among MMO players. |
Comput. Hum. Behav. |
2009 |
DBLP DOI BibTeX RDF |
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25 | Miho Nojima |
Pricing models and Motivations for MMO play. |
DiGRA Conference |
2007 |
DBLP BibTeX RDF |
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25 | Nicolas Ducheneaut, Nick Yee, Eric Nickell, Robert J. Moore |
Building an MMO With Mass Appeal: A Look at Gameplay in World of Warcraft. |
Games Cult. |
2006 |
DBLP DOI BibTeX RDF |
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25 | Phillip Olla, Nayna Patel, Chris Atkinson |
A case study of MMO's MADIC: a framework for creating mobile Internet systems. |
Internet Res. |
2003 |
DBLP DOI BibTeX RDF |
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25 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Renyi Hong |
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change. |
Advances in Computer Entertainment Technology |
2008 |
DBLP DOI BibTeX RDF |
MMO game, social interaction, social computing |
25 | Kuan-Ta Chen, Chin-Laung Lei |
Network game design: hints and implications of player interaction. |
NETGAMES |
2006 |
DBLP DOI BibTeX RDF |
MMO-RPG, overlay networks, social interaction, online games, internet measurement, design recommendations |
20 | Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke, Philipp Unterbrunner, Walker M. White |
Scalability for Virtual Worlds. |
ICDE |
2009 |
DBLP DOI BibTeX RDF |
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20 | Geetika T. Lakshmanan, Yuri G. Rabinovich, Opher Etzion |
A stratified approach for supporting high throughput event processing applications. |
DEBS |
2009 |
DBLP DOI BibTeX RDF |
high throughput event processing, scalability, stratification |
20 | David A. Huffaker, Jing (Annie) Wang, Jeffrey William Treem, Muhammad Aurangzeb Ahmad, Lindsay Fullerton, Dmitri Williams, Marshall Scott Poole, Noshir S. Contractor |
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games. |
CSE (4) |
2009 |
DBLP DOI BibTeX RDF |
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20 | Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke |
SEMMO: a scalable engine for massively multiplayer online games. |
SIGMOD Conference |
2008 |
DBLP DOI BibTeX RDF |
scalability, virtual environments, games |
20 | J. Srivastava |
Data mining for social network analysis. |
ISI |
2008 |
DBLP DOI BibTeX RDF |
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20 | Praveen Gauravaram, Katsuyuki Okeya |
An Update on the Side Channel Cryptanalysis of MACs Based on Cryptographic Hash Functions. |
INDOCRYPT |
2007 |
DBLP DOI BibTeX RDF |
M-NMAC, MDx-MAC, Side channel attacks, DPA, HMAC |
20 | Jim Whitehead |
Collaboration in Software Engineering: A Roadmap. |
FOSE |
2007 |
DBLP DOI BibTeX RDF |
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20 | Alan Y. S. Chiang, Dickson K. W. Chiu, Patrick C. K. Hung, Yi Zheng |
Providing More Customized Services for Online Games Using Service Oriented Architecture and Three-Tier Views: A Case Study "Mankind". |
AINA Workshops (2) |
2007 |
DBLP DOI BibTeX RDF |
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20 | Christian Anthony L. Go, Tristan Basa, Won-Hyung Lee |
MMORPG Map Evaluation Using Pedestrian Agents. |
ICHIT |
2006 |
DBLP DOI BibTeX RDF |
Multi-Agent Systems, Online Game, MMORPG, Game AI |
20 | Adam Wierzbicki |
Trust Enforcement in Peer-to-Peer Massive Multi-player Online Games. |
OTM Conferences (2) |
2006 |
DBLP DOI BibTeX RDF |
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20 | Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller |
The effect of latency and network limitations on MMORPGs: a field study of everquest2. |
NETGAMES |
2005 |
DBLP DOI BibTeX RDF |
Everquest2, user study, mobile gaming, MMORPG, network games |
20 | Rolf Klein, Kurt Mehlhorn, Stefan Meiser |
On the Construction of Abstract Voronoi Diagrams, II. |
SIGAL International Symposium on Algorithms |
1990 |
DBLP DOI BibTeX RDF |
randomized algorithms, Voronoi diagrams |
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