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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 14 occurrences of 11 keywords
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Results
Found 18 publication records. Showing 18 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
58 | Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckmann |
FPGAs, GPUs and the PS2 - A Single Programming Methodology. |
FCCM |
2006 |
DBLP DOI BibTeX RDF |
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47 | Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckmann, Oliver Pell |
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description. |
FPL |
2006 |
DBLP DOI BibTeX RDF |
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47 | Thomas Nolte, Mikael Nolin, Hans A. Hansson |
Real-time server-based communication with CAN. |
IEEE Trans. Ind. Informatics |
2005 |
DBLP DOI BibTeX RDF |
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35 | Mengqi Li, Jun Lu, Alexey Stovas, Yun Wang |
Joint PP, PS1, and PS2 AVA Inversion of HTI Media. |
IEEE Trans. Geosci. Remote. Sens. |
2022 |
DBLP DOI BibTeX RDF |
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35 | Na Zhao 0004, Tat-Seng Chua, Gim Hee Lee |
PS2-Net: A Locally and Globally Aware Network for Point-Based Semantic Segmentation. |
ICPR |
2020 |
DBLP DOI BibTeX RDF |
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35 | Zhipeng Zhang, Bin Cui 0001, Yingxia Shao, Lele Yu, Jiawei Jiang, Xupeng Miao |
PS2: Parameter Server on Spark. |
SIGMOD Conference |
2019 |
DBLP DOI BibTeX RDF |
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35 | Sujuan Li, Fei Xiang, Juwei Zhang |
Design of PS2 keyboard controller IP core based on SOPC. |
EMEIT |
2011 |
DBLP DOI BibTeX RDF |
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35 | Kun Wu, Jianping Wu, Lizheng Fu, Ke Xu 0002 |
PS2: An HA-Enabled Memory Management Scheme In Core Routers. |
ICNS |
2006 |
DBLP DOI BibTeX RDF |
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35 | Ian Stephenson |
Implementing RenderMan on the Sony PS2. |
SIGGRAPH |
2003 |
DBLP DOI BibTeX RDF |
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35 | Vincent Messerli, Benoit A. Gennart, Roger D. Hersch |
Performances of the PS2 Parallel Storage and Processing System for Tomographic Image. |
ICPADS |
1997 |
DBLP DOI BibTeX RDF |
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32 | Amy Voida, Sheelagh Carpendale, Saul Greenberg |
The individual and the group in console gaming. |
CSCW |
2010 |
DBLP DOI BibTeX RDF |
console games, gamecube, playstation, ps2, ps3, xbox360, video games, wii |
32 | Amy Voida, Saul Greenberg |
Wii all play: the console game as a computational meeting place. |
CHI |
2009 |
DBLP DOI BibTeX RDF |
PS2, PS3, Playstation, XBox360, computational meeting place, console games, digital hearth, gamecube, video games, Wii |
32 | David Freeman |
Creating emotion in games: the craft and art of EmotioneeringTM. |
Comput. Entertain. |
2004 |
DBLP DOI BibTeX RDF |
Emotioneering, PS2, Xbox, console games, emotion in games, role induction, screenwriting, world induction, games, motivation, video games, dialogue, play, relationships, characters, layers, plot |
23 | Pei-Ju Chao, Tsair-Fwu Lee, Te-Jen Su, Fu-Min Fang |
Quantitative evaluation between rival planning systems with dosimetric indices. |
ICUIMC |
2009 |
DBLP DOI BibTeX RDF |
conformity index, homogeneity index, planned target volume |
23 | Kazunori Ohno, Shouichi Morimura, Satoshi Tadokoro, Eiji Koyanagi, Tomoaki Yoshida |
Semi-autonomous control of 6-DOF crawler robot having flippers for getting over unknown-steps. |
IROS |
2007 |
DBLP DOI BibTeX RDF |
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23 | Geanbry Demming |
Sony EyeToy TM: Developing Mental Models for 3-D Interaction in a 2-D Gaming Environment. |
APCHI |
2004 |
DBLP DOI BibTeX RDF |
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23 | Kousuke Shinoda, Itsuki Noda, Masayuki Ohta, Susumu Kunifuji |
Application of Parallel Scenario Description for RoboCupRescue Civilian Agent. |
RoboCup |
2003 |
DBLP DOI BibTeX RDF |
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23 | Eeva-Liisa Kaski |
End-User KESSU. |
APL |
1990 |
DBLP DOI BibTeX RDF |
APL |
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