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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 69 occurrences of 64 keywords
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Results
Found 74 publication records. Showing 74 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
129 | Sylvain Lefebvre 0001, Samuel Hornus, Fabrice Neyret |
Texture sprites: texture elements splatted on surfaces. |
SI3D |
2005 |
DBLP DOI BibTeX RDF |
decals, octree textures, texture sprites, texturing, graphics hardware, real-time rendering |
120 | Nebojsa Jojic, Brendan J. Frey |
Learning Flexible Sprites in Video Layers. |
CVPR (1) |
2001 |
DBLP DOI BibTeX RDF |
|
110 | Kumi Jinzenji, Satoshi Ishibashi, Hiroshi Kotera |
Algorithm for Automatically Producing Layered Sprites by Detecting Camera Movement. |
ICIP (1) |
1997 |
DBLP DOI BibTeX RDF |
automatic layered sprites production, camera movement detection, depth representation, sprite model, Hermart transform coefficients, rotation factors, synthesized image, sprite synthesis, algorithm, prediction, correlation, translation, simulation results, transcoding, video sequence, video signal processing, motion vectors, camera motion, scaling factors |
83 | Youngsup Park, Kyunghyun Yoon |
View Morphing Using Sprites with Depth. |
IV |
2001 |
DBLP DOI BibTeX RDF |
stereo system, interpolation, epipolar geometry, image warping, disparity, depth map, sprite, view morphing, occluded object |
64 | Dorit Merhof, Markus Sonntag, Frank Enders, Christopher Nimsky, Peter Hastreiter, Günther Greiner |
Hybrid Visualization for White Matter Tracts using Triangle Strips and Point Sprites. |
IEEE Trans. Vis. Comput. Graph. |
2006 |
DBLP DOI BibTeX RDF |
Diffusion tensor data, streamline visualization, fiber tracking |
56 | Getian Ye, Yang Wang 0002, Jie Xu 0008, Gunawan Herman, Bang Zhang |
A practical approach to multiple super-resolution sprite generation. |
MMSP |
2008 |
DBLP DOI BibTeX RDF |
|
56 | Dirk Farin, Peter H. N. de With |
Enabling arbitrary rotational camera motion using multisprites with minimum coding cost. |
IEEE Trans. Circuits Syst. Video Technol. |
2006 |
DBLP DOI BibTeX RDF |
|
38 | Shiben Bhattacharjee, P. J. Narayanan |
Real-Time Painterly Rendering of Terrains. |
ICVGIP |
2008 |
DBLP DOI BibTeX RDF |
|
38 | Matthias Kunter, Andreas Krutz, Michael Drose, Michael R. Frater, Thomas Sikora |
Object-Based Multiple Sprite Coding of Unsegmented Videos using H.264/AVC. |
ICIP (1) |
2007 |
DBLP DOI BibTeX RDF |
|
38 | Getian Ye |
High-Resolution Multi-sprite Generation for Background Sprite Coding. |
ACIVS |
2007 |
DBLP DOI BibTeX RDF |
|
38 | Zhong-Xin Feng, Min Tang 0001, Jinxiang Dong, Shang-Ching Chou |
Real-Time Rain Simulation. |
CSCWD (Selected papers) |
2005 |
DBLP DOI BibTeX RDF |
|
27 | Yi-Hau Chen, Shao-Yi Chien, Ching-Yeh Chen, Yu-Wen Huang, Liang-Gee Chen |
Analysis and Hardware Architecture Design of Global Motion Estimation. |
J. Signal Process. Syst. |
2008 |
DBLP DOI BibTeX RDF |
MPEG-4 advanced simple profile, Mosaic, Gradient descent, Global motion estimation, Sprites |
27 | Marc Nienhaus, Jürgen Döllner |
Sketchy drawings. |
Afrigraph |
2004 |
DBLP DOI BibTeX RDF |
depth sprites, non-photorealistic rendering, sketching, real-time rendering, hardware-acceleration, image-space |
27 | Mladen Berekovic, Peter Pirsch, Thorsten Selinger, Kai-Immo Wels, Carolina Miro, Anne Lafage, Christoph Heer, Giovanni Ghigo |
Architecture of an Image Rendering Co-Processor for MPEG-4 Visual Compositing. |
J. VLSI Signal Process. |
2002 |
DBLP DOI BibTeX RDF |
MPEG-4 main profile, video object plane (VOP), compositing, warping, blending, sprites |
27 | Arno Schödl, Richard Szeliski, David Salesin, Irfan A. Essa |
Video textures. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
video sprites, video-based animation, multimedia, animation, image-based rendering, texture synthesis, morphing, natural phenomena, video-based rendering, view morphing |
26 | Timothy Merino, Roman Negri, Dipika Rajesh, Megan Charity, Julian Togelius |
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
26 | Toby Long Hin Chong, Hijung Valentina Shin, Deepali Aneja, Takeo Igarashi |
SoundToons: Exemplar-Based Authoring of Interactive Audio-Driven Animation Sprites. |
IUI |
2023 |
DBLP DOI BibTeX RDF |
|
26 | Timothy Merino, Roman Negri, Dipika Rajesh, Megan Charity, Julian Togelius |
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings. |
AIIDE |
2023 |
DBLP DOI BibTeX RDF |
|
26 | Vickie Ye, Zhengqi Li, Richard Tucker 0001, Angjoo Kanazawa, Noah Snavely |
Deformable Sprites for Unsupervised Video Decomposition. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Flávio R. S. Coutinho, Luiz Chaimowicz |
Generating Pixel Art Character Sprites using GANs. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Zongwei Wu, Liangyu Chai, Nanxuan Zhao, Bailin Deng, Yongtuo Liu, Qiang Wen, Junle Wang, Shengfeng He |
Make Your Own Sprites: Aliasing-Aware and Cell-Controllable Pixelization. |
ACM Trans. Graph. |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Flávio R. S. Coutinho, Luiz Chaimowicz |
On the Challenges of Generating Pixel Art Character Sprites Using GANs. |
AIIDE |
2022 |
DBLP BibTeX RDF |
|
26 | Vickie Ye, Zhengqi Li, Richard Tucker 0001, Angjoo Kanazawa, Noah Snavely |
Deformable Sprites for Unsupervised Video Decomposition. |
CVPR |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Alexandru Ionascu, Sebastian Stefaniga |
Semi-Supervised Pipeline for Human Sprites Neural Rendering. |
SYNASC |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Flávio R. S. Coutinho, Luiz Chaimowicz |
Generating Pixel Art Character Sprites using GANs. |
SBGAMES |
2022 |
DBLP DOI BibTeX RDF |
|
26 | Haotian Zhang, Cristobal Sciutto, Maneesh Agrawala, Kayvon Fatahalian |
Vid2Player: Controllable Video Sprites That Behave and Appear Like Professional Tennis Players. |
ACM Trans. Graph. |
2021 |
DBLP DOI BibTeX RDF |
|
26 | Jonathan Weinel |
Worship the Penguin: Adventures with sprites, chiptunes, and lasers. |
EVA |
2021 |
DBLP DOI BibTeX RDF |
|
26 | Alexandru Ionascu |
Extracting football players video sprites from broadcast video. |
SYNASC |
2021 |
DBLP DOI BibTeX RDF |
|
26 | Haotian Zhang, Cristobal Sciutto, Maneesh Agrawala, Kayvon Fatahalian |
Vid2Player: Controllable Video Sprites that Behave and Appear like Professional Tennis Players. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
26 | Andrew Miller 0001, Iddo Bentov, Surya Bakshi, Ranjit Kumaresan, Patrick McCorry |
Sprites and State Channels: Payment Networks that Go Faster Than Lightning. |
Financial Cryptography |
2019 |
DBLP DOI BibTeX RDF |
|
26 | Solomon Garber, Aaditya Prakash, Ryan Marcus, Antonella DiLillo, James A. Storer |
Compact Representations of Dynamic Video Background Using Motion Sprites. |
DCC |
2019 |
DBLP DOI BibTeX RDF |
|
26 | Ines Bayoudh, Saoussen Ben Jabra, Ezzeddine Zagrouba |
Online multi-sprites based video watermarking robust to collusion and transcoding attacks for emerging applications. |
Multim. Tools Appl. |
2018 |
DBLP DOI BibTeX RDF |
|
26 | Corneliu Ilisescu |
Analysis and synthesis of interactive video sprites. |
|
2018 |
RDF |
|
26 | Andrew Miller 0001, Iddo Bentov, Ranjit Kumaresan, Patrick McCorry |
Sprites: Payment Channels that Go Faster than Lightning. |
CoRR |
2017 |
DBLP BibTeX RDF |
|
26 | Zhen Zhang 0024, Jianxin Wang 0001, Junwei Luo, Xiaojun Ding, Jiancheng Zhong, Jun Wang, Fang-Xiang Wu, Yi Pan 0001 |
Sprites: detection of deletions from sequencing data by re-aligning split reads. |
Bioinform. |
2016 |
DBLP DOI BibTeX RDF |
|
26 | Ben Jones, Jovan Popovic, James McCann, Wilmot Li, Adam W. Bargteil |
Dynamic sprites: artistic authoring of interactive animations. |
Comput. Animat. Virtual Worlds |
2015 |
DBLP DOI BibTeX RDF |
|
26 | Chi Ho Cheung, Lu Sheng, King Ngi Ngan |
A disocclusion filling method using multiple sprites with depth for virtual view synthesis. |
ICME Workshops |
2015 |
DBLP DOI BibTeX RDF |
|
26 | Silvio Rizzi, Mark Hereld, Joseph A. Insley, Michael E. Papka, Thomas D. Uram, Venkatram Vishwanath |
Large-Scale Parallel Visualization of Particle-Based Simulations using Point Sprites and Level-Of-Detail. |
EGPGV@EuroVis |
2015 |
DBLP DOI BibTeX RDF |
|
26 | Ines Bayoudh, Saoussen Ben Jabra, Ezzeddine Zagrouba |
On Line Video Watermarking - A New Robust Approach of Video Watermarking based on Dynamic Multi-sprites Generation. |
VISAPP (3) |
2015 |
DBLP DOI BibTeX RDF |
|
26 | Paul Ratnamahilan Polycarp Hoole, Sanmugasundaram Thirukumaran, Harikrishnan Ramiah, Kanesan Jeevan, Samuel Ratnajeevan Herbert Hoole |
Ground to Cloud Lightning Flash Currents and Electric Fields: Interaction with Aircraft and Production of Ionosphere Sprites. |
J. Comput. Eng. |
2014 |
DBLP DOI BibTeX RDF |
|
26 | Ben Jones, Jovan Popovic, James McCann, Wilmot Li, Adam W. Bargteil |
Dynamic Sprites. |
MIG |
2013 |
DBLP DOI BibTeX RDF |
|
26 | Andreas Krutz, Alexander Glantz, Michael R. Frater, Thomas Sikora |
Rate-Distortion Optimized Video Coding Using Automatic Sprites. |
IEEE J. Sel. Top. Signal Process. |
2011 |
DBLP DOI BibTeX RDF |
|
26 | Cedric Vanaken |
Video-Based Animation: Articulated Video Sprites and Augmented Panoramic Video |
|
2011 |
RDF |
|
26 | Andreas Krutz, Alexander Glantz, Thomas Sikora |
Background modeling for video coding: From sprites to Global Motion Temporal filtering. |
ISCAS |
2010 |
DBLP DOI BibTeX RDF |
|
26 | Andreas Krutz |
From sprites to global motion temporal filtering. |
|
2010 |
RDF |
|
26 | Andreas Krutz, Alexander Glantz, Thilo Borgmann, Michael R. Frater, Thomas Sikora |
Motion-based object segmentation using local background sprites. |
ICASSP |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Sita Popat, Scott Palmer |
Embodied interfaces: dancing with digital sprites. |
Digit. Creativity |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Andreas Krutz, Matthias Kunter, Thomas Sikora, Mrinal Mandal 0001, Michael R. Frater |
Motion-based Object Segmentation using Sprites and Anisotropic Diffusion. |
WIAMIS |
2007 |
DBLP DOI BibTeX RDF |
|
26 | Yu Guan, Wei Chen 0001, Lincan Zou, Long Zhang 0001, Qunsheng Peng 0001 |
Modeling and rendering of realistic waterfall scenes with dynamic texture sprites. |
Comput. Animat. Virtual Worlds |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Cedric Vanaken, Mark Gerrits, Philippe Bekaert |
Articulated Video Sprites. |
Eurographics (Short Presentations) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Chris Pal, Nebojsa Jojic |
Interactive Montages of Sprites for Indexing and Summarizing Security Video. |
CVPR (2) |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Moray Allan, Michalis K. Titsias, Christopher K. I. Williams |
Fast Learning of Sprites using Invariant Features. |
BMVC |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Jeremy N. Thomas, Robert H. Holzworth, John Chin |
A new high-voltage electric field instrument for studying sprites. |
IEEE Trans. Geosci. Remote. Sens. |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Dirk Farin, Peter H. N. de With, Wolfgang Effelsberg |
Minimizing MPEG-4 sprite coding cost using multi-sprites. |
VCIP |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Shao-Yi Chien, Ching-Yeh Chen, Wei-Min Chao, Chih-Wei Hsu, Yu-Wen Huang, Liang-Gee Chen |
A fast and high subjective quality sprite generation algorithm with frame skipping and multiple sprites techniques. |
ICIP (1) |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Shao-Yi Chien, Ching-Yeh Chen, Yu-Wen Huang, Liang-Gee Chen |
Multiple sprites and frame skipping techniques for sprite generation with high subjective quality and fast speed. |
ICME (1) |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Arno Schödl, Irfan A. Essa |
Controlled animation of video sprites. |
Symposium on Computer Animation |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Richard Szeliski, P. Anandan 0001, Simon Baker |
From 2D Images to 2.5D Sprites: A Layered Approach to Modeling 3D Scenes. |
ICMCS, Vol. 1 |
1999 |
DBLP DOI BibTeX RDF |
|
26 | Gavin S. P. Miller, Marc Mondesir |
Rendering Hyper-Sprites in Real Time. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
19 | Jingwan Lu, Pedro V. Sander, Adam Finkelstein |
Interactive painterly stylization of images, videos and 3D animations. |
SI3D |
2010 |
DBLP DOI BibTeX RDF |
GPU processing, non-photorealistic rendering, video processing, particle systems, painterly rendering |
19 | Chun Jia, Voicu Popescu |
Compact real-time modeling of seated humans by video sprite sequence quantization. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Vector quantization, Video compression, Image-based modeling and rendering |
19 | Gary Kacmarcik, Sylvie Giral Kacmarcik |
Introducing computer programming via gameboy advance homebrew. |
SIGCSE |
2009 |
DBLP DOI BibTeX RDF |
homebrew, nintendo gameboy, c, k-12 education, nintendo ds |
19 | Daniel Frost |
Ucigame, a java library for games. |
SIGCSE |
2008 |
DBLP DOI BibTeX RDF |
java library, ucigame, java, computer games |
19 | Irfan A. Essa |
Computational photography and video: interacting and creating with videos and images. |
AVI |
2008 |
DBLP DOI BibTeX RDF |
|
19 | Mark Wright, Henrik Ekeus 0002, Richard Coyne, James Stewart, Penny Travlou, Robin Williams |
Augmented duality: overlapping a metaverse with the real world. |
Advances in Computer Entertainment Technology |
2008 |
DBLP DOI BibTeX RDF |
social networking, augmented reality, mobile phones, Second Life, metaverses |
19 | Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do |
Symmetric multi-view stereo reconstruction from planar camera arrays. |
CVPR |
2008 |
DBLP DOI BibTeX RDF |
|
19 | Sylvain Lefebvre 0001, Hugues Hoppe |
Perfect spatial hashing. |
ACM Trans. Graph. |
2006 |
DBLP DOI BibTeX RDF |
3D-parameterized textures, adaptive textures, minimal perfect hash, multidimensional hashing, sparse data, vector images |
19 | David Nicholas Carr, Jim Geyer |
Variants of a New Volumetric Model for Dust Cloud Representation and Their Comparison to Existing Methods. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
dust clouds, visualization, Computer graphics, computational modelling |
19 | Shiben Bhattacharjee, Neeharika Adabala |
Texture Guided Realtime Painterly Rendering of Geometric Models. |
ICVGIP |
2006 |
DBLP DOI BibTeX RDF |
Real-time Painterly Rendering, Texture Guided Strokes, Levels of Detail of Strokes, Stroke Based Rendering, Non-Photo-realistic Rendering |
19 | Nebojsa Jojic, John M. Winn, C. Lawrence Zitnick |
Escaping local minima through hierarchical model selection: Automatic object discovery, segmentation, and tracking in video. |
CVPR (1) |
2006 |
DBLP DOI BibTeX RDF |
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19 | Fernando Vega Higuera, Peter Hastreiter, Rudolf Fahlbusch, Günther Greiner |
High Performance Volume Splatting for Visualization of Neurovascular Data. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
volume splatting, neurovascular structures, segmented data, volume visualization |
19 | Michael N. Huhns, Larry M. Stephens, John W. Keele, James E. Wray, Warren M. Snelling, Gregory P. Harhay, Randy R. Bradley |
Weaving a Computing Fabric. |
IEEE Internet Comput. |
2002 |
DBLP DOI BibTeX RDF |
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19 | Mike Mosher, Tim McFadden |
PosadaSpace: A Skeletal Fine Art Virtual Environment. |
IV |
1999 |
DBLP DOI BibTeX RDF |
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19 | Albert Wang, Zixiang Xiong, Philip A. Chou, Sanjeev Mehrotra |
Three-Dimensional Wavelet Coding of Video with Global Motion Compensation. |
Data Compression Conference |
1999 |
DBLP DOI BibTeX RDF |
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