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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 7196 occurrences of 2449 keywords
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Results
Found 11635 publication records. Showing 11632 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
72 | Frutuoso G. M. Silva |
Teaching animation in computer science. |
SIGGRAPH ASIA Educators Program |
2009 |
DBLP DOI BibTeX RDF |
blender, animation, computer science |
70 | Gray Hodgkinson |
The seduction of realism. |
SIGGRAPH ASIA Educators Program |
2009 |
DBLP DOI BibTeX RDF |
|
68 | François Faure, Chris Faisstnauer, Gerd Hesina, Amaury Aubel, Marc Escher, Frédéric Labrosse, Jean-Christophe Nebel, Jean-Dominique Gascuel |
Collaborative Animation over the Network. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
66 | Frank Van Reeth |
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
65 | António C. Valente, Óscar Mealha |
Virtual images as a "line-test" to real image animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
virtual images, line-test, real image animation, laser beams, virtual animation prediction process, computer animation |
64 | Mehdi Alavi, Loïc Bramoullé, Axel Digoix, Geofrey Lerus, Alexandre Wolfromm, George Miles Animation School |
Parigot "the course". |
SIGGRAPH ASIA (Computer Animation Festival) |
2010 |
DBLP DOI BibTeX RDF |
|
63 | Marius Preda, Françoise J. Prêteux |
Virtual character within MPEG-4 animation framework eXtension. |
IEEE Trans. Circuits Syst. Video Technol. |
2004 |
DBLP DOI BibTeX RDF |
|
61 | Fabian Di Fiore, Frank Van Reeth |
Mimicing 3D transformations of emotional stylised animation with minimal 2D input. |
GRAPHITE |
2003 |
DBLP DOI BibTeX RDF |
computer-assisted animation, example-based animation, computer animation, facial expressions, facial animation, cartoon animation |
61 | Kazunari Morimoto, Takao Kurokawa, Syouhei Kawamura |
Improvements and Evaluations in Sign Animation Used as Instructions for Stomach X-Ray Examination. |
ICCHP |
2006 |
DBLP DOI BibTeX RDF |
sign language animation, sign language interpretation, hearing impaired patient |
60 | Ian J. Palmer |
Modelling the computer animation process for parallel environments. |
CA |
1995 |
DBLP DOI BibTeX RDF |
computer animation process modelling, processor intensive task, behavioural realism, frame-based animation process, task-processor assignment method, dedicated processing architecture, parallel processing, object-oriented programming, programming environments, computer animation, object-oriented model, parallel environments |
60 | M. Tarek Shalaby, Norriza Hussin, D. Schofield |
Forensic Animation: Measuring the Reliability and Accuracy of Computer Generated Animation Used in the Courtroom. |
IV |
2003 |
DBLP DOI BibTeX RDF |
Forensic animation, accident reconstruction, syllogism, virtual reality |
58 | Dan Vodislav |
Visual Programming for Animation in User Interfaces. |
VL |
1995 |
DBLP DOI BibTeX RDF |
HandMove system, classical interface builder, path-oriented animation, time signals, application values, event-based synchronisation, position attribute constraints, interactive animation specification, user interfaces, formal specification, animation, graphical user interfaces, visual programming, visual programming, computer animation, user interface management systems, user input |
58 | Olavo Belloc, Marcio Cabral, Marcelo Knörich Zuffo |
TimeClock: flexible animation control in X3D. |
Web3D |
2007 |
DBLP DOI BibTeX RDF |
interaction, X3D, key-frame animation, animation control |
58 | Richard C. Davis, James A. Landay |
Forms of Expression for Designing Visual Languages for Animation. |
VL/HCC |
2005 |
DBLP DOI BibTeX RDF |
|
57 | Nicolas Dubreuil, Dominique Bechmann |
Facial Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
order-controlled, animation, deformation, facial animation |
57 | Eakta Jain, Yaser Sheikh, Jessica K. Hodgins |
Leveraging the talent of hand animators to create three-dimensional animation. |
Symposium on Computer Animation |
2009 |
DBLP DOI BibTeX RDF |
|
57 | Christina N. de Juan, Bobby Bodenheimer |
Re-using traditional animation: methods for semi-automatic segmentation and inbetweening. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
57 | Akanksha Huang, Zhiyong Huang, B. Prabhakaran 0001, Conrado R. Ruiz Jr. |
Interactive visual method for motion and model reuse. |
GRAPHITE |
2003 |
DBLP DOI BibTeX RDF |
visualization, human computer interactions, animation, graphics user interface, reusing, 3D models |
55 | En-Wei Huang, Li-Chen Fu |
Segmented gesture recognition for controlling character animation. |
VRST |
2008 |
DBLP DOI BibTeX RDF |
character animation, interactive control |
55 | Chen Mao, Sheng Feng Qin, David Wright 0009 |
Sketch-Based Virtual Human Modelling and Animation. |
Smart Graphics |
2007 |
DBLP DOI BibTeX RDF |
Virtual human modelling and animation, User study, Storyboarding, Sketching interface |
55 | Chen Mao, Sheng Feng Qin, David Wright 0009 |
Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and Animation. |
Smart Graphics |
2007 |
DBLP DOI BibTeX RDF |
creative model-based method, multi-layered generic model, morphing, sketching interface, human modelling and animation |
55 | Fan Zhou 0001, Xiaonan Luo, Hao Huang |
Application of 4-Point Subdivision to Generate In-Between Frames in Skeletal Animation. |
Edutainment |
2006 |
DBLP DOI BibTeX RDF |
skeletal animation, in-between frame, 4-Point subdivision, Modified Body-Tree, space displacement |
54 | Adailton José Alves Da Cruz, Alberto Barbosa Raposo, Léo Pini Magalhães |
Planning Computer Modeled Animation: Towards an Animation Machine. |
SIBGRAPI |
2000 |
DBLP DOI BibTeX RDF |
computer modeled animation, animation machine, character behavior simulation, software architecture, planning, computer animation |
54 | Tosiyasu L. Kunii, Takao Maeda |
On The Silhouette Cartoon Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
silhouette cartoon animation, human visual cognition, object movement, shape characteristics, dolphin, orientation independent invariants, convex portion, concave portions, user interfaces, computational geometry, computational geometry, human factors, graph, computer animation, computer animation, entertainment, visual perception, research, object identification, swimming, jumping |
54 | Bruce Merry, Patrick C. Marais, James E. Gain |
Animation space: A truly linear framework for character animation. |
ACM Trans. Graph. |
2006 |
DBLP DOI BibTeX RDF |
Character animation, skinning, parametrization |
54 | Young-Min Kang, Hwan-Gue Cho |
Complex deformable objects in virtual reality. |
VRST |
2002 |
DBLP DOI BibTeX RDF |
virtual reality, real-time animation, cloth animation |
54 | Mary Hegarty |
Capacity Limits in Diagrammatic Reasoning. |
Diagrams |
2000 |
DBLP DOI BibTeX RDF |
|
53 | Dave Walvoord, DreamWorks Animation |
Lighting design for stylized animation. |
SIGGRAPH Courses |
2019 |
DBLP DOI BibTeX RDF |
|
53 | Parag Chaudhuri, George Papagiannakis, Nadia Magnenat-Thalmann |
Self adaptive animation based on user perspective. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Self adaptive character animation, Animation blending, Augmented and virtual reality |
53 | Ingu Kang, Young Ik Eom, JungHyun Han |
A Multi-resolution Technique for Real-time Animation of Large Crowds. |
ISCIS |
2006 |
DBLP DOI BibTeX RDF |
vertex keyframe animation, large crowds rendering, GPU, character animation, skinning, impostor |
53 | Norriza Hussin, D. Schofield, M. Tarek Shalaby |
Visualising Information: Evidence Analysis for Computer-Generated Animation (CGA. |
IV |
2004 |
DBLP DOI BibTeX RDF |
Computer-Generated Animation, Forensic animation, Knowledge, Visualisation, Evidence |
53 | Alexis Héloir, Michael Kipp |
EMBR - A Realtime Animation Engine for Interactive Embodied Agents. |
IVA |
2009 |
DBLP DOI BibTeX RDF |
|
53 | Hae Won Byun |
Online Expression Mapping for Performance-Driven Facial Animation. |
ICEC |
2007 |
DBLP DOI BibTeX RDF |
|
53 | Albert J. N. van Breemen, Yan Xue |
Advanced Animation Engine for User-Interface Robots. |
IROS |
2006 |
DBLP DOI BibTeX RDF |
|
53 | Fumio Sumi, Masayuki Nakajima |
A Production Method of Reusing Existing 2D Animation Sequences . |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
|
52 | Toshio Kodama, Tosiyasu L. Kunii |
Homotopic Database Animation. |
CA |
2002 |
DBLP DOI BibTeX RDF |
database animation, cellular databases, homotopic animation, homotopy, cellular model |
52 | Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pentland |
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Expressions and Gestures, Computer Vision, Facial Animation, Interactive Animation, Facial Modeling |
51 | Xiaohan Ma, Binh Huy Le, Zhigang Deng |
Style learning and transferring for facial animation editing. |
Symposium on Computer Animation |
2009 |
DBLP DOI BibTeX RDF |
|
51 | Christian Theobalt, Christian Rössl, Edilson de Aguiar, Hans-Peter Seidel |
Animation collage. |
Symposium on Computer Animation |
2007 |
DBLP DOI BibTeX RDF |
|
51 | Yasuhiro Sakamoto, Yu Sudo, Masa Inakage |
Technical method of Zoetmorerope. |
DIMEA |
2007 |
DBLP DOI BibTeX RDF |
new theory for image media, non-optical madia, zoetrope, animation, physical space, solid, apparent motion |
50 | Philip J. Willis, Tom Nettleship |
The Animachine renderer. |
CA |
1995 |
DBLP DOI BibTeX RDF |
Animachine renderer, two-dimensional animation, three-dimensional animation, computer-assistance, computer-based help, multilayer animated graphics, computer animation, rendering (computer graphics) |
50 | Mel Slater, Martin Usoh, Razia Geeas, Anthony Steed |
Creating animations using virtual reality ThatcherWorld: a case study. |
CA |
1995 |
DBLP DOI BibTeX RDF |
virtual reality ThatcherWorld, Western shootout animation, BBC2 television production, simple human characters, virtual reality, animations, virtual environment, computer animation, entertainment, character animation, hierarchical models |
50 | Guangzheng Fei, Won-Sook Lee, Chris Joslin, Zijun Xin |
3D animation creation using space canvases for free-hand drawing. |
VRCAI |
2008 |
DBLP DOI BibTeX RDF |
sketch-based modeling and animation, space canvases |
50 | Akanksha, Zhiyong Huang, B. Prabhakaran 0001, Conrado R. Ruiz Jr. |
Animation toolkit based on a database approach for reusing motions and models. |
Multim. Tools Appl. |
2007 |
DBLP DOI BibTeX RDF |
Database, Animation, Metadata, Reuse, Toolkit, Multimedia presentations |
50 | Carol MacGillivray |
How Psychophysical Perception of Motion and Image relates to Animation Practice. |
CGIV |
2007 |
DBLP DOI BibTeX RDF |
Animation Principles, Psychophysical, Uncanny Valley |
50 | Hai-Yin Xu, Dan Li, Jian Wang |
Implicit curve oriented inbetweening for motion animation. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
animation, motion, implicit curve, inbetweening |
50 | Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooch |
Retargeting vector animation for small displays. |
MUM |
2005 |
DBLP DOI BibTeX RDF |
XML, information visualization, animation, perception, non-photorealistic rendering, small displays, vector graphics, WWW applications |
50 | Wilfrid Lefer, Bruno Jobard, Claire Leduc |
High-Quality Animation of 2D Steady Vector Fields. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
textured representations, effective techniques, multimodal visualization, animation, Flow visualization |
49 | D. J. Densley, Philip J. Willis |
Emotional posturing: a method towards achieving emotional figure animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
emotional posturing, emotional figure animation, psychological theory, general posturing functions, general stance, human figure posturing, computer animation, emotional model, human figure animation, emotional state |
49 | Volker Luckas, Tanja Broll |
CASUS - An Object-oriented Three-dimensional Animation System for Event-oriented Simulators. |
CA |
1997 |
DBLP DOI BibTeX RDF |
threedimensional animation, simulation, object-oriented approach |
49 | Tat-Seng Chua, Thiam-Beng Lim |
From Text Description to Animation Sequences. |
CA |
1996 |
DBLP DOI BibTeX RDF |
On-line manual, task-level animation, concept-based information retrieval, knowledge-based system |
47 | Ludovic Dutreve, Alexandre Meyer, Saïda Bouakaz |
Feature points based facial animation retargeting. |
VRST |
2008 |
DBLP DOI BibTeX RDF |
performance-driven facial animation, skeleton-subspace deformation, facial animation, retargeting |
47 | Minhua Ma, Paul McKevitt |
Virtual human animation in natural language visualisation. |
Artif. Intell. Rev. |
2006 |
DBLP DOI BibTeX RDF |
Language visualisation, Virtual human animation, Virtual Reality, Temporal relations, 3D animation |
47 | Zhigang Deng, Ulrich Neumann, John P. Lewis, Tae-Yong Kim 0002, Murtaza Bulut, Shrikanth S. Narayanan |
Expressive Facial Animation Synthesis by Learning Speech Coarticulation and Expression Spaces. |
IEEE Trans. Vis. Comput. Graph. |
2006 |
DBLP DOI BibTeX RDF |
expressive speech, animation synthesis, speech coarticulation, motion capture, texture synthesis, Facial animation, data-driven |
47 | Masayuki Ueno, Takeshi Nishiki, Katsuhide Tsushima |
NeGAS: logo based authoring environment for 3D computer animation. |
Advances in Computer Entertainment Technology |
2006 |
DBLP DOI BibTeX RDF |
3DCG, animation authoring, animation generation, logo language, motion control |
47 | Hedlena M. de A. Bezerra, Bruno Feijó, Luiz Velho 0001 |
An Image-Based Shading Pipeline for 2D Animation. |
SIBGRAPI |
2005 |
DBLP DOI BibTeX RDF |
image-based shading, computer-assisted animation, non-photorealistic rendering, cel animation |
47 | Paul Carlson, Margaret M. Burnett |
Integrating Algorithm Animation into a Declarative Visual Programming Language. |
VL |
1995 |
DBLP DOI BibTeX RDF |
declarative visual programming language, semantic insights, VPL Forms/3, visual programming, computer animation, visual languages, computational linguistics, algorithm animation |
47 | Kaoru Sumi |
Anime de Blog: animation CGM for content distribution. |
Advances in Computer Entertainment Technology |
2008 |
DBLP DOI BibTeX RDF |
consumer generated media, content generation, content distribution |
47 | Xin Li, Guangzheng Fei, Yongfeng Zhu |
ISMAS: An Interactive Sketch Modeling and Animation System. |
Edutainment |
2007 |
DBLP DOI BibTeX RDF |
sketch-based edit, sketch-based modeling, curve skeleton |
47 | Siddhartha Chattopadhyay, Suchendra M. Bhandarkar, Kang Li 0001 |
BAP Sparsing: A Novel Approach to MPEG-4 Body Animation Parameter Compression. |
Systems Communications |
2005 |
DBLP DOI BibTeX RDF |
|
47 | Claudia Ermel, Roswitha Bardohl, Hartmut Ehrig |
Generation of Animation Views for Petri Nets in GenGED. |
Petri Net Technology for Communication-Based Systems |
2003 |
DBLP DOI BibTeX RDF |
|
47 | Thomas Di Giacomo, Chris Joslin, Stephane Garchery, Nadia Magnenat-Thalmann |
Adaptation of Facial and Body Animation for MPEG-based Architectures. |
CW |
2003 |
DBLP DOI BibTeX RDF |
|
46 | Robert E. Meisner, Stefan W. Dech |
An advanced technique for Meteosat cloud animation. |
CA |
1995 |
DBLP DOI BibTeX RDF |
atmospheric techniques, Meteosat cloud animation, thematic satellite data, combined thresholding, cloud picture elements, intermediate cloud images, earth surface, Meteosat Imagery, digital bathymetric ocean model, Meteosat Hemisphere, visible data, infrared data, near infrared features, land surfaces, World Data Bank II, water depth, ETOPO5, video disk, weather dynamics, image processing, interpolation, time series, time series, texture map, computer animation, clouds, pixels, infrared imaging, meteorology, linear interpolation, geophysics computing |
46 | Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, Ryan McDougall |
Deformation styles for spline-based skeletal animation. |
Symposium on Computer Animation |
2007 |
DBLP DOI BibTeX RDF |
|
46 | Qinxin Yu, Demetri Terzopoulos |
A decision network framework for the behavioral animation of virtual humans. |
Symposium on Computer Animation |
2007 |
DBLP DOI BibTeX RDF |
|
46 | Zhijin Wang, Michiel van de Panne |
Walk to here: a voice driven animation system. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
46 | Zhigang Deng, Ulrich Neumann |
eFASE: expressive facial animation synthesis and editing with phoneme-isomap controls. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
46 | Young-Min Kang, Hwan-Gue Cho |
Bilayered Approximate Integration for Rapid and Plausible Animation of Virtual Cloth with Realistic Wrinkles. |
CA |
2002 |
DBLP DOI BibTeX RDF |
|
46 | Martin Jägersand |
Image based Animation from Learned Visual-Motor Models. |
CA |
2000 |
DBLP DOI BibTeX RDF |
|
46 | John Lasseter |
Principles of traditional animation applied to 3D computer animation. |
SIGGRAPH |
1987 |
DBLP DOI BibTeX RDF |
|
46 | Mauricio Radovan, Laurette Pretorius, Albert E. Kotzé |
Towards a Northern Sotho talking head. |
Afrigraph |
2007 |
DBLP DOI BibTeX RDF |
Northern Sotho, speech-synchronized facial animation, talking head, lip synchronization |
46 | Ken Tsutsuguchi, Kazuhiro Sugiyama, Noboru Sonehara |
The Motion Generation of Pedestrians as Avatars and Crowds of People. |
Digital Cities |
2000 |
DBLP DOI BibTeX RDF |
motion reduction, human walking, computer animation, avatar, pedestrian, digital city |
45 | Arun Somasekharan |
To grab or not to grab: a viable framework for physically based hand animation in game characters. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
game characters, physically based animation controllers, games, character animation, real-time animation, physics engines |
45 | Parag Chaudhuri, Prem Kalra, Subhashis Banerjee |
Reusing view-dependent animation. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
View-dependent character animation, Stylized animation, Animation reuse |
45 | Yoshikazu Kato, Etsuya Shibayama, Shin Takahashi |
Effect Lines for Specifying Animation Effects. |
VL/HCC |
2004 |
DBLP DOI BibTeX RDF |
effect lines, speed lines, animation effects, animation authoring, visual input method, presentation design, key-frame animation |
45 | Petros Faloutsos, Michiel van de Panne, Demetri Terzopoulos |
Composable controllers for physics-based character animation. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
physics-based animation control, computer animation, physics-based modeling, character animation |
45 | Wei Zhang 0010, Qiang Wang 0023, Xiaoou Tang |
Performance driven face animation via non-rigid 3d tracking. |
ACM Multimedia |
2009 |
DBLP DOI BibTeX RDF |
3D tracking, performance driven animation |
45 | David Jacka, Ashley Reid, Bruce Merry, James E. Gain |
A comparison of linear skinning techniques for character animation. |
Afrigraph |
2007 |
DBLP DOI BibTeX RDF |
real-time, animation, comparison, skinning |
45 | Cristóbal Curio, Martin Breidt, Mario Kleiner, Quoc C. Vuong, Martin A. Giese, Heinrich H. Bülthoff |
Semantic 3D motion retargeting for facial animation. |
APGV |
2006 |
DBLP DOI BibTeX RDF |
facial motion, performance capture, facial animation, human perception, motion retargeting |
45 | Yi Lin |
3D character animation synthesis from 2D sketches. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
animation synthesis, sketching-based interface |
45 | Erika Chuang, Christoph Bregler |
Mood swings: expressive speech animation. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
motion, Facial animation, expression, retargeting |
45 | Wei Sun, Adrian Hilton 0001, Raymond S. Smith, John Illingworth |
Layered animation of captured data. |
Vis. Comput. |
2001 |
DBLP DOI BibTeX RDF |
Layered animation, 3D reconstruction, 3D scanning |
43 | Marc Escher, Nadia Magnenat-Thalmann |
Automatic 3D Cloning and Real-Time Animation of a Human Face. |
CA |
1997 |
DBLP DOI BibTeX RDF |
texture fitting, face cloning, facial animation, Face modeling, model fitting |
43 | Engineering Animation Inc. |
Smithsonian cinder cone. |
SIGGRAPH Visual Proceedings |
1997 |
DBLP DOI BibTeX RDF |
|
43 | Engineering Animation Inc. |
BodyVenture. |
SIGGRAPH Visual Proceedings |
1997 |
DBLP DOI BibTeX RDF |
|
42 | Nikolaos Ersotelos, Feng Dong 0005 |
Building highly realistic facial modeling and animation: a survey. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Facial expression and animation, Generic model adaptation, Morphablemodeling, Pseudo muscles, Blend shapes, Facial modeling, Performance-driven animation |
42 | Masayuki Ueno, Kazuma Tanida, Katsuhide Tsushima |
Simplified motion language for 3D computer animation with turtle metaphor. |
Advances in Computer Entertainment Technology |
2007 |
DBLP DOI BibTeX RDF |
3DCG, animation authoring, animation generation, logo language |
42 | Michael Century |
Exact imagination and distributed creativity: a lesson from the history of animation. |
Creativity & Cognition |
2007 |
DBLP DOI BibTeX RDF |
auteur animation, distributed creativity, exact imagination, key-frame interpolation, computer animation |
42 | Justine Cassell, Hannes Högni Vilhjálmsson, Timothy W. Bickmore |
BEAT: the Behavior Expression Animation Toolkit. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
gesture, facial animation, speech synthesis, animation systems |
42 | Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Chan-Jong Park |
Fast and Stable Animation of Cloth with an Approximated Implicit Method. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
implicit method, stability, interactive animation, cloth animation |
42 | Martin Preston |
A Motion Generator Framework. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Computer Animation, Motion Synthesis, Animation Systems |
42 | Pierre-Jean Erard, Claude Fuhrer, Laurent Iff |
A synthetic mobile robot. |
CA |
1995 |
DBLP DOI BibTeX RDF |
mobile robot simulation animation, robot Nomad 200, computer screen, mobile robots, virtual world, ray tracing, computer animation, digital simulation, autonomous agent, radiosity, reactive programming, virtual sensors |
42 | Lanny S. Smoot, Katie Bassett, Stephen Hart, Daniel Burman, Anthony Romrell |
An interactive zoetrope for the animation of solid figurines and holographic projections. |
SIGGRAPH Emerging Technologies |
2010 |
DBLP DOI BibTeX RDF |
|
42 | George G. Robertson, Roland Fernandez, Danyel Fisher, Bongshin Lee, John T. Stasko |
Effectiveness of Animation in Trend Visualization. |
IEEE Trans. Vis. Comput. Graph. |
2008 |
DBLP DOI BibTeX RDF |
|
42 | Junfa Liu, Yiqiang Chen, Xingyu Gao 0001, Jinjing Xie, Wen Gao 0001 |
AAML Based Avatar Animation with Personalized Expression for Online Chatting System. |
PCM |
2008 |
DBLP DOI BibTeX RDF |
|
42 | Kaoru Sumi |
Anime Blog for Collecting Animation Data. |
International Conference on Virtual Storytelling |
2007 |
DBLP DOI BibTeX RDF |
|
42 | Yen-Tuo Chang, Bing-Yu Chen 0004, Wan-Chi Luo, Jian-Bin Huang |
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization. |
Computer Graphics International |
2006 |
DBLP DOI BibTeX RDF |
|
42 | Angelo Gargantini, Elvinia Riccobene |
Automatic Model Driven Animation of SCR Specifications. |
FASE |
2003 |
DBLP DOI BibTeX RDF |
|
42 | Roswitha Bardohl, Leila Ribeiro 0001 |
Towards a Compositional Approach to Define Graphical Animation of Software Applications. |
HCC |
2001 |
DBLP DOI BibTeX RDF |
|
42 | James O. Henriksen |
Adding animation to a simulation using ProofTM. |
WSC |
2000 |
DBLP DOI BibTeX RDF |
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