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Searching for phrase board-games (changed automatically) with no syntactic query expansion in all metadata.

Publication years (Num. hits)
1980-2002 (17) 2003-2005 (15) 2006-2008 (34) 2009-2010 (17) 2011-2014 (18) 2015-2016 (19) 2017-2018 (19) 2019-2020 (28) 2021 (20) 2022-2023 (18) 2024 (1)
Publication types (Num. hits)
article(55) data(2) inproceedings(149)
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The graphs summarize 115 occurrences of 79 keywords

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Found 206 publication records. Showing 206 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
66Stefan J. Johansson On using multi-agent systems in playing board games. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF diplomacy, multiagent system architecture, risk, board games
60Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
60Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
52Yannis Lilis, Anthony Savidis Structured tiles: directed subgraphs of recurring path patterns in board games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF recurring paths, structured tiles, terrain editors, board games
51Travis Kirton, Hideaki Ogawa, Christa Sommerer, Laurent Mignonneau PINS: a prototype model towards thedefinition of surface games. Search on Bibsonomy ACM Multimedia The full citation details ... 2008 DBLP  DOI  BibTeX  RDF fluid interaction, multitouch-tangible, relative environments, surface games, tangible playware
51Jacek Mandziuk Some thoughts on using Computational Intelligence methods in classical mind board games. Search on Bibsonomy IJCNN The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
51Clim J. de Boer, Maarten H. Lamers Electronic Augmentation of Traditional Board Games. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
49Boris Stilman Linguistic Geometry for Solving War Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF war games, symmetric/asymmetric war games, linguistic geometry, reduced search, strategies, search problems, board games
48Christoph Schlieder, Peter Kiefer, Sebastian Matyas Geogames: A Conceptual Framework and Tool for the Design of Location-Based Games from Classic Board Games. Search on Bibsonomy INTETAIN The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
44Christoph Schlieder, Peter Kiefer, Sebastian Matyas Geogames: Designing Location-Based Games from Classic Board Games. Search on Bibsonomy IEEE Intell. Syst. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF min-max algorithm, game design, location-based games, state-space analysis
40Rune Rasmussen A game theory approach to high-level strategic planning in first person shooters. Search on Bibsonomy IE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF combinatorial game, two-player board game, game, first person shooter
38Eva Kraaijenbrink, Frank van Gils, Quan Cheng, Robert van Herk, Elise van den Hoven Balancing Skills to Optimize Fun in Interactive Board Games. Search on Bibsonomy INTERACT (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Balancing skills, fun experience, interaction design, social interaction, tangible interaction, board games, game balance
35Min Xin, Ehud Sharlin Exploring Human-Robot Interaction Through Telepresence Board Games. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
35Shenyi Chen, Hui Qian 0001, Miaoliang Zhu Pheromone-Based Pre-processing to Improve Move Generation in Board Games. Search on Bibsonomy Edutainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Zhiying Zhou, Adrian David Cheok, Tingting Chan, Yu Li Jumanji Singapore: an interactive 3D board game turning hollywood fantasy into reality. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF augmented reality (AR), tangible user interface (TUI), board game
31Mehmet Kosa, Pieter Spronck An Exploratory Study on the Purchase Intentions of Modern Board Games: Purchase Intentions of Modern Board Games. Search on Bibsonomy FDG The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
31Johan Peitz, Daniel Eriksson, Staffan Björk Augmented Board Games - Using Electronics to Enhance Gameplay in Board Games. Search on Bibsonomy DiGRA Conference The full citation details ... 2005 DBLP  BibTeX  RDF
31Alex J. de Voogt Board Games in Academia: Platform of International Board Games Research. Search on Bibsonomy J. Int. Comput. Games Assoc. The full citation details ... 1997 DBLP  DOI  BibTeX  RDF
27Brian Magerko Adaptation in Digital Games. Search on Bibsonomy Computer The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
25Jeremiah Diephuis, Georgi Kostov, Gabriel Mittermair All AR-Board: Seamless AR Marker Integration into Board Games. Search on Bibsonomy VR Workshops The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
25Caroline D. Hardin, Alexander Brooks, Joshua Gabai, Anthony Pellicone, Isaac Sung Questioning the Board in Computer Science Education Board Games. Search on Bibsonomy SIGCSE The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
25Fabio Chiarello, Maria Gabriella Castellano Board Games and Board Game Design as Learning Tools for Complex Scientific Concepts: Some Experiences. Search on Bibsonomy Int. J. Game Based Learn. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
25Sébastien Collette, Jean-François Raskin, Frédéric Servais On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
25Iaakov Exman Solving Sequential Games with Boltzmann-Learned Tactics. Search on Bibsonomy PPSN The full citation details ... 1990 DBLP  DOI  BibTeX  RDF
25Tom Schaul, Jürgen Schmidhuber Scalable Neural Networks for Board Games. Search on Bibsonomy ICANN (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
25Tatiana Evreinova, Grigori E. Evreinov, Roope Raisamo Non-visual Gameplay: Making Board Games Easy and Fun. Search on Bibsonomy ICCHP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF non-visual game, overview cues, audio-haptic mapping, camera mouse, board game, tabular data
25Nils Faltin Designing courseware on algorithms for active learning with virtual board games. Search on Bibsonomy ITiCSE The full citation details ... 1999 DBLP  DOI  BibTeX  RDF courseware design, active learning, algorithm animation
24Drew Mellor Model-Based Reinforcement Learning for Alternating Markov Games. Search on Bibsonomy Australian Conference on Artificial Intelligence The full citation details ... 2003 DBLP  DOI  BibTeX  RDF machine learning, search, reinforcement learning, planning, Game playing
23Nobuto Fujii, Mitsuyo Hashida, Haruhiro Katayose Strategy-acquisition system for video trading card game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF strategy acquisition, trading card game, machine learning, video game, COM
23David B. Fogel Evolutionary Entertainment with Intelligent Agents. Search on Bibsonomy Computer The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
22René Gutschmidt, Maria Schiewe, Francis Zinke, Helmut Jürgensen Haptic emulation of games: haptic Sudoku for the blind. Search on Bibsonomy PETRA The full citation details ... 2010 DBLP  DOI  BibTeX  RDF nonvisual communication, haptics, visually impaired, gestural interaction, board games, Sudoku
22Ben Kirman, Duncan Rowland Socially respectful enjoyment tracking for tabletop games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF magic circle, entertainment, flow, fun, board games, ecological validity
22Abdullah Al Mahmud 0001, Omar Mubin, Suleman Shahid, Jean-Bernard Martens Designing and evaluating the tabletop game experience for senior citizens. Search on Bibsonomy NordiCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game, user-centered design, ethnography, elderly, tabletop, focus group, fun, board-games
22Andrew Chiou A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF AI shell, geomorphic game boards, isometric games, modeling, game AI, board games, tabletop games
22Stefan J. Johansson, Fredrik Håård Tactical coordination in no-press diplomacy. Search on Bibsonomy AAMAS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF diplomacy, game bots, multiagent system, board games, contract net
22Nicholas Cooper, Aaron Keatley, Maria Dahlquist, Simon Mann, Hannah Slay, Joanne E. Zucco, Ross T. Smith, Bruce H. Thomas Augmented Reality Chinese Checkers. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF computer based board games, augmented reality, tangible interaction, entertainment computing
22Atila Neves, Osvaldo Brasão, Agostinho C. Rosa Learning the risk board game with classifier systems. Search on Bibsonomy SAC The full citation details ... 2002 DBLP  DOI  BibTeX  RDF genetic algorithms, classifier systems, board games
21Steven Scher, Ryan Crabb, James Davis 0001 Making real games virtual: Tracking board game pieces. Search on Bibsonomy ICPR The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
21Micael Sousa Serious board games: modding existing games for collaborative ideation processes. Search on Bibsonomy Int. J. Serious Games The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
21Micael Sousa Gamifying Serious Games: Modding Modern Board Games to Teach Game Potentials. Search on Bibsonomy ISAGA The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
21Micael Sousa Modern Serious Board Games: modding games to teach and train civil engineering students. Search on Bibsonomy EDUCON The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
21Catherine Jones, Konstantinos Papangelis Reflective Practice: Lessons Learnt by Using Board Games as a Design Tool for Location-Based Games. Search on Bibsonomy AGILE Conference The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
21Yasmin B. Kafai, Veena Vasudevan Hi-Lo tech games: crafting, coding and collaboration of augmented board games by high school youth. Search on Bibsonomy IDC The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
21Jenny Eriksson Lundström, Jørgen Fischer Nilsson, Andreas Hamfelt A Common Framework for Board Games and Argumentation Games. Search on Bibsonomy EJC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
20Karsten Weicker, Nicole Weicker Evolving Strategies for Non-player Characters in Unsteady Environments. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Min Xin, Ehud Sharlin Sheep and wolves: test bed for human-robot interaction. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2006 DBLP  DOI  BibTeX  RDF augmented reality, human-robot interaction
20Regan L. Mandryk, Diego S. Maranan False prophets: exploring hybrid board/video games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2002 DBLP  DOI  BibTeX  RDF CSCP, games, tangible interfaces, social interactions
18Anurag Bhatt, Pratul Varshney, Kalyanmoy Deb In search of no-loss strategies for the game of tic-tac-toe using a customized genetic algorithm. Search on Bibsonomy GECCO The full citation details ... 2008 DBLP  DOI  BibTeX  RDF tic-tac-toe, learning strategies, evolutionary games
18Ren Wu, Donald F. Beal Parallel Retrograde Analysis on Different Architecture. Search on Bibsonomy HPDC The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
16Lieu-Hen Chen, Chi-Jr Yu, Shun-chin Hsu A remote Chinese chess game using mobile phone augmented reality. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF computer Chinese chess, ubiquitous computing, augmented reality, human-computer interface, edutainment
16David Lichtenstein, Michael Sipser GO Is Polynomial-Space Hard. Search on Bibsonomy J. ACM The full citation details ... 1980 DBLP  DOI  BibTeX  RDF
15Evgeny Stemasov, Tobias Wagner 0002, Ali Askari, Jessica Janek, Omid Rajabi, Anja Schikorr, Julian Frommel, Jan Gugenheimer, Enrico Rukzio DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
15Konstantin Kraus, Kathrin Klamroth, Michael Stiglmayr On the online path extension problem - Location and routing problems in board games. Search on Bibsonomy CoRR The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Ary Shaviv Board games, random boards and long boards. Search on Bibsonomy Discret. Math. The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Laura Schalbetter, Nicolas Salliou, Ralph Sonderegger, Adrienne Grêt-Regamey From board games to immersive urban imaginaries: Visualization fidelity's impact on stimulating discussions on urban transformation. Search on Bibsonomy Comput. Environ. Urban Syst. The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Meng-Dar Shieh, Yi-Lin Tsai, Fang-Chen Hsu, Chih-Chieh Yang Prototyping Gamification Apps Using Board Games: A Case Study of Muscle Stretching App. Search on Bibsonomy HCI (36) The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Giorgio Gnecco, Chiara Battaglini, Francesco Biancalani, Davide Bottari, Antonio Camurri, Barbara Leporini Increasing Accessibility of Online Board Games to Visually Impaired People via Machine Learning and Textual/Audio Feedback: The Case of "Quantik". Search on Bibsonomy INTETAIN The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Alessandro Rizzi, Matteo Sassi Color blindness and modern board games. Search on Bibsonomy Color Imaging: Displaying, Processing, Hardcopy, and Applications The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Gentoku Nakasone, Toshiharu Sugawara Interpretation Using Classified Gradient-Based Saliency Maps for Two-Player Board Games. Search on Bibsonomy CoG The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Saman Karim, Jin Kang, Audrey Girouard Exploring Rulebook Accessibility and Companionship in Board Games via Voiced-based Conversational Agent Alexa. Search on Bibsonomy Conference on Designing Interactive Systems The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Fábio Machuqueiro, João Piedade Exploring the Potential of Modern Board Games to Support Computational Thinking. Search on Bibsonomy SIIE The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
15Maxim Mozgovoy, Marina Purgina Designing Programming Exercises from Board Games. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Dilini Samarasinghe BoardGameGeek Dataset on Board Games. Search on Bibsonomy 2022   DOI  RDF
15Mai-Lun Chiu, Tsung-Sheng Cheng, Wan-Jung Chang, Hsiu-ling Hsu, Ching-Wei Kao, Jian-Ting Guo The Effect of Board Games on the Cognitive Decline of Elders with Dementia: Evidence from Electroencephalography (EEG) Signals. Search on Bibsonomy ICCE-TW The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Chen Chen, Tomoyuki Kaneko Learning Strategies for Imperfect Information Board Games Using Depth-Limited Counterfactual Regret Minimization and Belief State. Search on Bibsonomy CoG The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Tomoki Inoue, Felix Jimenez, Tokio Haruta, Mamoru Oonuki Effect of impression on learners during partnered robots learning programming while playing board games against each other. Search on Bibsonomy SCIS/ISIS The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Chung-Chin Shih, Ti-Rong Wu, Ting-Han Wei, I-Chen Wu A Novel Approach to Solving Goal-Achieving Problems for Board Games. Search on Bibsonomy AAAI The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Chiou-Shya Torng, Ho Hsiao-Yi, Chai-Ju Lu The Impact of Integrating Board Games into Chinese Teaching in the Elementary School on Learning Efficiency -An Example of the Indigenous Fifth and Sixth Graders in a Remote Area of Nantou County. Search on Bibsonomy IMIS The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Han-Chi Liu, Hong-Ren Chen, Sen-Chi Yu, Yu-Ting Shih Effect of Learning Computational Thinking Using Board Games in Different Learning Styles on Programming Learning. Search on Bibsonomy ICITL The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
15Lauren Thévin, Nicolas Rodier, Bernard Oriola, Martin Hachet, Christophe Jouffrais, Anke M. Brock Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio Feedback. Search on Bibsonomy Proc. ACM Hum. Comput. Interact. The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Sandra Danilovic, Alex J. de Voogt Making Sense of Abstract Board Games: Toward a Cross-Ludic Theory. Search on Bibsonomy Games Cult. The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Mohammad Derakhshandi, Shekoufeh Kolahdouz Rahimi, Javier Troya, Kevin Lano A model-driven framework for developing android-based classic multiplayer 2D board games. Search on Bibsonomy Autom. Softw. Eng. The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Biao Wu, Hanbo Chen, Zhikang Luo Board games for quantum computers. Search on Bibsonomy Sci. China Inf. Sci. The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Andy L. Jones Scaling Scaling Laws with Board Games. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
15Shai Ben-Assayag, Ran El-Yaniv Train on Small, Play the Large: Scaling Up Board Games with AlphaZero and GNN. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
15Vasilis Gkogkidis, Nicholas Dacre Co-Creating Educational Project Management Board Games to Enhance Student Engagement. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
15Chung-Chin Shih, Ti-Rong Wu, Ting-Han Wei, I-Chen Wu A Novel Approach to Solving Goal-Achieving Problems for Board Games. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
15Luis Perez Mastering Terra Mystica: Applying Self-Play to Multi-agent Cooperative Board Games. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
15Kenneth Y. T. Lim, Yuk Yi Wong, Ahmed Hazyl Hilmy Communal Spaces as Ludic Resources of Learning with Augmented Reality and Board Games. Search on Bibsonomy iLRN The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Kevin Tschopik Board Games As Relationship Building Tools. Search on Bibsonomy SIGUCCS The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Fabian Hemmert, Kaspar Meyer, Torben Brandies, Luisa Ebeling, Max Fiebig, Jana Horst, Alexandra Katsnelson, Lisa Kupferschmidt, Danny Ludwig, Camilo Martins, So Jeong Park, Justus Röhl, Timo Rohden, Carl Siepen Perspectives in Play: Printable Board Games that Teach about Foreign Policy. Search on Bibsonomy CHI PLAY The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Malay Dhamelia Characterising Gameplay Experience in Abstract Board Games. Search on Bibsonomy CHI PLAY The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Mahdieh Allameh, Loutfouz Zaman Jessy: A Conversational Assistant for Tutoring Digital Board Games. Search on Bibsonomy CHI PLAY The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Miguel Teixeira, Ana Paula Rocha 0001, António J. M. Castro Quantum Reinforcement Learning Applied to Board Games. Search on Bibsonomy WI/IAT The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Roberto Gallotta, Roberto Capobianco Tafl-ES: Exploring Evolution Strategies for Asymmetrical Board Games. Search on Bibsonomy AI*IA The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15George Kalmpourtzis, George Ketsiakidis, Lazaros Vrysis, Tao Xi, Xiao Ling Wang, Charalampos Dimoulas Eliciting Educators' Needs on the Design and Application of Augmented Reality Educational Board Games on Cultural Heritage: The case of CHARMap. Search on Bibsonomy EDUCON The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
15Biao Wu, Hanbo Chen, Zhikang Luo Board Games for Quantum Computers. Search on Bibsonomy CoRR The full citation details ... 2020 DBLP  BibTeX  RDF
15Tanja Munz, Noel Schäfer, Tanja Blascheck, Kuno Kurzhals, Eugene Zhang, Daniel Weiskopf Supplemental Material for Comparative Visual Gaze Analysis for Virtual Board Games. Search on Bibsonomy 2020   RDF
15Tanja Munz, Noel Schäfer, Tanja Blascheck, Kuno Kurzhals, Eugene Zhang, Daniel Weiskopf Comparative visual gaze analysis for virtual board games. Search on Bibsonomy VINCI The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Michael Ion, Dimitris Sacharidis, Hannes Werthner Designing a recommender system for board games. Search on Bibsonomy SAC The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Milene Selbach Silveira Exploring Creativity and Learning through the Construction of (Non-Digital) Board Games in HCI Courses. Search on Bibsonomy ITiCSE The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Thomas Bolander, Jacob Pjetursson Synthesizing human-friendly optimal strategies in board games. Search on Bibsonomy CoG The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Victor R. Lee, Frederick Poole, Jody Clarke-Midura, Mimi Recker, Melissa Rasmussen Introducing Coding through Tabletop Board Games and Their Digital Instantiations across Elementary Classrooms and School Libraries. Search on Bibsonomy SIGCSE The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Maryam Zare, Ali Ayub, Aishan Liu, Sweekar Sudhakara, Albert F. Wagner, Rebecca J. Passonneau Dialogue Policies for Learning Board Games through Multimodal Communication. Search on Bibsonomy SIGdial The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Naveen Karunanayake, Achintha Wijesinghe, Chameera Wijethunga, Chinthani Kumaradasa, Peshala Jayasekara, Ranga Rodrigo Towards a Smart Opponent for Board Games: Learning beyond Simulations. Search on Bibsonomy SMC The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Chris Quintana, Rebecca M. Quintana, Leah A. Bricker The Pragmatics of Board Games in K-12 Science Classrooms. Search on Bibsonomy ICLS The full citation details ... 2020 DBLP  BibTeX  RDF
15Christina Stiso, Zachary Ryan, Joshua A. Danish, Eric Robinson Fostering Perspective-taking in History Students Through Board Games. Search on Bibsonomy ICLS The full citation details ... 2020 DBLP  BibTeX  RDF
15Tanja Munz, Noel Schaefer, Tanja Blascheck, Kuno Kurzhals, Eugene Zhang, Daniel Weiskopf Demo of a Visual Gaze Analysis System for Virtual Board Games. Search on Bibsonomy ETRA Adjunct The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Marcello A. Gómez Maureira, Giulio Barbero, Maria Freese, Mike Preuss Towards a Taxonomy of AI in Hybrid Board Games. Search on Bibsonomy FDG The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
15Rommel Dias Saraiva, Alexandr Grichshenko, Luiz Jonatã Pires de Araújo, Bonfim Amaro Júnior, Guilherme Nepomuceno de Carvalho Using Ant Colony Optimisation for map generation and improving game balance in the Terra Mystica and Settlers of Catan board games. Search on Bibsonomy FDG The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
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