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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 4070 occurrences of 1862 keywords
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Results
Found 6360 publication records. Showing 6360 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
74 | Yasuhiro Wada, Kei Ohkawa, Keiichi Sumita |
Generation of Diversiform Characters Using a Computational Handwriting Model and a Genetic Algorithm. |
ICANN |
2001 |
DBLP DOI BibTeX RDF |
data analysis and pattern recognition, diversiform characters, computational handwriting model, via-point, genetic algorithm |
69 | John R. Cowell, Fiaz Hussain |
Thinning Arabic Characters for Feature Extraction. |
IV |
2001 |
DBLP DOI BibTeX RDF |
Urdu, optical character recognition, OCR, characters, thinning, Arabic |
66 | Takeshi Sakurada, Yoichi Hagiwara, Hideto Oda, Masaki Nakagawa |
A Japanese Text Input Interface Using On-Line Writing-Box-Free Handwriting Recognition and Kana-to-Kanji Conversion. |
HCI (8) |
2007 |
DBLP DOI BibTeX RDF |
free-format handwriting recognition, Kana-to-Kanji conversation, pen interface |
64 | Kathryn E. Merrick |
Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds. |
Comput. Entertain. |
2007 |
DBLP DOI BibTeX RDF |
nonplayer characters, persistent virtual worlds, reinforcement learning, computer games, motivation, neural nets |
62 | Yaw-Huei Chiou, Hsi-Jian Lee |
Recognition of Chinese business card. |
ICDAR |
1997 |
DBLP DOI BibTeX RDF |
Chinese business cards, statistical character recognition system, color business cards, foreground-background separation, pixel color types, connected component extraction, local thresholding, mark deletion, line deletion, noise deletion, character grouping, English characters, punctuation marks, extraction rate, database, information extraction, accuracy, recognition rate, numerals, Chinese characters, business forms, dynamic threshold, character extraction |
61 | Yasuhiro Wada, Hiroyuki Kasuga, Keiichi Sumita |
An Evolutionary Approach for the Generation of Diversiform Characters Using a Handwriting Model. |
ICPR (3) |
2002 |
DBLP DOI BibTeX RDF |
|
61 | Charles R. Blair |
On Computer Transcription of Manual Morse. |
J. ACM |
1959 |
DBLP DOI BibTeX RDF |
|
56 | Anthony E. Sale |
Lorenz and Colossus. |
CSFW |
2000 |
DBLP DOI BibTeX RDF |
|
55 | Magy Seif El-Nasr, Huaxin Wei |
Exploring Non-verbal Behavior Models for Believable Characters. |
ICIDS |
2008 |
DBLP DOI BibTeX RDF |
Believable characters, acting, articulate 3D characters, animation, virtual characters, embodied agents |
54 | Bill Tomlinson, Man Lok Yau, Jessica O'Connell, Ksatria Williams, So Yamaoka |
The virtual raft project: a mobile interface for interacting with communities of autonomous characters. |
CHI Extended Abstracts |
2005 |
DBLP DOI BibTeX RDF |
mobile devices, tangible interfaces, interactive animation, autonomous characters, intuitive interfaces |
52 | Guoliang Lu, Changhou Lu, Huaibo Song |
Mending Broken Metal Label Characters Based on Structural Features. |
ISIP |
2008 |
DBLP DOI BibTeX RDF |
Broken Metal Label Characters, Mending Broken Characters, Structural Features |
52 | Fang You, Ian Palmer, Will Godfrey, Zibin Zheng |
Creating Emotions by Characters Design for Computer Games. |
Edutainment |
2006 |
DBLP DOI BibTeX RDF |
Characters Development, Creating Emotion, Characters Design, OEDIPUS |
52 | Choi Baek Young, Sung Yang Bang |
Constraints on handwriting Korean characters to improve the machine readability. |
ICDAR |
1997 |
DBLP DOI BibTeX RDF |
Korean handwritten characters, machine readability, writing constraints, misrecognitions, ambiguous characters, maximal character disambiguation, handwriting recognition, recognition rate, character recognition system |
52 | Yasuo Ariki, Y. Motegi |
Segmentation and recognition of handwritten characters using subspace method. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
handwritten characters segmentation, image processing, image segmentation, character recognition, handwriting recognition, binary image, handwritten characters recognition, subspace method |
52 | H. Wehbi, Hamouche Oulhadj, Jacques Lemoine, Eric Petit 0001 |
Numeral characters and capital letters segmentation recognition in mixed handwriting context. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
numeral characters segmentation recognition, capital letters segmentation recognition, mixed handwriting context, analytic on-line recognition, overlapping discretely written characters, pure cursive writing, word segmentation problems, word drawings, mixed writing, handwriting recognition |
52 | Peter Allen Stubberud, Junichi Kanai, Venugopal Kalluri |
Adaptive image restoration of text images that contain touching or broken characters. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
adaptive image restoration, broken characters, distorted text image, optical character recognition, image restoration, text images, touching characters |
52 | Barbara Hayes-Roth |
What Makes Characters Seem Life-Like? |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
52 | Helmut Prendinger, Mitsuru Ishizuka |
Introducing the Cast for Social Computing: Life-Like Characters. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
52 | Helmut Prendinger, Santi Saeyor, Mitsuru Ishizuka |
MPML and SCREAM: Scripting the Bodies and Minds of Life-Like Characters. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
51 | MyoungHee Cha, Kyungeun Cho, Kyhyun Um |
Design of memory architecture for autonomous virtual characters using visual attention and quad-graph. |
ICIS |
2009 |
DBLP DOI BibTeX RDF |
autonomous virtual character, synthetic vision, artificial intelligence, visual attention |
51 | Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho |
Simulating Interactions of Characters. |
MIG |
2008 |
DBLP DOI BibTeX RDF |
motion capture, character animation, crowd simulation |
51 | Hiroyuki Fujioka, Hiroyuki Kano, Hiroaki Nakata, Hayato Shinoda |
Constructing and reconstructing characters, words, and sentences by synthesizing writing motions. |
IEEE Trans. Syst. Man Cybern. Part A |
2006 |
DBLP DOI BibTeX RDF |
|
51 | Bin Zhang 0002, Sargur N. Srihari, Sangjik Lee |
Individuality of Handwritten Characters. |
ICDAR |
2003 |
DBLP DOI BibTeX RDF |
|
51 | Teresa M. Przytycka |
An Important Connection Between Network Motifs and Parsimony Models. |
RECOMB |
2006 |
DBLP DOI BibTeX RDF |
|
50 | Zili Li 0004, Peng Wang |
An Algorithm for Segmentation of Conglutinate Manuscript Financial Chinese Characters Based on the Character of Stroke. |
PACIIA (1) |
2008 |
DBLP DOI BibTeX RDF |
the recognition of manuscript Chinese characters, manuscript financial Chinese characters, segmentation of manuscript Chinese characters |
49 | Peiren Shao, Weimin Liao, Zhigeng Pan |
Adopting Virtual Characters in Virtual Systems from the Perspective of Communication Studies. |
Trans. Edutainment |
2009 |
DBLP DOI BibTeX RDF |
virtual systems, communication studies, virtual characters, digital museum |
49 | Kwong-Hung Lai, Howard Leung, Jeff K. T. Tang |
Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters. |
ICWL |
2009 |
DBLP DOI BibTeX RDF |
Automatic content creation, similar Chinese characters, radical extraction, e-learning, game |
49 | Manish Kumar Jindal, Rajendra Kumar Sharma, Gurpreet Singh Lehal |
Segmentation of touching characters in upper zone in printed Gurmukhi script. |
Bangalore Compute Conf. |
2009 |
DBLP DOI BibTeX RDF |
Gurmukhi script, upper zone, projection profiles, touching characters |
49 | Jing Chen, Zhichun Mu, Xiao-qian Sun |
Computer Simulation Research of the Process of Chinese Characters Cognition. |
ICIC (3) |
2007 |
DBLP DOI BibTeX RDF |
Chinese characters cognition, self-organizing model, clustering, computer simulation, cognitive science |
49 | Rui Prada, Ana Paiva 0001 |
Synthetic group dynamics in entertainment scenarios: creating believable interactions in groups of synthetic characters. |
Advances in Computer Entertainment Technology |
2005 |
DBLP DOI BibTeX RDF |
autonomous synthetic characters, callaboration, human-computer interaction, group dynamics |
49 | Marc Cavazza, Fred Charles, Steven J. Mead |
Interacting with virtual characters in interactive storytelling. |
AAMAS |
2002 |
DBLP DOI BibTeX RDF |
planning, computer games, interactive storytelling, synthetic characters, speech understanding |
49 | Kyung Hee Kim, Tae Jin Seong, Jeong In Do |
On-line recognition of cursive Hangul characters by modeling extended graphemes. |
ICDAR |
1997 |
DBLP DOI BibTeX RDF |
online cursive Hangul recognition, cursive Hangul characters, extended grapheme modeling, rule processing, optical character recognition, error rates, elastic matching, rule based processing |
47 | Yuji Waizumi, Nei Kato, Kazuki Saruta, Yoshiaki Nemoto |
High speed rough classification for handwritten characters using hierarchical learning vector quantization. |
ICDAR |
1997 |
DBLP DOI BibTeX RDF |
high speed rough classification, hierarchical learning vector quantization, local minima problem, rough classification, fine recognition, HLVQ, adjacent feature spaces, classification speed, overlapping technique, ETL9B, neural network, handwriting recognition, back propagation, feature space, Japan, hierarchical architecture, Chinese characters, handwritten characters |
46 | P. V. S. Rao, T. M. Ajitha |
Telugu script recognition-a feature based approach. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
script recognition, Telugu characters, component elements, canonical shapes, feature vector parameters, compound characters, image segmentation, feature extraction, segmenting, character recognition, lexicon, character sets, feature set |
46 | Yasuko Hayashi, Kensei Jo, Yasuaki Kakehi, Takeshi Naemura |
TypeTile: a keyboard system that decorates characters depending on the way of typing. |
SIGGRAPH Posters |
2009 |
DBLP DOI BibTeX RDF |
|
46 | Partha Pratim Roy 0001, Umapada Pal 0001, Josep Lladós 0001 |
Recognition of Multi-oriented Touching Characters in Graphical Documents. |
ICVGIP |
2008 |
DBLP DOI BibTeX RDF |
|
46 | Roland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars |
Using the Corridor Map Method for Path Planning for a Large Number of Characters. |
MIG |
2008 |
DBLP DOI BibTeX RDF |
|
46 | Woong-Kee Loh, Young-Ho Park 0002, Yong-Ik Yoon 0001 |
Fast Recognition of Asian Characters Based on Database Methodologies. |
BNCOD |
2007 |
DBLP DOI BibTeX RDF |
association rule, character recognition, Discrete Fourier Transform, multidimensional index |
46 | Henriette C. van Vugt, Elly A. Konijn, Johan F. Hoorn, Jolanda Veldhuis |
Why Fat Interface Characters Are Better e-Health Advisors. |
IVA |
2006 |
DBLP DOI BibTeX RDF |
|
46 | Jianping Wang, Wei-Tao Li, Jinling Wang |
Fault Tolerant Recognition Method of Handwritten Chinese Characters Based on Double Weights Elliptical Neuron. |
ICIC (1) |
2006 |
DBLP DOI BibTeX RDF |
|
44 | Masako Omori, Satoshi Hasegawa, Tomoyuki Watanabe, Shohei Matsunuma, Masaru Miyao |
Influence of Vertical Length of Characters on Readability in Mobile Phones. |
HCI (9) |
2009 |
DBLP DOI BibTeX RDF |
character size, cataract cloudiness, mobile phone e-mail and graphical characters, readability |
44 | Thai V. Hoang, Salvatore Tabbone, Ngoc-Yen Pham |
Recognition-Based Segmentation of Nom Characters from Body Text Regions of Stele Images Using Area Voronoi Diagram. |
CAIP |
2009 |
DBLP DOI BibTeX RDF |
Recognition-based segmentation, area Voronoi diagram, stele images, Nom characters, horizontal overlap, segmentation graph |
44 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Character play: the use of game characters in multi-player role-playing games across platforms. |
Comput. Entertain. |
2008 |
DBLP DOI BibTeX RDF |
interaction, personality, online communication, characters, role-playing games |
44 | Scott W. McQuiggan, Jonathan P. Rowe, James C. Lester |
The effects of empathetic virtual characters on presence in narrative-centered learning environments. |
CHI |
2008 |
DBLP DOI BibTeX RDF |
presence, narrative, learning environments, virtual characters, experimental studies, empathy |
44 | Marco Vala, Pedro Sequeira, Ana Paiva 0001, Ruth Aylett |
FearNot! demo: a virtual environment with synthetic characters to help bullying. |
AAMAS |
2007 |
DBLP DOI BibTeX RDF |
bullying, empathic characters, emergent narrative |
44 | Daniel Wagner 0003, Mark Billinghurst, Dieter Schmalstieg |
How real should virtual characters be? |
Advances in Computer Entertainment Technology |
2006 |
DBLP DOI BibTeX RDF |
user study, virtual characters, handheld augmented reality |
44 | Bill Tomlinson, Jesse Gray, Man Lok Yau |
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters. |
CHI Extended Abstracts |
2005 |
DBLP DOI BibTeX RDF |
mobile devices, tangible interfaces, interactive animation, autonomous characters, intuitive interfaces |
44 | Raoul Rickenberg, Byron Reeves |
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces. |
CHI |
2000 |
DBLP DOI BibTeX RDF |
social facilitation, social agents, animated characters, locus of control |
44 | Bruce Blumberg |
Autonomous Animated Interactive Characters: Do We Need Them?. |
Computer Graphics International |
1997 |
DBLP DOI BibTeX RDF |
autonomous animated interactive characters, life, noninteractive animation, adaptation, computer animation, variability, autonomy, interactive animation, intentionality |
44 | Jiing-Yuh Wang, Liang-Hua Chen, Kuo-Chin Fan, Hong-Yuan Mark Liao |
Separation of Chinese characters from graphics. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
feature point clustering, overlapping line problem, geographic information systems, geographical information systems, optical character recognition, document image processing, line drawings, forms processing, Chinese characters, robust algorithm, business forms |
44 | Fu Chang, Yung-Ping Cheng, Yao-Sheng Huang |
Hierarchical flexible matching for recognition of Chinese characters. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
hierarchical flexible matching, stroke sub-patterns, decision mistakes, mis-recognition rate, font-indepdendent recognition, printed Chinese characters, pattern recognition, measure, metric, optical character recognition, Chinese character recognition |
44 | Fang-Hsuan Cheng, Wen-Hsing Hsu, Mei-Ying Chen |
Recognition of Handwritten Chinese Characters by Modified Hough Transform Techniques. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1989 |
DBLP DOI BibTeX RDF |
handwritten Chinese characters recognition, ETL8, database, dynamic programming, transforms, character recognition, Hough transform, spatial domain, noise sensitivity, dynamic programming matching, stroke extraction |
41 | Roberto J. Rodrigues, Gizelle Kupac Vianna, Antonio Carlos Gay Thomé |
Character Feature Extraction Using Polygonal Projection Sweep (Contour Detection). |
IWANN (2) |
2001 |
DBLP DOI BibTeX RDF |
Manuscript Characters Recognition, Cursive Characters, Neural Networks, Pattern Recognition, Image Segmentation, Feature Extraction |
41 | Kenneth B. Russell, Bruce Blumberg |
Behavior-Friendly Graphics. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
interactive animated characters, behavior systems, real-time 3D graphics, Java, synthetic characters |
41 | Katerin Romeo-Pakker, Housem Miled, Yves Lecourtier |
A new approach for Latin/Arabic character segmentation. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
cursive Latin characters, Arabic handwritten characters, vertical projection, horizontal projection, primary segmentation points, definitive segmentation points, optical character recognition, character segmentation |
41 | Torsten Caesar, Joachim M. Gloger, Eberhard Mandler |
Using lexical knowledge for the recognition of poorly written words. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
poorly written word recognition, lexical knowledge, handwriting recognition systems, isolated character recognition, resegmented character recognition, lexicon reduction, character alternative handling, broken characters, image segmentation, document image processing, hybrid approach, touched characters |
41 | Yasuyuki Sumi, Kenji Mase |
Interface Agents That Facilitate Knowledge Interactions Between Community Members. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Robert Burke |
Great Expectations: Prediction in Entertainment Applications. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Yasmine Arafa, Kaveh Richard Kamyab Tehrani, Ebrahim Mamdani |
Toward a Unified Scripting Language: Lessons Learned from Developing CML and AML. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Hozumi Tanaka, Takenobu Tokunaga, Yusuke Shinyama |
Animated Agents Capable of Understanding Natural Language and Performing Actions. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Berardina De Carolis, Catherine Pelachaud, Isabella Poggi, Mark Steedman |
APML, a Markup Language for Believable Behavior Generation. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Jan M. Allbeck, Norman I. Badler |
Representing and Parameterizing Agent Behaviors. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Fiorella de Rosis, Berardina De Carolis, Valeria Carofiglio, Sebastiano Pizzutilo |
Shallowand Inner Forms of Emotional Intelligence in Advisory Dialog Simulation. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Shinichi Kawamoto, Hiroshi Shimodaira, Tsuneo Nitta, Takuya Nishimoto, Satoshi Nakamura 0001, Katsunobu Itou, Shigeo Morishima, Tatsuo Yotsukura, Atsuhiko Kai, Akinobu Lee, Yoichi Yamashita, Takao Kobayashi, Keiichi Tokuda, Keikichi Hirose, Nobuaki Minematsu, Atsushi Yamada, Yasuharu Den, Takehito Utsuro, Shigeki Sagayama |
Galatea: Open-Source Software for Developing Anthropomorphic Spoken Dialog Agents. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Yasuhiko Kitamura |
Web Information Integration Using Multiple Character Agents. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Andrew Marriott, Simon Beard |
gUI: Specifying Complete User Interaction. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Stacy Marsella, Jonathan Gratch, Jeff Rickel |
Expressive Behaviors for Virtual Worlds. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Michael Mateas, Andrew Stern |
A Behavior Language: Joint Action and Behavioral Idioms. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Ana Paiva 0001, Rui Prada, Isabel Machado 0001, Carlos Martinho, Marco Vala, André Silva |
Playing with Agents-Agents in Social and Dramatic Games. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Zhisheng Huang, Anton Eliëns, Cees T. Visser |
STEP: a Scripting Language for Embodied Agents. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Thomas Rist |
Some Issues in the Design of Character Scripting and Specification Languages - a Personal View. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Thomas Rist, Elisabeth André, Stephan Baldes, Patrick Gebhard, Martin Klesen, Michael Kipp, Peter Rist, Markus Schmitt 0002 |
A Review of the Development of Embodied Presentation Agents and Their Application Fields. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Justine Cassell, Hannes Högni Vilhjálmsson, Timothy W. Bickmore |
BEAT: the Behavior Expression Animation Toolkit. |
Life-like characters |
2004 |
DBLP BibTeX RDF |
|
41 | Helena Grillon, Barbara Yersin, Jonathan Maïm, Daniel Thalmann |
Gaze Behaviors for Virtual Crowd Characters. |
COST 2102 Conference (Prague) |
2008 |
DBLP DOI BibTeX RDF |
|
41 | Satoshi Hasegawa, Masako Omori, Kazuhiro Fujikake, Masaru Miyao |
Readability of Characters on Liquid Crystal Displays in Mobile Phones. |
HCI (9) |
2007 |
DBLP DOI BibTeX RDF |
|
41 | Agneta Gulz, Felix Ahlner, Magnus Haake |
Visual Femininity and Masculinity in Synthetic Characters and Patterns of Affect. |
ACII |
2007 |
DBLP DOI BibTeX RDF |
|
41 | C.-H. Chou, C.-Y. Guo, F. Chang |
Recognition of Fragmented Characters Using Multiple Feature-Subset Classifiers. |
ICDAR |
2007 |
DBLP DOI BibTeX RDF |
|
41 | Teng Long, Lianwen Jin |
Hybrid Recognition for One Stroke Style Cursive Handwriting Characters. |
ICDAR |
2005 |
DBLP DOI BibTeX RDF |
|
41 | Arijit Bishnu, B. B. Chaudhuri 0001 |
Segmentation of Bangla Handwritten Text into Characters by Recursive Contour Following. |
ICDAR |
1999 |
DBLP DOI BibTeX RDF |
|
40 | Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater |
The Impact of a Character Posture Model on the Communication of Affect in an Immersive Virtual Environment. |
IEEE Trans. Vis. Comput. Graph. |
2008 |
DBLP DOI BibTeX RDF |
|
40 | David Liebtag |
APL2 and the internet. |
ACM SIGAPL APL Quote Quad |
2001 |
DBLP DOI BibTeX RDF |
|
40 | Jairo Rocha, Theodosios Pavlidis |
Character Recognition Without Segmentation. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1995 |
DBLP DOI BibTeX RDF |
Character recognition without segmentation, broken character recognition, touching character recognition, homeomorphic subgraph matching, relative neighborhood graph |
40 | James J. Baker |
Scanning text with a 1401. |
Commun. ACM |
1964 |
DBLP DOI BibTeX RDF |
|
39 | Süleyman Cenk Sahinalp, Uzi Vishkin |
Efficient Approximate and Dynamic Matching of Patterns Using a Labeling Paradigm (extended abstract). |
FOCS |
1996 |
DBLP DOI BibTeX RDF |
efficient approximate pattern matching, efficient dynamic pattern matching, labeling paradigm, string processing algorithmics, suffix tree construction, dynamic dictionary matching, dynamic text indexing, inserted characters, deleted characters, replaced characters, pattern matching, approximate string matching, optimal parallel algorithm, substrings |
39 | Nuno Afonso, Rui Prada |
Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games. |
ICEC |
2008 |
DBLP DOI BibTeX RDF |
artificial intelligence, personality, behavior, relationship, social, theory of mind, role-playing games, non-player characters |
39 | Isabel Machado Alexandre 0001 |
Characters with Character. |
IBERAMIA |
2008 |
DBLP DOI BibTeX RDF |
believable characters, interactive storytelling, narrative intelligence |
39 | Wan-Chih Sun, Tsung-Ren Yang, Chih-Chin Liang, Ping-Yu Hsu 0001, Yuh-Wei Kung |
The Effects of Computer Assisted Instruction to Train People with Reading Disabilities Recognizing Chinese Characters. |
ICCPOL |
2006 |
DBLP DOI BibTeX RDF |
Reading Disabilities, Recognition of Chinese Characters, Stem-Deriving Instruction, Education, Interactive Learning Environment |
39 | Thomas Rist, Elisabeth André, Stephan Baldes |
A flexible platform for building applications with life-like characters. |
IUI |
2003 |
DBLP DOI BibTeX RDF |
conversational embodied characters, intelligent systems for multimedia presentation, interface agents |
39 | Sukree Sinthupinyo, Luepol Pipanmaekaporn, Boonserm Kijsirikul |
Detection of connecting points in Thai printed characters by combining inductive logic programming with backpropagation neural network. |
ICIAP |
2003 |
DBLP DOI BibTeX RDF |
Connected Characters, Inductive Logic Programming and Backpropagation Neural Networks |
39 | Vuokko Vuori, Jorma Laaksonen, Erkki Oja, Jari Kangas 0001 |
Experiments with adaptation strategies for a prototype-based recognition system for isolated handwritten characters. |
Int. J. Document Anal. Recognit. |
2001 |
DBLP DOI BibTeX RDF |
Isolated characters, Unconstrained writing style, k -nearest neighbor rule, Pattern recognition, Adaptation, Handwriting recognition, Learning systems, Intelligent user interface, Dynamic time warping, Learning vector quantization, Elastic matching, Online recognition |
39 | Adnan Amin, Sameer Singh 0002 |
Recognition of Hand-Printed Characters via Induct-RDR. |
ICDAR |
1999 |
DBLP DOI BibTeX RDF |
Hand-printed Latin Characters, Induct Machine Learning, Character recognition, Structural approaches, Ripple Down Rules |
39 | M. Taoufik Karkar |
The Characters of a Sylow p-Subgroup of the Group G2(pn), p != 2, 3. |
Appl. Algebra Eng. Commun. Comput. |
1997 |
DBLP DOI BibTeX RDF |
Chevalley Groups or Finite Groups of Lie Type, Unipotent Subgroups, p -Groups, Computational Methods, Representations, Characters |
39 | Seong-Whan Lee, Eung-Jae Lee |
Integrated segmentation and recognition of connected handwritten characters with recurrent neural network. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
integrated segmentation, integrated recognition, connected handwritten characters, NIST database, performance, image recognition, character recognition, handwriting recognition, recurrent neural network, spatial dependencies, recurrent neural nets |
39 | Domenic Ziino, Adnan Amin, Claude Sammut |
Recognition of hand printed Latin characters using machine learning. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
hand-printed Latin characters, hand-printed, recognition rules, bit-map representation, machine learning, learning (artificial intelligence), decision tree, character recognition, handwriting recognition, writing styles |
39 | Pyeoung Kee Kim, Hang Joon Kim |
On-line recognition of run-on Korean characters. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
on-line character recognition, run-on Korean characters, extended primitive strokes, cursive stroke extraction, character separation rules, generalized character list, stroke code sequence, positional relations, target character searching, feature extraction, character recognition, character sets, fuzzy membership functions |
39 | Keiji Gyohten, Tomoko Sumiya, Noboru Babaguchi, Koh Kakusho, Tadahiro Kitahashi |
Extracting characters and character lines in multi-agent scheme. |
ICDAR |
1995 |
DBLP DOI BibTeX RDF |
COCE, multi-agent scheme, printed Japanese characters, unformatted document image, multiagent scheme, character extractor, agents, software agents, character recognition, document image processing, cooperative systems |
39 | Jun Ohya, Akio Shio, Shigeru Akamatsu |
Recognizing Characters in Scene Images. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1994 |
DBLP DOI BibTeX RDF |
scene images, multisegment characters, relaxational approach, image segmentation, image segmentation, optical character recognition, character recognition, adaptive thresholding |
38 | Te-Jun Lin, Jyun-Wei Huang, Christine Lin, Hung-Yi Li, Hsiang-An Wang, Chih-Yi Chiu |
A Mechanism for Solving the Unencoded Chinese Character Problem on the Web. |
ECDL |
2008 |
DBLP DOI BibTeX RDF |
Chinese glyph structure database, unencoded Chinese characters, digital archive |
38 | Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Mel Slater |
The role of posture in the communication of affect in an immersive virtual environment. |
VRCIA |
2006 |
DBLP DOI BibTeX RDF |
presence, facial expression, affect, virtual characters, immersive virtual environments, posture, co-presence |
38 | Badr Al-Badr, Robert M. Haralick |
A segmentation-free approach to text recognition with application to Arabic text. |
Int. J. Document Anal. Recognit. |
1998 |
DBLP DOI BibTeX RDF |
Arabic characters, Degraded text recognition, Segmentation, Optical character recognition, Cursive script |
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