Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
88 | Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu |
Knowledge Inferencing on Chinese Chess Endgames. |
Computers and Games |
2008 |
DBLP DOI BibTeX RDF |
|
74 | Aleksander Sadikov, Ivan Bratko |
Learning long-term chess strategies from databases. |
Mach. Learn. |
2006 |
DBLP DOI BibTeX RDF |
Long-term Strategy, Chess endgames, Chess da-ta-ba-ses, Machine learning, Computer chess |
74 | Wolfgang Slany |
The Complexity of Graph Ramsey Games. |
Computers and Games |
2000 |
DBLP DOI BibTeX RDF |
combinatorial games, graph Ramsey theory, Ramsey game, winning strategy, achievement game, avoidance game, the game of Sim, endgames, complexity, Java applet, edge coloring, PSPACE-completeness |
67 | Michael Buro |
Simple Amazons Endgames and Their Connection to Hamilton Circuits in Cubic Subgrid Graphs. |
Computers and Games |
2000 |
DBLP DOI BibTeX RDF |
Amazons endgame, planning, NP-complete, puzzle |
47 | Shunsuke Soeda, Tomoyuki Kaneko, Tetsuro Tanaka |
Dual Lambda Search and Shogi Endgames. |
ACG |
2006 |
DBLP DOI BibTeX RDF |
|
47 | Dinesh Gadwal, Jim E. Greer, Gordon I. McCalla |
Tutoring bishop-pawn endgames: An experiment in using knowledge-based chess as a domain for intelligent tutoring. |
Appl. Intell. |
1993 |
DBLP DOI BibTeX RDF |
Knowledge-based chess, planning, diagnosis, intelligent tutoring systems |
41 | Michael Schlosser 0002 |
Knowledge Discovery in Endgame Databases. |
IDA |
1997 |
DBLP DOI BibTeX RDF |
|
26 | Daniel Allcock |
Best play in Dots and Boxes endgames. |
Int. J. Game Theory |
2021 |
DBLP DOI BibTeX RDF |
|
26 | Guy Haworth |
CEN: Understanding Rook vs Minor Piece Endgames. |
J. Int. Comput. Games Assoc. |
2020 |
DBLP DOI BibTeX RDF |
|
26 | Hongyue Li |
The Application of Machine Learning in Chess Endgames Prediction. |
ISBDAI |
2020 |
DBLP DOI BibTeX RDF |
|
26 | Guy Haworth |
Chess endgame news: Understanding minor piece endgames. |
J. Int. Comput. Games Assoc. |
2019 |
DBLP DOI BibTeX RDF |
|
26 | Victor B. Zakharov, Michael G. Mal'kovskii, A. I. Mostyaev |
On Solving the Problem of 7-Piece Chess Endgames. |
Program. Comput. Softw. |
2019 |
DBLP DOI BibTeX RDF |
|
26 | Guy Haworth |
Understanding Rook Endgames. |
J. Int. Comput. Games Assoc. |
2017 |
DBLP DOI BibTeX RDF |
|
26 | Jr-Chang Chen, Ting-Yu Lin, Bo-Nian Chen, Tsan-sheng Hsu |
Equivalence Classes in Chinese Dark Chess Endgames. |
IEEE Trans. Comput. Intell. AI Games |
2015 |
DBLP DOI BibTeX RDF |
|
26 | Kevin Buzzard, Michael Ciere |
Playing Simple Loony Dots-and-Boxes Endgames Optimally. |
Integers |
2014 |
DBLP BibTeX RDF |
|
26 | Josef Shinar, Vladimir Turetsky, Valery Y. Glizer |
On Estimation in Interception Endgames. |
J. Optim. Theory Appl. |
2013 |
DBLP DOI BibTeX RDF |
|
26 | Matej Guid, Martin Mozina, Ciril Bohak, Aleksander Sadikov, Ivan Bratko |
Building an Intelligent Tutoring System for Chess Endgames. |
CSEDU |
2013 |
DBLP DOI BibTeX RDF |
|
26 | G. McC. Haworth |
Chess Endgames News. |
J. Int. Comput. Games Assoc. |
2011 |
DBLP DOI BibTeX RDF |
|
26 | Guy McCrossan Haworth, Á. Rusz |
Position Criticality in Chess Endgames. |
ACG |
2011 |
DBLP DOI BibTeX RDF |
|
26 | Paolo Ciancarini, Gian Piero Favini |
Retrograde Analysis of Kriegspiel endgames. |
CIG |
2010 |
DBLP DOI BibTeX RDF |
|
26 | Julien Kloetzer, Hiroyuki Iida, Bruno Bouzy |
Playing Amazons Endgames. |
J. Int. Comput. Games Assoc. |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Julien Kloetzer, Hiroyuki Iida, Bruno Bouzy |
A comparative study of solvers in Amazons endgames. |
CIG |
2008 |
DBLP DOI BibTeX RDF |
|
26 | M. S. Bourzutschky, J. A. Tamplin, G. McC. Haworth |
Chess endgames: 6-man data and strategy. |
Theor. Comput. Sci. |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Mordechai Ben-Menachem |
Review of "Software Endgames: Eliminating Defects, Controlling Change, and the Countdown to On-Time Delivery by Robert Galen", Dorset House, ISBN: 0-932633-62-5, 2005. |
ACM SIGSOFT Softw. Eng. Notes |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu |
Checking Indefinitely in Chinese Chess Endgames. |
J. Int. Comput. Games Assoc. |
2004 |
DBLP BibTeX RDF |
|
26 | Omid David-Tabibi, Ariel Felner, Nathan S. Netanyahu |
Blockage Detection in Pawn Endgames. |
J. Int. Comput. Games Assoc. |
2004 |
DBLP BibTeX RDF |
|
26 | J. A. Tamplin, G. McC. Haworth |
Chess Endgames: Data and Strategy. |
ACG |
2003 |
DBLP BibTeX RDF |
|
26 | G. McC. Haworth |
Secrets of Pawnless Endgames. |
J. Int. Comput. Games Assoc. |
2002 |
DBLP BibTeX RDF |
|
26 | Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu |
Indefinite Sequence of Moves in Chinese Chess Endgames. |
Computers and Games |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Ren Wu, Donald F. Beal |
Solving Chinese chess endgames by database construction. |
Inf. Sci. |
2001 |
DBLP DOI BibTeX RDF |
|
26 | K. P. Coplan |
Synthesis of Chess and Chess-like Endgames: A Proof of Correctness. |
J. Int. Comput. Games Assoc. |
2001 |
DBLP DOI BibTeX RDF |
|
26 | Kuo-Yuan Kao |
Mean and Temperature Search for Go Endgames. |
Inf. Sci. |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Erik D. Demaine, Martin L. Demaine, David Eppstein |
Phutball Endgames are Hard |
CoRR |
2000 |
DBLP BibTeX RDF |
|
26 | Jie Si, Rilun Tang |
Trained neural networks play chess endgames. |
IJCNN |
1999 |
DBLP DOI BibTeX RDF |
|
26 | Martin Müller 0003 |
Decomposition Search: A Combinatorial Games Approach to Game Tree Search, with Applications to Solving Go Endgames. |
IJCAI |
1999 |
DBLP BibTeX RDF |
|
26 | G. McC. Haworth, M. Velliste |
Chess Endgames and Neural Networks. |
J. Int. Comput. Games Assoc. |
1998 |
DBLP DOI BibTeX RDF |
|
26 | K. P. Coplan |
Synthesis of Chess and Chess-like Endgames by Recursive Optimisation. |
J. Int. Comput. Games Assoc. |
1998 |
DBLP DOI BibTeX RDF |
|
26 | Ken Thompson |
6-Piece Endgames. |
J. Int. Comput. Games Assoc. |
1996 |
DBLP DOI BibTeX RDF |
|
26 | Heinz M. Herbeck, Wilhelm Barth |
An Explanation Tool for Chess Endgames Based on Rules. |
J. Int. Comput. Games Assoc. |
1996 |
DBLP DOI BibTeX RDF |
|
26 | Ingo Althöfer, Bernhard Walter |
Weak Zugzwang: Statistics on some Chess Endgames. |
J. Int. Comput. Games Assoc. |
1994 |
DBLP DOI BibTeX RDF |
|
26 | Rainer Seidel |
Self-Annotating Elementary Endgames. |
J. Int. Comput. Games Assoc. |
1994 |
DBLP DOI BibTeX RDF |
|
26 | Elwyn R. Berlekamp, David Wolfe |
Mathematical Go endgames - nightmares for the professional Go player. |
|
1994 |
RDF |
|
26 | Ken Thompson |
Chess Endgames Vol. 3. |
J. Int. Comput. Games Assoc. |
1993 |
DBLP DOI BibTeX RDF |
|
26 | Ken Thompson |
Chess Endgames Vol. 2. |
J. Int. Comput. Games Assoc. |
1992 |
DBLP DOI BibTeX RDF |
|
26 | Ken Thompson |
Chess Endgames Vol. 1. |
J. Int. Comput. Games Assoc. |
1991 |
DBLP DOI BibTeX RDF |
|
26 | Ken Thompson |
New Results for KNPKB and KNPKN Endgames. |
J. Int. Comput. Games Assoc. |
1991 |
DBLP DOI BibTeX RDF |
|
26 | Harry Nefkens |
Personal Chess Endgames. |
J. Int. Comput. Games Assoc. |
1991 |
DBLP DOI BibTeX RDF |
|
26 | Lewis Stiller |
Parallel Analysis of Certain Endgames. |
J. Int. Comput. Games Assoc. |
1989 |
DBLP DOI BibTeX RDF |
|
26 | Lars Rasmussen |
Correcting Grandmasters' Analyses in Elementary Endgames. |
J. Int. Comput. Games Assoc. |
1987 |
DBLP DOI BibTeX RDF |
|
26 | Ken Thompson |
Retrograde Analysis of Certain Endgames. |
J. Int. Comput. Games Assoc. |
1986 |
DBLP DOI BibTeX RDF |
|
26 | I. S. Herschberg, H. Jaap van den Herik |
A Gauge of Endgames. |
J. Int. Comput. Games Assoc. |
1985 |
DBLP DOI BibTeX RDF |
|
26 | Hans J. Berliner, Murray Campbell |
Using Chunking to Solve Chess Pawn Endgames. |
Artif. Intell. |
1984 |
DBLP DOI BibTeX RDF |
|
26 | Kenneth Ward Church |
Co-ordinate Square: Solution to Many Chess Pawn Endgames. |
IJCAI |
1979 |
DBLP BibTeX RDF |
|
26 | Max A. Bramer |
Representation of Knowledge for Chess Endgames Towards a Self-Improving System. |
|
1977 |
RDF |
|
21 | Moshe Sipper, Yaniv Azaria, Ami Hauptman, Yehonatan Shichel |
Designing an Evolutionary Strategizing Machine for Game Playing and Beyond. |
IEEE Trans. Syst. Man Cybern. Part C |
2007 |
DBLP DOI BibTeX RDF |
|
21 | Nicolas Lassabe, Stéphane Sanchez, Hervé Luga, Yves Duthen |
Genetically programmed strategies for chess endgame. |
GECCO |
2006 |
DBLP DOI BibTeX RDF |
evolving strategies, genetic programming, chess |
21 | Moshe Sipper |
Attaining Human-Competitive Game Playing with Genetic Programming. |
ACRI |
2006 |
DBLP DOI BibTeX RDF |
|
21 | James M. Vaccaro, Clark C. Guest |
Planning an endgame move set for the game RISK: a comparison of search algorithms. |
IEEE Trans. Evol. Comput. |
2005 |
DBLP DOI BibTeX RDF |
|
21 | Ami Hauptman, Moshe Sipper |
GP-EndChess: Using Genetic Programming to Evolve Chess Endgame Players. |
EuroGP |
2005 |
DBLP DOI BibTeX RDF |
|
21 | Ulf Lorenz |
Beyond Optimal Play in Two-Person-Zerosum Games. |
ESA |
2004 |
DBLP DOI BibTeX RDF |
|
21 | Andrea Bolognesi, Paolo Ciancarini |
Searching over Metapositions in Kriegspiel. |
Computers and Games |
2004 |
DBLP DOI BibTeX RDF |
|
21 | Omid David-Tabibi, Ariel Felner, Nathan S. Netanyahu |
Blockage Detection in Pawn Endings. |
Computers and Games |
2004 |
DBLP DOI BibTeX RDF |
|
21 | Ren Wu, Donald F. Beal |
Parallel Retrograde Analysis on Different Architecture. |
HPDC |
2001 |
DBLP DOI BibTeX RDF |
|