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Publication years (Num. hits)
1954-1967 (18) 1968-1971 (20) 1972-1973 (20) 1974-1975 (15) 1976-1977 (17) 1978 (16) 1979-1980 (30) 1981-1982 (25) 1983 (20) 1984 (25) 1985-1986 (31) 1987 (33) 1988 (25) 1989 (42) 1990 (38) 1991 (32) 1992 (58) 1993 (52) 1994 (70) 1995 (144) 1996 (92) 1997 (160) 1998 (187) 1999 (191) 2000 (297) 2001 (377) 2002 (519) 2003 (682) 2004 (906) 2005 (1169) 2006 (1416) 2007 (1772) 2008 (2061) 2009 (2158) 2010 (1679) 2011 (1723) 2012 (1787) 2013 (1992) 2014 (2094) 2015 (2222) 2016 (2356) 2017 (2606) 2018 (2766) 2019 (3104) 2020 (3005) 2021 (3039) 2022 (2767) 2023 (2838) 2024 (606)
Publication types (Num. hits)
article(19610) book(82) data(7) incollection(407) inproceedings(26774) phdthesis(327) proceedings(95)
Venues (Conferences, Journals, ...)
CoRR(2932) Int. J. Game Theory(1162) IEEE Access(491) SAGT(442) DiGRA Conference(374) FDG(364) CHI Extended Abstracts(332) GameSec(317) ICEC(314) Game Stud.(293) AAMAS(275) Comput. Hum. Behav.(269) AHFE (17)(262) Advances in Computer Entertain...(261) ICC(258) GAMENETS(250) More (+10 of total 5207)
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Results
Found 47310 publication records. Showing 47302 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
101Matthew Canton The presence table: a reactive surface for ambient connection. Search on Bibsonomy TEI The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
79Robert Law Using student blogs for documentation in software development projects. Search on Bibsonomy ITiCSE The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
67Eva Hudlicka Affective game engines: motivation and requirements. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF affective game engines, affective gaming, emotion, affective computing, game design, affective modeling
64Fred Sebastian, Anthony D. Whitehead It's all Greek to me: a case for the classics in game development education. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Aristotle, Greek literature, Homer, game curriculum, game design theory, game-based education, storytelling, game design, game development, story, philosophy
62Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen Detection of MMORPG bots based on behavior analysis. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF action frequency, action type, game bot, online game
61Yuzhong Shen Teaching game development using microsoft XNA game studio. Search on Bibsonomy SpringSim The full citation details ... 2009 DBLP  BibTeX  RDF Microsoft XNA game studio, education, graphics, C#, game development
60Jonghwa Choi, Dongkyoo Shin, Dongil Shin Intelligent Game Agent Based Physics Engine for Intelligent Non Player Characters. Search on Bibsonomy PRIMA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Non-Player Game Character, Physics Game Engine, AI Game Engine
57Jonghwa Choi, Dongkyoo Shin, Dongil Shin Research on Design and Implementation of Adaptive Physics Game Agent for 3D Physics Game. Search on Bibsonomy PRIMA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF 3D Game Engine, Game Simulation, Physics Engine
57Monica McGill Critical skills for game developers: an analysis of skills sought by industry. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game concentration, game curriculum, game education, required skills, software developer, skills, game developer, game industry
57Monica McGill Defining the expectation gap: a comparison of industry needs and existing game development curriculum. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game concentration, game curriculum, required skills, software developer, higher education, skills, game developer, game industry
56Dimitris Grammenos Game over: learning by dying. Search on Bibsonomy CHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game accessibility, design guidelines, game-based learning
55Fan Zhao, Xiaowen Fang Factors Affecting Online Game Players' Loyalty. Search on Bibsonomy HCI (14) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF online games, intention, enjoyment, loyalty
55Susan Gold The International Game Developer Association (IGDA) Education Special Interest Group (EdSIG). Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
55Bengt Carlsson, Stefan J. Johansson An Iterated Hawk-and-Dove Game. Search on Bibsonomy Agents and Multi-Agent Systems Formalisms, Methodologies, and Applications The full citation details ... 1997 DBLP  DOI  BibTeX  RDF
53Kyung-Kyu Kang, Jung-A Kim, Dongho Kim Development of a sensory gate-ball game system for the aged people. Search on Bibsonomy Vis. Comput. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Sensory game, Gate-ball game, Aged people, User interface, Serious game, 3D game
53Norio Baba, Kenta Nagasawa, Hisashi Handa Utilization of Soft Computing Techniques for Making Environmental Games More Exciting -Toward an Effective Utilization of the COMMONS GAME. Search on Bibsonomy KES (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Soft computing techniques, COMMONS GAME, Player’s involvement in game playing, Exciting game, Gaming
51Anup Rao 0001 Parallel repetition in projection games and a concentration bound. Search on Bibsonomy STOC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF chsh game, parallel repetition, unique games conjecture
51Andrew Gilpin, Tuomas Sandholm Lossless abstraction of imperfect information games. Search on Bibsonomy J. ACM The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Automated abstraction, computer poker, equilibrium finding, sequential games of imperfect information, game theory
51Andrew Gilpin, Tuomas Sandholm Finding equilibria in large sequential games of imperfect information. Search on Bibsonomy EC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF automated abstraction, computer poker, equilibrium finding, sequential games of imperfect information, game theory
49Wenfeng Hu A Reusable Eduventure Game Framework. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF eduventure, Torque game engine, reuse, educational game, adventure game
49Xiaoguang Zhou, Yuantao Song, Qiang Zhang, Xuedong Gao Multiobjective Matrix Game with Vague Payoffs. Search on Bibsonomy ICFIE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Matrix Game, Order Function, Multiobjective Game, Vague Set
49Chang Yun, Dvijesh J. Shastri, Ioannis T. Pavlidis, Zhigang Deng O' game, can you feel my frustration?: improving user's gaming experience via stresscam. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game difficulty adjustment, stress monitoring, human-computer interaction, video games, thermal imaging
49Staffan Jonsson, Annika Waern The art of game-mastering pervasive games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game mastering, technology-supported games, pervasive games, role play
48Chao Zou, Chunxiao Chigan A Game Theoretic DSA-Driven MAC Framework for Cognitive Radio Networks. Search on Bibsonomy ICC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
48Alan J. Lockett, Charles L. Chen, Risto Miikkulainen Evolving explicit opponent models in game playing. Search on Bibsonomy GECCO The full citation details ... 2007 DBLP  DOI  BibTeX  RDF games of imperfect information, neural networks, AI, artificial intelligence, evolutionary computation, neuroevolution, opponent modeling
48Mark J. Nelson, Michael Mateas Towards Automated Game Design. Search on Bibsonomy AI*IA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
48Carsten Matysczok, Rafael Radkowski, Jan Berssenbrügge AR-bowling: immersive and realistic game play in real environments using augmented reality. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF kinematics simulation, user interface, augmented reality, games, immersion
48John-Paul Bichard, Annika Waern Pervasive play, immersion and story: designing interference. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game aesthetics, game mastering, pervasive storytelling, augmented reality, GPS, game design, pervasive game, role play, ubiquitous technology
48Fong-Ling Fu, Sheng-Chin Yu Three Layered Thinking Model for Designing Web-Based Educational Games. Search on Bibsonomy ICWL The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Web-based game, educational game design, game design framework, educational game evaluation
48Hannu Korhonen, Hannamari Saarenpää, Janne Paavilainen Pervasive Mobile Games - A New Mindset for Players and Developers. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Asynchronous gameplay, Context, Game Design, Pervasive Game, Mobile Game, Design Guidelines
47Wong Seng Yue, Nor Azan Mat Zin Usability evaluation for history educational games. Search on Bibsonomy ICIS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF digital educational game, history educational game design, usability, documentations
47Michael Holtmann, Christof Löding Memory Reduction for Strategies in Infinite Games. Search on Bibsonomy CIAA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF request-response game, Staiger-Wagner game, Büchi, DWA, GASt, reduction, strategy, automaton, attractor, infinite games, memory reduction
47Mark J. Nelson, Michael Mateas A requirements analysis for videogame design support tools. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game mechanics, authoring tools, videogames
46Seungkeun Song, Joohyeon Lee, Insun Hwang A New Framework of Usability Evaluation for Massively Multi-player Online Game: Case Study of "World of Warcraft" Game. Search on Bibsonomy HCI (4) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Usability, Framework, Design Process, Game Design, MMORPG
46Yingchao Zhao 0001, Wei Chen 0013, Shang-Hua Teng The Isolation Game: A Game of Distances. Search on Bibsonomy ISAAC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
46Monica McGill Collaborative design of cross-disciplinary game minors based on the IGDA curriculum framework. Search on Bibsonomy ITiCSE The full citation details ... 2010 DBLP  DOI  BibTeX  RDF IGDA, education, game, framework, curriculum, game design, game development, interactive media, minor
46Valentin Goranko The Basic Algebra of Game Equivalences. Search on Bibsonomy Stud Logica The full citation details ... 2003 DBLP  DOI  BibTeX  RDF game operations, game algebra, game identities, completeness, modal logic, axiomatization
45Haiyan Wu, Xun Wang 0007 Study of Game Scheme for Elementary Historical Education. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF historical education, game scheme, education game
45Gye-Beom Jeon, Won Cheol Kim, Amarjagal Enkhsaruul, Eun-Ju Kim, Jongwan Lee, Sun-Jeong Kim, Chang Geun Song An Interactive Snowboard Game in Virtual Environment. Search on Bibsonomy Edutainment The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Bodily Sensible Game, Snowboard Game, Virtual Reality, LOD, ROAM, Physics Engine
45Sam-ha Choi, Hee-Dong Chang, Kyung-Sik Kim Development of force-feedback device for PC-game using vibration. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game controller for PC game, hardware design
45Bengt Carlsson, K. Ingemar Jönsson Differences between the iterated prisoner's dilemma and the chicken game under noisy conditions. Search on Bibsonomy SAC The full citation details ... 2002 DBLP  DOI  BibTeX  RDF chicken game, game theory, noise, prisoner's dilemma, tit-for-tat
45Annelise de Jong, Merlijn Kouprie, Evi De Bruyne Effects of the Workplace Game: A Case-Study into Anticipating Future Behavior of Office Workers. Search on Bibsonomy HCI (15) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF flexible office, participatory design game, office layout, innovative office design, office behaviour, user experience, empathic design
45Pieter Spronck, Marc J. V. Ponsen, Ida G. Sprinkhuizen-Kuyper, Eric O. Postma Adaptive game AI with dynamic scripting. Search on Bibsonomy Mach. Learn. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Dynamic scripting, Reinforcement learning, Computer game
45Johan Conradie, Andries P. Engelbrecht Training Bao Game-Playing Agents using Coevolutionary Particle Swarm Optimization. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
45Bo Kampmann Walther Atomic actions - molecular experience: theory of pervasive gaming. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF game rules, game space, game theory, pervasive gaming, game-play, ludology
45Wolfgang Slany The Complexity of Graph Ramsey Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF combinatorial games, graph Ramsey theory, Ramsey game, winning strategy, achievement game, avoidance game, the game of Sim, endgames, complexity, Java applet, edge coloring, PSPACE-completeness
44André Melzer, Brad Bushman, Ulrich G. Hofmann When Items Become Victims: Brand Memory in Violent and Nonviolent Games. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Game violence, in-game advertising, memory, media effects
43Sanya Liu, Wan Ding An Approach to Evaluation Component Design in Building Serious Game. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF evaluation, serious game, game design, game engine
43Sudhir Aggarwal, Justin Christofoli, Sarit Mukherjee, Sampath Rangarajan Authority assignment in distributed multi-player proxy-based games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF communication proxy, latency compensation, games, authority, MMOG, distributed multi-player games
43Heather Desurvire, Charlotte Wiberg Master of the game: assessing approachability in future game design. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game approachability, method development, usability for video games, game design
42Mei-Jen Kuo How does an online game based learning environment promote students' intrinsic motivation for learning natural science and how does it affect their. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
42Monica McGill Weighted game developer qualifications for consideration in curriculum development. Search on Bibsonomy SIGCSE The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game concentration, game curriculum, required skills, software developer, higher education, skills, game developer, game industry
42Menelaos Bakopoulos, Sofia Tsekeridou MobiSpell: Educational Mobile Game Design and Development for Teaching Spelling to Young Children. Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game design, mobile game, educational game, game development
42Chris Swain Improving academic-industry collaboration for game research and education. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF academic-industry collaboration, game education, game innovation, game design, software management, game research
42Rune Rasmussen A game theory approach to high-level strategic planning in first person shooters. Search on Bibsonomy IE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF combinatorial game, two-player board game, game, first person shooter
42Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting Adaptive digital game-based learning framework. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF game design, educational game, game-based learning
42Young-Hyun Eom, Kye-Dong Jung, Young-Keun Choi On-line game service system using grid technology based on P2P environment. Search on Bibsonomy Infoscale The full citation details ... 2006 DBLP  DOI  BibTeX  RDF 3D online game service, game contents, game panning, mobile agent, peer-to-peer systems, grid technology
42Tzung-Pei Hong, Ke-Yuan Huang, Wen-Yang Lin Applying genetic algorithms to game search trees. Search on Bibsonomy Soft Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF One-player game, Genetic algorithm, Artificial intelligence, Game-playing, Game tree
42Garett O. Dworman, Steven O. Kimbrough, James D. Laing On automated discovery of models using genetic programming in game-theoretic contexts. Search on Bibsonomy HICSS (3) The full citation details ... 1995 DBLP  DOI  BibTeX  RDF high-quality negotiation policies, three-player coalitions game, genetic algorithms, learning (artificial intelligence), genetic programming, game theory, game-theory, evolutionary computation, mathematical models, qualitative models, machine learning techniques
42H. Isil Bozma, James S. Duncan A Game-Theoretic Approach to Integration of Modules. Search on Bibsonomy IEEE Trans. Pattern Anal. Mach. Intell. The full citation details ... 1994 DBLP  DOI  BibTeX  RDF modules integration, intelligent sensor system, multiobjective decision making, image processing, artificial intelligence, game theory, game theory, image analysis, sensor fusion, image sensors, noncooperative game, modular systems
42Xiaohui Bei, Wei Chen 0013, Shang-Hua Teng, Jialin Zhang 0001, Jiajie Zhu Bounded Budget Betweenness Centrality Game for Strategic Network Formations. Search on Bibsonomy ESA The full citation details ... 2009 DBLP  DOI  BibTeX  RDF network formation game, Nash equilibrium, algorithmic game theory, betweenness centrality
42Rolislaw J. Kolbusz, Romuald Kotowski, Krzysztof Kasianiuk Meta-game HOLOS as a Multi-agent Decision-Making Laboratory. Search on Bibsonomy ICCCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF meta-game, multi-agent decision-making process, heterothelic game
42Kyusik Chang, GyuBeom Kim, TaeYong Kim 0003 Video Game Console Audio: Evolution and Future Trends. Search on Bibsonomy CGIV The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Game Sound, Game Trends, Interactive, Music, Audio
41Trien V. Do, Jong-Weon Lee 0002 A Multiple-Level 3D-LEGO Game in Augmented Reality for Improving Spatial Ability. Search on Bibsonomy HCI (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Human Computer Interaction, Augmented Reality, Serious Game, Spatial ability, LEGO
41Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis Using coevolution to understand and validate game balance in continuous games. Search on Bibsonomy GECCO The full citation details ... 2008 DBLP  DOI  BibTeX  RDF artificial intelligence, games, coevolution, game balance
41Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn Dynamic Game Balancing by Recognizing Affect. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF emotionally adaptive games, affective loop, emotions, Computer games, psychophysiology, game balancing
41Panayotis Mertikopoulos, Aris L. Moustakas The simplex game: can selfish users learn to operate efficiently in wireless networks? Search on Bibsonomy VALUETOOLS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Nash equilibria, evolutionary games, statistical physics, minority game
41Steve Sheng, Bryant Magnien, Ponnurangam Kumaraguru, Alessandro Acquisti, Lorrie Faith Cranor, Jason I. Hong, Elizabeth Nunge Anti-Phishing Phil: the design and evaluation of a game that teaches people not to fall for phish. Search on Bibsonomy SOUPS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF development and testing, learning science, security user education, game design, phishing, interactive learning, usable privacy and security
41Johanna Höysniemi, Anne Aula, Petra Auvinen, Jaana Hännikäinen, Perttu Hämäläinen Shadow boxer: a physically interactive fitness game. Search on Bibsonomy NordiCHI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF fitness boxing, physically interactive computer game, shadow boxing, computer vision, wizard of Oz study
41Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Munekata Entertainment feature of a game using skin conductance response. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF skin conductance response, game, entertainment, biological signal
41Alke Martens, Holger Diener, Steffen Malo Game-Based Learning with Computers - Learning, Simulations, and Games. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
41Newton Lee Women's Game Conference 2005. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
41Chamy Allenberg-Neeman, Benny Neeman Full Information Game with Gains and Losses. Search on Bibsonomy ALT The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
41Tae Soo Yun, Won Dal Jang, Jae Sang Lee, Choong Jae Im The Implementation of the Electronic Game Terminology Dictionary. Search on Bibsonomy ICADL The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
41Jerin Paul Selvan, Pravin S. Game Playing a 2D Game Indefinitely using NEAT and Reinforcement Learning. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
40Chen Xin Multiplayer Game in Mobile Phone Serious Game. Search on Bibsonomy JCAI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF phone game, mobile phone, serious game, multiplayer game, game architectures
40Kitty S. Y. Chiu, Keith C. C. Chan Using Data Mining for Dynamic Level Design in Games. Search on Bibsonomy ISMIS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Data Mining, Artificial intelligence, Game Development
40Anders Tychsen, Alessandro Canossa Defining personas in games using metrics. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF metrics, game design, instrumentation, persona, character
40Kuan-Ta Chen, Jhih-Wei Jiang, Polly Huang, Hao-Hua Chu, Chin-Laung Lei, Wen-Chin Chen Identifying MMORPG bots: a traffic analysis approach. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game bot, traffic burstiness, online games
40Edmond C. Prakash Computer game arena: a showcase for computer game projects. Search on Bibsonomy ITiCSE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF game design, game programming, game architecture
40Eugene E. McDonnell Life: Nasty, Brutish, and Short. Search on Bibsonomy APL The full citation details ... 1988 DBLP  DOI  BibTeX  RDF APL
39Sheng-Hui Hsu, Shu-Chen Cheng, Yueh-Min Huang The Experience of Adopting Game-Based Learning in Library Instruction. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF library instruction, educational game, Game-based learning
39Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn, Karolien Poels Where everybody knows your game: the appeal and function of game cafés in western Europe. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game café, internet café, social play, social interaction, focus groups, contextual inquiry, digital gaming, third place
39Xue-Min Zhang, Zijiao Shen, Xin Luo, Chunhui Su, Jiaqi Wang Learning from Video Game: A Study of Video Game Play on Problem-Solving. Search on Bibsonomy ADMA The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Video Game Play, Expert players, Novice players, Problem solving
39Ming-Puu Chen, Li-Chun Wang 0002 The Effects of Type of Interactivity in Experiential Game-Based Learning. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Interactivity, E-learning, Instructional design, Game-based learning
39Veronika A. Vanden Abeele, Veerle Van Rompaey Introducing human-centered research to game design: designing game concepts for and with senior citizens. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ethnography, participatory design, game design, elderly, human-centered design, senior citizens
38Satoshi Yamane Theory and Practice of Probabilistic Timed Game for Embedded Systems. Search on Bibsonomy ICESS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF game-theoretic approach, probabilistic timed game automaton, reachability game, formal specification, formal verification
38Zhanshan (Sam) Ma Towards an Extended Evolutionary Game Theory with Survival Analysis and Agreement Algorithms for Modeling Uncertainty, Vulnerability, and Deception. Search on Bibsonomy AICI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Extended Evolutionary Game Theory, Agreement Algorithms, Frailty, Dynamic Hybrid Fault Models, UUUR (Uncertain and latent and Unobservable or Unobserved Risks), Strategic Information Warfare, Security, Reliability, Survivability, Deception, Evolutionary Game Theory, Survival Analysis
38Antti Kirjavainen Process control in the development of game-based learning environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game-based learning environments, serious games, process control, development process, game development
38Ulrike Spierling 'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF simulation game, digital agents, computer game design, authoring, interactive digital storytelling
38Irma Lindt, Jan Ohlenburg, Uta Pankoke-Babatz, Sabiha Ghellal A report on the crossmedia game epidemic menace. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF crossmedia, event-based games, game evaluation, user interfaces, augmented reality, computer games, game design, pervasive gaming
38Elina M. I. Koivisto, Mirjam Eladhari Paper prototyping a pervasive game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF prototyping, game design, pervasive game, MMORPG
38Leen-Kiat Soh Using game days to teach a multiagent system class. Search on Bibsonomy SIGCSE The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game days, multiagent systems, active learning, game-based learning
38José P. Zagal, Amanda Ladd, Terris Johnson Characterizing and understanding game reviews. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game reviews, understanding games, reviews, videogames
38Jia-Jiunn Lo, Nai-Wei Ji, Ya-Huei Syu, Wan-Jyun You, Yi-Ting Chen Developing a Digital Game-Based Situated Learning System for Ocean Ecology. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF nonlinear path, animation, game-based learning, situated learning
38Shiven Sharma, Ziad Kobti, Scott D. Goodwin General Game Playing with Ants. Search on Bibsonomy SEAL The full citation details ... 2008 DBLP  DOI  BibTeX  RDF General Game Playing, Adaptive Systems, Ant Colony System
38Björn Stenbacka The impact of the brand in the success of a mobile game: comparative analysis of three mobile J2ME racing games. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF net revenue, mobile game, J2ME, value chain, brand, porting, download, mobile content
38Joseph Distasio, Thomas P. Way Inclusive computer science education using a ready-made computer game framework. Search on Bibsonomy ITiCSE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF artificial intelligence, computer graphics, user interface design, computer science education, game programming
38Keiki Takadama, Tetsuro Kawai, Yuhsuke Koyama Can Agents Acquire Human-Like Behaviors in a Sequential Bargaining Game? - Comparison of Roth's and Q-Learning Agents -. Search on Bibsonomy MABS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF sequential bargaining game, human-like behaviors, reinforcement learning, agent-based simulation, agent modeling
38Shivajit Mohapatra, Nalini Venkatasubramanian A Game Theoretic Approach for Power Aware Middleware. Search on Bibsonomy Middleware The full citation details ... 2004 DBLP  DOI  BibTeX  RDF power-aware middleware, game theory, power optimization
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