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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 18471 occurrences of 5144 keywords
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Results
Found 47917 publication records. Showing 47916 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
88 | Grace Ruiz Little |
Establishing a graphics standard. |
SIGUCCS |
1990 |
DBLP DOI BibTeX RDF |
|
71 | John E. Rager |
Graphics packages for teaching graphics. |
SIGCSE |
1986 |
DBLP DOI BibTeX RDF |
|
67 | Jerry Donney, Steve Murphy, Chris Sacre, Alexander Scholz, David Walters |
Globalization of graphics: delineating a research into using the scalable vector graphics file format to improve the translation of graphics. |
SIGDOC |
2008 |
DBLP DOI BibTeX RDF |
documentation, graphics, translation, SVG, scalable vector graphics, globalization, graphic design |
64 | Hae-Kwang Kim, Nam-Yeol Lee, Jin-Woong Kim |
3D Graphics Adaptation System on the Basis of MPEG-21 DIA. |
Smart Graphics |
2003 |
DBLP DOI BibTeX RDF |
|
63 | Emmanuel Agu, Kutty Banerjee, Shirish Nilekar, Oleg Rekutin, Diane Kramer |
A Middleware Architecture for Mobile 3D Graphics. |
ICDCS Workshops |
2005 |
DBLP DOI BibTeX RDF |
|
63 | Robert Law |
Using student blogs for documentation in software development projects. |
ITiCSE |
2011 |
DBLP DOI BibTeX RDF |
|
62 | Andrey Collison, Hanspeter Bieri |
A component-based system for storing and manipulating graphics objects of different representations. |
Vis. Comput. |
2000 |
DBLP DOI BibTeX RDF |
Graphics database, GSCOPE, Components, Reuse, Representations, Graphics system, Graphics objects, Type model |
62 | George Baciu, Wingo Sai-Keung Wong |
Rendering in object interference detection on conventional graphics workstations. |
PG |
1997 |
DBLP DOI BibTeX RDF |
object interference detection, conventional graphics workstations, rasterizing graphics hardware, interference detection algorithms, graphics rendering hardware, rendering rates, animation, collision detection, complex objects, rendering (computer graphics) |
61 | Sheng-Yih Guan, Avi Bleiweiss, Richard Lipes |
Parallel implementation of volume rendering on Denali graphics systems. |
IPPS |
1995 |
DBLP DOI BibTeX RDF |
computer graphic equipment, computer peripheral equipment, Denali graphics systems, 3D graphics systems, texture mapping capability, standard graphics pipeline, pipelined parallel architecture, Kubota Graphics Corporation, maximum intensity projection, iso-surface rendering, partitioning data allocation scheme, texture memory requirements, transformation and rasterization modules, frame buffer modules, parallel node, general purpose RISC processor, object parallelism, hardware ASICs, pixel memory, pixel parallelism, resource allocation, parallel architectures, volume rendering, pipeline processing, dynamic load balancing, image texture, parallel implementation, rendering (computer graphics), reduced instruction set computing, static load balancing |
58 | Jian Yang, Jiaoying Shi, Zhefan Jin, Hui Zhang 0006 |
Design and implementation of a large-scale hybrid distributed graphics system. |
EGPGV |
2002 |
DBLP DOI BibTeX RDF |
global share, large-scale cluster rendering, logical timestamp, memory explosion, virtual graphics, image compression, parallel rendering, tiled displays, geometry compression, image composition, remote graphics |
54 | Timour Paltashev, Gheni Abla, Navin Govind |
Simulation of Hardware Support for OpenGL Graphics Architecture. |
ITCC |
2000 |
DBLP DOI BibTeX RDF |
performance evaluation, computer graphics, computer architecture, computer simulation, OpenGL |
54 | Kerstin Altmanninger, Wolfram Wöß |
Dynamically Generated Scalable Vector Graphics (SVG) for Barrier-Free Web-Applications. |
ICCHP |
2006 |
DBLP DOI BibTeX RDF |
elderly/disabled people, barrier-free graphics, accessibility, Scalable Vector Graphics (SVG) |
54 | Mingyan Shao, Robert P. Futrelle |
Recognition and Classification of Figures in PDF Documents. |
GREC |
2005 |
DBLP DOI BibTeX RDF |
Machine Learning, Boosting, Graphics Recognition, PDF, Vector Graphics, Graphemes |
53 | Lloyd A. Fletcher, Rangachar Kasturi |
A Robust Algorithm for Text String Separation from Mixed Text/Graphics Images. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1988 |
DBLP DOI BibTeX RDF |
text string separation, mixed text/graphics images, computer graphics, computer graphics, transforms, computerised picture processing, character recognition, computerised pattern recognition, Hough transform, document analysis, graphics recognition, computerized picture processing |
51 | Max Derhak, Onyx Graphics |
Color appearance processing using iccMAX. |
Color Imaging: Displaying, Processing, Hardcopy, and Applications |
2018 |
DBLP DOI BibTeX RDF |
|
50 | Masatoshi Kameyama, Yoshiyuki Kato, Hitoshi Fujimoto, Hiroyasu Negishi, Yukio Kodama, Yoshitsugu Inoue, Hiroyuki Kawai |
3D graphics LSI core for mobile phone "Z3D". |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
graphics accelerator, graphics hardware, rendering hardware |
50 | Toshihiro Kanahori, Masayuki Naka, Masakazu Suzuki |
Braille-Embedded Tactile Graphics Editor with Infty System. |
ICCHP |
2008 |
DBLP DOI BibTeX RDF |
|
50 | Neff Walker, John B. Smelcer |
A comparison of selection time from walking and pull-down menus. |
CHI |
1990 |
DBLP DOI BibTeX RDF |
|
50 | Dorian Gorgan, Teodor Stefanut, Madalina Veres, Istvan Gabos |
Knowledge Assessment Based on Evaluation of 3D Graphics Annotation in Lesson Context. |
USAB |
2008 |
DBLP DOI BibTeX RDF |
3D graphics annotation, knowledge evaluation, lesson structure, eLearning, automatic evaluation |
47 | Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron |
A hardware redundancy and recovery mechanism for reliable scientific computation on graphics processors. |
Graphics Hardware |
2007 |
DBLP DOI BibTeX RDF |
|
46 | Li-Yi Wei |
Tile-based texture mapping on graphics hardware. |
Graphics Hardware |
2004 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis, graphics hardware |
46 | Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, Pat Hanrahan |
Photon mapping on programmable graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
global illumination, programmable graphics hardware, photon mapping |
46 | Bren Mochocki, Kanishka Lahiri, Srihari Cadambi |
Power analysis of mobile 3D graphics. |
DATE |
2006 |
DBLP DOI BibTeX RDF |
|
46 | Stephen E. Krufka, Kenneth E. Barner |
Automatic production of tactile graphics from scalable vector graphics. |
ASSETS |
2005 |
DBLP DOI BibTeX RDF |
braille embosser, edge/boundary detection, tactile images, tactile pictures, blindness, scalable vector graphics |
46 | Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala |
Designing Graphics Programming Interfaces for Mobile Devices. |
IEEE Computer Graphics and Applications |
2005 |
DBLP DOI BibTeX RDF |
graphics APIs, mobile graphics, OpenGL ES, M3G |
46 | Albrecht Schmidt 0001 |
Engineering interactive ubiquitous computing systems. |
EICS |
2011 |
DBLP DOI BibTeX RDF |
|
46 | Hironobu Takagi, Tatsuya Ishihara |
Technology Advances and Standardization Toward Accessible Business Graphics. |
HCI (7) |
2007 |
DBLP DOI BibTeX RDF |
OpenDocument Format, Accessibility, standards, visually impaired, graphics, presentation |
46 | Sandra Carberry, Stephanie Elzer, Seniz Demir |
Information graphics: an untapped resource for digital libraries. |
SIGIR |
2006 |
DBLP DOI BibTeX RDF |
multimedia, summarization, graphics, Bayesian reasoning |
46 | Serene Banerjee, Brian L. Evans |
Tuning JPEG2000 Image Compression for Graphics Regions. |
SSIAI |
2002 |
DBLP DOI BibTeX RDF |
Graphics compression, Quantifying distortion, Visual optimizations, JPEG2000 |
45 | Yahya H. Mirza |
Building compilers for DirectX 9.0 compatible graphics processors. |
OOPSLA Companion |
2003 |
DBLP DOI BibTeX RDF |
micro-programmable graphics hardware, virtual machines, computer graphics |
45 | Zhenghong Lee, Pedro Diaz, Errol Bellon |
Manipulation of Volume and Graphics Objects for the Visualization of Medical Data under OpenGL (tm). |
CBMS |
1995 |
DBLP DOI BibTeX RDF |
volume objects, medical data visualisation, clinical applications, graphics API standard, user interfaces, rendering, user interactions, application program interfaces, data visualisation, medical applications, OpenGL, rendering (computer graphics), medical computing, software standards, graphics objects, geometric objects |
45 | Ali Azarbayejani, Thad Starner, Bradley Horowitz, Alex Pentland |
Visually Controlled Graphics. |
IEEE Trans. Pattern Anal. Mach. Intell. |
1993 |
DBLP DOI BibTeX RDF |
visually controlled graphics, interactive graphics system, display latency, user interfaces, user interfaces, computer vision, computer vision, computer graphics, computer graphics, accuracy, interactive systems, compensation, computational efficiency, structure recovery |
42 | Carl Machover |
The Business of Computer Graphics. |
IEEE Computer Graphics and Applications |
2000 |
DBLP DOI BibTeX RDF |
|
42 | Nick England |
Graphics Hardware. |
IEEE Computer Graphics and Applications |
2000 |
DBLP DOI BibTeX RDF |
|
42 | Dimitri Plemenos, George Miaoulis |
1 Intelligent Techniques for Computer Graphics. |
Artificial Intelligence Techniques for Computer Graphics |
2008 |
DBLP DOI BibTeX RDF |
Virtual World Exploration, Artificial Intelligence, Computer Graphics, Triangulation, Motion Modelling, Declarative Modelling, Camera placement |
42 | Edgar Velázquez-Armendáriz, Eugene Lee, Kavita Bala, Bruce Walter |
Implementing the render cache and the edge-and-point image on graphics hardware. |
Graphics Interface |
2006 |
DBLP BibTeX RDF |
silhouette and shadow edges, sparse sampling, graphics hardware, interactive rendering |
42 | Kenneth B. Russell, Bruce Blumberg |
Behavior-Friendly Graphics. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
interactive animated characters, behavior systems, real-time 3D graphics, Java, synthetic characters |
42 | Frederico C. Figueiredo, Dena Elisabeth Eber, Joaquim A. Jorge |
CGEMS: Computer Graphics Educational Materials Server. |
SIGGRAPH Educators Program |
2003 |
DBLP DOI BibTeX RDF |
|
42 | Mike Bailey, Steve Cunningham |
Guest Editors' Introduction: Computer Graphics in Education. |
IEEE Computer Graphics and Applications |
2005 |
DBLP DOI BibTeX RDF |
education, computer graphics, visual learning |
42 | Chris Y. Chung, Ravi Managuli, Yongmin Kim 0001 |
Design and Evaluation of a Multimedia Computing Architecture Based on a 3D Graphics Pipeline. |
ASAP |
2002 |
DBLP DOI BibTeX RDF |
|
42 | Tosiyasu L. Kunii, Yoshifuru Saito, Motoyoshi Shiine |
A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability. |
CAPTECH |
1998 |
DBLP DOI BibTeX RDF |
|
42 | Gady Agam, Changhua Wu |
Structural Rectification of Non-planar Document Images: Application to Graphics Recognition. |
GREC |
2001 |
DBLP DOI BibTeX RDF |
perspective correction, joint triangulation, image processing, document analysis, graphics recognition, view synthesis, document pre-processing |
42 | Norm Rubin |
GPU evolution: will graphics morph into compute? |
PACT |
2008 |
DBLP DOI BibTeX RDF |
graphics processors |
42 | Darren M. Chitty |
A data parallel approach to genetic programming using programmable graphics hardware. |
GECCO |
2007 |
DBLP DOI BibTeX RDF |
graphics cards, genetic programming, data parallelism |
42 | Alexander Streit, Ruth Christie, Andy Boud |
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality. |
GRAPHITE |
2004 |
DBLP DOI BibTeX RDF |
computer clusters, real-time graphics, Virtual and Augmented reality |
42 | Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan |
Ray tracing on programmable graphics hardware. |
ACM Trans. Graph. |
2002 |
DBLP DOI BibTeX RDF |
ray tracing, programmable graphics hardware |
42 | Jozsef A. Toth |
The Effects of Interactive Graphics and Text on Social Influence in Computer-Mediated Small Groups. |
CSCW |
1994 |
DBLP DOI BibTeX RDF |
computer-mediated small group, perceptual and cognitive persistence, small group decision-making, human factors, social influence, discourse analysis, interactive computer graphics |
41 | Abram Santilli, Ewa Huebner |
A global hierarchical Z space algorithm for cluster parallel graphics architectures. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
cluster parallel graphics, global Z buffer, hierarchical Z, parallel graphics algorithms, GPUs |
41 | Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, Pat Hanrahan |
A real-time procedural shading system for programmable graphics hardware. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
shading languages, rendering, graphics hardware, graphics systems |
41 | Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat Hanrahan |
WireGL: a scalable graphics system for clusters. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
scalable rendering, virtual graphics, parallel rendering, tiled displays, remote graphics, cluster rendering |
41 | Beatriz Sousa Santos, Paulo Dias, Samuel S. Silva, Carlos Ferreira 0001, Joaquim Madeira |
Integrating User Studies into Computer Graphics-Related Courses. |
IEEE Computer Graphics and Applications |
2011 |
DBLP DOI BibTeX RDF |
computer graphics education, visualization education, user studies, computer graphics, graphics and multimedia, human-computer interaction education |
41 | David J. Kasik |
Advanced Graphics Technology. |
IEEE Computer Graphics and Applications |
2010 |
DBLP DOI BibTeX RDF |
advanced graphics technology, MIT Media Labs, HITLab, M-Ink, Videomap, PhotoelasticTouch, human-computer interaction, augmented reality, computer graphics, graphics and multimedia, tangible computing |
41 | Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu |
FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects. |
SI3D |
2010 |
DBLP DOI BibTeX RDF |
depth peeling, multi-fragment effects, order-independent transparency, programmable graphics pipeline, graphics hardware, compute unified device architecture (CUDA), rasterizer, atomic operation |
41 | Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan D. Cohen 0001 |
A relational debugging engine for the graphics pipeline. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
visualization, debugging, SQL, streaming, graphics hardware, SIMD, relational algebra, graphics pipeline |
41 | Michael S. Brown, W. Brent Seales |
A Practical and Flexible Tiled Display System. |
PG |
2002 |
DBLP DOI BibTeX RDF |
Projector Mosaic, Virtual Reality, Applications, Rendering Systems, Graphics Systems, Distributed Graphics |
41 | Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey Ungar |
Interactive multi-pass programmable shading. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
multi-pass rendering, rendering, texture mapping, languages, texture synthesis, graphics hardware, illumination, OpenGL, interactive rendering, graphics systems, non-realistic rendering, programmable shading, procedural shading |
41 | Steven H. Tang, Mark A. Linton |
Blending Structured Graphics and Layout. |
ACM Symposium on User Interface Software and Technology |
1994 |
DBLP DOI BibTeX RDF |
structured graphics, user interface builder, user interface toolkit, object-oriented graphics |
41 | Kevin P. Acken, Mary Jane Irwin, Robert Michael Owens, Amulya K. Garga |
Architectural Optimizations For A Floating Point Multiply-Accumulate Unit In A Graphics Pipeline. |
ASAP |
1996 |
DBLP DOI BibTeX RDF |
floating point multiply-accumulate unit, three-dimensional graphics engines, normalized space, virtual reality, virtual reality, parallelism, computer graphics, scientific visualization, matrix multiplication, matrix multiplications, data visualisation, floating point arithmetic, architectural optimizations, graphics pipeline |
39 | Minglun Gong, Jason M. Selzer, Cheng Lei, Yee-Hong Yang |
Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware. |
Graphics Interface |
2007 |
DBLP DOI BibTeX RDF |
real-time view synthesis, image-based rendering, GPU programming |
39 | Fabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona |
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors. |
Smart Graphics |
2007 |
DBLP DOI BibTeX RDF |
physiological parameters, context-awareness, user-adaptive systems, Fitness games |
39 | Turner Whitted, James T. Kajiya |
Fully procedural graphics. |
Graphics Hardware |
2005 |
DBLP DOI BibTeX RDF |
|
39 | Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha |
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
|
39 | Nolan Goodnight, Cliff Woolley, Gregory Lewin, David P. Luebke, Greg Humphreys |
A multigrid solver for boundary value problems using programmable graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
|
39 | Le-Jeng Shiue, Vineet Goel, Jörg Peters 0001 |
Mesh mutation in programmable graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
|
38 | Jiawen Chen, Michael I. Gordon, William Thies, Matthias Zwicker, Kari Pulli, Frédo Durand |
A reconfigurable architecture for load-balanced rendering. |
Graphics Hardware |
2005 |
DBLP DOI BibTeX RDF |
|
38 | Martin Koster, Jörg Haber, Hans-Peter Seidel |
Real-Time Rendering of Human Hair Using Programmable Graphics Hardware. |
Computer Graphics International |
2004 |
DBLP DOI BibTeX RDF |
opacity maps, programmable graphics hardware, shadow maps, hair rendering, anisotropic reflection |
38 | Tsuyoshi Yamamoto, Munehiro Doi |
Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware. |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
Panorama movie, Image Mosaicking, Commodity Hardware, Texture Mapping, 3D Graphics Hardware |
38 | Mark J. Harris, William V. Baxter III, Thorsten Scheuermann, Anselmo Lastra |
Simulation of cloud dynamics on graphics hardware. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
graphics hardware, clouds, physically-based simulation, fluid dynamics, light scattering |
38 | Pavol Federl, Przemyslaw Prusinkiewicz |
Virtual Laboratory: An Interactive Software Environment for Computer Graphics. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
interactive graphics environment, graphical browser, hyperobject, simulation, modeling, software design, inheritance, object, link |
38 | Ramesh C. Jain |
Real Reality. |
IEEE Computer Graphics and Applications |
2000 |
DBLP DOI BibTeX RDF |
|
38 | K. Sathyanarayana, G. V. V. Ravi Kumar |
Evolution of Computer Graphics and Its impact on Engineering Product Development. |
CGIV |
2008 |
DBLP DOI BibTeX RDF |
|
38 | Jeppe Revall Frisvad, Niels Jørgen Christensen, Peter Falster |
The Aristotelian rainbow: from philosophy to computer graphics. |
GRAPHITE |
2007 |
DBLP DOI BibTeX RDF |
history, realistic image synthesis, philosophy |
38 | John Rohlf, James Helman |
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics. |
SIGGRAPH |
1994 |
DBLP DOI BibTeX RDF |
|
38 | Ariel Shamir, Michael Rubinstein, Tomer Levinboim |
Generating Comics from 3D Interactive Computer Graphics. |
IEEE Computer Graphics and Applications |
2006 |
DBLP DOI BibTeX RDF |
comics generation, 3D graphics compression, computer games, nonphotorealistic rendering, digital storytelling |
38 | Rod Deyo, John A. Briggs, Pete Doenges |
Getting graphics in gear: graphics and dynamics in driving simulation. |
SIGGRAPH |
1988 |
DBLP DOI BibTeX RDF |
engineering simulation, real-time dynamics, vehicle simulation, parallel algorithms, visual systems, real-time graphics |
38 | William C. Kreahling |
Using computer graphics to explore object oriented concepts using C. |
ACM Southeast Regional Conference |
2009 |
DBLP DOI BibTeX RDF |
?????, inheritance, polymorphism |
38 | Kerstin Altmanninger, Wolfram Wöß |
Accessible Graphics in Web Applications: Dynamic Generation, Analysis and Verification. |
ICCHP |
2008 |
DBLP DOI BibTeX RDF |
|
38 | S. P. Chowdhury, Sekhar Mandal, Amit K. Das 0001, Bhabatosh Chanda |
Segmentation of Text and Graphics from Document Images. |
ICDAR |
2007 |
DBLP DOI BibTeX RDF |
|
38 | James Fung, Steve Mann 0001 |
Using Multiple Graphics Cards as a General Purpose Parallel Computer : Applications to Computer Vision. |
ICPR (1) |
2004 |
DBLP DOI BibTeX RDF |
|
38 | G. Scott Owen |
Teaching computer graphics using RenderMan. |
SIGCSE |
1992 |
DBLP DOI BibTeX RDF |
|
38 | G. Scott Owen |
Teaching introductory and advanced computer graphics using micro-computers. |
SIGCSE |
1989 |
DBLP DOI BibTeX RDF |
|
38 | Desi Rhoden, Chris Wilcox |
Hardware acceleration for Window systems. |
SIGGRAPH |
1989 |
DBLP DOI BibTeX RDF |
|
38 | Lvdi Wang, Xi Wang, Peter-Pike J. Sloan, Li-Yi Wei, Xin Tong 0001, Baining Guo |
Rendering from compressed high dynamic range textures on programmable graphics hardware. |
SI3D |
2007 |
DBLP DOI BibTeX RDF |
games & GPUs, texturing techniques, graphics hardware, high dynamic range image, game programming, texture compression |
38 | Neng-Fa Zhou |
Authoring graphics-rich and interactive documents in CGLIB: a constraint-based graphics library. |
ACM Symposium on Document Engineering |
2001 |
DBLP DOI BibTeX RDF |
action rules, agents, constraints, Prolog, programming languages, graphics programming, graphical user interface design |
37 | Sherif Ghali |
Sense and sidedness in the graphics pipeline via a passage through a separable space. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Oriented projective geometry, Separability, Projective geometry, Homogeneous coordinates, Graphics pipeline |
37 | Norm Rubin |
Issues and challenges in compiling for graphics processors. |
CGO |
2008 |
DBLP DOI BibTeX RDF |
compilers, graphics |
37 | H. Andrés Lagar-Cavilla, Niraj Tolia, Mahadev Satyanarayanan, Eyal de Lara |
VMM-independent graphics acceleration. |
VEE |
2007 |
DBLP DOI BibTeX RDF |
VMM-independence, virtualization, graphics, portability, hardware acceleration |
37 | Mee Young Sung, Suk-Min Whang, Yonghee Yoo, Nam-Joong Kim, Jong Seung Park, Wonik Choi |
Parallel Processing for Reducing the Bottleneck in Realtime Graphics Rendering. |
PCM |
2006 |
DBLP DOI BibTeX RDF |
Realtime graphics rendering, Distribution of rendering operations, Optimization, Parallel processing, Multithreading, Bottleneck |
37 | Hong Zhang, Y. Daniel Liang |
Undergraduate computer graphics using Java 3D. |
ACM Southeast Regional Conference (1) |
2005 |
DBLP DOI BibTeX RDF |
modeling, animation, transformation, rendering, texture mapping, graphics, view, geometry, lighting, scene graph, Java 3D |
37 | Richard E. Ladner, Melody Y. Ivory, Rajesh Rao, Sheryl Burgstahler, Dan Comden, Sangyun Hahn, Matthew Renzelmann, Satria Krisnandi, Mahalakshmi Ramasamy, Beverly Slabosky, Andrew Martin, Amelia Lacenski, Stuart Olsen, Dmitri Groce |
Automating tactile graphics translation. |
ASSETS |
2005 |
DBLP DOI BibTeX RDF |
machine learning, image processing, accessibility, user study, disability, braille, tactile graphics |
37 | Tian-Tsong Ng, Shih-Fu Chang, Jessie Hsu, Lexing Xie, Mao-Pei Tsui |
Physics-motivated features for distinguishing photographic images and computer graphics. |
ACM Multimedia |
2005 |
DBLP DOI BibTeX RDF |
computer graphics, fractal, steganalysis, differential geometry, image authentication, natural image statistics, image forensics |
37 | Changhua Wu, Gady Agam |
Document Image De-warping for Text/Graphics Recognition. |
SSPR/SPR |
2002 |
DBLP DOI BibTeX RDF |
perspective correction, document de-warping, image processing, document analysis, graphics recognition, document pre-processing |
37 | David Geer |
Taking the Graphics Processor beyond Graphics. |
Computer |
2005 |
DBLP DOI BibTeX RDF |
graphics chips, graphics processing units, GPUs, GPGPUs, streaming processors |
37 | Michael F. Deering, Stephen A. Schlapp, Michael G. Lavelle |
FBRAM: a new form of memory optimized for 3D graphics. |
SIGGRAPH |
1994 |
DBLP DOI BibTeX RDF |
parallel graphics algorithms, caching, rendering, dynamic memory, 3D graphics hardware |
37 | James Fung, Steve Mann 0001 |
OpenVIDIA: parallel GPU computer vision. |
ACM Multimedia |
2005 |
DBLP DOI BibTeX RDF |
chirplet transform, hardware accelerated computer vision, openVIDIA, computer vision, computer graphics, GPU, computer architecture, radon transform, mediated reality |
37 | Erik Lindholm, John Nickolls, Stuart F. Oberman, John Montrym |
NVIDIA Tesla: A Unified Graphics and Computing Architecture. |
IEEE Micro |
2008 |
DBLP DOI BibTeX RDF |
SIMT, unified graphics and parallel computing architecture, cooperative thread array, GPU, graphics processing unit, SIMD, parallel processor, Tesla, Hot Chips 19 |
37 | Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassiliadis, Petri Liuha |
GraalBench: a 3D graphics benchmark suite for mobile phones. |
LCTES |
2004 |
DBLP DOI BibTeX RDF |
3D graphics benchmarking, embedded 3D graphics architectures |
37 | Yuval Noimark, Daniel Cohen-Or |
Streaming Scenes to MPEG-4 Video-Enabled Devices. |
IEEE Computer Graphics and Applications |
2003 |
DBLP DOI BibTeX RDF |
Web Graphics, Server-Client Graphics, Computer Graphics, MPEG-4, Video Compression |
37 | Johan Sanneblad, Lars Erik Holmquist |
The GapiDraw platform: high-performance cross-platform graphics on mobile devices. |
MUM |
2004 |
DBLP DOI BibTeX RDF |
graphics API, graphics framework, graphics middleware, mobile phones, prototyping, mobile games, handheld computers |
35 | Dirk Bartz, Michael Meißner |
Voxels versus Polygons: A Comparative Approach for Volume Graphics. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
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