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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 20 occurrences of 18 keywords
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Results
Found 17 publication records. Showing 17 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
80 | Huanxi Zhao |
Fast Accurate Normal Calculation for Heightfield Lighting on a Non-Isometric Grid. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
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57 | Mehmet Adil Yalçin, Tolga K. Çapin |
Editing heightfield using history management and 3D widgets. |
ISCIS |
2009 |
DBLP DOI BibTeX RDF |
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57 | Giliam J. P. de Carpentier, Rafael Bidarra |
Interactive GPU-based procedural heightfield brushes. |
FDG |
2009 |
DBLP DOI BibTeX RDF |
heightfields, procedural synthesis, shader programming, graphics hardware, GPGPU, terrain modeling |
56 | Morgan McGuire, Kyle Whitson |
Indirection mapping for quasi-conformal relief texturing. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
heightfield, parallax occlusion, relief, terrain, bump |
34 | Daniel Cornel, Silvana Zechmeister, Eduard Gröller, Jürgen Waser |
Watertight Incremental Heightfield Tessellation. |
IEEE Trans. Vis. Comput. Graph. |
2023 |
DBLP DOI BibTeX RDF |
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34 | Xiaochun Tong, Hsueh-Ti Derek Liu, Yotam I. Gingold, Alec Jacobson |
Differentiable Heightfield Path Tracing with Accelerated Discontinuities. |
SIGGRAPH (Conference Paper Track) |
2023 |
DBLP DOI BibTeX RDF |
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34 | Daniel Cornel, Zsolt Horváth, Jürgen Waser |
An Attempt of Adaptive Heightfield Rendering with Complex Interpolants Using Ray Casting. |
CoRR |
2022 |
DBLP BibTeX RDF |
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34 | Nuttapong Chentanez, Matthias Müller 0001, Tae-Yong Kim 0001 |
Coupling 3D Eulerian, Heightfield and Particle Methods for Interactive Simulation of Large Scale Liquid Phenomena. |
IEEE Trans. Vis. Comput. Graph. |
2015 |
DBLP DOI BibTeX RDF |
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34 | Nuttapong Chentanez, Matthias Müller 0001, Tae-Yong Kim 0001 |
Coupling 3D Eulerian, Heightfield and Particle Methods for Interactive Simulation of Large Scale Liquid Phenomena. |
Symposium on Computer Animation |
2014 |
DBLP DOI BibTeX RDF |
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34 | Roland Ruiters, Reinhard Klein |
Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections. |
Comput. Graph. Forum |
2009 |
DBLP DOI BibTeX RDF |
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34 | Morgan McGuire, Peter G. Sibley |
A heightfield on an isometric grid. |
SIGGRAPH Sketches |
2004 |
DBLP DOI BibTeX RDF |
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33 | Lionel Baboud, Xavier Décoret |
Rendering geometry with relief textures. |
Graphics Interface |
2006 |
DBLP BibTeX RDF |
heightfield, GPU, ray-tracing |
23 | James E. Gain, Patrick C. Marais, Wolfgang Straßer |
Terrain sketching. |
SI3D |
2009 |
DBLP DOI BibTeX RDF |
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23 | Duncan Andrew Keith Mc Roberts, Alexandre Hardy |
Level of detail for terrain geometry images. |
Afrigraph |
2007 |
DBLP DOI BibTeX RDF |
LOD, geometry, terrain |
23 | Xiaodong Wu 0001 |
Efficient Algorithms for the Optimal-Ratio Region Detection Problems in Discrete Geometry with Applications. |
ISAAC |
2006 |
DBLP DOI BibTeX RDF |
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23 | Alexandre Meyer, Céline Loscos |
Real-time reflection on moving vehicles in urban environments. |
VRST |
2003 |
DBLP DOI BibTeX RDF |
image-based rendering, ray tracing, real-time rendering, environment maps |
23 | Sean P. Walker, John Kenneth Salisbury Jr. |
Large haptic topographic maps: marsview and the proxy graph algorithm. |
SI3D |
2003 |
DBLP DOI BibTeX RDF |
virtual proxy, haptics, interface, texture, large datasets, topological map, Mars |
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