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Found 6 publication records. Showing 6 according to the selection in the facets
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Authors |
Title |
Venue |
Year |
Link |
Author keywords |
57 | Jenny Niemi, Susanna Sawano, Annika Waern |
Involving non-players in pervasive games. |
Critical Computing |
2005 |
DBLP DOI BibTeX RDF |
locative games, proximity games, privacy, integrity, bluetooth, pervasive gaming, non-player characters |
44 | Yavuz Inal, Türkan Karakus, Kursat Cagiltay |
Designing Narratology-Based Educational Games with Non-players. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
non-players, game design, educational game, Narratology, ludology |
29 | Conor Linehan, Ben Kirman, Shaun W. Lawson, Mark Doughty |
Blowtooth: pervasive gaming in unique and challenging environments. |
CHI Extended Abstracts |
2010 |
DBLP DOI BibTeX RDF |
critical games, non-places, non-players, provocative games, pervasive games, mobile games, airports |
27 | Angelica B. Ortiz de Gortari |
Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena. |
Entertain. Comput. |
2023 |
DBLP DOI BibTeX RDF |
|
15 | Stephanie Orme |
"Just watching": A qualitative analysis of non-players' motivations for video game spectatorship. |
New Media Soc. |
2022 |
DBLP DOI BibTeX RDF |
|
12 | Allison Sall, Rebecca E. Grinter |
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home. |
Comput. Support. Cooperative Work. |
2007 |
DBLP DOI BibTeX RDF |
collaborative play, physical games, spatiality, exergaming |
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