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Publication years (Num. hits)
2003-2022 (13)
Publication types (Num. hits)
article(5) inproceedings(8)
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The graphs summarize 24 occurrences of 14 keywords

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Found 13 publication records. Showing 13 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
93Bradford James Loos, Peter-Pike J. Sloan Volumetric obscurance. Search on Bibsonomy SI3D The full citation details ... 2010 DBLP  DOI  BibTeX  RDF ambient occulusion, interactive, GPU, shadows
60Andrei Iones, Anton Krupkin, Mateu Sbert, Sergey Zhukov Fast, Realistic Lighting for Video Games. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2003 DBLP  DOI  BibTeX  RDF ambient light, production rendering, rendering, texture mapping, radiosity, form factor, illumination model, illumination effects, obscurance, lightmaps
34Tanguy Rolland, Fabrice Monna, Jean François Buoncristiani, Jérôme Magail, Yury Esin, Benjamin Bohard, Carmela Chateau Smith Volumetric Obscurance as a New Tool to Better Visualize Relief from Digital Elevation Models. Search on Bibsonomy Remote. Sens. The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
34Dario Scarpa, Ugo Erra Solid Angle Based Ambient Obscurance in Image Space. Search on Bibsonomy AVR (2) The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
34Quintjin Hendrickx, Leonardo Scandolo, Martin Eisemann, Elmar Eisemann Adaptively layered statistical volumetric obscurance. Search on Bibsonomy High Performance Graphics The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
34Ville Timonen Line-Sweep Ambient Obscurance. Search on Bibsonomy Comput. Graph. Forum The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
34Ville Timonen Screen-Space Far-Field Ambient Obscurance. Search on Bibsonomy High Performance Graphics The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
34Peter-Pike Sloan, Jason Tranchida, Hao Chen, Ladislav Kavan Ambient obscurance baking on the GPU. Search on Bibsonomy SIGGRAPH ASIA Technical Briefs The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
34Morgan McGuire, Michael Mara, David P. Luebke Scalable Ambient Obscurance. Search on Bibsonomy High Performance Graphics The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
34Morgan McGuire, Brian Osman, Michael Bukowski, Padraic Hennessy The Alchemy Screen-Space Ambient Obscurance Algorithm. Search on Bibsonomy High Performance Graphics The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
34Marc Ruiz 0002, Imma Boada, Ivan Viola, Stefan Bruckner, Miquel Feixas, Mateu Sbert Obscurance-based Volume Rendering Framework. Search on Bibsonomy VG/PBG@SIGGRAPH The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
31László Szirmay-Kalos, Tamás Umenhoffer, Balázs Tóth, László Szécsi, Mateu Sbert Volumetric Ambient Occlusion for Real-Time Rendering and Games. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2010 DBLP  DOI  BibTeX  RDF volumetric ambient occlusion, computer graphics, GPU, importance sampling, graphics and multimedia, obscurance
31Ron Goldman 0002 Deriving Linear Transformations in Three Dimensions. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2003 DBLP  DOI  BibTeX  RDF ambient light, production rendering, rendering, texture mapping, radiosity, form factor, illumination model, illumination effects, obscurance, lightmaps
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