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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9249 occurrences of 4363 keywords
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Results
Found 14050 publication records. Showing 14049 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
76 | Chek Yang Foo, Elina M. I. Koivisto |
Defining grief play in MMORPGs: player and developer perceptions. |
Advances in Computer Entertainment Technology |
2004 |
DBLP DOI BibTeX RDF |
greed play, grief play, harassment, power imposition, scamming, avatars, game design, MMORPG, role-play |
69 | Gry Seland |
Empowering End Users in Design of Mobile Technology Using Role Play as a Method: Reflections on the Role-Play Conduction. |
HCI (10) |
2009 |
DBLP DOI BibTeX RDF |
Role play, user involvement |
68 | Lisa op't Hof, Jente de Pee, Janienke Sturm, Tilde Bekker, Jos Verbeek |
Prolonged play with the ColorFlares: how does open-ended play behavior change over time? |
Fun and Games |
2010 |
DBLP DOI BibTeX RDF |
design for children, interactive play objects, prolonged use, social interaction, open-ended play |
68 | Tilde Bekker, Janienke Sturm, Rik Wesselink, Bas Groenendaal, Berry Eggen |
Interactive play objects and the effects of open-ended play on social interaction and fun. |
Advances in Computer Entertainment Technology |
2008 |
DBLP DOI BibTeX RDF |
interactive play objects, social interaction, fun, open-ended play |
66 | Jennifer Jenson, Suzanne de Castell, Nicholas Taylor, Milena Droumeva |
Baroque Baroque revolution: high culture gets game. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
Baroque music, design-based research, educational/serious games, play and learning, flash |
66 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Motivations for play in computer role-playing games. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
|
63 | Martijn Jansen, Tilde Bekker |
Swinxsbee: A Shared Interactive Play Object to Stimulate Children's Social Play Behaviour and Physical Exercise. |
INTETAIN |
2009 |
DBLP DOI BibTeX RDF |
intelligent play objects, head-up play, social play behaviour |
60 | Anders Tychsen, Alessandro Canossa |
Defining personas in games using metrics. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
metrics, game design, instrumentation, persona, character |
56 | Georgia Leigh McGregor |
Terra ludus, terra paidia, terra prefab: spatialization of play in videogames & virtual worlds. |
IE |
2008 |
DBLP DOI BibTeX RDF |
ludus, paidia, virtual worlds, play, space, videogames |
56 | David Harel, Hillel Kugler, Rami Marelly, Amir Pnueli |
Smart play-out. |
OOPSLA Companion |
2003 |
DBLP DOI BibTeX RDF |
play-out, system modeling and execution, UML, scenarios, object-oriented analysis and design, LSCs |
55 | Emma Creighton |
jogo: an explorative design for free play. |
IDC |
2010 |
DBLP DOI BibTeX RDF |
free play, sound play, collaboration, tangible user interface, social interaction |
55 | Tilde Bekker, Janienke Sturm |
Stimulating physical and social activity through open-ended play. |
IDC |
2009 |
DBLP DOI BibTeX RDF |
social interaction, embodied interaction, physical play, open-ended play |
54 | Jinguk Jeong |
Play segmentation for the play-break based sports video using a local adaptive model. |
Multim. Tools Appl. |
2008 |
DBLP DOI BibTeX RDF |
Play segmentation, Video summarization, Video indexing, Video segmentation, Video structuring |
53 | Alison Gazzard |
Grand Theft algorithm: purposeful play, appropriated play and aberrant players. |
MindTrek |
2008 |
DBLP DOI BibTeX RDF |
aberrant players, appropriated play, purposeful play, flow, videogame |
52 | Matthew Canton |
The presence table: a reactive surface for ambient connection. |
TEI |
2011 |
DBLP DOI BibTeX RDF |
|
51 | Robby van Delden, Dennis Reidsma, Dees B. W. Postma, Joris P. Weijdom, Elena Márquez Segura, Laia Turmo Vidal, José Manuel Vega-Cebrián, Ana Tajadura-Jiménez, Annika Waern, Solip Park, Perttu Hämäläinen, José María Font, Mats Johnsson, Lærke Schjødt Rasmussen, Lars Elbæk |
Technology, Movement, and Play Is Hampering and Boosting Interactive Play. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
51 | Fiona Marguerite Loudoun |
Play, Children, & Being Digital: Exploring Children's Autotelic Play in Digital Spaces. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
51 | Christy Dena |
DIYSPY - Live Remote Play at CHI Play'18. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
51 | Laura Scheepmaker, Christopher Frauenberger, Katta Spiel |
The Things We Play with Roles of Technology in Social Play. |
CHI PLAY |
2018 |
DBLP DOI BibTeX RDF |
|
51 | Cong Chen, Ajay Chander, Kanji Uchino, Kimiko Ryokai |
Guided Play: Automatic Stereotypical Behavior Analysis and Intervention during Play. |
CHI PLAY (Companion) |
2016 |
DBLP BibTeX RDF |
|
51 | Tilde Bekker, Linda De Valk, Pepijn Rijnbout, Mark de Graaf, Ben A. M. Schouten, Berry Eggen |
Investigating Perspectives on Play: The Lenses of Play Tool. |
CHI PLAY |
2015 |
DBLP DOI BibTeX RDF |
|
51 | Antoine Karam, Daniel Play |
A discrete analysis of metal-v belt drive |
CoRR |
2013 |
DBLP BibTeX RDF |
|
51 | Eva Hopma, Tilde Bekker, Janienke Sturm |
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play. |
INTETAIN |
2009 |
DBLP DOI BibTeX RDF |
design, children, creativity, multimodality, social interaction, interactive toys, open-ended play |
51 | Jürgen Börstler |
Improving CRC-card role-play with role-play diagrams. |
OOPSLA Companion |
2005 |
DBLP DOI BibTeX RDF |
scenario role-play, introductory programming |
49 | Alasdair Macleod |
Game design through self-play experiments. |
Advances in Computer Entertainment Technology |
2005 |
DBLP DOI BibTeX RDF |
perudo, self-play experiments, reinforcement learning, computer games, game design |
45 | Arun Somasekharan |
To grab or not to grab: a viable framework for physically based hand animation in game characters. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
game characters, physically based animation controllers, games, character animation, real-time animation, physics engines |
45 | Jennifer R. Whitson, Chris Eaket, Brian Greenspan, Minh Quang Tran, Natalie King |
Neo-immersion: awareness and engagement in gameplay. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
awareness, video games, immersion |
45 | Lennart E. Nacke, Craig A. Lindley |
Flow and immersion in first-person shooters: measuring the player's gameplay experience. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
gameplay experience, game design, immersion, flow, psychophysiology |
45 | Victoria McArthur |
World of Warcraft as a ludic cyborg. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
ludic cyborg, social interaction, social computing, MMORPG |
45 | Anders Tychsen, Jonas Heide Smith |
Game format effects on communication in multi-player games. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games |
45 | Stephen Jacobs, Christopher A. Egert |
Kickback: turning game history students into pinball designers. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
game design history, pedagogy |
45 | Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Brush |
Video playdate: toward free play across distance. |
CHI |
2010 |
DBLP DOI BibTeX RDF |
free play, children, videoconferencing, cmc |
44 | Serenella Besio, Francesca Caprino, Elena Laudanna |
Profiling Robot-Mediated Play for Children with Disabilities through ICF-CY: The Example of the European Project IROMEC. |
ICCHP |
2008 |
DBLP DOI BibTeX RDF |
ICF-CY, robotic toys, play mediators, play scenarios |
44 | David M. Christensen, Jason L. Cootey, Ryan M. Moeller |
Playing in genre fields: a play theory perspective on genre. |
SIGDOC |
2007 |
DBLP DOI BibTeX RDF |
computer game documentation, genre fields, play scenarios, play theory, framework, genre, rhetoric |
44 | Andrew G. Brooks, Jesse Gray, Guy Hoffman, Andrea Lockerd, Hans Lee, Cynthia Breazeal |
Robot's play: interactive games with sociable machines. |
Comput. Entertain. |
2004 |
DBLP DOI BibTeX RDF |
autonomous humanoid robot, computer-based entertainment, teaching as play, teaching with play, gaming, personal robots |
42 | Katie Seaborn, Satoru Iseya |
Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Tanya X. Short |
Work Healthy, Play Healthy. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Ioannis Bikas, Johannes Pfau, Thomas Muender, Dmitry Alexandrovsky, Rainer Malaka |
Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Joshua Newn, Madison Klarkowski |
Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for Play. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Katie Seaborn |
Super Synthesis Pros., or Why CHI PLAY Needs Research Synthesis. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Magdalena Kejstova, Christina Stoiber, Magdalena Boucher, Martin Kandlhofer, Simone Kriglstein, Wolfgang Aigner |
Construct and Play: Engaging Students with Visualizations through Playful Methods. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | F. Ria Khan, Agnes Romhanyi |
Controlling Your Voice in a Shouting Match: A Preliminary Study on Fostering Self-Moderation among Gamers through Embodied Play. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Pallavi Sodhi, Audrey Girouard, David Thue |
Accessible Play: Towards Designing a Framework for Customizable Accessibility in Games. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Julian Frommel, Guo Freeman, Janelle E. MacKenzie, Daniel Johnson 0001, Regan L. Mandryk |
Workshop on Understanding and Combating the Problematic Side of Play. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Quincy Kuang, Feifei Shen, Cathy Mengying Fang, Annie Dong |
Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Silvia Ruzanka |
Plant Play. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Martin Johannes Dechant, Max Valentin Birk, Kathrin Gerling |
Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm Players. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Argenis Ramirez Gomez, Katarzyna Stawarz |
Socially Distanced Games: Exploring the Future Opportunities of Remote Play. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Rakesh Patibanda, Elise van den Hoven, Florian 'Floyd' Mueller |
Towards Understanding the Design of Body-Actuated Play. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Peter Madsen, Henning Pohl, Timothy Merritt 0001 |
Fear Inducing Play in an AR Escape Room with Human and Robotic NPCs. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Robby van Delden, Dennis Reidsma, Joris P. Weijdom, Dirk Heylen |
Three Interactive Add-ons for Small Local Playgrounds: Towards Designing for Context-sensitive Play Activities. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Zgjim Memeti, Florian Brühlmann, Sebastian A. C. Perrig |
LoL, Why Do You Even Play? Validating the Motives for Online Gaming Questionnaire in the Context of League of Legends. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Thomas Constant, Guillaume Levieux |
Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Thomas R. Pedersen, Iveta Ivanova, Michael Hjørringgaard, Julie Fredsgård, Freya K. B. Cornelius, Oliver Esman Pust, Henning Pohl |
Eggventures: Strengthening Connectedness through Coop-Play. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Katta Spiel |
Disability and Play - What to consider beyond accessibility. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
42 | John Dunham |
Location Based Games and the People Who Play Them. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Leya George |
Investigating the Role of Technology in Supporting Exploration of Gender Identity Through Games and Play. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Lindsay Grace |
Play as Interface. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Fabian Hemmert, Kaspar Meyer, Torben Brandies, Luisa Ebeling, Max Fiebig, Jana Horst, Alexandra Katsnelson, Lisa Kupferschmidt, Danny Ludwig, Camilo Martins, So Jeong Park, Justus Röhl, Timo Rohden, Carl Siepen |
Perspectives in Play: Printable Board Games that Teach about Foreign Policy. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Coleen Sallot |
Utilizing Virtual Play to Help Adopted Children with Trauma. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Casey Ging |
Walt Disney Imagineering: Decades of Innovation and Play. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Barbara Göbl, Suzana Jovicic, Natalie Denk, Simone Kriglstein |
Let's Play - Professional Views on Barriers and Potentials in Digital Gaming and E-Sports. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Zoe Xiao Fang, Nathan Arthur Semertzidis, Michaela Scary, Xinyi Wang, Josh Andres, Florian 'Floyd' Mueller, Fabio Zambetta |
Telepathic Play: Towards Playful Experiences Based on Brain-to-brain Interfacing. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Jeanine Krath |
Gamification for Sustainable Employee Behavior: Extended Abstract for the CHI PLAY 2021 Doctoral Consortium. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Melissa J. Rogerson, Joshua Newn, Ronal Singh, Emma Baillie, Michael Papasimeon, Lyndon Benke, Tim Miller 0001 |
Observing Multiplayer Boardgame Play at a Distance. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Tiernan J. Cahill |
Adaptive Play: Examining Game-Based Coping Behaviour as an Individualized Stress Response. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Barakura Thierry Tuyishime, Simone Kriglstein |
Rrrring & Play: Using a Rotary Dial Telephone as Game Controller. |
CHI PLAY |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Jan B. Vornhagen, April Tyack, Elisa D. Mekler |
Statistical Significance Testing at CHI PLAY: Challenges and Opportunities for More Transparency. |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Lingyuan Li, Guo Freeman, Donghee Yvette Wohn |
Power in Skin: The Interplay of Self-Presentation, Tactical Play, and Spending in Fortnite. |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Louise Petersen Matjeka, Florian 'Floyd' Mueller |
Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of "Playing a Game". |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Lisa E. S. Brand, Robyn L. Huiting, Harm Booy, Jim H. A. Blom, Max Valentin Birk |
LOOk: Exploring the Effect of Game-Play on the Salience Bias. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Kimiko Ryokai, Yong (Leon) Li |
VR SandScape: Working with Multiple Perspectives in a Hybrid VR/SAR Collaborative Play Space. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Michinari Kono, Osamu Kabashima, Norio Sasaki, Junichi Yamaoka |
Pre-Eating Play: Fabrication Experiences for Playful Human-Food Interaction. |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Ekta Shokeen, Nihal Katirci, Janet Bih Fofang, Amber Simpson, Caro Williams-Pierce |
Unpacking Mathematical Play within Makerspaces using Embodied Cognition. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Brian McKitrick |
"Let's Play" Communities: Definitions, Evolution, and Economies. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Neha Kumar 0001 |
Making Play Work 4D. |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Liam Mason, Kathrin Gerling, Patrick Dickinson, Jussi Holopainen |
Dash Lane Mobile: Exploring Hypercasual Play to Provide Accessible Physically Active Breaks. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Derek Haqq, D. Scott McCrickard |
Playing Together while Apart: Exploring Asymmetric and Interdependent Games for Remote Play. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Yi Ling (Ellie) Tai, Deepti Aggarwal, Rohit Ashok Khot |
Reconnecting with Food through Dining Play. |
CHI PLAY |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Sebastian Cmentowski, Jens H. Krüger |
Playing With Friends - The Importance of Social Play During the COVID-19 Pandemic. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Tengjia Zuo, Max Valentin Birk, Erik D. Van der Spek, Jun Hu 0001 |
Exploring Fantasy Play in MathMythos AR. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Jasmine Roberts, John Mernacaj, Suzanne Chambers, Dror Ayalon, Errol King |
Lines of Play: Using Vector Tools to Place Game Objects in Augmented Reality. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Petros Ioannidis |
Designing for Play and Appropriation in Museum Experiences involving Tangible Interactions and Digital Technologies. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Flannery Hope Currin, Kyle Diederich, Kaitlyn Blasi, Kerry Peterman, Juan Pablo Hourcade |
Supporting Sociodramatic Play at the Individual Level. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Yoan-Daniel Grigorov Malinov |
Characterising the Benefits of Multi-Modal Play in Virtual Reality. |
CHI PLAY (Companion) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Katta Spiel, Kathrin Gerling |
The Surrogate Body in Play. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Geoff Kaufman, Mary Flanagan, Gili Freedman |
Not Just for Girls: Encouraging Cross-Gender Role Play and Reducing Gender Stereotypes with a Strategy Game. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Michaela Honauer, Preetha Moorthy, Eva Hornecker |
Interactive Soft Toys for Infants and Toddlers - Design Recommendations for Age-appropriate Play. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Colby Johanson, Carl Gutwin, Jason T. Bowey, Regan L. Mandryk |
Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Yoram Chisik, Patricia Pons, Javier Jaen |
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Alexandra Thompson, Leigh Ellen Potter |
Taking the 'A' Out of 'AR': Play Based Low Fidelity Contextual Prototyping of Mobile Augmented Reality. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ciera Crowell |
Interaction Design of Full-Body Interactive Play Experiences for Children with Autism. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Aidan D'Souza, Bernd Ploderer, Madison Klarkowski, Peta Wyeth |
Augmenting Co-Located Social Play with Biofeedback: An Interactional Approach. |
CHI PLAY |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Rasmus Rosenqvist, Jannik Boldsen, Eleftherios Papachristos, Timothy Merritt 0001 |
MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. |
CHI PLAY |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Johanna Kleinen |
Using Games and Play to Foster Collaboration and Innovation in a Cross-Organizational Working Environment. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Joshua A. Fisher, Linying Shangguan, Joshua Scott Crisp |
Developing a Platform for Community-curated Mixed Reality Play Spaces. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Alistair McLean, Robert Jarvis |
Electric Sheep: Designing Improvised Musical Play. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ansgar E. Depping, Colby Johanson, Regan L. Mandryk |
Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being. |
CHI PLAY |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ciera Crowell, Joan Mora Guiard, Narcís Parés |
The Role of Context in Defining Play. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Florian 'Floyd' Mueller, Zhuying Li, Richard Byrne 0001, Eshita Sri Arza, Harshitha Kurra, Mario Boot, Tuomas Kari, Yash Dhanpal Mehta |
Towards a 2nd Person Perspective on Bodily Play. |
CHI PLAY (Companion) |
2018 |
DBLP DOI BibTeX RDF |
|
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