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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 14 occurrences of 14 keywords
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Results
Found 47 publication records. Showing 47 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
170 | Hannu Korhonen |
Comparison of playtesting and expert review methods in mobile game evaluation. |
Fun and Games |
2010 |
DBLP DOI BibTeX RDF |
comparison study, playability heuristics, playtesting, evaluation method, expert review |
60 | Heather Desurvire, Martin Caplan, Jozsef A. Toth |
Using heuristics to evaluate the playability of games. |
CHI Extended Abstracts |
2004 |
DBLP DOI BibTeX RDF |
playtesting, evaluation, usability, games, heuristics, computer games, video games, design guidelines, user testing, playability |
53 | Pejman Mirza-Babaei, Samantha N. Stahlke, Günter Wallner, Atiya Nova |
A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games. |
CHI |
2020 |
DBLP DOI BibTeX RDF |
|
28 | Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma |
Astrojumper: motivating children with autism to exercise using a VR game. |
CHI Extended Abstracts |
2010 |
DBLP DOI BibTeX RDF |
virtual reality, autism, exergames |
27 | Sinan Ariyurek, Elif Sürer, Aysu Betin-Can |
Playtesting: What is Beyond Personas. |
IEEE Trans. Games |
2023 |
DBLP DOI BibTeX RDF |
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27 | Pedro Neves, Pedro Fernandes, Inês Nunes, Micaela Fonseca, Phil Lopes |
Early Playtesting with Clients and Therapists of More Game-Like Therapy. |
CoG |
2023 |
DBLP DOI BibTeX RDF |
|
27 | Anthony Pellicone, David Weintrop, Diane Jass Ketelhut, Ekta Shokeen, Michel Cukier, Jandelyn Dawn Plane, Firoozeh Rahimian |
Playing Aloud: Leveraging Game Commentary Culture for Playtesting. |
Int. J. Gaming Comput. Mediat. Simulations |
2022 |
DBLP DOI BibTeX RDF |
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27 | João Paulo Sousa, Gonçalo Oliveira, Inês Barbedo, Bárbara Barroso, Rogério Tavares, Rui Pedro Lopes |
Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System. |
ArtsIT |
2022 |
DBLP DOI BibTeX RDF |
|
27 | Atiya Nova, Stevie Cheryl Francesca Sansalone, Raquel Robinson, Pejman Mirza-Babaei |
Charting the Uncharted with GUR: How AI Playtesting Can Supplement Expert Evaluation. |
FDG |
2022 |
DBLP DOI BibTeX RDF |
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27 | Yan Zhao, Weihao Zhang, Enyi Tang, Haipeng Cai, Xi Guo, Na Meng 0001 |
A Lightweight Approach of Human-Like Playtesting. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
27 | Sinan Ariyurek, Elif Sürer, Aysu Betin-Can |
Playtesting: What is Beyond Personas. |
CoRR |
2021 |
DBLP BibTeX RDF |
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27 | Camilo Gordillo, Joakim Bergdahl, Konrad Tollmar, Linus Gisslén |
Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents. |
CoRR |
2021 |
DBLP BibTeX RDF |
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27 | Injung Lee, Hyunchul Kim, Byungjoo Lee |
Automated Playtesting with a Cognitive Model of Sensorimotor Coordination. |
ACM Multimedia |
2021 |
DBLP DOI BibTeX RDF |
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27 | Camilo Gordillo, Joakim Bergdahl, Konrad Tollmar, Linus Gisslén |
Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents. |
CoG |
2021 |
DBLP DOI BibTeX RDF |
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27 | Panayiotis Koutsabasis, Anna Gardeli, Konstantinos Partheniadis, Panagiotis Vogiatzidakis, Vasiliki Nikolakopoulou, Pavlos Chatzigrigoriou, Spyros Vosinakis |
Field Playtesting with Experts' Constructive Interaction: An Evaluation Method for Mobile Games for Cultural Heritage. |
CoG |
2021 |
DBLP DOI BibTeX RDF |
|
27 | Pratheep Kumar Paranthaman, Anurag Sarkar, Seth Cooper |
Applying Rapid Crowdsourced Playtesting to a Human Computation Game. |
FDG |
2021 |
DBLP DOI BibTeX RDF |
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27 | Yuchul Shin, Jaewon Kim, Kyohoon Jin, Young Bin Kim |
Playtesting in Match 3 Game Using Strategic Plays via Reinforcement Learning. |
IEEE Access |
2020 |
DBLP DOI BibTeX RDF |
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27 | James Glenn, Rob Brunstad |
Automatic Playtesting for Yahtzee. |
CoG |
2020 |
DBLP DOI BibTeX RDF |
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27 | Shivam Agarwal, Christian Herrmann, Günter Wallner, Fabian Beck 0001 |
Visualizing AI Playtesting Data of 2D Side-scrolling Games. |
CoG |
2020 |
DBLP DOI BibTeX RDF |
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27 | Christoffer Holmgård, Michael Cerny Green, Antonios Liapis, Julian Togelius |
Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics. |
IEEE Trans. Games |
2019 |
DBLP DOI BibTeX RDF |
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27 | Luvneesh Mugrai, Fernando de Mesentier Silva, Christoffer Holmgård, Julian Togelius |
Automated Playtesting of Matching Tile Games. |
CoRR |
2019 |
DBLP BibTeX RDF |
|
27 | Yunqi Zhao, Igor Borovikov, Ahmad Beirami, Jason Rupert, Caedmon Somers, Jesse Harder, Fernando de Mesentier Silva, John Kolen, Jervis Pinto, Reza Pourabolghasem, Harold Chaput, James Pestrak, Mohsen Sardari, Long Lin, Navid Aghdaie, Kazi A. Zaman |
Winning Isn't Everything: Training Human-Like Agents for Playtesting and Game AI. |
CoRR |
2019 |
DBLP BibTeX RDF |
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27 | Alexander Zook, Eric Fruchter, Mark O. Riedl |
Automatic Playtesting for Game Parameter Tuning via Active Learning. |
CoRR |
2019 |
DBLP BibTeX RDF |
|
27 | Oleksandra G. Keehl, Adam M. Smith 0001 |
Monster Carlo 2: Integrating Learning and Tree Search for Machine Playtesting. |
CoG |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Luvneesh Mugrai, Fernando de Mesentier Silva, Christoffer Holmgård, Julian Togelius |
Automated Playtesting of Matching Tile Games. |
CoG |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Samantha N. Stahlke, Atiya Nova, Pejman Mirza-Babaei |
Artificial Playfulness: A Tool for Automated Agent-Based Playtesting. |
CHI Extended Abstracts |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Günter Wallner, Nour Halabi, Pejman Mirza-Babaei |
Aggregated Visualization of Playtesting Data. |
CHI |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Nour Halabi, Günter Wallner, Pejman Mirza-Babaei |
Assessing the Impact of Visual Design on the Interpretation of Aggregated Playtesting Data Visualization. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Pratheep Kumar Paranthaman, Seth Cooper |
ARAPID: Towards Integrating Crowdsourced Playtesting into the Game Development Environment. |
CHI PLAY |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Christoffer Holmgård, Michael Cerny Green, Antonios Liapis, Julian Togelius |
Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics. |
CoRR |
2018 |
DBLP BibTeX RDF |
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27 | Pablo García-Sánchez, Alberto Paolo Tonda, Antonio Mora García, Giovanni Squillero, Juan Julián Merelo Guervós |
Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone. |
Knowl. Based Syst. |
2018 |
DBLP DOI BibTeX RDF |
|
27 | Linda Eckardt, Susanne Robra-Bissantz |
Playtesting for a Better Gaming Experience: Importance of an Iterative Design Process for Educational Games. |
PACIS |
2018 |
DBLP BibTeX RDF |
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27 | Stefan Freyr Gudmundsson, Philipp Eisen, Erik Poromaa, Alex Nodet, Sami Purmonen, Bartlomiej Kozakowski, Richard Meurling, Lele Cao |
Human-Like Playtesting with Deep Learning. |
CIG |
2018 |
DBLP DOI BibTeX RDF |
|
27 | Oleksandra G. Keehl, Adam M. Smith 0001 |
Monster Carlo: An MCTS-based Framework for Machine Playtesting Unity Games. |
CIG |
2018 |
DBLP DOI BibTeX RDF |
|
27 | Britton Horn, Josh Aaron Miller, Gillian Smith 0001, Seth Cooper |
A Monte Carlo Approach to Skill-Based Automated Playtesting. |
AIIDE |
2018 |
DBLP BibTeX RDF |
|
27 | Fernando de Mesentier Silva, Scott Lee, Julian Togelius, Andy Nealen |
AI as Evaluator: Search Driven Playtesting of Modern Board Games. |
AAAI Workshops |
2017 |
DBLP BibTeX RDF |
|
27 | Fernando de Mesentier Silva, Scott Lee, Julian Togelius, Andy Nealen |
AI-based playtesting of contemporary board games. |
FDG |
2017 |
DBLP DOI BibTeX RDF |
|
27 | André R. Denham |
Improving the Design of a Learning Game Through Intrinsic Integration and Playtesting. |
Technol. Knowl. Learn. |
2016 |
DBLP DOI BibTeX RDF |
|
27 | Pejman Mirza-Babaei, Naeem Moosajee, Brandon Drenikow |
Playtesting for indie studios. |
MindTrek |
2016 |
DBLP DOI BibTeX RDF |
|
27 | Edward Jack Powley, Simon Colton, Swen E. Gaudl, Rob Saunders, Mark J. Nelson |
Semi-automated level design via auto-playtesting for handheld casual game creation. |
CIG |
2016 |
DBLP DOI BibTeX RDF |
|
27 | Judeth Oden Choi, Jodi Forlizzi, Michael G. Christel, Rachel Moeller, MacKenzie Bates, Jessica Hammer |
Playtesting with a Purpose. |
CHI PLAY |
2016 |
DBLP BibTeX RDF |
|
27 | Pejman Mirza-Babaei, Guenter Wallner, Graham McAllister, Lennart E. Nacke |
Unified visualization of quantitative and qualitative playtesting data. |
CHI Extended Abstracts |
2014 |
DBLP DOI BibTeX RDF |
|
27 | Brandon Drenikow, David Arppe, Pejman Mirza-Babaei, Andrew Hogue |
Interactive 3D visualisation of playtesting data. |
GEM |
2014 |
DBLP DOI BibTeX RDF |
|
27 | Alexander Zook, Eric Fruchter, Mark O. Riedl |
Automatic playtesting for game parameter tuning via active learning. |
FDG |
2014 |
DBLP BibTeX RDF |
|
27 | Mary Magee Quinn, Carl Symborski, Meg Barton, James Korris, Travis Falstad, Stephanie Granato |
Methodology for playtesting serious games A case study using a mixed method approach. |
IGIC |
2013 |
DBLP DOI BibTeX RDF |
|
27 | Dirk P. Janssen, Licia Calvi, Stefano Gualeni |
A framework for biometric playtesting of games. |
FDG |
2013 |
DBLP BibTeX RDF |
|
27 | Chek Tien Tan, Andrew Johnston |
Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process. |
IDP@AIIDE |
2011 |
DBLP BibTeX RDF |
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