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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 11 occurrences of 10 keywords
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Results
Found 16 publication records. Showing 16 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
116 | Linda Rising |
Patterns in Postmortems. |
COMPSAC |
1999 |
DBLP DOI BibTeX RDF |
postmortems, team size, customer interaction, knowledge management, reuse, project management, patterns |
85 | Kevin C. Desouza, Torgeir Dingsøyr, Yukika Awazu |
Experiences with Conducting Project Postmortems: Reports vs. Stories and Practitioner Perspective. |
HICSS |
2005 |
DBLP DOI BibTeX RDF |
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57 | Fábio Petrillo, Marcelo Soares Pimenta, Francisco M. Trindade, Carlos Dietrich |
Houston, we have a problem...: a survey of actual problems in computer games development. |
SAC |
2008 |
DBLP DOI BibTeX RDF |
electronic games, postmortems, problems in game development, survey, game development |
32 | Farzana Ahamed Bhuiyan, Akond Rahman |
Log-related Coding Patterns to Conduct Postmortems of Attacks in Supervised Learning-based Projects. |
ACM Trans. Priv. Secur. |
2023 |
DBLP DOI BibTeX RDF |
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32 | Anirudh A, Aman RAJ Singh, Anjali Goyal, Lov Kumar, N. L. Bhanu Murthy |
Prediction of Video Game Development Problems Based on Postmortems using Different Word Embedding Techniques. |
ICON |
2021 |
DBLP BibTeX RDF |
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32 | Cristiano Politowski, Lisandra M. Fontoura, Fábio Petrillo, Yann-Gaël Guéhéneuc |
Learning from the past: A process recommendation system for video game projects using postmortems experiences. |
CoRR |
2020 |
DBLP BibTeX RDF |
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32 | Chien Lu, Jaakko Peltonen, Timo Nummenmaa |
Game postmortems vs. developer Reddit AMAs: computational analysis of developer communication. |
FDG |
2019 |
DBLP DOI BibTeX RDF |
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32 | Cristiano Politowski, Lisandra M. Fontoura, Fábio Petrillo, Yann-Gaël Guéhéneuc |
Learning from the past: A process recommendation system for video game projects using postmortems experiences. |
Inf. Softw. Technol. |
2018 |
DBLP DOI BibTeX RDF |
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32 | Nobutane Hanayama, Ryuichi Nogami |
A Method for Illustrating Shogi Postmortems Using Results of Statistical Analysis of Kifu Data. |
ICEC |
2017 |
DBLP DOI BibTeX RDF |
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32 | Michael Washburn Jr., Pavithra Sathiyanarayanan, Meiyappan Nagappan, Thomas Zimmermann 0001, Christian Bird |
What went right and what went wrong: an analysis of 155 postmortems from game development. |
ICSE (Companion Volume) |
2016 |
DBLP DOI BibTeX RDF |
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32 | Jake Loomis |
How to Make Failure Beautiful: The Art and Science of Postmortems. |
Web Operations |
2010 |
DBLP BibTeX RDF |
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32 | Kevin C. Desouza, Torgeir Dingsøyr, Yukika Awazu |
Experiences with conducting project postmortems: reports versus stories. |
Softw. Process. Improv. Pract. |
2005 |
DBLP DOI BibTeX RDF |
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32 | Peter Stephenson |
A Structured Approach to Incident Postmortems. |
Inf. Secur. J. A Glob. Perspect. |
2003 |
DBLP DOI BibTeX RDF |
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32 | Gary S. C. Pan, Donal J. Flynn |
Why Information Systems Project Postmortems Fail: An Attribution Perspective Based on a Case Study Analysis. |
ICIS |
2003 |
DBLP BibTeX RDF |
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31 | Linda Rising, Norman S. Janoff |
The Scrum Software Development Process for Small Teams. |
IEEE Softw. |
2000 |
DBLP DOI BibTeX RDF |
time boxing, postmortems, team size, team communication, project management, risk management, software development process, requirements change, incremental software development |
26 | Joe Wigglesworth |
Surveys as a method for improving the development process. |
CASCON |
1993 |
DBLP BibTeX RDF |
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