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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 407 occurrences of 242 keywords
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Results
Found 358 publication records. Showing 358 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
98 | Justin Legakis, Julie Dorsey, Steven J. Gortler |
Feature-based cellular texturing for architectural models. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
cellular texturing, computer-aided design, texturing, procedural modeling |
91 | Darwyn R. Peachey |
Solid texturing of complex surfaces. |
SIGGRAPH |
1985 |
DBLP DOI BibTeX RDF |
texturing, shading, image synthesis, anti-aliasing |
85 | Nathan A. Carr, John C. Hart |
Meshed atlases for real-time procedural solid texturing. |
ACM Trans. Graph. |
2002 |
DBLP DOI BibTeX RDF |
MIP-map, texture mapping, procedural texturing, solid texturing, Mesh partitioning, texture atlas |
59 | Bing-Yu Chen 0004, Tomoyuki Nishita |
Adaptive Solid Texturing for Web3D Applications. |
PG |
2002 |
DBLP DOI BibTeX RDF |
|
52 | Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim |
An efficient texture cache for programmable vertex shaders. |
ISCAS |
2006 |
DBLP DOI BibTeX RDF |
|
46 | Dapeng Tan, Peiyu Li, Xiaohong Pan |
A Kind of Embedded Temperature Controller Based on Self-turning PID for Texturing Machine. |
IFSA (2) |
2007 |
DBLP DOI BibTeX RDF |
|
46 | Seok-Min Park, Richard H. Crawford, Joseph J. Beaman |
Volumetric multi-texturing for functionally gradient material representation. |
Symposium on Solid Modeling and Applications |
2001 |
DBLP DOI BibTeX RDF |
computational support for new manufacturing technologies, product data exchange, heterogeneous models |
46 | Volker Leeb, Ludwig M. Auer, Arne Radetzky |
Interactive Texturing by Polyhedron Decomposition. |
VR |
2001 |
DBLP DOI BibTeX RDF |
|
45 | Tuncer C. Aysal, Kenneth E. Barner |
Stochastic and Deterministic Models for Haptic Pseudo-Textures. |
HAPTICS |
2006 |
DBLP DOI BibTeX RDF |
pseudo-texturing, stochastic and deterministic models, harmonic signals, Weber ratio, halftoning, psychophysical experimenting |
45 | Minghao Yang, Guangzheng Fei, Minyong Shi, Yongsong Zhan |
A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow. |
ICAT |
2006 |
DBLP DOI BibTeX RDF |
Smoke Shadow Simulation, Shadow Texture, Projective Texturing, GPU, Diffusion |
45 | Frédéric Drago, Norishige Chiba |
Painting canvas synthesis. |
Vis. Comput. |
2004 |
DBLP DOI BibTeX RDF |
Artistic heritage preservation, Procedural textures synthesis, Texturing and shading, Displacement mapping, Cloth simulation |
45 | K. T. Narayana, Sanjeev Dharap |
Formal Specification of a Look Manager. |
IEEE Trans. Software Eng. |
1990 |
DBLP DOI BibTeX RDF |
look manager, graphical interface software, user interfaces, formal specification, formal specification, computer graphics, modularity, interactive systems, formal model, Z notation, texturing model, dialog system |
40 | Michalis Kamburelis |
Shadow maps and projective texturing in X3D. |
Web3D |
2010 |
DBLP DOI BibTeX RDF |
X3D graphics, projective texturing, shadows, shadow maps |
40 | Guilherme N. Oliveira, Rafael P. Torchelsen, João Luiz Dihl Comba, Marcelo Walter, Rui Bastos |
Geotextures: A Multi-source Geodesic Distance Field Approach for Procedural Texturing of Complex Meshes. |
SIBGRAPI |
2010 |
DBLP DOI BibTeX RDF |
geodesics, distance fields, Procedural texturing |
40 | Alethea Bair, Donald H. House |
Grid With a View: Optimal Texturing for Perception of Layered Surface Shape. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
optimal visualization, Perception, texturing, layered surfaces |
33 | Morgan McGuire, Kyle Whitson |
Indirection mapping for quasi-conformal relief texturing. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
heightfield, parallax occlusion, relief, terrain, bump |
33 | Tong-Yee Lee, Shaur-Uei Yan |
Feature-Constrained Texturing System for 3D Models. |
KES (3) |
2005 |
DBLP DOI BibTeX RDF |
|
33 | Baoquan Chen, Frank Dachille, Arie E. Kaufman |
Footprint Area Sampled Texturing. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
forward mapping, backward mapping, footprint area sampling, Texture mapping, hardware, antialiasing, anisotropic filtering |
33 | Karsten Müller 0001, Aljoscha Smolic, Philipp Merkle, Bernhard Kaspar, Peter Eisert, Thomas Wiegand |
3D Reconstruction of Natural Scenes with View-Adaptive Multi-Texturing. |
3DPVT |
2004 |
DBLP DOI BibTeX RDF |
|
33 | Ryan M. Ismert, Kavita Bala, Donald P. Greenberg |
Detail synthesis for image-based texturing. |
SI3D |
2003 |
DBLP DOI BibTeX RDF |
texture mapping, image-based modeling |
33 | Katherine Pullen, Christoph Bregler |
Motion capture assisted animation: texturing and synthesis. |
ACM Trans. Graph. |
2002 |
DBLP DOI BibTeX RDF |
motion texture, animation, motion capture, motion synthesis |
33 | Wolfgang Krueger |
Intensity fluctuations and natural texturing. |
SIGGRAPH |
1988 |
DBLP DOI BibTeX RDF |
|
32 | Ismael García, Gustavo Patow |
IGT: inverse geometric textures. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
LoD, appearance preserving simplification, detail-recovery, texturing, computer games, parameterizations |
32 | Lvdi Wang, Xi Wang, Peter-Pike J. Sloan, Li-Yi Wei, Xin Tong 0001, Baining Guo |
Rendering from compressed high dynamic range textures on programmable graphics hardware. |
SI3D |
2007 |
DBLP DOI BibTeX RDF |
games & GPUs, texturing techniques, graphics hardware, high dynamic range image, game programming, texture compression |
32 | Yotam I. Gingold, Philip L. Davidson, Jefferson Y. Han, Denis Zorin |
A direct texture placement and editing interface. |
UIST |
2006 |
DBLP DOI BibTeX RDF |
texturing, surface parameterization, multi-touch interface |
32 | Sylvain Lefebvre 0001, Samuel Hornus, Fabrice Neyret |
Texture sprites: texture elements splatted on surfaces. |
SI3D |
2005 |
DBLP DOI BibTeX RDF |
decals, octree textures, texture sprites, texturing, graphics hardware, real-time rendering |
32 | Steve Zelinka, Michael Garland |
Jump map-based interactive texture synthesis. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Interactive texture synthesis, jump maps, texturing surfaces |
32 | Joel Carranza, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel |
Free-viewpoint video of human actors. |
ACM Trans. Graph. |
2003 |
DBLP DOI BibTeX RDF |
body model, multi-video texturing, image-based rendering, human motion capture |
32 | Andreas Ullrich, Nikolaus Studnicka, Johannes Riegl, Simone Orlandini |
Long-range high-performance time-of-flight-based 3D imaging sensors. |
3DPVT |
2002 |
DBLP DOI BibTeX RDF |
3D data acquisition, 3D range image sensor, Virtual reality, Texturing, 3D Images |
32 | Shaun Bangay |
Implementation and applications of the distortion operator. |
Afrigraph |
2001 |
DBLP DOI BibTeX RDF |
texturing, projection, lighting, image warping, MMX |
32 | Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou |
Real-time shadows for animated crowds in virtual cities. |
VRST |
2001 |
DBLP DOI BibTeX RDF |
dynamic shadows, multi-texturing, populated virtual cities, shadow computation, real time rendering |
32 | S. Jeromy Carrière, Rick Kazman |
Research report: Interacting with huge hierarchies: beyond cone trees. |
INFOVIS |
1995 |
DBLP DOI BibTeX RDF |
huge information hierarchy visualisation, huge information hierarchy interaction, huge hierarchies, tool efficacy, fsviz, graphical techniques, usage-based filtering, animated zooming, hand-coupled rotation, fish-eye zooming, distant node coalescence, cone tree visualization systems, node layout algorithm, interaction techniques, texturing, computer animation, data visualisation, empirical evaluation, dynamic queries, tree data structures, colour, depth cueing, user control, visual clutter, cone trees |
26 | Hyeon Bae, Tae-Ryong Jeon, Sungshin Kim, Hyun-Soo Kim, DongSeop Kim, Seung Soo Han, Gary S. May |
Optimization of silicon solar cell fabrication based on neural network and genetic programming modeling. |
Soft Comput. |
2010 |
DBLP DOI BibTeX RDF |
Silicon solar cell fabrication, Genetic algorithm, Neural network, Genetic programming, Particle swarm optimization |
26 | Matthäus G. Chajdas, Sylvain Lefebvre 0001, Marc Stamminger |
Assisted texture assignment. |
SI3D |
2010 |
DBLP DOI BibTeX RDF |
automatic texture assignment, texture mapping |
26 | Josh Passenger, Oscar Acosta, Hans de Visser, Sebastian Bauer, Christoph Russ, Sébastien Ourselin |
Texture coordinate generation of colonic surface meshes for surgical simulation. |
ISBI |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Francesca C. Fortenbaugh, Sidhartha Chaudhury, John C. Hicks, Lei Hao, Kathleen A. Turano |
Gender differences in cue preference during path integration in virtual environments. |
ACM Trans. Appl. Percept. |
2007 |
DBLP DOI BibTeX RDF |
cue preference, egocentric reference frame, Gender differences, path integration |
26 | Adrien Bousseau, Fabrice Neyret, Joëlle Thollot, David Salesin |
Video watercolorization using bidirectional texture advection. |
ACM Trans. Graph. |
2007 |
DBLP DOI BibTeX RDF |
abstract stylization, animated textures, non-photorealistic rendering, temporal coherence |
26 | Ryan M. Schmidt, Cindy Grimm, Brian Wyvill |
Interactive decal compositing with discrete exponential maps. |
ACM Trans. Graph. |
2006 |
DBLP DOI BibTeX RDF |
decals, texture mapping, exponential map |
26 | Jiann-Yeou Rau, Tee-Ann Teo, Liang-Chien Chen, Fuan Tsai, Kuo-Hsin Hsiao, Wei-Chen Hsu |
Integration of GPS, GIS and Photogrammetry for Texture Mapping in Photo-Realistic City Modeling. |
PSIVT |
2006 |
DBLP DOI BibTeX RDF |
Photo-Realistic Modeling, Texture Mapping, City Model |
26 | Jun Yue, Wanjun Jin, Wenbin Chen 0006, I-Fan Shen |
Efficient Texture Mapping Using Minimum Cut. |
CIT |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Henrik Buchholz, Jürgen Döllner |
View-Dependent Rendering of Multiresolution Texture-Atlases. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
Multiresolution textures, texture levelof-detail, view-dependent rendering, realtime rendering |
26 | Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassiliadis, Petri Liuha |
GraalBench: a 3D graphics benchmark suite for mobile phones. |
LCTES |
2004 |
DBLP DOI BibTeX RDF |
3D graphics benchmarking, embedded 3D graphics architectures |
26 | Reid Gershbein, Pat Hanrahan |
A fast relighting engine for interactive cinematic lighting design. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
animation, image-based rendering, rendering, texture mapping, illumination, optics, rendering hardware |
26 | J. P. Lewis 0001 |
Algorithms for solid noise synthesis. |
SIGGRAPH |
1989 |
DBLP DOI BibTeX RDF |
|
20 | Yang Yang, Jinqian Xiang, Han Pan, Han Yuan, Hailin Huang, Wenjie Lu |
Design, Modeling, and Evaluation of a 2-DOF Force-Sensing Fast Tool Servo for Adaptive Surface Texturing. |
IEEE Trans. Ind. Informatics |
2024 |
DBLP DOI BibTeX RDF |
|
20 | Xiangzhi Eric Wang, Zackary P. T. Sin |
3D Gaussian Model for Animation and Texturing. |
CoRR |
2024 |
DBLP DOI BibTeX RDF |
|
20 | Zhengyi Zhao, Chen Song, Xiaodong Gu 0004, Yuan Dong, Qi Zuo, Weihao Yuan, Zilong Dong, Liefeng Bo, Qixing Huang |
An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes Using Pre-Trained Text-to-Image Models. |
CoRR |
2024 |
DBLP DOI BibTeX RDF |
|
20 | Kangle Deng, Timothy Omernick, Alexander Weiss, Deva Ramanan, Jun-Yan Zhu, Tinghui Zhou, Maneesh Agrawala |
FlashTex: Fast Relightable Mesh Texturing with LightControlNet. |
CoRR |
2024 |
DBLP DOI BibTeX RDF |
|
20 | Jianhui Yu, Hao Zhu, Liming Jiang, Chen Change Loy, Tom Weidong Cai, Wayne Wu |
PaintHuman: Towards High-Fidelity Text-to-3D Human Texturing via Denoised Score Distillation. |
AAAI |
2024 |
DBLP DOI BibTeX RDF |
|
20 | Congyi Zhang, Lei Yang 0048, Nenglun Chen, Nicholas Vining, Alla Sheffer, Francis C. M. Lau 0001, Guoping Wang, Wenping Wang |
CreatureShop: Interactive 3D Character Modeling and Texturing From a Single Color Drawing. |
IEEE Trans. Vis. Comput. Graph. |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Cindy X. Le, Congrui Hetang, Ang Cao, Yihui He |
EucliDreamer: Fast and High-Quality Texturing for 3D Models with Stable Diffusion Depth. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Elad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes, Daniel Cohen-Or |
TEXTure: Text-Guided Texturing of 3D Shapes. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Yuxin Liu, Minshan Xie, Hanyuan Liu, Tien-Tsin Wong |
Text-Guided Texturing by Synchronized Multi-View Diffusion. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Yasamin Jafarian, Tuanfeng Y. Wang, Duygu Ceylan, Jimei Yang, Nathan Carr 0001, Yi Zhou 0023, Hyun Soo Park |
Normal-guided Garment UV Prediction for Human Re-texturing. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Jianhui Yu, Hao Zhu, Liming Jiang, Chen Change Loy, Weidong Cai 0001, Wayne Wu |
PaintHuman: Towards High-fidelity Text-to-3D Human Texturing via Denoised Score Distillation. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Yasamin Jafarian, Tuanfeng Y. Wang, Duygu Ceylan, Jimei Yang, Nathan Carr 0001, Yi Zhou 0023, Hyun Soo Park |
Normal-guided Garment UV Prediction for Human Re-texturing. |
CVPR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Elad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes, Daniel Cohen-Or |
TEXTure: Text-Guided Texturing of 3D Shapes. |
SIGGRAPH (Conference Paper Track) |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Evgeniia Cheskidova, Aleksandr Arganaidi, Daniel-Ionut Rancea, Olaf Haag |
Geometry Aware Texturing. |
SIGGRAPH ASIA Posters |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Cosmina Chiujdea, Thami Zeghloul, Sorin Cananau, Mohamed Sofiane Bendilmi, Lucian Dascalescu |
Influence of 3D printed surface texturing on the tribo-charging process of polymer slabs in conformal contact. |
IAS |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Nicolas Girard, Cedric Larrosa, Willard Mapurisa, Frederic Trastour, Yuliya Tarabalka |
Brightearth City Texturing : Faithful Procedural 3d Urban Modeling From Satellite and Ground Imagery. |
IGARSS |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Wilhem Barbier, Jonathan Dupuy |
Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies. |
Proc. ACM Comput. Graph. Interact. Tech. |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Congyi Zhang, Lei Yang 0048, Nenglun Chen, Nicholas Vining, Alla Sheffer, Francis C. M. Lau 0001, Guoping Wang, Wenping Wang |
CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Yiangos Georgiou, Melinos Averkiou, Tom Kelly, Evangelos Kalogerakis |
Projective Urban Texturing. |
CoRR |
2022 |
DBLP BibTeX RDF |
|
20 | Wilhem Barbier, Jonathan Dupuy |
Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Lei Han, Siyuan Gu, Dawei Zhong, Shuxue Quan, Lu Fang 0001 |
Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing. |
IEEE Trans. Pattern Anal. Mach. Intell. |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Filippo Maggioli, Riccardo Marin, Simone Melzi, Emanuele Rodolà |
MoMaS: Mold Manifold Simulation for real-time procedural texturing. |
Comput. Graph. Forum |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Maria Larsson, Takashi Ijiri, Hironori Yoshida, Johannes A. J. Huber, Magnus Fredriksson, Olof Broman, Takeo Igarashi |
Procedural texturing of solid wood with knots. |
ACM Trans. Graph. |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Keisuke Hara, Toshihiro Fukuda, Kyosuke Taguchi, Hiromi Isobe |
Surface Texturing Technique Based on Ultrasonic Turning for Improving Tribological Properties. |
Int. J. Autom. Technol. |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Yiyang Zhang, Tianyi Wang, Jun Lan, Wenhui Wang, Longyang Lin, Yida Li |
Quantum Efficiency Enhancement in Si Avalanche Photodiodes in the NIR Regime via Surface Texturing Towards Autonomous Driving Applications. |
APCCAS |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Yiangos Georgiou, Melinos Averkiou, Tom Kelly, Evangelos Kalogerakis |
Projective Urban Texturing. |
3DV |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Oscar Dadfar, Lingdong Huang, Hizal Çelik |
GAN Theft Auto: Autonomous Texturing of Procedurally Generated Interactive Cities. |
CSSE |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Dominik Borer, Nihat Isik, Jakob Buhmann, Martin Guay |
Augmenting Cats and Dogs: Procedural Texturing for Generalized Pet Tracking. |
VISIGRAPP (1: GRAPP) |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Dan Dolonius, Erik Sintorn, Ulf Assarsson |
UV-free Texturing using Sparse Voxel DAGs. |
Comput. Graph. Forum |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Tatsuhiko Aizawa, Tadahiko Inohara, Kenji Wasa |
Fabrication of Superhydrophobic Stainless Steel Nozzles by Femtosecond Laser Micro-/Nano-Texturing. |
Int. J. Autom. Technol. |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Miyu Hashimoto, Tsukasa Fukusato, Takeo Igarashi |
Neurally-Guided Texturing for Garment Line Drawings. |
SIGGRAPH Asia Technical Communications |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Maxime Lhuillier |
Toward Texturing for Immersive Modeling of Environment Reconstructed from 360 Multi-Camera. |
IC3D |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Vladimir V. Kniaz, Vladimir A. Knyaz, Vladimir Mizginov, Mark Kozyrev, Petr Moshkantsev |
StructureFromGAN: Single Image 3D Model Reconstruction and Photorealistic Texturing. |
ECCV Workshops (2) |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Sébastien Deguy |
The New Age of Procedural Texturing. |
Encyclopedia of Computer Graphics and Games |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Pavel Rojtberg, Arjan Kuijper |
Real-time texturing for 6D object instance detection from RGB Images. |
CoRR |
2019 |
DBLP BibTeX RDF |
|
20 | Yinling Qian, Jian Shi, Hanqiu Sun, Lei Ma 0008, Yanyun Chen, Qiong Wang 0001, Pheng-Ann Heng |
Layered leaf texturing using structure-guided model. |
Graph. Model. |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Hanjiang Xiong, Wei Ma, Xianwei Zheng, Jianya Gong, Douadi Abdelalim |
Indoor scene texturing based on single mobile phone images and 3D model fusion. |
Int. J. Digit. Earth |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Yutaka Kameyama, Hideaki Sato, Ryokichi Shimpo |
Ridge-Texturing for Wettability Modification by Using Angled Fine Particle Peening. |
Int. J. Autom. Technol. |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Ipek Anil Atalay, Ceren Babayigit, Ahmet Mesut Alpkiliç, Yusuf Abdulaziz Yilmaz, Hamza Kurt |
Surface Texturing with Multi-objective Particle Swarm Optimization for Absorption Enhancement in Silicon Photovoltaics. |
ICTON |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Pavel Rojtberg, Arjan Kuijper |
Real-Time Texturing for 6D Object Instance Detection from RGB Images. |
ISMAR Adjunct |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Sander Klomp, Bas Boom, Thijs van Lankveld, Peter H. N. de With |
Change Detection in Cadastral 3D Models and Point Clouds and Its Use for Improved Texturing. |
IRIACV |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Enric Meinhardt-Llopis, Marie d'Autume |
3D Texturing From Multi-Date Satellite Images. |
ICCV Workshops |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Nicolas Lutz, Basile Sauvage, Frédéric Larue, Jean-Michel Dischler |
Anisotropic Filtering for On-the-fly Patch-based Texturing. |
Eurographics (Short Papers) |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Marie d'Autume, Enric Meinhardt-Llopis |
Texturing Buenos Aires Buildings with Worldview3 Images. |
IGARSS |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Julien Fayer, Bastien Durix, Simone Gasparini, Géraldine Morin |
Texturing and inpainting a complete tubular 3D object reconstructed from partial views. |
Comput. Graph. |
2018 |
DBLP DOI BibTeX RDF |
|
20 | I-Chao Shen, Yi-Hau Wang, Yu-Mei Chen, Bing-Yu Chen 0004 |
Texturing and Deforming Meshes with Casual Images. |
CoRR |
2018 |
DBLP BibTeX RDF |
|
20 | Arsen Abdulali, Waseem Hassan, Baek Seung Jin, Seokhee Jeon |
Hands-On Demonstration of Heterogeneous Haptic Texturing of Mesh Models Based on Image Textures. |
AsiaHaptics |
2018 |
DBLP DOI BibTeX RDF |
|
20 | Hojjat Keshtkar, Hassan Mansourghanaei, Erfan Javadiun, Parisa Rahimi |
The optimized texturing angle for triangular texturization in multicrystalline silicon solar cells. |
EIT |
2017 |
DBLP DOI BibTeX RDF |
|
20 | Rares Ambrus, Nils Bore, John Folkesson, Patric Jensfelt |
Autonomous meshing, texturing and recognition of object models with a mobile robot. |
IROS |
2017 |
DBLP DOI BibTeX RDF |
|
20 | Yinling Qian, Yanyun Chen, Hanqiu Sun, Jian Shi, Lei Ma 0008 |
Structure-guided texturing with embedded randomness. |
SIGGRAPH Asia Technical Briefs |
2017 |
DBLP DOI BibTeX RDF |
|
20 | Jonathan Klein, Stefan Hartmann 0001, Michael Weinmann, Dominik L. Michels |
Multi-scale terrain texturing using generative adversarial networks. |
IVCNZ |
2017 |
DBLP DOI BibTeX RDF |
|
20 | Hengheng Zhao, Ping Huang, Junfeng Yao |
Texturing of augmented reality character based on colored drawing. |
VR |
2017 |
DBLP DOI BibTeX RDF |
|
20 | Henry Schäfer |
Adaptive Texturierung und Geometrieverarbeitung für die Darstellung feiner Details in Echtzeit (Adaptive Texturing and Geometry Processing for High-Detail Real-Time Rendering) (PDF / PS) |
|
2017 |
RDF |
|
20 | Vaibhav Vavilala |
3D Printed Stencils for Texturing Flat Surfaces. |
CoRR |
2016 |
DBLP BibTeX RDF |
|
20 | Antoine Milliez, Martin Guay, Marie-Paule Cani, Markus H. Gross, Robert W. Sumner |
Programmable Animation Texturing using Motion Stamps. |
Comput. Graph. Forum |
2016 |
DBLP DOI BibTeX RDF |
|
20 | Nobuyuki Moronuki |
Functional Texture Design and Texturing Processes. |
Int. J. Autom. Technol. |
2016 |
DBLP DOI BibTeX RDF |
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