Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
232 | Robert A. Pilgrim |
TIC-TAC-TOE: introducing expert systems to middle school students. |
SIGCSE |
1995 |
DBLP DOI BibTeX RDF |
Pascal |
188 | Robert C. Gammill |
An examination of TIC-TAC-TOE like games. |
AFIPS National Computer Conference |
1974 |
DBLP DOI BibTeX RDF |
|
184 | Anurag Bhatt, Pratul Varshney, Kalyanmoy Deb |
In search of no-loss strategies for the game of tic-tac-toe using a customized genetic algorithm. |
GECCO |
2008 |
DBLP DOI BibTeX RDF |
tic-tac-toe, learning strategies, evolutionary games |
101 | Edwin Soedarmadji |
Decentralized Decision Making in the Game of Tic-tac-toe. |
CIG |
2006 |
DBLP DOI BibTeX RDF |
|
87 | Ruben Vuittonet, Jeff Gray 0001 |
Tic-Tac-LEGO: an investigation into coordinated robotic control. |
ACM Southeast Regional Conference |
2006 |
DBLP DOI BibTeX RDF |
LEGO Mindstorms RCX, leJOS, embedded systems |
57 | Davide Liga, Luca Pasetto |
Testing Spatial Reasoning of Large Language Models: the Case of Tic-Tac-Toe. |
AIxPAC@AI*IA |
2023 |
DBLP BibTeX RDF |
|
57 | Chong Min John Tan, Mehul Motani |
Brick Tic-Tac-Toe: Exploring the Generalizability of AlphaZero to Novel Test Environments. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Bhavuk Kalra |
Generalised agent for solving higher board states of tic tac toe using Reinforcement Learning. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Junan Pan |
Move first, and become unbeatable: Strategy study of different Tic-tac-toe. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Naoya Fujita, Hiroshi Watanabe |
Information Compression and Performance Evaluation of Tic-Tac-Toe's Evaluation Function Using Singular Value Decomposition. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Shuming Jiao, Jiaxiang Li, Wei Huang, Zibang Zhang |
Playing Tic-Tac-Toe Games with Intelligent Single-pixel Imaging. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Peter Danziger, Melissa A. Huggan, Rehan Malik, Trent G. Marbach |
Tic-Tac-Toe on an affine plane of order 4. |
Australas. J Comb. |
2022 |
DBLP BibTeX RDF |
|
57 | Christian Thormann, Alexander Winkler |
Playing Tic-Tac-Toe with a Lightweight Robot. |
RiE |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Brycen Addison, Michael Peeler, Chris Alvin |
Ultimate Tic-Tac-Toe Bot Techniques. |
FLAIRS |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Avital Dell'Ariccia, Alexandra W. D. Bremers, Wen-Ying Lee, Wendy Ju |
"Ah! he wants to win!": Social responses to playing Tic-Tac-Toe against a physical drawing robot. |
TEI |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: Interactive Tic-tac-toe Board Game with Swarm of Nano-UAVs driven by Reinforcement Learning. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: Interactive Tic-tac-toe Board Game with Swarm of Nano-UAVs driven by Reinforcement Learning. |
RO-MAN |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human. |
SIGGRAPH Emerging Technologies |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Muhammad Sakib Khan Inan, Rizwan Hasan, Tabia Tanzin Prama |
An Integrated Expert System with a Supervised Machine Learning based Probabilistic Approach to Play Tic-Tac-Toe. |
UEMCON |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Aditya Jyoti Paul |
Randomised fast no-loss expert system to play tic-tac-toe like a human. |
Cogn. Comput. Syst. |
2020 |
DBLP DOI BibTeX RDF |
|
57 | Aditya Jyoti Paul |
Randomized fast no-loss expert system to play tic tac toe like a human. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
57 | Guillaume Bertholon, Rémi Géraud-Stewart, Axel Kugelmann, Théo Lenoir, David Naccache |
At Most 43 Moves, At Least 29: Optimal Strategies and Bounds for Ultimate Tic-Tac-Toe. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
57 | David Clark, Sophia Mancini, Jacob Van Hook |
Misère Tic-Tac-Toe on Projective Binary Steiner Triple Systems. |
Am. Math. Mon. |
2020 |
DBLP DOI BibTeX RDF |
|
57 | Julian Skirzynski, Piotr Wasilewski |
Flexible Strategy Use in Soar's Tic-Tac-Toe. |
CogSci |
2020 |
DBLP BibTeX RDF |
|
57 | Julian Skirzynski, Piotr Wasilewski |
Flexible Strategy Use in ACT-R's Tic-Tac-Toe. |
CogSci |
2019 |
DBLP BibTeX RDF |
|
57 | Robert A. Beeler |
Tic-Tac-Toe on graphs. |
Australas. J Comb. |
2018 |
DBLP BibTeX RDF |
|
57 | Nadia Ambrosetti, Matteo Cantamesse |
The Basic Dream of the PC, or "Did You Ever Play Tic-Tac-Toe"? |
HCC |
2018 |
DBLP DOI BibTeX RDF |
|
57 | Dennis E. Shasha |
Open field tic-tac-toe. |
Commun. ACM |
2017 |
DBLP DOI BibTeX RDF |
|
57 | Sneha Garg, Dalpat Songara |
The winner decision model of tic tac toe game by using multi-tape turing machine. |
ICACCI |
2016 |
DBLP DOI BibTeX RDF |
|
57 | Diptarama, Ryo Yoshinaka, Ayumi Shinohara |
QBF Encoding of Generalized Tic-Tac-Toe. |
QBF@SAT |
2016 |
DBLP BibTeX RDF |
|
57 | Reinhold Scherer, Andreas Schwarz, Gernot R. Müller-Putz, Viktoria Pammer-Schindler, Mariano Lloria Garcia |
Lets play Tic-Tac-Toe: A Brain-Computer Interface case study in cerebral palsy. |
SMC |
2016 |
DBLP DOI BibTeX RDF |
|
57 | César Villacís, Walter Fuertes, Mónica Santillán, Hernán Aules, Ana Tacuri, Margarita Zambrano, Edgar Salguero |
On the Development of Strategic Games based on a Semiotic Analysis: A Case Study of an Optimized Tic-Tac-Toe. |
ICEIS (1) |
2016 |
DBLP DOI BibTeX RDF |
|
57 | Jean Cardinal, Sébastien Collette, Hiro Ito, Matias Korman, Stefan Langerman, Hikaru Sakaidani, Perouz Taslakian |
Cannibal Animal Games: a new variant of Tic-Tac-Toe. |
J. Inf. Process. |
2015 |
DBLP DOI BibTeX RDF |
|
57 | M. Elstner, A. Schiller |
Playing Tic-Tac-Toe with a Sugar-Based Molecular Computer. |
J. Chem. Inf. Model. |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Luis Calvo-Varela, Carlos Vázquez Regueiro, David S. Canzobre, Roberto Iglesias |
Development of a Nao Humanoid Robot Able to Play Tic-Tac-Toe Game on a Tactile Tablet. |
ROBOT (1) |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Michiel Van De Steeg, Madalina M. Drugan, Marco A. Wiering |
Temporal Difference Learning for the Game Tic-Tac-Toe 3D: Applying Structure to Neural Networks. |
SSCI |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Lalitha Saroja Thota, Manal Elsayeed, Naseema Shaik, Tayf Abdullah Ghawa, Ahlam Rashed, Mona Refdan, Wejdan Mohammed, Rawan Ali, Suresh Babu Changalasetty |
Implementation of Tic-Tac-Toe Game in LabVIEW. |
CoRR |
2014 |
DBLP BibTeX RDF |
|
57 | Bryce Sandlund, Kerrick Staley, Michael Dixon, Steve Butler |
Numerical Tic-Tac-Toe on the 4×4 Board. |
COCOON |
2014 |
DBLP DOI BibTeX RDF |
|
57 | Tamoghna Ojha, Manas Khatua, Sudip Misra |
Tic-Tac-Toe-Arch: a self-organising virtual architecture for Underwater Sensor Networks. |
IET Wirel. Sens. Syst. |
2013 |
DBLP DOI BibTeX RDF |
|
57 | Jean Cardinal, Sébastien Collette, Hiro Ito, Matias Korman, Stefan Langerman, Hikaru Sakaidani, Perouz Taslakian |
Cannibal Animal Games: a new variant of Tic-Tac-Toe. |
CoRR |
2013 |
DBLP BibTeX RDF |
|
57 | William I. Gasarch |
Review of combinatorial games: tic-tac-toe theory, by Jozsef Beck. |
SIGACT News |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Belal Al-Khateeb |
An evolutionary tic-tac-toe player. |
Int. J. Reason. based Intell. Syst. |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Xiaojian Song |
Experience Generation in Tic-Tac-Toe for General Game Learning. |
CISIS |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Sai-Ho Ling, Hak-Keung Lam |
Playing Tic-Tac-Toe Using Genetic Neural Network with Double Transfer Functions. |
J. Intell. Learn. Syst. Appl. |
2011 |
DBLP DOI BibTeX RDF |
|
57 | Padmini Mukkamala |
Obstacles, Slopes, and Tic-Tac-Toe: An excursion in discrete geometry and combinatorial game theory |
CoRR |
2011 |
DBLP BibTeX RDF |
|
57 | Andreas Floros, Nicolas-Alexander Tatlas, Stylianos Potirakis |
Sonic perceptual crossings: a tic-tac-toe audio game. |
Audio Mostly Conference |
2011 |
DBLP DOI BibTeX RDF |
|
57 | Klay Kruczek, Eric Sundberg 0001 |
Potential-Based Strategies for Tic-Tac-Toe on the Integer Lattice with Numerous Directions. |
Electron. J. Comb. |
2010 |
DBLP DOI BibTeX RDF |
|
57 | Padmini Mukkamala, Dömötör Pálvölgyi |
Asymptotically Optimal Pairing Strategy for Tic-Tac-Toe with Numerous Directions. |
Electron. J. Comb. |
2010 |
DBLP DOI BibTeX RDF |
|
57 | J. N. Leaw, Siew Ann Cheong |
Strategic Insights From Playing the Quantum Tic-Tac-Toe |
CoRR |
2010 |
DBLP BibTeX RDF |
|
57 | Jean-François Baget, Jérôme Fortin |
Default Conceptual Graph Rules, Atomic Negation and Tic-Tac-Toe. |
ICCS |
2010 |
DBLP DOI BibTeX RDF |
|
57 | Matthijs Pontier, Ghazanfar Farooq Siddiqui |
An Affective Agent Playing Tic-Tac-Toe as Part of a Healing Environment. |
PRIMA |
2009 |
DBLP DOI BibTeX RDF |
|
57 | Jennifer S. Kay |
From Mad Libs to Tic Tac Toe: Using Robots and Game Programming as a Theme in an Introduction to Programming Course for Non-Majors. |
FLAIRS |
2009 |
DBLP BibTeX RDF |
|
57 | Vladislav Daniel Veksler |
Examining the goal-proximity decision mechanism : maze-navigation, incidental learning, Tic-Tac-Toe, and exploration of Second Life virtual worlds. |
|
2009 |
RDF |
|
57 | Klay Kruczek, Eric Sundberg 0001 |
A Pairing Strategy for Tic-Tac-Toe on the Integer Lattice with Numerous Directions. |
Electron. J. Comb. |
2008 |
DBLP BibTeX RDF |
|
57 | Yi Jack Yau, Jason Teo, Patricia Anthony |
Pareto Evolution and Co-Evolution in Cognitive Neural Agents Synthesis for Tic-Tac-Toe. |
CIG |
2007 |
DBLP DOI BibTeX RDF |
|
57 | Jirí Grim, Petr Somol, Pavel Pudil |
Probabilistic neural network playing and learning Tic-Tac-Toe. |
Pattern Recognit. Lett. |
2005 |
DBLP DOI BibTeX RDF |
|
57 | Dara Curran, Colm O'Riordan |
Cultural Evolution for Sequential Decision Tasks: Evolving Tic-Tac-Toe Players in Multi-agent Systems. |
GECCO (1) |
2004 |
DBLP DOI BibTeX RDF |
|
57 | Barbara Nessim |
Tic tac toe from American favorite series 1996. |
SIGGRAPH Electronic Art and Animation Catalog |
1998 |
DBLP DOI BibTeX RDF |
|
57 | Kevin Crowley, Robert S. Siegler |
Flexible Strategy Use in Young Children's Tic-Tac-Toe. |
Cogn. Sci. |
1993 |
DBLP DOI BibTeX RDF |
|
57 | David B. Fogel |
Using evolutionary programing to create neural networks that are capable of playing tic-tac-toe. |
ICNN |
1993 |
DBLP DOI BibTeX RDF |
|
57 | Xiaoyun Lu |
A characterization on n-critical economical generalized tic-tac-toe games. |
Discret. Math. |
1992 |
DBLP DOI BibTeX RDF |
|
57 | David Aha |
Tic-Tac-Toe Endgame. |
|
1991 |
DOI RDF |
|
57 | Aravind K. Joshi, Ralph M. Weischedel |
Some Frills for Modal Tic-Tac-Toe: Semantics of Predicate Complement Constructions. |
IEEE Trans. Computers |
1976 |
DBLP DOI BibTeX RDF |
Artificial intelligence, semantics, inferences, computational linguistics, syntax, linguistics, natural language understanding, entailments, presuppositions |
57 | Aravind K. Joshi, Ralph M. Weischedel |
Some Frills for the Modal Tic-Tac-Toe of Davies and Isard: Semantics of Predicate Complement Constructions. |
IJCAI |
1973 |
DBLP BibTeX RDF |
|
57 | Keith W. Smillie |
Lines through a cure and tic-tac-toe. |
ACM SIGAPL APL Quote Quad |
1972 |
DBLP DOI BibTeX RDF |
|
44 | M. Leigh Fanning, Joanne Macdonald, Darko Stefanovic |
Advancing the Deoxyribozyme-Based Logic Gate Design Process. |
DNA |
2009 |
DBLP DOI BibTeX RDF |
|
44 | Mathys C. du Plessis |
A hybrid neural network and Minimax algorithm for zero-sum games. |
SAICSIT |
2009 |
DBLP DOI BibTeX RDF |
neural networks, game theory, co-evolution, minimax |
44 | Plamenka Borovska, Milena Lazarova |
Efficiency of parallel minimax algorithm for game tree search. |
CompSysTech |
2007 |
DBLP DOI BibTeX RDF |
game tree search, multhithreading, multilevel parallel programming, parallel minimax algorithm, combinatorial optimization, message passing |
44 | Emilena Specht, Ricardo Miotto Redin, Luigi Carro, Luís da Cunha Lamb, Érika F. Cota, Flávio Rech Wagner |
Analysis of the use of declarative languages for enhanced embedded system software development. |
SBCCI |
2007 |
DBLP DOI BibTeX RDF |
embedded software, modeling languages, system level modeling, system level synthesis |
44 | Linda Dailey Paulson |
News Briefs. |
Computer |
2006 |
DBLP DOI BibTeX RDF |
Chaotic lasers, Robotics, DNA computing, Wireless technology, Data encryption |
44 | H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk |
Dao: A Benchmark Game. |
Computers and Games |
2004 |
DBLP DOI BibTeX RDF |
|
44 | Drew Mellor |
Model-Based Reinforcement Learning for Alternating Markov Games. |
Australian Conference on Artificial Intelligence |
2003 |
DBLP DOI BibTeX RDF |
machine learning, search, reinforcement learning, planning, Game playing |
44 | Jürgen Branke, Michael Decker, Daniel Merkle, Hartmut Schmeck |
Coevolutionary Ant Algorithms Playing Games. |
Ant Algorithms |
2002 |
DBLP DOI BibTeX RDF |
|
44 | Iaakov Exman |
Solving Sequential Games with Boltzmann-Learned Tactics. |
PPSN |
1990 |
DBLP DOI BibTeX RDF |
|
44 | Rhys Price Jones, David J. Thuente |
The role of simulation in developing game playing strategies. |
Annual Simulation Symposium |
1990 |
DBLP DOI BibTeX RDF |
SCHEME |
44 | Mary Micco |
An undergraduate curriculum in expert systems design or knowledge engineering. |
ACM Conference on Computer Science |
1987 |
DBLP DOI BibTeX RDF |
|