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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 28 occurrences of 21 keywords
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Results
Found 30 publication records. Showing 30 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
63 | Takayuki Kanaya, Yuji Teshima, Ken-ichi Kobori, Koji Nishio |
A topology-preserving polygonal simplification using vertex clustering. |
GRAPHITE |
2005 |
DBLP DOI BibTeX RDF |
level of detail, polygon, simplification, topology-preserving, vertex-clustering |
41 | Nan Zhang 0011, Wei Hong 0006, Arie E. Kaufman |
Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation. |
IEEE Visualization |
2004 |
DBLP DOI BibTeX RDF |
isosurface simplification, isosurface extraction, topology preservation, vertex clustering |
38 | Pengdong Gao, Li Ameng, Yongquan Lu, Jintao Wang, Nan Li, Wenhua Yu |
Adaptive Mesh Simplification Using Vertex Clustering with Topology Preserving. |
CSSE (2) |
2008 |
DBLP DOI BibTeX RDF |
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26 | Scott Schaefer, Tao Ju, Joe D. Warren |
Manifold Dual Contouring. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
contour simplification, Isosurfacing, manifold, vertex clustering |
19 | Nan Zhang 0011, Huamin Qu, Wei Hong 0006, Arie E. Kaufman |
SHIC: A View-Dependent Rendering Framework for Isosurfaces. |
VolVis |
2004 |
DBLP DOI BibTeX RDF |
isosurface simpli cation, level-of-detail rendering, vertex clustering |
19 | Tiow Seng Tan, Ket Fah Chong, Kok-Lim Low |
Computing bounding volume hierarchies using model simplification. |
SI3D |
1999 |
DBLP DOI BibTeX RDF |
level of detail, ray tracing, collision detection, hierarchical data structure, space partitioning, multiresolution rendering, vertex clustering, intersection searching |
17 | Peter Lindstrom 0001 |
Out-of-core construction and visualization of multiresolution surfaces. |
SI3D |
2003 |
DBLP DOI BibTeX RDF |
out-of-core algorithms, surface simplification, large-data visualization, view-dependent refinement |
17 | Peter Lindstrom 0001 |
Out-of-core simplification of large polygonal models. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
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15 | Yi-Ling Chen, Xiang Zhang |
A memory effective two-phase approach for large scanned surface mesh simplification. |
Shape Modeling International |
2008 |
DBLP DOI BibTeX RDF |
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13 | Christian Gorges, Azur Hodzic, Fabien Evrard, Berend G. M. van Wachem, Clara M. Velte, Fabian Denner |
Efficient reduction of vertex clustering using front tracking with surface normal propagation restriction. |
J. Comput. Phys. |
2023 |
DBLP DOI BibTeX RDF |
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13 | Devavrat Vivek Dabke, Olga Dorabiala |
A Novel Method for Vertex Clustering in Dynamic Networks. |
COMPLEX NETWORKS (2) |
2023 |
DBLP DOI BibTeX RDF |
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13 | Markus Sebastian Bakken Storeide, Sony George |
Pixel-Based Vertex Clustering for Spectral Data Enrichment of Planar Point Clouds. |
WHISPERS |
2023 |
DBLP DOI BibTeX RDF |
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13 | Nima Fathollahi, Sean Chester |
Lock-free Vertex Clustering for Multicore Mesh Reduction. |
SIGGRAPH Asia |
2023 |
DBLP DOI BibTeX RDF |
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13 | Yu Zhu, Zhenhua Zhu, Guohao Dai, Kai Zhong, Huazhong Yang, Yu Wang 0002 |
Exploiting Parallelism with Vertex-Clustering in Processing-In-Memory-based GCN Accelerators. |
DATE |
2022 |
DBLP DOI BibTeX RDF |
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13 | Gustavo S. Carnivali, Alex Borges Vieira, Artur Ziviani, Paulo A. A. Esquef |
CoVeC: Coarse-grained vertex clustering for efficient community detection in sparse complex networks. |
Inf. Sci. |
2020 |
DBLP DOI BibTeX RDF |
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13 | Razvan V. Marinescu, Arman Eshaghi, Marco Lorenzi, Alexandra L. Young, Neil P. Oxtoby, Sara Garbarino, Timothy J. Shakespeare, Sebastian J. Crutch, Daniel C. Alexander |
A Vertex Clustering Model for Disease Progression: Application to Cortical Thickness Images. |
IPMI |
2017 |
DBLP DOI BibTeX RDF |
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13 | Lu Bai 0001, Lixin Cui, Yue Wang 0014, Xin Jin 0007, Xiao Bai 0001, Edwin R. Hancock |
Shape classification with a vertex clustering graph kernel. |
ICPR |
2016 |
DBLP DOI BibTeX RDF |
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13 | Vojtech Uher, Petr Gajdos, Michal Radecký, Václav Snásel |
A proposal of hierarchical vertex clustering based on the Gosper curve. |
SMC |
2016 |
DBLP DOI BibTeX RDF |
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13 | Zina M. Ibrahim, Alioune Ngom |
The relative vertex clustering value - a new criterion for the fast discovery of functional modules in protein interaction networks. |
BMC Bioinform. |
2015 |
DBLP DOI BibTeX RDF |
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13 | Jing Chen 0006, Mo Li, Jiawei Li |
An improved texture-related vertex clustering algorithm for model simplification. |
Comput. Geosci. |
2015 |
DBLP DOI BibTeX RDF |
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13 | Ryan McConville, Weiru Liu, Paul Miller 0003 |
Vertex Clustering of Augmented Graph Streams. |
SDM |
2015 |
DBLP DOI BibTeX RDF |
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13 | Shoichi Tsuchie, Tikara Hosino, Masatake Higashi |
High-quality vertex clustering for surface mesh segmentation using Student-t mixture model. |
Comput. Aided Des. |
2014 |
DBLP DOI BibTeX RDF |
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13 | Guoping Wang, Yongzhen Wu, Guojing Hu, Jingliang Peng |
An improved vertex-clustering-based progressive mesh encoder. |
ICME |
2014 |
DBLP DOI BibTeX RDF |
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13 | Deqiang Wang, Bin Zhang, Kelun Wang |
A Vertex-Clustering Algorithm Based on the Cluster-Clique. |
ICA3PP (2) |
2014 |
DBLP DOI BibTeX RDF |
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13 | Jan Rus, Libor Vása |
Analysing the Influence of Vertex Clustering on PCA-Based Dynamic Mesh Compression. |
AMDO |
2010 |
DBLP DOI BibTeX RDF |
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13 | Subramanian Ramanathan, Ashraf A. Kassim, Tiow Seng Tan |
Impact of vertex clustering on registration-based 3D dynamic mesh coding. |
Image Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
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13 | Kok-Lim Low, Tiow Seng Tan |
Model Simplification Using Vertex-Clustering. |
SI3D |
1997 |
DBLP DOI BibTeX RDF |
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8 | Yongquan Lu, Nan Li, Pengdong Gao, Chu Qiu, Jintao Wang, Rui Lv |
A Parallel Memory Efficient Framework for Out-of-Core Mesh Simplification. |
HPCC |
2009 |
DBLP DOI BibTeX RDF |
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8 | Jiacheng Li, Yue Chen |
A Fast Mesh Simplification Algorithm Based on Octree with Quadratic Approximation. |
ICYCS |
2008 |
DBLP DOI BibTeX RDF |
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8 | Christopher DeCoro, Natalya Tatarchuk |
Real-time mesh simplification using the GPU. |
SI3D |
2007 |
DBLP DOI BibTeX RDF |
mesh decimation, level-of-detail, real-time rendering, mesh simplification, GPU programming |
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