The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Publications at "CoSECivi"( http://dblp.L3S.de/Venues/CoSECivi )

URL (DBLP): http://dblp.uni-trier.de/db/conf/cosecivi

Publication years (Num. hits)
2014 (26) 2015 (19) 2016 (17) 2017 (18) 2020 (22)
Publication types (Num. hits)
inproceedings(97) proceedings(5)
Venues (Conferences, Journals, ...)
CoSECivi(102)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
No Growbag Graphs found.

Results
Found 102 publication records. Showing 102 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Jesús Mayor, Raúl Lara-Cabrera, Daniel López-Fernández, Fernando Ortega 0001 Entornos parcialmente no euclidianos en realidad virtual(Partially non-Euclidean environments in virtual reality). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1David Ruiz-García Alternate reality games: Defining gender through an updated taxonomy. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Juan Antonio Caballero Hernández, Manuel Palomo-Duarte, Juan Manuel Dodero, Antonio Balderas Descubrimiento de modelos de comportamiento de perfiles de jugadores en juegos serios(Discovering player profile behavior models in serious games). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Cristina Gasch, Miguel Chover, Inmaculada Remolar, Cristina Rebollo Multiresolution foliage rendering. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Alfredo Hernández, Rubén Dapica, Federico Peinado Towards a flight instructors simulator based on training scenarios. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Patricia S. Gracia Las consecuencias del glitch en el entorno virtual interactivo(The consequences of the glitch in the interactive virtual environment). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Diego Romero, Mario Sánchez 0002, José M. Sierra, Maximiliano Miranda, Federico Peinado Developing an automated planning tool for non-player character behavior. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1María Á. Cabrera González, Beatriz Porras Florido "Diana frente al espejo": Una propuesta de videojuego para la prevención de la violencia de pareja entre jóvenes("Diana in front of the mirror": A video game proposal for the prevention of adolescent dating violence). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1José J. Cortés, Federico Peinado Development of a user-friendly application for creating tactical role-playing games. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Alejandro Villar, Leonor Cuesta, Rodrigo M. Pérez, Carlos León An exploration on automating player personality identification in role playing games. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Raquel Menéndez-Ferreira, Javier Torregrosa, David Camacho Diseño de un juego serio para la prevención de la polarización en menores(Designing a serious game for the prevention of polarization in minors). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Manuel Sánchez García, Rafael de Lacour Jiménez, Ana María García Linares Games studies in architectural education: An experimental graphic approach implemented in Granada University Architecture School. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Alejandro Romero García, Antonio Miguel Mora GRETIVE: Un bot evolutivo para HearthStone basado en perfiles(GRETIVE: An evolutionary bot for HearthStone based on profiles). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1María Eugenia Larreina-Morales Siguiente nivel: La accesibilidad a los videojuegos para personas ciegas(Next level: Accessibility to video games for blind people). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Raúl Lara-Cabrera, Antonio José Fernández Leiva (eds.) Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, On-line, October 7-8, 2020. Search on Bibsonomy CoSECiVi The full citation details ... 2020 DBLP  BibTeX  RDF
1Mingxiao Guo, Pablo Gutiérrez-Sánchez, Alejandro Ortega-Álvarez, Pedro A. González-Calero, María Angeles Quiroga, Pedro Pablo Gómez-Martín Telemetry and machine learning to speed-up the measure of intelligence through video games. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Pablo García-Sánchez, Antonio Fernández-Ares, Antonio Miguel Mora Data mining of deck archetypes in Hearthstone. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Andrea Navacerrada Subjetividad lúdica e identidad narrativa: del sujeto al yo lúdico de los videojuegos(Ludic subjectivity and narrative identity: from the subject to the ludic self of video games). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Abdessamed Ouessai, Mohammed Salem, Antonio Miguel Mora Parametric action pre-selection for MCTS in real-time strategy games. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Cristina Rebollo, Inmaculada Remolar, Veronica Rossano, Cristina Gasch Mejorar la destreza matemática con un videojuego de Realidad Aumentada(Improving math skills using an augmented reality videogame). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Carlos Marín-Lora, Miguel Chover, José Martínez Sotoca Un lenguaje para la especificación de la lógica de juegos(A language for specifying game logic). Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1María Rodrigo-Yanguas, Marina Martín-Moratinos, Carlos González Tardón, Hilario Blasco-Fontecilla Virtual reality and chess. A video game for cognitive training in patients with ADHD. Search on Bibsonomy CoSECivi The full citation details ... 2020 DBLP  BibTeX  RDF
1Héctor Laria Mantecón, Jorge Sánchez Cremades, José Miguel Tajuelo Garrigós, Jorge Vieira Luna, Carlos Cervigon Rückauer, Antonio A. Sánchez-Ruiz A Pac-Man bot based on grammatical evolution. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Gabriel Peñas, Federico Peinado Towards basic emotion recognition using players body and hands pose in virtual reality narrative experiences. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Manuel López-Ibáñez 0002, Nahum Álvarez, Federico Peinado A study on an efficient spatialisation technique for near-field sound in video games. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Juan Sebastián Martínez, Pablo A. Figueroa Guante háptico de realimentación variable para videojuegos y aplicaciones de realidad virtual (Haptic glove with variable feedback for video games and virtual reality applications). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Italo F. Capasso B., Fernando De la Rosa MaruGen: Una herramienta para la generación semi-automática de diseño de videojuegos (MaruGen: a tool for semi-automatic generation of videogame designs). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Jaume Esteve, Federico Peinado FX Interactive: growth and decline of the Spanish video games publisher. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Maximiliano Miranda, Antonio A. Sánchez-Ruiz, Federico Peinado Pac-Man or Pac-Bot? Exploring subjective perception of players' humanity in Ms. Pac-Man. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero (eds.) Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 30, 2017. Search on Bibsonomy CoSECiVi The full citation details ... 2017 DBLP  BibTeX  RDF
1Sergio Alloza, Flavio Escribano, Sergi Delgado, Ciprian A. Corneanu, Sergio Escalera XBadges. Identifying and training soft skills with commercial video games. Improving persistence, risk taking & spatial reasoning with commercial video games and facial and emotional recognition system. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Raúl Lara-Cabrera, Víctor Rodríguez-Fernández, Javier Paz-Sedano, David Camacho Procedural generation of balanced levels for a 3D paintball game. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Jorge Ruiz Quiñones, Antonio José Fernández Leiva Game design: a preliminary review on techniques and tools. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Juliana Montes, Cristian Copete, Pablo A. Figueroa Diseño de mecánicas de videojuegos para la creación de condiciones específicas de diálogo con personas que sufren de depresión (Design of video game mechanics to create specific dialog conditions with people suffering from depression). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Ricardo Loreto, José Martínez Sotoca, Miguel Chover Hacia la configuración óptima de entornos autoestereoscópicos para desarrollo de videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Álvaro Gutiérrez-Rodríguez, Antonio Miguel Mora, Antonio José Fernández Leiva Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Fernando Domínguez-Estévez, Antonio A. Sánchez-Ruiz, Pedro Pablo Gómez-Martín Training Pac-Man bots using reinforcement learning and case-based reasoning. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1José Molano-Pulido, Pablo A. Figueroa Sistema de seguimiento 2D de bajo costo y baja precisión para aplicaciones de realidad virtual y realidad aumentada (Low-cost and low-precision 2D tracking system for virtual reality and augmented reality applications). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Águeda Gómez Cambronero, Mercedes Marqués Andrés Misión desbloqueada: el diseño de los juegos educativos (Mission unblocked: design of educative videogames). Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Irene Camps-Ortueta, José M. Rodríguez-Muñoz, Pedro Pablo Gómez-Martín, Pedro A. González-Calero Combining augmented reality with real maps to promote social interaction in treasure hunts. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
1Pablo Delatorre, Manuel Palomo-Duarte, Pablo Gervás Formalising Suspense from Immersive Environments. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Ricard Galvany, Gustavo Patow Knight Lore 20XX: Utilizando Técnicas de Gráficos por Ordenador para Llevar un Juego Clásico con la Tecnología Moderna. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Manuel López-Ibáñez 0002, Federico Peinado Walking in VR: Measuring Presence and Simulator Sickness in First-Person Virtual Reality Games. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Antonio Fernández-Ares, Antonio Mora García, Pablo García-Sánchez, Pedro A. Castillo, Juan Julián Merelo Guervós Sólo Puede Quedar Uno: Evolución de Bots para RTS Basada en Supervivencia. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Óscar Manuel Losada Suárez, Víctor Rodríguez-Fernández, Cristian Ramírez-Atencia, David Camacho Desarrollo de una Plataforma Basada en Unity3D para la Aplicación de IA en Videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Ismael Sagredo-Olivenza, Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero Programming by Demonstration in Complex 3D Game. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Miguel A. Teruel, Elena Navarro 0001, Pascual González, Víctor López-Jaquero, Francisco Montero Simarro Applying Thematic Analysis to Define an Awareness Interpretation for Collaborative Computer Games. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Ariel Eduardo Vázquez-Núñez, Antonio José Fernández Leiva Computación Efímera: Identificando Retos para la Investigación en Videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Sergio García, David Camacho Educapiz: Una Herramienta para Educación Primaria Basada en Serious Games. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Diana Lora, Antonio A. Sánchez-Ruiz, Pedro A. González-Calero Dificulty Adjustment in Tetris with Time Series. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Guillermo Fernández-Vizcaíno, Francisco José Gallego-Durán Ajustando Q-Learning para Generar Jugadores Automáticos: un Ejemplo Basado en Atari Breakout. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Alejandro Ruiz-Moyano, Mariela Nogueira Collazo, Antonio José Fernández Leiva Hacia la Generación Automática de Mecánicas de Juego: un Editor de Reglas para Eryna. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Francisco Julián Martínez Cano Newsgames: Nuevas Tendencias en el Periodismo Ibérico. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Maximiliano Miranda, Antonio A. Sánchez-Ruiz, Federico Peinado A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Abdelali Slimani, Mateu Sbert, Fatiha Elouaai, Mohammed Bouhorma Platform-Driven Design for Serious Games, Collaboration and Multilayer methodology. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1Nuria Medina-Medina, Antonio Mora García, José Rafael López-Arcos, Pablo García-Sánchez, Francisco Luis Gutiérrez Vela, Patricia Paderewski-Rodríguez, Natalia Padilla Zea Living-UGR: Una Aventura Gráfica Geolocalizada para Difundir el Patrimonio de la Universidad de Granada. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
1David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero (eds.) Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 29, 2016. Search on Bibsonomy CoSECiVi The full citation details ... 2016 DBLP  BibTeX  RDF
1Antonio Fernández-Ares, Pablo García-Sánchez, Antonio Miguel Mora, Pedro Ángel Castillo Valdivieso, Maribel García Arenas, Gustavo Romero An Overview on the Termination Conditions in the Evolution of Game Bots. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Marta Caro-Martínez, David Hernando-Hernandez, Guillermo Jiménez-Díaz RACMA o cómo Dar Vida a un Mapa Mudo en el Museo de América. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Víctor Rodríguez-Fernández, Cristian Ramírez-Atencia, David Camacho A Summary of Player Assessment in a Multi-UAV Mission Planning Serious Game. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Daniel Palacios-Alonso, María Victoria Rodellar Biarge, Victor Nieto Lluis, Pedro Gómez Vilda Spontaneous Emotional Speech Recordings through a Cooperative Online Video Game. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1José L. Jiménez, Antonio Mora García, Antonio José Fernández Leiva Evolutionary Interactive Bot for the FPS Unreal Tournament 2004. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Maximiliano Miranda, Federico Peinado Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Rafael Prieto de Lope, Nuria Medina-Medina, Patricia Paderewski, Francisco Luis Gutiérrez Vela Design Methodology for Educational Games based on Interactive Screenplays. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Pablo Delatorre, Anke Berns, Manuel Palomo-Duarte, Pablo Gervás, Francisco Madueño Diseño de un Juego Serio basado en el Suspense. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1José Rafael López-Arcos, Francisco Luis Gutiérrez Vela, Natalia Padilla Zea, Patricia Paderewski, Noemí Marta Fuentes García Evaluación de una Historia Interactiva: una Aproximación basada en Emociones. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Ismael Sagredo-Olivenza, Gonzalo Flórez Puga, Marco Antonio Gómez-Martín, Pedro A. González-Calero Implementación de nodos consulta en árboles de comportamiento. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Raúl Lara-Cabrera, Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva Game Artificial Intelligence: Challenges for the Scientific Community. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Jennifer Hernández Bécares, Luis Costero Valero, Pedro Pablo Gómez-Martín Automatic Gameplay Testing for Message Passing Architectures. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero (eds.) Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015. Search on Bibsonomy CoSECiVi The full citation details ... 2015 DBLP  BibTeX  RDF
1Vicente Nacher, Fernando Garcia-Sanjuan, Javier Jaén Martínez Game Technologies for Kindergarten Instruction: Experiences and Future Challenges. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Lilia García-Mundo, Marcela Genero, Mario Piattini Refinamiento de un Modelo de Calidad para Juegos Serios. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Diana Sofía Lora Ariza El Clustering de Jugadores de Tetris. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Francisco M. Urea, Alberto Sánchez 0001 Towards Real-time Procedural Scene Generation from a Truncated Icosidodecahedron. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Nahum Álvarez, Federico Peinado Modelling Suspicion as a Game Mechanism for Designing a Computer-Played Investigation Character. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Antonio A. Sánchez-Ruiz Predicting the Winner in Two Player StarCraft Games. Search on Bibsonomy CoSECivi The full citation details ... 2015 DBLP  BibTeX  RDF
1Nahum Álvarez, Helmut Prendinger An authoring tool for modeling the narrative flow in a virtual training application. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1José Rafael López-Arcos, Natalia Padilla Zea, Patricia Paderewski, Francisco Luis Gutiérrez Vela Diseñando y analizando historias interactivas en el marco de los videojuegos educativos. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Lara Sánchez Coterón El jugador como co-creador de experiencias: el caso de They Are. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1José Luis González Sánchez 0001, Francisco Luis Gutiérrez Vela Jugabilidad como medida de calidad en el desarrollo de videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Rafael Vindel, Héctor D. Menéndez 0001, David Camacho Combinando series temporales y clustering para extraer perfiles evolutivos de jugadores. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Federico Liberatore, Antonio Miguel Mora, Pedro A. Castillo, Juan Julián Merelo Guervós Evolving Evil: optimizing flocking strategies through genetic algorithms for the ghost team in the game of Ms. Pac-Man. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Ignacio Miralles, Diana Castilla, Cristina Botella Desarrollo de un entorno virtual para la inducción emocional. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Alejandro Gutierrez Alcoba, Raúl Lara-Cabrera, Antonio José Fernández Leiva Generación automática de contenido para un nuevo juego basado en el problema de los tres cuerpos. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Mateu Sbert, Imma Boada, Voravika Wattanasoontorn, Antonio Rodríguez-Benítez, Juan Manuel García-González, Encarna Soto A game to relive Don Quixote's adventures. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Ismael Sagredo-Olivenza, Marco Antonio Gómez-Martín, Pedro A. González-Calero Un modelo integrador de maquinas de estados y arboles de comportamiento para videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Carme Mangiron, Pablo Muñoz, Pilar Orero La trayectoria de TransMedia Catalonia en el ámbito de los videojuegos: formación, investigación y transferencia. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Ana Illanas, Faraón Llorens, Rafael Molina 0001, Francisco Gallego, Patricia Compañ, Rosana Satorre, Carlos Villagrá ¿Puede un videojuego ayudarnos a predecir los resultados de aprendizaje? Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero (eds.) Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, CoSECivi 2014, Barcelona, Spain, June 24, 2014. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Elena Pérez Gamification and performance: design challenges when using games to enable alternative ways of engaging with theatre. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Marcela Genero, Juan A. Vargas, Lilia García-Mundo, Mario Piattini A systematic mapping study on serious game quality. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Jaime Munarriz Ortiz Las plataformas de desarrollo de videojuegos como nuevo modelo de espacio virtual. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Fernando Garcia-Sanjuan, Alejandro Catalá, Javier Jaén Martínez WeTab: hacia la construcción de entornos multi-superficie para juegos de sobremesa basados en tabletas. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Rubén Jesús García Hernández, Isabel Barbancho Pérez, Lorenzo José Tardón García, Jon Arrambarri, Milán Magdics, Mateu Sbert E-cecilia: implementation of a music game. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Alejandro Rosa-Pujazón, Isabel Barbancho, Lorenzo J. Tardón, Ana M. Barbancho Low-cost step aerobics system with virtual aerobics trainer. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Pablo Delatorre, Pablo Gervás Un modelo para la evaluacion de la narrativa basada en partidas de ajedrez. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Natalia Padilla Zea, Nuria Medina-Medina, Patricia Paderewski, Francisco Luis Gutiérrez Vela, José Rafael López-Arcos Diseñando videojuegos para aprender de forma divertida: en busca del equilibrio perdido. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Fernando Palero, Antonio González-Pardo, David Camacho Evaluación de modelos de jugadores mediante técnicas de clustering. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Sebastián Gil Parga, Andrés Roberto Gómez Vargas, Pablo Alejandro Figueroa Forero DE.Vi.C.E: Un evento de aprendizaje y desarrollo colaborativo de videojuegos. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
1Gonzalo Milla-Millán, Juan Fernández-Olivares Separating the autonomous behaviors and coordination regimes of non-player characters. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
Displaying result #1 - #100 of 102 (100 per page; Change: )
Pages: [1][2][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license