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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 395 occurrences of 302 keywords
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Results
Found 143 publication records. Showing 143 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Janet C. Read |
Jabberwocky: children's digital ink story writing from nonsense to sense. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
children, handwriting recognition, errors, text input, tolerance, digital ink |
1 | Katerina Karoussos |
Mii & you. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
aesthetic awareness, cultural memory, symbols, improvisation |
1 | Nao Tokui |
Massh!: a web-based collective music mashup system. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
music mashup, web-based music, interactive music |
1 | Antoine Allombert, Myriam Desainte-Catherine, Gérard Assayag |
Iscore: a system for writing interaction. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
multimedia scenarios, music scores, interaction, temporal constraints |
1 | Fotis Andritsopoulos, Serafeim Papastefanos, Vassiliki Mpilili, Christos Theoharatos |
An advanced direct searching technique applied on compressed video content repositories. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
audiovisual search engine, direct audiovisual search, system design, multimedia content, compressed domain |
1 | Serafeim Papastefanos, Fotis Andritsopoulos, Vassiliki Mpilili, Christos Theoharatos, Nikos Achilleopoulos |
Direct searching of multimedia content based on video characteristics extracted from compressed domain. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
audio visual search, system design, multimedia content, compressed domain |
1 | Graham Whelan, George Kelly, Hugh McCabe |
Roll your own city. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
building generation, city generation, computer-aided design, procedural modelling |
1 | Pilar Sancho, Pedro Pablo Gómez-Martín, Baltasar Fernández-Manjón |
Multiplayer role games applied to problem based learning. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
P1.10 [educational/serious games], learning in virtual environments, problem based learning, game based learning, computer supported collaborative learning |
1 | Iro Laskari |
Ludic aspects of the generative audiovisual narrative system. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
generative narratives, video montage, artificial life |
1 | Hao Liu 0009, Ben Salem, Matthias Rauterberg |
Adaptive user preference modeling and its application to in-flight entertainment. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
in-flight entertainment, context-awareness, user preference |
1 | Konstantinos Grivas |
Interfacing intimacy: spatializing ubiquitous technologies for dwelling places. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
domestic culture, spatial behaviour, privacy, design, architecture, awareness, theory, ubiquitous technology |
1 | Bujar Raufi, Zamir Dika, Florije Ismaili, Xhemal Zenuni, Bunjamin Memishi |
Virtualizing a campus: a SEEU case study. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
virtual education, 3-D modeling, virtual campus |
1 | Felipe Soares de Oliveira, Tatiana A. Tavares, Andrew Anderson Chagas Câmara, Aquiles M. F. Burlamaqui, Edna Gusmão Brennand, Guido Lemos de Souza Filho |
Experiences from the use of a shared multimedia space for e-learning in Brazil primary schools. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
multimedia for education, multimedia, e-learning, shared virtual spaces |
1 | Roberto Cencioni |
Overview of the European Commission research lines in the creative and cultural sectors in support of media content. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Ogawa Manabu, Edwards Sarah, Choh Ikuro |
Research of guide system utilizing artificial human shadow: proposal of "S3G shadow support guide system". |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
direction with a human shadow, self-learning, mimicry |
1 | Achilleas Anagnostopoulos, Aristodemos Pnevmatikakis |
A realtime mixed reality system for seamless interaction between real and virtual objects. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
mixed reality systems, hand tracking, hand segmentation |
1 | Sofia Kyratzi, Nickolas S. Sapidis |
An interactive sketching method for 3D object modeling. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
3D reconstruction, solid modeling, sketch-based interface |
1 | Iryna Kuksa |
Three dimensional knowledge visualization in the theatre studies classroom. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
Bel Geddes, set design, set-SPECTRUM, theatre history, edutainment, knowledge visualization, 3-D reconstruction |
1 | Takaaki Kato, Koji Miyazaki, Ryohei Nakatsu |
Analysis of Japanese folktales for the purpose of story generation. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
folktale, story analysis, animation, story generation |
1 | Oscar Mayora, Petros Daras, Marianna Panebarco, Nick Achilleopoulos, Peter Stollenmayer, Doug Williams, Nadia Magnenat-Thalmann, Carmen Guerrero, Michiel Pelt, Tim McGrath, Eugenia Fuenmayor, David Salama, Federico Alvarez, Elias Kalapanidas, Alex Shani, Jean-Yves Le Moine |
User centric media in the future internet: trends and challenges. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
user centric media, future internet |
1 | Nikos Katsarakis, Aristodemos Pnevmatikakis, John Soldatos 0001 |
Person tracking for ambient camera selection in complex sports environments. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
camera selection, sports analysis |
1 | Theofilos Karachristos, Dimitrios Apostolatos, Dimitrios Metafas |
A real-time streaming games-on-demand system. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
games-on-demand, real-time, streaming, encoding, capturing |
1 | Vlado Menkovski, Dimitrios Metafas |
AI Model for Computer games based on Case Based Reasoning and AI Planning. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Monica Divitini, Irene Mavrommati |
Pervasive awareness applications: aesthetic and ludic aspects. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
pervasive awareness application, ubiquitous computing, games, art, AMI |
1 | Yu Sudo, Masa Inakage |
Designing interaction and animation in YS-3: multi-layered interactive animation device. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
interaction, animation, display, perspective |
1 | Diana Weiß, Johannes Scheuerer, Michael Wenleder, Alexander Erk, Mark Gülbahar, Claudia Linnhoff-Popien |
A user profile-based personalization system for digital multimedia content. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
multimedia, recommendation system, personalization, profiling |
1 | Mikolaj Dymek |
Content strategies of the future: between games and stories -- crossroads for the video game industry. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
cultural industries, culture economics, video game industry, narratology, ludology |
1 | Jean-Hugues Réty, Nicolas Szilas, Jean Clément, Serge Bouchardon |
Authoring interactive narratives with hypersections. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
hypersection, authoring tool, interactive narrative |
1 | Suwichai Phunsa, Suwich Tirakoat |
A case study of developing game edutainment: "addictive danger". |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
addictive danger, game, edutainment |
1 | Kuniya Shinozaki, Satoshi Tsuda, Ryohei Nakatsu |
Development and evaluation of a centaur robot. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
human gesture, pet robot, humanoid robot, walking, centaur |
1 | Gareth R. White, Geraldine Fitzpatrick, Graham McAllister |
Toward accessible 3D virtual environments for the blind and visually impaired. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
accessibility, haptics, visual impairment, 3D, sonification, Second Life, multimodal feedback, multi-user virtual environment, MUVE |
1 | Emanuele Ruffaldi, Chiara Evangelista, Veronica Neri, Marcello Carrozzino, Massimo Bergamasco |
Design of information landscapes for cultural heritage content. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
visualization, virtual reality, cultural heritage |
1 | Nicolas Szilas, Jue Wang, Monica Axelrad |
Towards minimalism and expressiveness in interactive drama. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
animation engine, author centered design, authoring, minimalism, interactive narrative, interactive drama |
1 | Maria Sunnerstam, Thommy Eriksson |
The next step in social networking software: the global coffee machine. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
chance meetings, online social interactions, social networking software, visual representations |
1 | Salah Uddin Ahmed |
Achieving pervasive awareness through artwork. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
informative artwork, pervasive awareness, aesthetics, installation |
1 | Hong Jun Song, Kirsty A. Beilharz |
Aesthetic and auditory enhancements for multi-stream information sonification. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
auditory stream segregation, concurrent auditory graphing, information sonification, spatialization, timbre |
1 | Katerina Antonaki |
The-walk-in-the-city: a (no)ordinary image: an essay on creative technologies. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
creative technologies, image, empirical research, design theory, visual information, urban space |
1 | Marion Boberg, Petri Piippo, Elina M. I. Ollila |
Designing avatars. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
massively multi-player online games, design, virtual environments, avatars |
1 | Serge Bouchardon |
The rhetoric of interactive art works. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
a-media, interactive writing, loss of grasp, manipulation, rhetoric, figure |
1 | Anna Trifonova, Øyvind Brandtsegg, Letizia Jaccheri |
Software engineering for and with artists: a case study. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
improvised audio manipulation, software engineering, new media art, algorithmic composition |
1 | Aggelos Liapis |
Synergy: a prototype collaborative environment to support the conceptual stages of the design process. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
CSCW, design process, collaborative design, virtual teams |
1 | Charalampos Rizopoulos, Katerina Diamantaki, Dimitris Charitos |
The ludic aspect of interaction during a pervasive game activity. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
context, hybridity, location-based games, boundedness |
1 | Sarah Atkinson |
Crossed lines. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
crossed lines, interactive film, interactive story, telephone interface, interactive narrative, interactive drama, interactive video |
1 | Victor A. Mateevitsi, Michael Sfakianos, George Lepouras, Costas Vassilakis |
A game-engine based virtual museum authoring and presentation system. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
game engines, virtual museum, authoring environment, museum guide |
1 | Jari Multisilta, Marjo Mäenpää |
Mobile video stories. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
social media, stories, mobile media, narratology, moving image, montage |
1 | Alexander Reeder |
Butterfly dress. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
bioinformatics, social computing, wearables, heartbeat |
1 | Jari Multisilta, Marjo Mäenpää |
Create a mobile video story. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
social media, stories, mobile media, narratology, moving image, montage |
1 | Simon Colton, Michel François Valstar, Maja Pantic |
Emotionally aware automated portrait painting. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
artificial creativity, automatic facial expression recognition, computational creativity, non-photorealistic rendering, affective computing, machine vision, emotion detection |
1 | Alessandro Mulloni, Daniel Wagner 0003, Dieter Schmalstieg |
Mobility and social interaction as core gameplay elements in multi-player augmented reality. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
mobility, handheld augmented reality, augmented reality games |
1 | Marieke Oumard, Diana Mirza, Juliane Kroy, Konstantinos Chorianopoulos |
A cultural probes study on video sharing and social communication on the internet. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
internet video, user study, online communication, cultural probes |
1 | Sang Hee Kweon, Eun Joung Cho, Eun Mee Kim |
Interactivity dimension: media, contents, and user perception. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
HCI, communication, community, interactivity, interface, CMC, hypertext |
1 | Nader Cheaib, Samir Otmane, Malik Mallem, Alain Dinis, Nicolas Fies |
Oce@Nyd: a new tailorable groupware for digital media collection for underwater virtual environments. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
groupware architecture, web services, software agents, tailorability |
1 | Sofia Tsekeridou, Adrian David Cheok, Konstantinos Giannakis, John Karigiannis (eds.) |
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece |
DIMEA |
2008 |
DBLP BibTeX RDF |
|
1 | John-Paul Bichard, Annika Waern |
Pervasive play, immersion and story: designing interference. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
game aesthetics, game mastering, pervasive storytelling, augmented reality, GPS, game design, pervasive game, role play, ubiquitous technology |
1 | Adam Simon |
Social heroes: games as APIs for social interaction. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
game state modeling, ludic language, relational identity, games, cognitive modeling, APIs, social software, pervasive game |
1 | Pedro H. Abreu, Pedro Mendes 0002 |
Mastermind: an augment reality approach: [porting a legacy game to new interaction paradigms]. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
pattern recognition, augmented-reality, problem solving, sets theory, 3D interface |
1 | Sotiris P. Christodoulou, Georgios D. Styliaras |
Digital art 2.0: art meets web 2.0 trend. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
collaborative art, web 2.0, digital arts |
1 | Josephine Reid |
Design for coincidence: incorporating real world artifacts in location based games. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
mediascape, mobile, experience design, location based games |
1 | Marcello Carrozzino, Chiara Evangelista, A. Scucces, Franco Tecchia, G. Tennirelli, Massimo Bergamasco |
The virtual museum of sculpture. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
virtual reality, interaction, cultural heritage, 3D graphics |
1 | Ioannis Michaloudis |
Aer()sculpture, art made out of threatened sky. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Antonio Adán Oliver, Vicente Dominguez González, Ricardo Chacón, Santiago Salamanca, Hector Rodriguez Muñoz |
Creating 3D virtual sculptures from vision and touch technologies. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
3D touch technologies, 3D vision sensors, reverse engineering, 3D modeling, 3D digitalization |
1 | Filipe Costa Luz, Vasco Bila, José Maria Dinis |
Augmented reality for games. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
augmented reality, motion capture, building blocks, 3d animation |
1 | Vít Sisler, Cyril Brom, Petr Jakubícek |
Educational game Europe 2045. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
serious games, educational games, game based learning, social sciences |
1 | Charalampos Doukas, Thomas Pliakas, John Karigiannis, Ilias Maglogiannis |
Enabling indoor exhibition automated guidance and multimedia content delivery on mobile devices. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
automated guidance, mobile devices, multimedia delivery |
1 | Nicolas Szilas |
The mutiny: an interactive drama on IDtension. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
global agency, interactive narrative, interactive drama |
1 | Demosthenes Akoumianakis, George Vellis, Ioannis Milolidakis, Dimitrios Kotsalis, Chrisoula Alexandraki |
Distributed collective practices in collaborative music performance. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
collaborative activities, on-line practices, music performance |
1 | Dave Pape, Josephine Anstey |
Office Diva. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
virtual reality, virtual characters |
1 | Michael J. Edwards, Joana Kelly, Michael Thibodeau |
Sydewynder: rapid prototyping for mobile mixed-reality games. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
mobile, mixed reality, rapid prototyping, SMS, Python |
1 | M. Mohsin Saleemi, Jerker Björkqvist, Johan Lilius |
System architecture and interactivity model for mobile TV applications. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
system architecture, interactivity model, interactive applications, mobile TV, design requirements |
1 | Junji Watanabe, Eisuke Kusachi, Hideyuki Ando |
Touch the invisibles. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
nail-mounted display, smart finger, tactile display, vibration |
1 | Raffaele de Amicis, Gabrio Girardi, Giuseppe Conti |
Showing the evolution of the city of Trento across centuries. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
3D geobrowser, GIS, cultural heritage |
1 | Matthias Finke, Anthony Tang 0001, Rock Leung, Michael Blackstock |
Lessons learned: game design for large public displays. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
interactive large public displays, personal devices, shared entertainment, user study, gaming, short messages services (SMS), cell phones |
1 | Marcelo M. Camanho, Angelo E. M. Ciarlini, António L. Furtado 0001, Cesar Tadeu Pozzer, Bruno Feijó |
Conciliating coherence and high responsiveness in interactive storytelling. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
planning, logics, storytelling, narratives |
1 | Sheila A. Paul, Marianne Jensen, Chui Yin Wong, Chee-Weng Khong |
Socializing in mobile gaming. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
player behavior, user experience, interface design, mobile games, socializing |
1 | Dimitri Schuurman, Katrien De Moor, Lieven De Marez, Jan Van Looy |
Fanboys, competers, escapists and time-killers: a typology based on gamers' motivations for playing video games. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
game motivations, gamer typology, video games |
1 | Areti Damala, Pierre Cubaud, Anne Bationo, Pascal Houlier, Isabelle Marchal |
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum visit. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
museum handheld devices, evaluation, participatory design, edutainment, mobile augmented reality |
1 | Eleni Romoudi, Theodosia Fokidou |
Designing GUI for the user configuration of pervasive awareness applications. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
end user tools, graphical user interfaces GUI, pervasive awareness applications, elderly people, teenagers |
1 | Panagiotis Tzevelekos, Anastasia Georgaki, Georgios Kouroupetroglou |
HERON: a zournas digital virtual musical instrument. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
double reed, folk instruments, shawm, virtual musical instruments, woodwinds, zournas, physical modeling |
1 | Serge Bouchardon |
An online artistic game: the 12 labors of the internet user. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
netart, game, literature, mythology |
1 | Manish Mehta 0001, Andrea Corradini 0002 |
Handling out of domain topics by a conversational character. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
multimodal conversational systems, out-of-domain topics, user interfaces, QA systems |
1 | Carlos Castellanos, Philippe Pasquier, Luther Thie, Kyu Che |
Biometric tendency recognition and classification system: an artistic approach. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
machine learning, biometrics, interactive art, K-nearest neighbor, biofeedback, physiological monitoring |
1 | Dimitris K. Tsolis, Theodore S. Papatheodorou |
Web services for digital rights management and copyright protection in digital media. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
digital rights management system, web services, metadata, watermarking, copyright protection |
1 | Choong-Gyoo Lim, ByoungTae Choi |
Hierarchical triangular patches for terrain rendering with their matching blocks. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
heirarchical representation, large terrain, matching blocks, terrain reconstruction, Terrain rendering, realtime rendering, triangular patches, level-of-detail representation |
1 | Nadia Magnenat-Thalmann |
Interacting with virtual and augmented worlds. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Carmen Mac Williams, Richard Wages |
Video conducting the olympic games 2008: the iTV field trial of the EU-IST project LIVE. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
intelligent content, intelligent television services, net-composition, non-linear storytelling, video conductor, broadcasting, media, digital television, ITV, live performance |
1 | Jack Zhao, Andrew Vande Moere |
Embodiment in data sculpture: a model of the physical visualization of information. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
data sculpture, tangible representation, information visualization, embodiment |
1 | Kay Hearn, Ann Willis |
Lei Feng lives on in cyberspace. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
Chinese nationalism, code |
1 | Panagiotis Papadakis, Ioannis Pratikakis, Stavros J. Perantonis, Theoharis Theoharis |
CIL3D: a content-based 3D model search engine. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
CIL3D, search, application, 3d model, engine |
1 | Michael Meimaris |
Computer games-based learning: research and initiatives. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Victor Zappi |
Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
3D reconstruction, serious games, virtual heritage |
1 | Menelaos Bakopoulos |
A 3D J2ME game utilizing autonomous moving agents. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
3D studio max, JSR-184, M3G, autonomous moving agents, peer 2 peer, steering behaviors, modeling, communication, mobile, J2ME |
1 | Nadia Magnenat-Thalmann |
Interacting with virtual and augmented worlds. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Matthias Rath 0005, Sascha Bienert |
Integrated modelling of sonic vibration and macroscopic object movement: an example of an interactive ball game. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
interactive realtime sound feedack, modal synthesis, physics-based modelling |
1 | Richard Wetzel, Irma Lindt, Annika Waern, Staffan Johnson |
The magic lens box: simplifying the development of mixed reality games. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
game authoring, augmented reality, mixed reality, game development, mixed reality games |
1 | Aggelos Bousbouras, Antanas Kazilunas |
Motion2Sound. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
composition, music, motion, sound, dance, video art |
1 | Caitilin de Bérigny Wall, Xiangyu Wang 0001 |
Interactive Antarctica: a museum installation based on an augmented reality system. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
interactivity, augmented reality, gesture-based interaction |
1 | Antonio Camurri, Corrado Canepa, Paolo Coletta, Nicola Ferrari, Barbara Mazzarino, Gualtiero Volpe |
Social active listening and making of expressive music: the interactive piece the bow is bent and drawn. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
active listening of music, expressive interfaces, full-body motion |
1 | Mario Márquez Lartigue, Pedro González, Kiyoshi Osawa |
Mutable cinema, a participatory narrative engine. |
DIMEA |
2007 |
DBLP DOI BibTeX RDF |
participatory storytelling, perception & montage, performance editing, interactive cinema |
1 | Naoko Tosa, Hideto Obara, Michihiko Minoh, Seigo Matsuoka |
Hitch haiku. |
DIMEA |
2007 |
DBLP DOI BibTeX RDF |
|
1 | Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu |
Concept and construction of a dance robot system. |
DIMEA |
2007 |
DBLP DOI BibTeX RDF |
robot, entertainment, dance |
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