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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 175 occurrences of 90 keywords
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Results
Found 28 publication records. Showing 28 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Paulina Modlitba, Dietmar Offenhuber, Moses Ting, Dido Tsigaridi, Hiroshi Ishii 0001 |
TILTle: exploring dynamic balance. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
dynamic equilibrium, scale-based interfaces, virtual weight, HCI, interaction design, tangible interfaces |
1 | Eric Paulos, Anthony Burke, Tom Jenkins, Karen Marcelo |
180 x 120: designing alternate location systems. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
design, RFID, tessellation, location tracking, crowds |
1 | Dhaval Vyas, Dirk Heylen, Anton Eliëns, Anton Nijholt |
Experiencing-in-the-world: using pragmatist philosophy to design for aesthetic experience. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
HCI, interaction design, experience, aesthetics |
1 | Elizabeth S. Goodman, Elizabeth F. Churchill |
After the match: mobility and first dates. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
user/human-centered design, web services, mobility, user experience, social media, user research, interviews, dating |
1 | Paul Adams |
Communication mapping: understanding anyone's social network in 60 minutes. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
communication mapping, user experience, user research, research methods, concept design |
1 | Shawn Ashkanasy, Peter Benda, Frank Vetere |
Happy coincidences in designing for social connectedness and play through opportunistic image capture. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
games, user experience, prototyping, children, tactile, handheld devices and mobile computing |
1 | Einar Sneve Martinussen, Jørn Knutsen, Timo Arnall |
Bowl: token-based media for children. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
RFID-based interactions, token-based interaction, touch-based interactions, design, interaction design, animation, RFID, interface, video, children, social media, tangible interaction, product design, media |
1 | Tanyoung Kim, Shinhyun Ahn, Soojin Lee |
Being Mondrian: the public installation for interactive drawing with tangible interface. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
design implementation, public installation, augmented reality, tangible interface, digital art |
1 | |
Proceedings of the 2007 conference on Designing for User eXperiences, DUX 2007, Chicago, Illinois, USA, November 5-7, 2007 |
DUX |
2007 |
DBLP BibTeX RDF |
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1 | Melissa Zlatow, Aisling Kelliher |
Increasing recycling behaviors through user-centered design. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
Cognitive Design, Recycling Behaviors, Education, Ethnography, Experience, User-Centered Design / Human-Centered Design, Experience Strategy |
1 | Nick Cawthon |
Qualities of perceived aesthetic in data visualization. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
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1 | Pete Mortensen, Conrad Wai |
Avoiding the prisoner's dilemma of the web. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
security, trust, transactions, strategy, utility, individuals, prisoner's dilemma |
1 | Connor Graham, Christine Satchell, Mark Rouncefield, James Balmford, Peter Benda |
Lessons from failure: re-conceiving blogging as personal change support. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
interaction design, user studies, ethnography, social media, concept design, handheld devices and mobile computing |
1 | Shyong K. Lam, Elizabeth F. Churchill |
The social web: global village or private cliques? |
DUX |
2007 |
DBLP DOI BibTeX RDF |
visualization, privacy, access control, Web 2.0, sharing, user generated content, copyright, social norms |
1 | Lutz Dickmann, Mari Jovan Fernan, Athanasios Kanakis, Anna Katharina Kessler, Özlem Sulak, Peter von Maydell, Stéphane Beauregard |
Context-aware classification of continuous video from wearables. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
prototyping, video, social media, context-aware computing, wearable, user generated content, concept design, interdisciplinary design |
1 | Paul Dourish |
Responsibilities and implications: further thoughts on ethnography and design. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
design, ubiquitous computing, mobility, ethnography, methodology, affective computing |
1 | Yiming Liu, Peter L. Shafton, David A. Shamma, Jeannie Yang |
Zync: the design of synchronized video sharing. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
video, social media, instant messaging, sharing, user generated content, IM |
1 | Penny Hagen, Toni Robertson, David Gravina |
Engaging stakeholders: mobile diaries for social design. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
marketing / market research, interaction design, user studies, user experience, participatory design, user interface design, social media, user research, user generated content, design research, handheld devices and mobile computing, user-centered design / human-centered design |
1 | Eric Paulos, August Joki, Parul Vora, Anthony Burke |
AnyPhone: mobile applications for everyone. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
DTMF, group voting, tree-map, mobile phones |
1 | Adithya Renduchintala, Shreeharsh Kelkar, Ajita John, Dorée D. Seligmann |
Designing for persistent audio conversations in the enterprise. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
visualization, interaction design, user experience, user interface design, audio, social media, context-aware computing, user-centered design / human-centered design |
1 | Alan Chamberlain, Steve Benford, Chris Greenhalgh, Alastair Hampshire, Nick Tandavanitj, Matt Adams, Amanda Oldroyd, Jon Sutton |
Professor Tanda: greener gaming & pervasive play. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
ubiquitous computing, interaction design, games, system design, context-aware computing, entertainment, handheld devices and mobile computing, persuasive computing |
1 | Mick Wallis, Sita Popat, Alice Bayliss, Joslin McKinney, John Bryden, David C. Hogg, Matthew Godden, Rich Walker |
SpiderCrab and the emergent object: designing for the twenty-first century. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
robots, interaction design, user experience, product design, human-centered design, visual systems, interdisciplinary design, responsive environments, live performance |
1 | Christian Dindler, Peter Gall Krogh, Sofie Beck, Liselott Stenfelt, Kaspar Rosengreen Nielsen, Kaj Grønbæk |
Peephole experiences: field experiments with mixed reality hydroscopes in a marine center. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
hydroscope, peephole, interaction design, interactive spaces, aesthetics of interaction |
1 | Mark Baskinger |
Experientializing home appliances to empower the aging population for autonomous living. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
user-centered design/human-centered design, user experience, product design, elders, interdisciplinary design, experience strategy, design planning |
1 | Rhiannon Sterling, John Zimmerman |
Shared moments: opportunities for mobile phones in religious participation. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
interaction design, user experience, ethnography, social media, user research, handheld devices and mobile computing, user-centered design / human-centered design, religious technologies |
1 | Josh Williams, Renee Anderson |
The open architecture network: a web-based workspace for global architectural collaboration. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
organizational planning, interaction design, user studies, user experience, ethnography, user interface design, analysis, system design, social media, process improvement, content, product design, user research, user generated content, information architecture, visual design, graphic design, business strategy, branding, organizational culture, usability research, interdisciplinary design, user-centered design / human-centered design, product management, experience strategy, design planning |
1 | Drew Harry |
The projects: towards a sociable architecture for virtual worlds. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
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1 | Marc Pifarré, Oscar Tomico |
Bipolar laddering (BLA): a participatory subjective exploration method on user experience. |
DUX |
2007 |
DBLP DOI BibTeX RDF |
user studies, user experience, ethnography, participatory design, user research, cognitive psychology, experience strategy |
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