Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Junaid Younas, Shilpa Narayan, Paul Lukowicz |
Air-Writing Segmentation using a single IMU-based system. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Constancio Amurrio Garcìa, Marco A. Celdrán-Bernabeu, Jose-Norberto Mazón, Juan-Carlos Cano, José M. Cecilia |
Enhancing smartness in second-home tourism destinations through social sensing for predicting occupancy levels. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Makoto Yoshida, Tomokazu Matsui, Tokimune Ishiyama, Manato Fujimoto, Hirohiko Suwa, Keiichi Yasumoto |
Smatable: A System to Transform Furniture into Interface using Vibration Sensor. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Naoya Takahashi, Tatsuya Amano, Hirozumi Yamaguchi |
Multi-Person Tracking Method Robust to Dynamic Viewport Changes for AR apps. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Pedro Valderas, Victoria Torres |
Towards a Semantic Interoperability in IoTEnhanced Business Processes. An Event-Driven Solution based on Microservices. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Andrés Muñoz 0001, Raquel Martínez-España, Gabriel Guerrero-Contreras, Sara Balderas-Díaz, Andrés Bueno-Crespo |
A real-time traffic alert system based on image recognition: A case of study in Spain. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Qiyuan Wang, Christos Anagnostopoulos, Jordi Mateo-Fornés, Kostas Kolomvatsos, Andreas Vrachimis |
Maintenance of Model Resilience in Distributed Edge Learning Environments. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Hedda R. Schmidtke, Mena Leemhuis, Jana Mertens, Robert Courant, Jürgen Maas, Özgür L. Özçep |
Bridging the Gap: Intelligent Environments with Smart Materials. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Takuya Yoshihiro |
A Two-step Automatic Calibration Method for Sensor Accuracy Management. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Francesco Leotta, Massimo Mecella, Silvestro Veneruso |
Unsupervised Segmentation of Smart Home Position Logs for Human Activity Analysis. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | |
19th International Conference on Intelligent Environments, IE 2023, Uniciti, Mauritius, June 29-30, 2023 |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | José G. Giménez, Raquel Martínez-España, Juan-Carlos Cano, José M. Cecilia |
Estimation of Chl-a in highly anthropized environments using machine learning and remote sensing. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Eduarda Oliosi, Phillip Probst, João Rodrigues, Luís Silva, Daniel Zagalo, Cátia Cepeda, Hugo Gamboa |
Week-long Multimodal Data Acquisition of Occupational Risk Factors in Public Administration Workers. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Diego Padilla-Quimbiulco, Juan Morales-García, Magdalena Cantabella, Belén Ayuso, Andrés Muñoz 0001, José M. Cecilia |
Greenhouse intelligent warning system for precision agriculture. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Tim Wächter, Jan Rexilius, Matthias König 0001 |
Escape Route Strategies in Complex Emergency Situations using Deep Reinforcement Learning. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Roushdat Elaheebocus, Aaisha Husnoo Moonien |
Evaluation of BehaviourCoach - An Exergaming Mobile Application Adapted for Mauritius. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Michele Girolami, Francesco Fattori, Stefano Chessa |
A TinyML-Approach to Detect the Proximity of People Based on Bluetooth Low Energy Beacons. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Theresa Castor, Melissa Gregg, Molly McBride |
Essential Individual and Organizational Decision-Making for Smart Manufacturing. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Naoto Takeda, Roberto Legaspi, Yasutaka Nishimura, Kazushi Ikeda, Atsunori Minamikawa, Thomas Plötz, Sonia Chernova |
Sensor Event Sequence Prediction for Proactive Smart Home Support Using Autoregressive Language Model. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Francesco Furfari, Paolo Barsocchi, Michele Girolami, Fabio Mavilia |
Modelling the Localization Error of an AoA-based Localization System. |
IE |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Simon Davis, Keith Nesbitt, Eugene Nalivaiko |
A Systematic Review of Cybersickness. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Nader Hanna, Deborah Richards 0001, Michael Hitchens, Michael J. Jacobson |
Towards Quantifying Player's Involvement in 3D Games Based-on Player Types. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Sven Krome, Steffen P. Walz, Stefan Greuter, Ansgar Gerlicher, Markus Schleehauf |
Exergaming in the Car: Preliminary Results of an Experimental Setup. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Joel Zika |
The Dawn of the Dark Ride at the Amusement Park. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Allan Fowler, Brian Cusack, Alessandro Canossa |
Measuring Learning in Video Games: A Case Study. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Ryan Villarica, Deborah Richards 0001 |
Intelligent and Empathic Agent to Support Student Learning in Virtual Worlds. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Cat Kutay |
One Person's Culture is Another One's Entertainment. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Hayley Croft, Rohan Rasiah, Joyce Cooper, Keith V. Nesbitt |
Comparing Animation with Video For Teaching Communication Skills. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Elyssebeth Leigh, Deanna Hutchinson |
DIGICON: It's Not Digital But It Is Confronting. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Sven Krome, Steffen P. Walz, Stefan Greuter, Jussi Holopainen, Ansgar Gerlicher, Markus Schleehauf |
Exploring Game Ideas for Stresslessness in the Automotive Domain. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Lei Tan, Ross Bille, Yuqing Lin, Stephan K. Chalup, Chris Tucker |
Software Development in the City Evolutions Project. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | J. T. Velikovsky |
Flow Theory, Evolution & Creativity: or, 'Fun & Games'. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Miaoqi Zhu, Xiaowen Fang |
Introducing a Revised Lexical Approach to Study User Experience in Game Play by Analyzing Online Reviews. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Mingze Xi, Shamus P. Smith |
Reusing Simulated Evacuation Behaviour in a Game Engine. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Ryo Mashimo, Tomohiro Umetani, Tatsuya Kitamura, Akiyo Nadamoto |
Generating Funny Dialogue between Robots based on Japanese Traditional Comedy Entertainment. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Troy Innocent, In Dae Hwang |
Urban Codes // Parallel Worlds. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Dunne |
Multimodality or Ludo-Narrative Dissonance: Duality of Presentation in Fringe Media. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Reem Altamimi, Keith Nesbitt, Geoff Skinner |
Overview of the MySteps ICT Framework. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | William Goddard, Richard Byrne 0001, Florian 'Floyd' Mueller |
Playful Game Jams: Guidelines for Designed Outcomes. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Geoffrey Hookham, Michael Meany |
Perspective Shifting: Humour and Comedy in Games. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Jenna Gavin, Ben Kenobi, Andy M. Connor |
Social Play Spaces for Active Community Engagement. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Robert J. Teather, I. Scott MacKenzie |
Comparing Order of Control for Tilt and Touch Games. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Scott Baker, Deborah Richards 0001, Patrina Caldwell |
Putting a New Intelligent Virtual Face on a Medical Treatment Advice System to Improve Adherence. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Moyen Mohammad Mustaquim, Tobias Nyström |
Video Game Control Dimensionality Analysis. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | María Guadalupe Alvarez Díaz, Marcus Toftedahl, Torbjörn Svensson |
The Mystery of Elin. Incorporating a City Cultural Program on History and Heritage into a Pervasive Game. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Chen Si, Yusuf Pisan, Chek Tien Tan |
A Scouting Strategy for Real-Time Strategy Games. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Ben Egliston |
Multimodality and the Competitive Metagame: Exploring Issues of Balance in Multimodal Game Environments. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Greuter, Adam Nash |
Game Asset Repetition. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Nathan Scott |
Music to Middleware: The Growing Challenges of the Game Music Composer. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Ross Bille, Shamus P. Smith, Kim Maund, Graham Brewer |
Extending Building Information Models into Game Engines. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Matt Cabanag |
Protocol E: An Implementation of a Novel, Agent Based, Control Scheme for Real Time Strategy Games. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Greuter, David J. Roberts 0001 |
SpaceWalk: Movement and Interaction in Virtual Space with Commodity Hardware. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Chek Tien Tan, Sander Bakkes, Yusuf Pisan |
Inferring Player Experiences Using Facial Expressions Analysis. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Victoria McArthur, Jennifer Jenson |
E is for Everyone? Best Practices for the Socially Inclusive Design of Avatar Creation Interfaces. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Xin Gu, Karen Blackmore |
The Publishing Game: An Analysis of "Game" Related Academic Publishing Patterns. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Jacques Foottit, Dave Brown, Stefan Marks, Andy M. Connor |
An Intuitive Tangible Game Controller. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Matthew Martin, James Charlton, Andy M. Connor |
Augmented Body: Changing Interactive Body Play. |
IE |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Darshana Jayemanne |
"A restless corpse": performativity, fetishism and planescape: torment. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Yusuf Pisan, Jaime Garcia Marin, Karla Felix Navarro |
Improving lives: using Microsoft Kinect to predict the loss of balance for elderly users under cognitive load. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Joji Mori, Steve Howard, Martin R. Gibbs |
Designing in sensitive settings: workshops to design a technology to commemorate black saturday. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Maria Carmela Sogono, Deborah Richards 0001 |
A design template for multisensory and multimodal games to train and test children for sound localisation acuity. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Adam W. Ruch |
This isn't happening: time in videogames. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Jayden Garner, Gavin Wood, Sebastiaan Pijnappel, Martin Murer, Florian 'Floyd' Mueller |
Combining moving bodies with digital elements: design space between players and screens. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Cermak-Sassenrath, Clinton Watkins, Ben Kenobi |
Media filter access. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Craig Caldwell, Carol Bruggers, Roger Altizer, Grzegorz Bulaj, Troy D'Ambrosio, Robert Kessler, Brianne Christiansen |
The intersection of video games and patient empowerment: case study of a real world application. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Cermak-Sassenrath, Matthew Martin, Jenna Gavin, Charles Walker |
Making cake, swearing, and the indefinite meaning of media. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Rohit Ashok Khot, Florian 'Floyd' Mueller, Larissa Hjorth |
SweatAtoms: materializing physical activity. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Davey Sams |
Sonic city installation. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Robert Cercos, Florian 'Floyd' Mueller |
Watch your steps: designing a semi-public display to promote physical activity. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Helen Stuckey, Melanie Swalwell, Angela Ndalianis, Denise de Vries |
Remembrance of games past: the popular memory archive. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Joshua Batty, Kipps Horn, Stefan Greuter |
Audiovisual granular synthesis: micro relationships between sound and image. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Gina Moore, Stefan Greuter, Chris Barker |
Context, detail, and conversation: using painting strategies with 3D computer animation software. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Florian 'Floyd' Mueller, Wouter Walmink |
Duel reality: a sword-fighting game for novel gameplay around intentionally hiding body data. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Robson Scarassati Bello, Gilson Schwartz |
The historicity of play: games as historical documents. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Sarah Jane Pell, Florian 'Floyd' Mueller |
Designing for depth: underwater play. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Golding |
Stasis and entropy in Australian videogames classification discourse. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Greuter, Susanne Tepe, Frank Boukamp, Ron R. Wakefield |
Trouble tower game demo. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Nicole McMahon, Peta Wyeth, Daniel M. Johnson 0001 |
Exploring the role of activity in genre. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Marcus Carter, Martin R. Gibbs, Greg Wadley |
Death and dying in DayZ. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Greuter, Christian McCrea, Florian Mueller 0001, Larissa Hjorth, Deborah Richards 0001 (eds.) |
The 9th Australasian Conference on Interactive Entertainment, IE'2013, Melbourne, VIC, Australia, September 30 - October 01, 2013 |
IE |
2013 |
DBLP BibTeX RDF |
|
1 | David Conroy, Peta Wyeth, Daniel M. Johnson 0001 |
Understanding player threat responses in FPS games. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Helen Dickson, Rebecca Hayes |
The pathway driven narrative machine. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Lauren S. Ferro, Steffen P. Walz, Stefan Greuter |
Towards personalised, gamified systems: an investigation into game design, personality and player typologies. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Chek Tien Tan, Andrew Johnston, Kirrie J. Ballard, Sam Ferguson, Dharani Perera-Schulz |
sPeAK-MAN: towards popular gameplay for speech therapy. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Robbie Fordyce |
Collapsing action; or, games of life and death. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Florian 'Floyd' Mueller, Martin R. Gibbs, Frank Vetere |
Reflections on designing networked exertion games. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Patrick Ng, Keith V. Nesbitt |
Informative sound design in video games. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Matthew Martin, Jenna Gavin, Daniel Cermak-Sassenrath, Charles Walker, Ben Kenobi |
Shadow showdown: twister in a digital space. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Adam Nash, John McCormick, Stefan Greuter |
Reproduction game demo. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Brendan Keogh |
When game over means game over: using permanent death to craft living stories in Minecraft. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Joshua Batty |
Audio-visual granular synthesis performance demo. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Chek Tien Tan |
Towards a MOOC game. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Truna Aka J. Turner, Lubi Thomas, Cameron Owen |
Living the indie life: mapping creative teams in a 48 hour game jam and playing with data. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Peta Wyeth, Daniel M. Johnson 0001, Jenny M. Ziviani |
Activity, motivation and games for young children. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Betty Sargeant |
Children's interactive narratives: how far is UP?. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Leigh Achterbosch, Charlynn Miller, Peter Vamplew 0001 |
Ganking, corpse camping and ninja looting from the perception of the MMORPG community: acceptable behavior or unacceptable griefing? |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Michael Hitchens, Adam W. Ruch |
Form over function: the use of Lovecraftian elements in World of Warcraft. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Emma Witkowski |
Running from zombies. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Diego Fernando Gutierrez Aponte, Deborah Richards 0001 |
Managing cyber-bullying in online educational virtual worlds. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Wilawan Inchamnan, Peta Wyeth |
Motivation during videogame play: analysing player experience in terms of cognitive action. |
IE |
2013 |
DBLP DOI BibTeX RDF |
|