Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Casper Harteveld, Steven C. Sutherland, Giovanni Maria Troiano, Heide K. Lukosch, Sebastiaan A. Meijer (eds.) |
Simulation and Gaming for Social Impact: 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers |
ISAGA |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Meike Belter, Yuanjie Wu, Heide K. Lukosch |
Exploring the Use of Immersive Virtual Reality Games in a Formal School Environment. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Leland Masek |
How Playfulness Can Enable Greater Understanding of Game-Based Adult Mental Health Interventions. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ibu Ueno, Shingo Takahashi |
Quantitative Analysis of Conflict-of-Interest Structures in Consensus-Building Process. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Valerie Yu, Gabrielle C. Ibasco, Bingyu Chen 0005, Vivian Hsueh Hua Chen |
A Moderated Mediation Analysis of Meaningfulness and Positive Intergroup Outcomes Through Prosocial Gameplay. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Sundararaman Rengarajan, Jonathan Cannon, Brendan Baron, Naren Mohan, Leanne Chukoskie |
Measuring the Interaction of Conflict-Minimizing and Goal-Seeking Motor Imperatives in Autism Spectrum Disorder. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ryoju Hamada, Noritaka Yusa, Tomomi Kaneko |
Gaming Simulation Design to Learn Best Mixes of Power Sources. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Maria Freese, Geertje Bekebrede |
About Dinosaurs in Laboratories - Evaluation of the Serious Game Cards for Biosafety. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Tobias Alf, Friedrich Trautwein |
Simulation Games on Sustainability - A Comparative Study. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Weilun Chen, Conchita Martin Hoogerwaard, Jeffrey Lim, Tim Polderdijk, Tom Saveur, Asror Wali, Suzanne Brinkman, Ineke J. M. van der Ham, Rafael Bidarra |
Resto Quest - A Serious Game on the Restorative Effects of Immersive Virtual Environments. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Amélie Monfort, Nicolas Bécu, Marion Amalric |
Feedback on a "Territory-Responsive" Participatory Simulation on Coastal Flooding Risk Applied to Two Case Studies in France. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Derek Kuipers, Fernando Kleiman, L. Zantema, Ivo Wenzler |
Reducept VR: The Importance of a Design Rationale for the Immersiveness of a Virtual Reality Game to Support Chronic Pain Treatment Effectively. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Heng Zhang, Vivian Hsueh Hua Chen |
Design Consideration of an Educational Video Game Through the Lens of the Metalanguage. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Friedrich Trautwein, Tobias Alf |
Theory-Based Development of an Inventory for the Evaluation of Simulation Game Lectures. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Upinder Dhar, Jigyasu Dubey, Vinod Dumblekar, Sebastiaan A. Meijer, Heide K. Lukosch (eds.) |
Gaming, Simulation and Innovations: Challenges and Opportunities - 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6-10, 2021, Revised Selected Papers |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Susann Zeiner-Fink, Angelika C. Bullinger, Silke Geithner |
Learning Effects and Acceptance in Business Games: A Systematic Literature Review. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Maria Freese, Karen van Vliet |
Stop Work: Serious Games as Intervention Method to Enhance Safety Behavior. |
ISAGA |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Heini Utunen, J. Tuomas Harviainen, Gaya M. Gamhewage |
Facilitating Training Simulations for Health Emergency. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Pip Lyndon-James, Elyssebeth Leigh |
Ordering the Disorder: Preparing Paramedics for Unexpected and Unsafe Mass Casualty Incidents. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Meike Belter, Heide K. Lukosch |
Virtual Reality Games for Children with ADHD in Formal Education. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Vinod Dumblekar, Jigyasu Dubey, Upinder Dhar |
Development of the Player Satisfaction Scale - A Factor Analytic Study. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Weronika Szatkowska, Marcin Wardaszko |
Between Urban Resilience and Serious Gaming: Applying Games for Policy Implementation. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Marcin Wardaszko, Sebastiaan A. Meijer, Heide K. Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezinska (eds.) |
Simulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Shoeib Faraji Abdolmaleki, Yesodharan Vaisakh, Pastora Maria Bello Bugallo |
Bring Joy to Gamers: Adding Renewable Energy Alternative through Sustainable Development Indicators. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Uyen-Phuong Nguyen, Philip Hallinger |
Experimental Research: Simulations and Serious Games for Sustainability. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mizuho Sato, Hajime Mizuyama |
Knowledge Sharing Game for Sales Recovery and Food Waste Reduction at Restaurants. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Elyssebeth Leigh, Laurie L. Levesque |
Reframing the Boundaries of Experiential Education Using Cynefin Domains. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Micael Sousa |
Gamifying Serious Games: Modding Modern Board Games to Teach Game Potentials. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Kleffmann, Igor Mayer, Thomas P. Buijtenweg |
The Co-design of Educational Video Games. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Marcin Laczynski |
Social Economy: A Simulation Game in Model Social Enterprises. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Santosh Dhar, Upinder Dhar, Anand Rajavat |
Factors and Attributes of Team Players: A Study of Engineering Students in India. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Bill Roungas, Lucía Herrero Álvarez, Sebastiaan A. Meijer |
Participatory Simulation Framework for Agent-Based Model Validation in Air Traffic Management. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Rajeev K. Shukla, Monica Sainy |
Effect of Learning Styles on Learning Experience in Marketing Management Game. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Helena Polman |
The Impact of Changing Moods Based on Real-Time Biometric Measurements on Player Experience. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | M. Laura Angelini, Rut Muñíz |
Intercultural Dialogue Through Simulation and Virtual Exchange in Education. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Malay Dhamelia, Girish Dalvi |
Pleasures in Games: Conceptual Analysis of Fun and Its Constructs. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Geertje Bekebrede, Carissa Champlin |
Frame Game as Teaching Methodology in Higher Education: The Case of RElastiCity. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mieko Nakamura |
The Effects of Structured Instruction on Team Performance. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Maria Freese, Simon Tiemersma, Alexander Verbraeck |
"Risk Management Can Actually Be Fun" - Using the Serious Cards for Biosafety Game to Stimulate Proper Discussions About Biosafety. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Vaisakh Yesodharan, Feng Weiyu, Zaid A. Almuala, Eric G. Heckenauer Barrón, Shoeib Faraji Abdolmaleki, J. Julio Fernández Rodríguez, Pastora Maria Bello Bugallo |
Natural Security Games in the Regenerative Economy: A Review. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Harmen aan het Rot, Rens Kortmann, Alexander Verbraeck, Gerdien de Vries, May Kooreman, Birgit de Bruin |
Facilitated Tabletop Games in a Mediated Environment. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Ryoju Hamada, Tomomi Kaneko, Masahiro Hiji |
Designing Business Game by Student-Teacher Collaboration. |
ISAGA |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Miki Yokoyama, Susumu Ohnuma, Yukio Hirose |
Can the Veil of Ignorance Create Consensus? - A Qualitative Analysis Using the Siting for a Contaminated Waste Landfill Game. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Keiko Zaima |
Agent-Based Simulation for Sustainable Management of Supply Chain and Natural Resources: Basic Model. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Derek W. Wade |
Fostering Adaptive Organizations: Some Practical Lessons from Space Pirates. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Klemens Koehler, René Röpke, Martin R. Wolf |
Through a Mirror Darkly - On the Obscurity of Teaching Goals in Game-Based Learning in IT Security. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Maria Freese, Heide K. Lukosch |
The Funnel of Game Design - Proposing a New Way to Address a Problem Definition Using the IDEAS Approach. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Michal Jakubowski |
Gamification Design Strategies - Summary of Research Project. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Vinod Dumblekar, Upinder Dhar |
Learning from a Business Simulation Game: A Factor-Analytic Study. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
The Tacit Knowledge in Games: From Validation to Debriefing. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Zhengyu Wang, Yousuf Al-Shorji, Cevin Zhang |
Framework and Application of Live Video Streaming as a Virtual Reality Gaming Technology: A Study of Function and Performance. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Anique Kuijpers, Heide K. Lukosch, Alexander Verbraeck |
The Trust Game: The Influence of Trust on Collaboration in the Light of Technological Innovations. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Cevin Zhang, Karin Pukk Härenstam, Jonas Nordquist, Sebastiaan A. Meijer |
Structuring Game Design with Active Learning Benefits: Insights from Logistical Skills Training in Managing an Emergency Department. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Mihail Motzev, Ophelia Pamukchieva |
Accuracy in Business Simulations. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Anna Pamula, Martynas Patasius, Irena Patasiene |
Comparison of Experience of Using Business Games in University of Lodz and Kaunas University of Technology. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Michal Mijal, Martyna Ciesla, Monika Gromadzka |
Educational Escape Room - Challenges and Obstacles. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Richard Teach, James Szot, Larry Chasteen |
Little Things Mean a Lot in Simulations. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Ryoju Hamada, Nanako Iwasa, Tomomi Kaneko, Masahiro Hiji |
Resolving Migrant Issues in Thailand Using the Framework of 'Simulation Game - Project PAL'. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Blazej Podgórski, Marcin Wardaszko |
Methodological Challenges of Creating a Next-Generation Machine Learning-Based Game Engine for Generating Maps and Vehicle Behavior. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Vinod Dumblekar, Upinder Dhar |
Interpersonal Competitiveness in a Cohesive Team: Insights from a Business Simulation Game. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Martin Ivanov, Helmut Wittenzellner, Marcin Wardaszko |
Video Game Monetization Mechanisms in Triple A (AAA) Video Games. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Magali Goncalves, Jeroen Steenbeek, Maciej Tomczak, Giovanni Romagnoni, Rikka Puntilla, Ville Karvinen, Carlos Santos, Xander Keijser, Lodewijk Abspoel, Harald Warmelink, Igor Mayer |
Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Panicha Nitisakunwut, Songsri Soranastaporn |
A Review of Game-Based Research for English Language Learning in S&G Interdiscipline Journal. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Luiz Antonio Titton, Michal Jakubowski |
Authentic Learning in Entrepreneurship Education. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Adam Kowalik |
The Perception of Business Wargaming Practices Among Strategic and Competitive Intelligence Professionals. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Arashi Ogihara, Kengo Suzuki, Keita Nakai |
Impact of Competition in Energy Market on Promotion of Renewables: An Agent-Based Model Approach. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Naraphol Deechuay, Ratchadawan Nimnual, Panya Makasorn, Supanat Permpoon |
Wonders of the World Simulation Program by Virtual Reality. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Gerber, Markus Ulrich, Patrick A. Wäger |
Review of Haptic and Computerized (Simulation) Games on Climate Change. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Malgorzata Cwil |
Simulation Games as a Framework to Conduct Scientific Experiments - The Example of Prospect Theory Research. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Jessika Weber-Sabil, Lidija Lalicic, Thomas P. Buijtenweg, Kevin Hutchinson, Carlos Pereira Santos, Frans Melissen, Ko Koens, Igor Mayer |
Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Hiroyasu Seita, Setsuya Kurahashi |
Study on Occurrence Mechanism of Quality Scandal in Enterprises by "Sontaku", "Air" and "Water" Theory Using Business Game. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Svetlana Lobastova |
Simulated Construction of State's Intersubjective Reality in Virtual Games: An Emerging Tool of Social Power? |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Jaakko Vuorio, J. Tuomas Harviainen |
Learning with Location-Based Gaming. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | David Goutx, Sophie Sauvagnargues, Laurent Mermet |
Playing (in) a Crisis Simulation - What is the Playful Engagement in a Serious Simulation Made of? |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Mieko Nakamura |
Unpacking and Overconfidence in a Production Management Game. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Shuang Chang, Hiroshi Deguchi |
Group-Based Learning and Group Composition on the Provision of Public Goods: Incorporating Agent-Based Simulation and Gaming. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Toshiko Kikkawa, Willy Christian Kriz, Junkichi Sugiura |
Differences Between Facilitator-Guided and Self-guided Debriefing on the Attitudes of University Students. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fernando Kleiman, Marijn Janssen, Sebastiaan A. Meijer |
Evaluation of a Pilot Game to Change Civil Servants' Willingness Towards Open Data Policy Making. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Elyssebeth Leigh, Elizabeth Tipton, Marieke de Wijse-van Heeswijk |
A Journey to the Role of Facilitator: Personal Stories Unfolding Alongside World Trends. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Paiboon Kiattikomol, Ratchadawan Nimnual, Pavarisa Sittisanguansak |
The Development of the 3D Role-Playing Game on PC with an Assistive System for Deuteranopia. |
ISAGA |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann (eds.) |
Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers |
ISAGA |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
Knowledge Management of Games for Decision Making. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Ryoju Hamada, Tomomi Kaneko, Masahiro Hiji |
Development of BASE Manufacturing Business Board Game. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Joeri van Laere, Osama Ibrahim, Aron Larsson, Leif Olsson, Björn J. E. Johansson, Per M. Gustavsson |
Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Geertje Bekebrede, Ellen van Bueren, Ivo Wenzler, Linda van Veen |
Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Otso Hannula, J. Tuomas Harviainen |
User Satisfaction with Organizational Learning Time-Efficiency in Topaasia Cards. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Xander Keijser, Malena Ripken, Harald Warmelink, Lodewijk Abspoel, Rhona Fairgrieve, Igor Mayer |
Maritime Spatial Planning - A Board Game for Stakeholder Involvement. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Saeed Shalbafan, Elyssebeth Leigh |
Design Thinking: Project Portfolio Management and Simulation - A Creative Mix for Research. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Songsri Soranastaporn, Nophawan Yamchuti, Urairat Yamchuti |
Facilitating 21st Century Skills and Increasing Active Learning Environment of Students by Games and Simulations. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Mizuho Sato, Manami Tsunoda, Hitomi Imamura, Hajime Mizuyama, Masaru Nakano |
The Design and Evaluation of a Multi-player Milk Supply Chain Management Game. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Elena Likhacheva |
What is the Game? Study of Subjective Perceptions. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Abby Muricho Onencan |
Assessment of Hybrid Board Game-Based Learning Outcomes Using the Beatty Theoretical Framework. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Toshiko Kikkawa, Junkichi Sugiura, Willy Christian Kriz |
The Effects of Debriefing on the Performance and Attitude of Japanese University Students. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Abby Muricho Onencan, Bartel A. Van de Walle |
Designing Disaster Diplomacy in the Context of a Climate Change Water Game. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Mihail Motzev |
A Framework for Developing Multi-Layered Networks of Active Neurons for Simulation Experiments and Model-Based Business Games Using Self-Organizing Data Mining with the Group Method of Data Handling. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Oscar Garay Garcia, C. Els van Daalen, Émile J. L. Chappin, Bas van Nuland, Iman Mohammed, Bert Enserink |
Assessing the Residential Energy Rebound Effect by Means of a Serious Game. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Elyssebeth Leigh, Elizabeth Tipton |
Transitions - From Deterministic to Probabilistic Learning Conditions - Managing Simulations in Complex Conditions. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Anna Palyga |
Preferred Team Roles and Communication Patterns in Teamwork - Is There a Formula for Effectiveness? - Case Study Analysis. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Shalini Kurapati, Maria Freese, Ioanna Kourounioti, Heide K. Lukosch, Geertje Bekebrede, Thijs Smit, Jaco van Meijeren, Bas van Nuland, Linda van Veen |
Attitude Measurement with Board Games in Transportation Nodes. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Victor A. Cuesta Aguiar, Masaru Nakano |
A Model for the Development of Stealth Serious Games. |
ISAGA |
2017 |
DBLP DOI BibTeX RDF |
|