Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Ryohei Nakatsu, Jun'ichi Hoshino (eds.) |
Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan |
IWEC |
2003 |
DBLP BibTeX RDF |
|
1 | Marc Cavazza, Fred Charles, Steven J. Mead |
Under the influence: using natural language in interactives storytelling. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Hiroyuki Iida, Nobuo Takeshita, Jin Yoshimura |
A metric for entertainment of boardgames: its implication for evolution of chess variants. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Satoru Odo, Kiyoshi Hoshino |
Recognition of human hand gesture from a monocular image sequence for human-machine communication system. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Claudio S. Pinhanez |
Creating ubiquitous interactive games using everywhere display projectors. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Johan Sanneblad, Lars Erik Holmquist |
Prototyping mobile game applications. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | A. B. Martínez, J. P. Arboleda, E. X. Martín, C. Torrens |
Mixed reality in traffic scenes. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Kazuyuki Saitoh, Tomoko Yonezawa, Kenji Mase |
Awareness communications by entertaining toy doll agents. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Chika Oshima, Yohei Miyagawa, Kazushi Nishimoto, Takashi Shirosaki |
Two-step input method for supporting construction of midi sequence data. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Penelope Sweetser, Simon Dennis |
Facilitating learning in a real time strategy computer game. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Wang Weihua, Xubo Yang, Adrian David Cheok, Mark Billinghurst, Hirokazu Kato 0001 |
Touch space: an embodied computing mixed reality game space. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Masumi Kobana, Jun Ohya |
Computer vision based recognition of interactions between human and objects. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Toshio Modegi |
Development of midi encoder "auto-f" for creating midi controllable general audio contents. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Daniel M. Johnson 0001, John A. Gardner, Janet Wiles, Penelope Sweetser, Kelly Hollingsworth |
The inherent appeal of physically controlled peripherals. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Masato Koide, Jingde Cheng |
A toolkit for developing programs of card game played on the internet. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Tomoya Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto |
A method for real-time rendering of water droplets taking into account interactive depth of field effects. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | David Ventura, David C. Brogan |
Digital storytelling with dinah: dynamic, interactive, narrative authoring heuristic. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Yoshihiro Okada |
Real-time character animation using puppet metaphor. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Philippe Codognet |
Multi-goal path-finding for autonomous agents in virtual worlds. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Kiyoshi Hoshino |
CGA synthesizer interpolating and extrapolating motion data. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Soichiro Iga, Fumito Higuchi |
Kirifuki: inhaling and exhaling interaction with visual objects. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | John R. Wright, Frank R. Hartman, Brian K. Cooper |
Immersive environment technologies for planetary exploration with applications for mixed reality. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Keiko Motoyama, Hidenori Kawamura, Masahito Yamamoto, Azuma Ohuchi |
Development of autonomous blimp robot with intelligent control. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Ralf Dörner 0001, Christian Geiger 0001, Michael Haller, Volker Paelke |
Authoring mixed reality - a component and framework-based approach. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Pieter Spronck, H. Jaap van den Herik |
Complex games and palm computers. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Makoto Sato, Yasuharu Koike |
Playing rubik's cube in mixed reality. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Matteo Bittanti |
The technoludic film: images of video games in movies (1973-2001). |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Scott S. Fisher |
An authoring toolkit for mixed reality experiences. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Eitan Mendelowitz, Jeff Burke |
A distributed control system and scripting language for "interactivity" in live performance. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Yoichi Nagshima |
"Improvisession-II" - a performing/composing system for improvisational sessions with networks. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Naohiro Matsunami, Kumiko Tanaka-Ishii, Ian Frank, Hitoshi Matsubara |
Lego mindstorms cheerleading robots. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Hidenobu Nagata, Naoko Kosugi, Ryoji Kataoka, Takashi Honishi |
Sound compassTM - a fast query-by-humming system using multi-dimensional feature vectors. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato 0001 |
3D live humans in mixed reality entertainment. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Tsutomu Terada, Masahiko Tsukamoto, Shojiro Nishio |
A portable electronic bass using two pads. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Martin Kurze |
Content management in mixed reality systems considerations from an applied science perspective. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski |
Usability and playability issues for arquake. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Atsushi Nakano, Junichi Hoshino |
Human body tracking for digital actors. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Ho Lee, Eric Kozlowski, Scott Lenker, Sugih Jamin |
Multiplayer game cheating prevention with pipelined lockstep protocol. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Koichi Minami, Tomi Korpipää, Masataka Imura, Yoshihiro Yasumuro, Tomohiro Kuroda, Yoshitsugu Manabe, Kunihiro Chihara |
A distributed mr transporter for networked collaboration. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Kazuhiko Kobayashi, Shinobu Ishigame, Hideo Kato |
Skill training system of manual arc welding. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Sidney S. Fels, James Gauthier, Patricia Smith |
Responses in light, sound and scent: a therapeutic interactive yoga system. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Shoichiro Iwasawa, Tatsuo Yotsukura, Shigeo Morishima |
Face analysis and synthesis for interactive entertainment. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Atsuhiro Takasu, Teruhito Kanazawa, Jun Adachi |
Statistical phrase extraction and indexing for music retrieval. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Toshiyuki Masui |
Music composition by onomatopoeia. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Gonzalo Grasca |
Leaving fantasy behind in videogames: the limits of the narrative paradigm. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko |
Real-time manipulation of motion-capture data with pattern generator. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Reijer Grimbergen |
Threat stacks to guide pruning and search extensions in shogi. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Yue Li, Adrian David Cheok |
A new economical fluorescent lamp information transmission system for indoor tracking with applications for indoor games. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Masataka Imura, Jun Kozuka, Koichi Minami, Yoshito Tabata, Tatsuya Shizui, Kunihiro Chihara |
Virtual horseback archery-kibakiba mushamusha. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Blair MacIntyre, Brendan Hannigan |
Using augmented reality for entertainment. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Rodney Berry, Ivan Poupyrev, Makoto Tadenuma, Nobuji Tetsutani |
Inside the score: music and augmented reality. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Kenji Oka, Imari Sato, Yasuto Nakanishi, Yoichi Sato, Hideki Koike |
Interaction for entertainment contents based on direct manipulation with bare hands. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato |
Penguin hockey: a virtual reality game system for children. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Naho Inamoto, Hideo Saito |
Fly through view video generation of soccer scene. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Donald Marinelli |
Interactivity and non-linearity: what do they really mean? |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Michael Buro |
The evolution of strong othello programs. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Matthias Rauterberg |
Determinantes for collaboration in networked multi-user games. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Alok Nandi, Xavier Marichal |
Senses of spaces through transfiction. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Jörg Stöcklein |
Rapid prototyping of mixed reality applications that entertain and inform. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume |
Electronically enhanced board games by integrating physical and virtual spaces. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Nicklas Lundblad, Anders Frank |
Politics in motion - some reflections on political bias in simulation gaming. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Zhiying Zhou, Farzam Farbiz, Xiangdong Chen, Adrian David Cheok, Lin Wei |
Magic music desk: a multi-modal embodied interactive desk. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Tomonari Sonoda, Toshiya Ikenaga, Kana Shimizu, Yoichi Muraoka |
A melody retrieval system on parallelized computers. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Akio Yatsui, Haruhiro Katayose |
An accomodating piano which augments intention of inexperienced players. |
IWEC |
2002 |
DBLP BibTeX RDF |
|
1 | Anders Frank, Nicklas Lundblad |
The new role of gaming - how games move outside entertainment. |
IWEC |
2002 |
DBLP BibTeX RDF |
|