Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Zijing Cao, Eduardo Magalhães, Gilberto Bernardes |
Sound Design Impacts User Experience and Attention in Serious Game. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Rojas-Salazar, Mads Haahr |
Educational Video Game for Learning Binary Search Tree. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Jacob Abell, Lynn Ramey |
Narrative-First Design for Language-Learning Games: Insights from Brendan's Voyage. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Gareth W. Young |
A Virtual Reality Volumetric Music Video: Featuring New Pagans. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Attracta Brennan, Caroline Manghan, Mary Dempsey, John McAvoy, Sam Redfern |
Through a Gender Lens: A Serious Game for Young Children to Enhance Bullying Awareness and Encourage the Adoption of the Defender Role. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Svetlana Rudenko, Mads Haahr |
Synaesthesia Gallery AR: Journey Through the Senses - Using Augmented Reality for Education. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Robert Konrad 0001, Stefan Göbel 0001 |
A Cross-Platform Graphics API Solution for Modern and Legacy Development Styles. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Jan L. Plass, Bruce D. Homer, Meagan Bromley, Fabian Fröhlich, Yuli Shao, Jessica Young |
Does Digital Game Play Affect Social/Emotional Child Wellbeing? |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Sundus Fatima, Jannicke Baalsrud Hauge |
Challenges in Designing Augmented Reality (AR) in Serious Games and Gamification for Students with Colorblindness. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Polona Caserman, Philipp Niklas Müller, Thorsten Göbel, Pascal Tonecker, Savas Yildirim, André Kecke, Dennis Purdack, Stefan Göbel 0001 |
Virtual Reality Simulator for Police Training with AI-Supported Cover Detection. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | David J. Gagnon, Kevin Ponto, Monae Verbeke, Mitchell Nathan, Kaldan Kopp, Ross Tredinnick |
Waddle: Developing Empathy for Adélie Penguins By Direct Embodiment in Virtual Reality. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Gearóid Reilly, Sam Redfern, Gabriel-Miro Muntean, Attracta Brennan |
Designing a Multi-user VR Social Activity Space for Social Interaction for People Living with Dementia. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Joachim Schulze, Tom Sauer, Annette Rudolph-Cleff, Michele Knodt |
Knowledge Transfer in Disaster Risk Management (DRM) - Design of a Serious Game. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Vittorio Murtas, Vincenzo Lombardo |
BeA-ViR Game: From Virtual Exploration to Simple Gamification. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Robin Horst, Micha Lanvers, Ralf Dörner 0001 |
Gamified E-Learning Technology for Live Musicians: Application Design and Performance Evaluation Criteria for Keyboarders. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Toka Hassan, Gerard T. McKee |
Speaker Identification in Scene-based Segmentation of Stories for Serious Games. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Rojas-Salazar, Joel Rojas-Salazar, Mads Haahr |
Evaluating Learning Outcomes and Intrinsic Motivation: A Case Study of DS-Hacker 3D. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Marlene Rosa, Susana Lopes, Emanuel Silva, Dara Pincegher, Natália Martins |
Description and Subjective Evaluation of an Interdisciplinary Online Training Program Based on Games for Social Care and Health Professionals. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Jessie Chow, Jenny Rudemo, Lena Buffoni, Ola Leifler |
Visualisation of System Dynamics in Megagames. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Mads Strømberg Petersen, Thomas Bjørner, Christian Tobias Arndt, Omar Safi |
How a Serious Game Supports Elementary School History Classes in Teaching About the Bombardment of Copenhagen in 1807. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Rogerio Eduardo da Silva, Pedro Neves Rito |
A Prototype of a 3D Shooter Game for the Visually Impaired Player. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Finn Stoldt, Lea C. Brandl, Andreas Schrader |
Pervasive Serious Game for Exam Preparation: Exploring the Motivational Effects of Game Narratives. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Florian Horn 0004, Sabrina Vogt, Stefan Göbel 0001 |
GameTULearn: An Interactive Educational Game Authoring Tool for 3D Environments. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Kenji Saito, Kayo Kobayashi, Waki Takekoshi, Atsuki Hashimoto, Nobukazu Hirai, Akifumi Kimura, Asuka Takahashi, Naoki Yoshioka, Asuto Mano |
Double Impact: Children's Serious RPG Generation/Play with a Large Language Model for Their Deeper Engagement in Social Issues. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel 0001 (eds.) |
Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Yew Ken Heng, Jasy Suet Yan Liew, Mohammad Farris Iman Leong Abdullah, Ying Tang, Nathan R. Prestopnik |
ReWIND: A Story-Based Serious Game to Reinforce Learning of CBT Strategies for Anxiety Disorders. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Philipp Niklas Müller, Sebastian Fenn, Stefan Göbel 0001 |
Javelin Throw Analysis and Assessment with Body-Worn Sensors. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Eva Veldhuizen-Ochodnicanová, Roisin Cotton, Charlene Putney, Maggie Brennan, Mads Haahr |
The Use of Serious Games in Knowledge- and Skills-Based Digital Counselling: Applications to Trafficking in Persons in the War in Ukraine. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Paul Gamper, Ulrik Schroeder |
Codescape - Development and Operation of a Serious Game for Teaching Programming in Introductory Courses. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Rosa Lilia Segundo Díaz, Gustavo Rovelo, Miriam Bouzouita, Véronique Hoste, Karin Coninx |
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: A Demo on GWAPs for Part-of-Speech Tagging. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Georgii Gorshkov, Olga Buivolova, Svetlana Malyutina, Viktoriia Pozdniakova, Olga Soloukhina, Olga Dragoy |
"Training Impaired Grammar" - A Serious Game for Agrammatism Treatment. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Michael G. Christel, Angelina Shi, James Finkel, Hannah Baxter, Hsuan-Ju Wang, Yuchan Wu, Ricardo Washingon, Bryan S. Maher, John Balash |
Power Core Values: Teaching Racial Bias Awareness Through a Stealth Game and Workshop. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | David J. Gagnon, Luke Swanson |
Open Game Data: A Technical Infrastructure for Open Science with Educational Games. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Iness Tkhayyare |
Explore and Debate Architecture History and Theories Through an Interactive Online Escape Game: ARCHI.101. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | David White 0004, Robert Stone, Deborah Cracknell |
The Design, Development and Pilot Study of a Marine Ecological Simulation for Education of Environmental Changes on Marine Life. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Ben Snow, Janet Dickinson, Angela Smith, Jian Chang, Taalia Nadeem, Aliaksei Pilko, Tom Cherret, Andy Oakey, Alexander Blakesley |
Navigating the Skies: A Serious Game for Exploring Drone Energy Consumption, Flight Risk, and Societal Impact in Logistics. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Wolfgang F. Brabänder, Stefan Göbel 0001 |
Bridging the Gap: Knowledge Spaces and Storylines in Serious Games. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Jamie Ferguson, Daisy Abbott, Sandy Louchart |
A Model for Mapping Serious Game Mechanics to Pedagogical Patterns. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Konrad Peters, Ousama Ghessas, Helmut Hlavacs, Anita Lawitschka |
Design and Evaluation of a Serious Game for Young Haemato-Oncological Patients. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Emanuel Silva, Nuria Vita-Barrull, Micael Sousa, Marlene Rosa |
For Soft Skills, Hard Games! - An Experiment Using Game-Based Methodologies in the Training of Health Students. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Polona Caserman, Sebastian Rudolf Da Brandt Costa, Michelle Martinussen, Stefan Göbel 0001 |
The Influence of Personalized Music on Sense of Presence, Motivation, and Player Experience in Virtual Reality. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Katarína Kostková, Nofar Ben Itzhak, Lieselot Stijnen, Els Ortibus, Bart Jansen |
Entry-Level Game Difficulty Estimation Based on Visuoperceptual Profiles of Children with Cerebral Visual Impairment. |
JCSG |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Philipp Achenbach, Dennis Purdack, Sebastian Wolf, Philipp Niklas Müller, Thomas Tregel, Stefan Göbel 0001 |
Paper Beats Rock: Elaborating the Best Machine Learning Classifier for Hand Gesture Recognition. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Michael Winterhagen, Benjamin Wallenborn, Dominic Heutelbeck, Matthias L. Hemmje |
Providing Applied Games Based on Didactical Structural Templates. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Qianqi Huang, Heinrich Söbke, Tom Lahmer |
Ecosystem Simulator - A Learning Game About Genetic Algorithms. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Fernanda T. Oliveira, Brandon W. Tong, Jaime Andres Garcia, Valérie C. Gay |
CogWorldTravel: Design of a Game-Based Cognitive Screening Instrument. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mads Haahr, Pernille Henriette Wiil |
A Lens to the Past: Using Site-Specific Augmented Reality for Historical Interpretation. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ezra Jansen, Heinrich Söbke |
Communication Skills in Construction Projects and Promoting Them Through Multiplayer Online Games. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Xavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier |
Software Architecture for Location-Based Games Designed for Social Interaction in Public Space. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Kenji Saito, Kayo Kobayashi, Hirotsugu Ikeya, Naoki Yoshioka, Suzuna Shibasaki, Asuka Takahashi, Atsuki Hashimoto, Yuma Kawanobe, Waki Takekoshi, Asuto Mano, Tomoyasu Hirano |
Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Menna Elshahawy, Said Mostafa, Nada Sharaf |
A Serious Game for a Serious Situation: Encouraging Healthy Behaviors for Children with ASD During COVID-19 Pandemic. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Reham Ayman, Reem Ayman, Nada Sharaf |
Catch Me If you Can: An Educational Serious Game to Teach Grammatical English Rules. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Pia Spangenberger, Felix Kapp, Nadine Matthes, Linda Kruse |
Learning with Augmented Reality Headsets? Experiences of a Use Case in Vocational Education. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Sonia-Ruxandra Suciu, Helmut Hlavacs, Charly Harbord |
Game Design for Covertly Combating Covid-19 Vaccination Hesitancy. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Elaheh Sanoubari, John Edison Muñoz Cardona, Andrew Houston, James Everett Young, Kerstin Dautenhahn |
Designing an Anti-Bullying Serious Game: Insights from Interviews with Teachers. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Tregel, Philipp Niklas Müller, Ayumi Lara Bischoff, Josef Kinold, Stefan Göbel 0001 |
Couch Fitness Heroes - Examining Fitness Exergame Motivational Concepts and Player Monitoring. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Sundus Fatima, Jannicke Baalsrud Hauge |
Design Considerations of Learning Resources: Improving Learning and Engagement of Students with Visual Impairments. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jan L. Plass, Ken Perlin, Agnieszka Roginska, Chris Hovey, Fabian Fröhlich, Aniol Saurina Maso, Alvaro Olsen, Zhenyi He, Robert Pahle, Sounak Ghosh |
Designing Effective Playful Collaborative Science Learning in VR. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Heinrich Söbke, Pia Spangenberger, Philipp Müller 0002, Stefan Göbel 0001 (eds.) |
Serious Games - Joint International Conference, JCSG 2022, Weimar, Germany, September 22-23, 2022, Proceedings |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Andrew Reilly, Laura Kelly, Kira Lough |
Gaming Experience as a Nuisance or Confounding Variable in Serious Games for Research: Creating a Scale Measuring RTS Experience in a Serious Game Exploring the Sunk Cost Effect. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Katherine Picho, Ethan Osborne, Fatyma Camacho, Aaja Ouellette, Mason Woodford, Edward F. Melcer |
Resilient IN: Design of an Interactive Narrative HRV-Biofeedback Game to Develop Stereotype and Social Identity Threat Resilience. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Phoebe Perlwitz, Jennifer Stemmann |
Flow and Self-efficacy in a Serious Game for STEM Education. |
JCSG |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Srishti Kulshrestha, Sarthak Agrawal, Devottam Gaurav, Manmohan Chaturvedi, Subodh Sharma 0001, Ranjan Bose |
Development and Validation of Serious Games for Teaching Cybersecurity. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Bobbie Fletcher, David James |
Grassroots Esports Players: Improving Esports Cognitive Skills Through Incentivising Physical Exercise. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Florian Berger, Wolfgang Müller 0004 |
Back to Basics: Explainable AI for Adaptive Serious Games. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Håvard Almås, M. Hakvåg, Manuel Oliveira 0001, Hans Torvatn |
Participant Centred Framework to Support the Digital Transformation of Boardgames for Skill Development. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Max Pagel, Heinrich Söbke, Thomas Bröker |
Using Multiplayer Online Games for Teaching Soft Skills in Higher Education. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Philipp Niklas Müller, Felix Rauterberg, Philipp Achenbach, Thomas Tregel, Stefan Göbel 0001 |
Physical Exercise Quality Assessment Using Wearable Sensors. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Linda Rustemeier, Sarah Voß-Nakkour, Saba Mateen, Imran Hossain |
Creation and Future Development Process of a Serious Game: Raising Awareness of (Visual) Impairments. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Ruben Wittrin, Volker Tolkmitt, Maximilian Eibl, Paul Pfleger, Rasmus Wittrin, Benny Platte, Christian Roschke, Marc Ritter |
Comparison of Serious Games with Established Strategy Games in the Context of Knowledge Transfer. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Tim Marsh, Ashima Thomas, Khoo Eng Tat |
Between Game Mechanics and Immersive Storytelling: Design Using an Extended Activity Theory Framework. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Ioana Andreea Stefan, Jakob A. H. Baalsrud Hauge, Antoniu Stefan, Ancuta Florentina Gheorghe |
Redesign with Accessibility in Mind: A Visual Impairment Study. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Myfanwy King, Tim Marsh, Zeynep Akcay |
Using Indie Games to Inform Serious Mental Health Games Design. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Micael Sousa, Ana Patricia Oliveira, Pedro Cardoso 0002, Nelson Zagalo, Mário Vairinhos |
Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Flavien Ehret, Yannick Francillette, Benoît Girard 0002, Bob-Antoine Jerry Ménélas |
Action-Centered Exposure Therapy Using a Serious Game to Help Individuals with Alcohol Use Disorder. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Toka Hassan, Gerard T. McKee |
Designing CBT-Rich Stories for Serious Games. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Bobbie Fletcher, Minhua Ma, Stefan Göbel 0001, Jannicke Baalsrud Hauge, Tim Marsh (eds.) |
Serious Games - Joint International Conference, JCSG 2021, Virtual Event, January 12-13, 2022, Proceedings |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Bjørner, Louise Gaard Hansen, Miicha Valimaa, Julie Ulnits Sørensen, Mircea Dobre |
Design and Evaluation of a Serious Game to Supplement Pupils' Understanding of Molecular Structures in Chemistry. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Anindya Chowdhury, Prabahan Basu, Sundus Fatima, Artem Schurig |
Designing a Mixed-Reality Sandbox Game on Implementation in Inbound Logistics. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Yannick Francillette, Bob-Antoine Jerry Ménélas, Bruno Bouchard 0001, Kévin Bouchard, Sébastien Gaboury, Célia Kingsbury, Samuel St-Amour, Ahmed Jérome Romain, Paquito Bernard |
Development of a Mobile Exergame to Implement Brief Interventions to Increase Physical Activity for Adults with Schizophrenia. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Myfanwy King, Tim Marsh, Zeynep Akcay |
A Review of Indie Games for Serious Mental Health Game Design. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Patrick Jost, Monica Divitini |
Designing Analytic Serious Games: An Expert Affordance View on Privacy Decision-Making. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Tregel, Teodora Sarpe-Tudoran, Philipp Niklas Müller, Stefan Göbel 0001 |
Analyzing Game-Based Training Methods for Selected Esports Titles in Competitive Gaming. |
JCSG |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Manuel J. Ibarra, Vladimiro Ibañez, Ismar Frango Silveira, César A. Collazos 0001, Günter Wallner, Matthias Rauterberg |
Serious Games for Learning: A Quantitative Review of Literature. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Julia Thurner-Irmler, Marietta Menner |
The Development and Testing of a Self-designed Escape Room as a Concept of Knowledge Transfer into Society. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Masahiro Ohyama, Hiroki Baba, Jun Yoshinaga |
Construction of Debriefing Designed for Applying Experiences of History Game to Contemporary Issues. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Tregel, Miriam Claudia Schwab, Thanh Tung Linh Nguyen, Philipp Niklas Müller, Stefan Göbel 0001 |
Costs to Compete - Analyzing Pay to Win Aspects in Current Games. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Bobbie Fletcher, Rachel Gowers, Shahneila Saeed |
The Effects of Esports School Tournaments on Positive Behavioural Change. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Rojas-Salazar, Mads Haahr |
Theoretical Foundations and Evaluations of Serious Games for Learning Data Structures and Recursion: A Review. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Philipp Niklas Müller, Philipp Achenbach, André Mihca Kleebe, Jan Ulrich Schmitt, Ute Lehmann, Thomas Tregel, Stefan Göbel 0001 |
Flex Your Muscles: EMG-Based Serious Game Controls. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Ioana A. Stefan |
Improving Learning Outcome by Re-using and Modifying Gamified Lessons Paths. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Polona Caserman, Stefan Göbel 0001 |
Become a Scrum Master: Immersive Virtual Reality Training to Learn Scrum Framework. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | John Dominic S. Diez, Edward F. Melcer |
Cookie Mania: A Serious Game for Teaching Internet Cookies to High School and College Students. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Sorelle Audrey K. Kamkuimo, Benoît Girard 0002, Patrick Lapointe, Bob-Antoine Jerry Ménélas |
Design and Implementation of a Serious Game to Make Construction Workers Aware of Exposure to Silica Dust in the Workplace. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Tanja Kranawetleitner, Heike Krebs, Nina Kuhn, Marietta Menner |
Needs Analyses with LEGO® SERIOUS PLAY®. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Minhua Ma, Bobbie Fletcher, Stefan Göbel 0001, Jannicke Baalsrud Hauge, Tim Marsh (eds.) |
Serious Games - Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Carlo Fabricatore, Dimitar Gyaurov, Ximena López |
Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Malgorzata Cwil |
Leaderboards - A Motivational Tool in the Process of Business Education. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Mieko Nakamura |
How to Utilize Unshared Knowledge in a Group Discussion? |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Heiko Duin, Valentin Kammerlohr, Barbara Göbl |
Using a Participatory Design Approach for Adapting an Existing Game Scenario - Challenges and Opportunities. |
JCSG |
2020 |
DBLP DOI BibTeX RDF |
|