Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Sonja Gabriel |
We Make Games. Using Serious Game Design Concepts in Secondary School. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Soroosh Mashal, Gerold Hoelzl, Matthias Kranz |
Valkyrie Project: Flying Immersion in Virtual Reality. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Sophia C. Steinhaeusser, Anna Riedmann, Max Haller, Sebastian Oberdörfer, Kristina Bucher, Marc Erich Latoschik |
Fancy Fruits - An Augmented Reality Application for Special Needs Education. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Efstathios Karanastasis, Efthymios Chondrogiannis, Sotiris Papasotiriou |
A novel AR application for in-vehicle entertainment and education. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Brita Munsinger, Greg White 0003, John Quarles |
The Usability of the Microsoft HoloLens for an Augmented Reality Game to Teach Elementary School Children. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Anna Gardeli, Spyros Vosinakis |
ARQuest: A Tangible Augmented Reality Approach to Developing Computational Thinking Skills. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Milla Immonen, Paula Alavesa, Vasiliki Mylonopoulou |
Design Challenges for Social Interactions at Factory Floor. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Maria Vayanou, George Loumos, Antonis Kargas, Olga Sidiropoulou, Konstantinos Apostolopoulos, Ermis E. Ioannidis, George Kakaletris, Yannis E. Ioannidis |
Cultural Mobile Games: Designing for 'Many'. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fotis Liarokapis (eds.) |
11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019, Vienna, Austria, September 4-6, 2019 |
VS-GAMES |
2019 |
DBLP BibTeX RDF |
|
1 | Polona Caserman, Hongtao Zhang, Jonas Zinnäcker, Stefan Göbel 0001 |
Development of a Directed Teleport Function for Immersive Training in Virtual Reality. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Katharina Anna Maria Heydn, Marc Philipp Dietrich, Marcus Barkowsky, Götz Winterfeldt, Sebastian von Mammen, Andreas Nüchter |
The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | David Panzoli, Paco Royeres, Mathéo Fedou |
Hand-based interactions in Virtual Reality: No better feeling than the real thing! |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Greta Hoffmann, Raphaël Martin, Christof Weinhardt |
Perfectionism in Games - Analyzing Playing Behaviors in an Educational Game. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Philipp Hein, Max Bernhagen, Angelika C. Bullinger |
Improving Visual Attention Guiding by Differentiation between Fine and Coarse Navigation. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Raphael Costa, John Quarles |
3D Interaction with Virtual Objects in Real Water. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Lee Beever, Serban R. Pop, Nigel W. John |
Evaluating LevelEd AR: An Indoor Modelling Application for Serious Games Level Design. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Uli Meyer, Susanne Draheim, Kai von Luck |
A Model for Sensorimotor Affordances in Virtual Reality Environments. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Selma Rizvic, Dusanka Boskovic, Fabio Bruno, Barbara Davidde Petriaggi, Sanda Sljivo, Marco Cozza |
Actors in VR storytelling. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Paula Alavesa, Ilmo Laitalainen, Milla Immonen |
Context Defined Aspects of Gamification for Factory Floor. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Mark Magro, Keith Bugeja, Sandro Spina, Kurt Debattista |
Interactive Cloud-based Global Illumination for Shared Virtual Environments. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Michail N. Giannakos, Kshitij Sharma, Evangelos Niforatos |
Exploring EEG signals during the different phases of game-player interaction. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fangkai Yang, Christopher E. Peters |
Social-aware navigation in crowds with static and dynamic groups. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Connor Fletcher, Vedad Hulusic, Panos Amelidis |
Virtual Reality Ear Training System: A study on Spatialised Audio in Interval Recognition. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | David Sedlácek, Ondrej Okluský, Jiri Zara |
Moon Base: A Serious Game for Education. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Maadh Al Kalbani, Maite Frutos Pascual, Ian Williams 0001 |
Virtual Object Grasping in Augmented Reality: Drop Shadows for Improved Interaction. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Nigel W. John, Thomas W. Day, Serban R. Pop, Kausik Chatterjee, Katy Cottrell, Alistair Buchanan, Jonathan Roberts 0002 |
Virtual Reality Environment for the Cognitive Rehabilitation of Stroke Patients. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Jan Burkholz, Sebastian von Mammen |
Empathy & Information: Ingredients for a Children's Game on Diabetes. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Chris Ferguson, Herre van Oostendorp, Egon L. van den Broek |
The Development and Evaluation of the Storyline Scaffolding Tool. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Belma Ramic-Brkic, Alican Balik, Suncica Hadzidedic, Nirvana Pistoljevic |
Web Tool for Creating Educational/Therapeutic Programmes. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Petar Jercic |
What could the baseline measurements predict about decision-making performance in serious games set in the financial context. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Ricardo Rodrigues 0005, Paula Costa Ferreira 0004, Rui Prada, Paula Paulino, Ana Margarida Veiga Simão |
Festarola: a Game for Improving Problem Solving Strategies. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Bushra Tasnim Zahed, Gregory White 0001, John Quarles |
Play It Safe: An Educational Cyber Safety Game for Children in Elementary School. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Wolfgang Höhl |
Game-Based Learning - Developing a Business Game for Interactive Architectural Visualization. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Thomas W. Day, Nigel W. John |
Training Powered Wheelchair Manoeuvres in Mixed Reality. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Eckstein, Florian Niebling, Birgit Lugrin |
Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Iris Kico, Fotis Liarokapis |
Comparison of Trajectories and Quaternions of Folk Dance Movements Using Dynamic Time Warping. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Lei Zhang 0159, Doug A. Bowman, Caroline N. Jones |
Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Greta Hoffmann, Lars Matysiak |
Exploring Game Design for the Financial Education of Millenials. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Felix Born, Sophie Abramowski, Maic Masuch |
Exergaming in VR: The Impact of Immersive Embodiment on Motivation, Performance, and Perceived Exertion. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian von Mammen, Andreas Müller, Marc Erich Latoschik, Mario Botsch, Kirsten Brukamp, Carsten Schröder, Michel Wacker |
VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fabrizio Palmas, David Labode, David A. Plecher, Gudrun Klinker |
Comparison of a Gamified and Non-Gamified Virtual Reality Training Assembly Task. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Oona Kivelä, Paula Alavesa, Aku Visuri, Timo Ojala |
Study on the Motivational and Physical Effects of Two VR Exergames. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Nikolaos Bakalos, Ioannis Rallis, Nikolaos Doulamis, Anastasios D. Doulamis, Eftychios Protopapadakis, Athanasios Voulodimos |
Choreographic Pose Identification using Convolutional Neural Networks. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Salva Kirakosian, Emmanuel Maravelakis, Katerina Mania |
Immersive Simulation and Training of Person-to-3D Character Dance in Real-Time. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Liudmila Tahai, James R. Wallace, Christian Eckhardt, Krzysztof Pietroszek |
Scalebridge: Design and Evaluation of Adaptive Difficulty Proportional Reasoning Game for Children. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Roth 0001, Sebastian von Mammen, Julian Keil, Manuel Schildknecht, Marc Erich Latoschik |
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Adam Palmquist |
A product to gamify other products; implementing gamification in existing software. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Tomás Alves, Carlos Martinho, Rui Prada |
Towards Incorporating Personality in Serious Games for Health. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Heinz 0002, Christoph Schlieder |
Addressing Spatio-Temporal Geogame Relocation Issues Using Design Evaluation Heuristics and Agent-based Simulation. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fotis Giariskanis, Panagiotis Parthenios, Katerina Mania |
ARCHIMUSIC3D: Multimodal Playful Transformations between Music and Refined Urban Architectural Design. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Farzam Kharvari, Wolfgang Höhl |
The Role of Serious Gaming using Virtual Reality Applications for 3D Architectural Visualization. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Emmanuel Schmück, Rory Flemming, Paul Schrater, Pedro Cardoso-Leite |
Principles underlying the design of a cognitive training game as a research framework. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Sahba Zojaji, Christopher Peters 0001 |
Towards Virtual Agents for Supporting Appropriate Small Group Behaviors in Educational Contexts. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Michael Isaza, Jingjing Zhang, Karis Kim, Chao Mei, Rongkai Guo |
Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Müller, Samuel Truman, Sebastian von Mammen, Kirsten Brukamp |
Engineering a Showcase of Virtual Reality Exposure Therapy. |
VS-GAMES |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Eckstein, Eva Krapp, Birgit Lugrin |
Towards Serious Games and Applications in Smart Substitutional Reality. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jennifer Tiede, Silke Grafe |
Piloting Two Educational Games in Five European Countries: Teachers' Perceptions of Student Motivation and Classroom Engagement. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Ronan Lynch, Bride Mallon, Cornelia Connolly |
Assessment in Serious Alternate Reality Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jan Krejsa, Bojan Kerous, Fotis Liarokapis |
A Model for Eye and Head Motion for Virtual Agents. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Carolin Wienrich, Christine Katharina Weidner, Celina Schatto, David Obremski, Johann Habakuk Israel |
A Virtual Nose as a Rest-Frame - The Impact on Simulator Sickness and Game Experience. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Agali Mert, Tanja C. W. Nijboer, Bart Doyen, Henriette A. W. Meijer, Mary Dankbaar |
A Medical Serious Games Framework Hierarchy for Validity. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Yuanjie Wu, Lei Gao, Simon Hoermann, Robert W. Lindeman |
Towards Robust 3D Skeleton Tracking Using Data Fusion from Multiple Depth Sensors. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Craig G. Anderson, A. M. Tsaasan, Jason G. Reitman, Je Seok Lee, Minnie Wu, Holly Steel, Tom Turner, Constance Steinkuehler |
Understanding Esports as a STEM Career Ready Curriculum in the Wild. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Manuela Pietrass |
How Real Can Virtual Become? |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Ji Soo Lim |
Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Georgios Bardis, Yiannis Koumpouros, Nikolaos Sideris, Athanasios Voulodimos, Nikolaos Doulamis |
Image Warping Using WebGL for a Smart Avatar Animating Body Weight Evolution. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Konstantinos Georgiadis, Giel van Lankveld, Kiavash Bahreini, Wim Westera |
Accommodating Stealth Assessment in Serious Games: Towards Developing a Generic Tool. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Bhuvaneswari Sarupuri, Simon Hoermann, Mary C. Whitton, Robert W. Lindeman |
LUTE: A Locomotion Usability Test Environmentfor Virtual Reality. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Ioannis Rallis, Apostolos Langis, Ioannis Georgoulas, Athanasios Voulodimos, Nikolaos Doulamis, Anastasios D. Doulamis |
An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Martyn Broadhead, Damon Daylamani-Zad, Lachlan M. MacKinnon, Liz Bacon |
A Multisensory 3D Environment as Intervention to Aid Reading in Dyslexia: A Proposed Framework. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Carlo Harvey, Elmedin Selmanovic, Jake O'Connor, Malek Chahin |
Validity of Virtual Reality Training for Motor Skill Development in a Serious Game. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Georgia Andritsou, Akrivi Katifori, Vassilis Kourtis, Yannis E. Ioannidis |
Momap - An Interactive Gamified App for the Museum of Mineralogy. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian Oberdörfer, Marc Erich Latoschik |
Effective Orbital Mechanics Knowledge Training Using Game Mechanics. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Rapp, Jonas Müller, Kristina Bucher, Sebastian von Mammen |
Pathomon: A Social Augmented Reality Serious Game. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Henrik Berndt, Daniel Wessel, Tilo Mentler, Michael Herczeg |
Human-Centered Design of a Virtual Reality Training Simulation for Mass Casualty Incidents. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Pejman Sajjadi, Laura Hoffmann 0001, Philipp Cimiano, Stefan Kopp |
On the Effect of a Personality-Driven ECA on Perceived Social Presence and Game Experience in VR. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jean-Luc Lugrin, Henrik Dudaczy, Marc Erich Latoschik |
Low-Frequency Stress Elicitation for VR Training. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Pall J. Lindal, Kamilla Rún Jóhannsdóttir, Unnar Kristjansson, Nina Lensing, Anna Stühmeier, Annika Wohlan, Hannes Högni Vilhjálmsson |
Comparison of Teleportation and Fixed Track Driving in VR. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jean-Luc Lugrin, Florian Kern, Ruben Schmidt, Constantin Kleinbeck, Daniel Roth 0001, Christian Daxer, Tobias Feigl, Christopher Mutschler, Marc Erich Latoschik |
A Location-Based VR Museum. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Daehyoung Lee, Georgia Frey, Alison Cheng, Patrick C. Shih |
Puzzle Walk: A Gamified Mobile App to Increase Physical Activity in Adults with Autism Spectrum Disorder. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Tregel, Philipp Müller 0002, Stefan Göbel 0001, Ralf Steinmetz |
Where's Pikachu: Route Optimization in Location-Based Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Rapp, Florian Niebling, Marc Erich Latoschik |
The Impact of Pokémon Go and Why It's Not about Augmented Reality - Results from a Qualitative Survey. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian von Mammen (eds.) |
10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018, Würzburg, Germany, September 5-7, 2018 |
VS-GAMES |
2018 |
DBLP BibTeX RDF |
|
1 | Mark Russell Lewis, Sylvester Arnab, Luca Morini, Samantha Clarke, Lorenz Cuno Klopfenstein, Alessandro Bogliolo, Saverio Delpriori, Alex Masters |
Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Niklas Kiefl, Paula Figas, Christoph Bichlmeier |
Effects of Graphical Styles on Emotional States for VR-Supported Psychotherapy. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Fotios Spyridonis, Damon Daylamani-Zad, Margarita P. O'Brien |
Efficient In-Game Communication in Collaborative Online Multiplayer Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Bahar Kutun, Werner Schmidt 0001 |
Rallye Game: Learning by Playing with Racing Cars. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Nick Murphy, Devan Patel, Drew Savas, Derek Martin, Chao Mei, Rongkai Guo |
Recreating Virtual Environments from User Traffic Pattern. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Iván J. Pérez-Colado, Dan-Cristian Rotaru, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón |
Multi-Level Game Learning Analytics for Serious Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | John Edison Muñoz Cardona, Afonso Rodrigues Gonçalves, Monica S. Cameirao, Sergi Bermúdez i Badia, E. R. Gouveia |
Measured and Perceived Physical Responses in Multidimensional Fitness Training through Exergames in Older Adults. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Kristina Bucher, Silke Grafe |
Designing Augmented and Virtual Reality Applications with Pre-Service Teachers. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Yoshimasa Ohmoto, Seiji Takeda, Toyoaki Nishida |
Improving Context Understanding Using Avatar's Affective Expressions Reflecting Operator's Mental States. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Chao Mei, Rongkai Guo |
Enable an Innovative Prolonged Exposure Therapy of Attention Deficits on Autism Spectrum through Adaptive Virtual Environments. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Belma Ramic-Brkic |
Enhancing Progressive Education through the Use of Serious Games. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian Oberdörfer, Marc Erich Latoschik |
Effectivity of Affine Transformation Knowledge Training Using Game Mechanics. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | John Edison Muñoz Cardona, Julian F. Villada, S. Casanova, Maria Fernanda Montoya Vega, Óscar Alberto Henao |
Dynamic Systems Theory in Human Movement Exploring Coordination Patterns by Angle-Angle Diagrams Using Kinect. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Rory M. S. Clifford, Simon Hoermann, Nicolas Marcadet, Hamish Oliver, Mark Billinghurst, Robert W. Lindeman |
Evaluating the Effects of Realistic Communication Disruptions in VR Training for Aerial Firefighting. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian Oberdörfer, Marc Erich Latoschik |
Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Annika Sabrina Schulz, Franziska Schulz, Rúben Gouveia 0001, Oliver Korn |
Branded Gamification in Technical Education. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Panote Siriaraya, Valentijn Visch, Marierose M. M. van Dooren, Renske Spijkerman |
Learnings and Challenges in Designing Gamifications for Mental Healthcare: The Case Study of the Readysetgoals Application. |
VS-GAMES |
2018 |
DBLP DOI BibTeX RDF |
|